Jump to content
  • entries
    221
  • comments
    792
  • views
    131,999

The Sand Stalker...


Aanchir

412 views

...is actually awesome somehow. :blink:

 

I just built an recolored one (I don't have Fero and Skirmix), and it works splendidly as a camel-like creature I imagine it would be even better with correctly-colored pieces. No gaping holes in its construction, and a surprisingly unified look.

 

There's half a Thornax Launcher sticking out of its mouth, and I can't figure out what it's supposed to be. A lolling or flicking tongue, perhaps? A bit like that which would be attached to a bridle? An oddly-positioned tooth? A trunk? It's an enigma as of yet, and sadly I doubt this will ever appear in enough visual media to explain that any further.

 

The two Visorak feet on the sides of the mouth will stress a few pieces if they are pressed as far as they can go onto the pins that hold them on.

 

The head won't stay straight due to its weight and complexity. Perhaps if I had used newer-style joints that would be different-- I'll have to see when or if I am able to make the actual thing.

 

The Carapar chest piece which acts as its hump meshes marvelously with the Flame Claw which sticks up from the back. I can't figure if this is meant to be a split tail, the back of the seat, or handlebars (if one rides it as I initially suspected but now am questioning, with their feet resting against its flanks).

 

The feet also work with their two-toed unity, although it would have been immensely preferable if the feet matched in color as they did in my mock-up. Even the legs, awkward as their arrangement may be, worked remarkably. I put it through some plodding motions which I imagine would resemble its walk, and it seemed surprisingly natural for a being of this sort.

 

Drawings will have to wait until I can figure out some of these few remaining enigmas. But the end result will certainly be largely camel-based. I wish people who had the parts to build the actual thing would take the time to put some pics on Brickshelf so I can more effectively evaluate it (not to mention keep reference for it on hand when I don't actually have the model built).

2 Comments


Recommended Comments

I'd imagine that you would say it sucks. Don't ask why. If I saw pictures of it in real life, I might be convinced that it doesn't suck, but the picture of it in the Brickmaster's pretty bad and that doesn't help my opinion.

~SB~
Link to comment
I'd imagine that you would say it sucks. Don't ask why. If I saw pictures of it in real life, I might be convinced that it doesn't suck, but the picture of it in the Brickmaster's pretty bad and that doesn't help my opinion.

 

~SB~

That's why I was surprised enough to make an entry about it. It's actually fairly good, despite looking incredibly blah in the magazine.

Link to comment
Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...