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Mr. House

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Everything posted by Mr. House

  1. As these were unused before and approved before, I don't think there will be much in the way of opposition to them... Name: Mons Shajs Species: Skakdi Faction: The League of Six Kingdoms Brief Description: Shajs is a short, stocky Skakdi, dull grey with gunmetal undertones and red eyes. His face is akin to the that of Avak's, and he carries a generally ragged look to him. Over his short, dagger like spines is a brown cloak, over his natural armor, leather armor covering his chest, legs, and forearms. Equipment. Mons Shajs carries a Kanoka Launcher, a cutlass, and a boot dagger. He also carries a backpack with a number of satchel charges and light tools, befitting his duties as engineer. Background/Occupation: Shajs was a low-level mercenary employed by a sell-sail company before the rise of the league. Previous to it, he was employed by a warlord as a combat engineer before his capture by the sell-sails. Rising to the level of Captain within the sell-sails, his company was nonetheless conscripted by the League as it came to rise to prominence. Shajs, by and large, chose to bend the knee instead of rebel, a decision he regrets to this day. Buoyed by a personal code of honor, he shied away from more ruthless actions ordered by his betters, leading to him being demoted from an officer position to, again, a kind of combat engineer in Metru Nui. Flaws: Mons Shajs is a lazy and unmotivated soldier, and chafes against the League he is ostensibly aligned to. He is also overly fond of alcohol, to the point of being borderline alcoholic. Not a particularly good thing, when being in charge of explosives. Powers: Shajs has x-ray vision and latent Crystal powers. Name: Vestrix Kytorikk, Prince of Kollrus Species: Ta-Toa Faction: Metru-Nui Brief Description: Vestrix is a tall, young-looking Ta-Toa, silver and crimson in coloring. He wears a silvery Pakari-styled Mask, and black-dyed leather armor over his natural armor. He has light blue eyes, and is of medium-weight build. Equipment: Vestrix carries a brass-hilted sabre, a dirk, and stirrup crossbow. Background/Occupation: Vestrix was the third-born Prince of a small, isolated Kingdom on the Northern Continent called Kollrus. Raised quite haughtily in privilege and grandeur (For the comparatively poorer area) he was displaced from his land as it was placed under the 'protection' of the league, reduced to a de jure vassal. Too proud to take his land being in such a status, he joined the resistance movement, against the advice of the collaborating parts of his family, led by his elder brother. He narrowly avoided being killed by enforcers of the League by being knocked out and smuggled north to Metru Nui, on behalf of rebelling noblemen concerned that the heir to the throne most amiable to them would perish in their rebellion's death knell. He has since joined forces with those loyal to Metru Nui, in an attempt to wreak revenge upon the League. Flaws: Vestrix is a proud, haughty Toa. Not keen on taking advice, or respecting elders not of his own culture. He is brash where prudence may otherwise be more useful. Powers: Vestrix, as a Ta-Toa, commands power over Fire. In addition, while his mask is shaped like a Pakari, it, as an Iden, allows for Astral Projection.
  2. Name: Mons Shajs Species: Skakdi Faction: The League of Six Kingdoms Brief Description: Shajs is a short, stocky Skakdi, dull grey with gunmetal undertones and red eyes. His face is akin to the that of Avak's, and he carries a generally ragged look to him. Over his short, dagger like spines is a brown cloak, over his natural armor, leather armor covering his chest, legs, and forearms. Equipment. Mons Shajs carries a Kanoka Launcher, a cutlass, and a boot dagger. He also carries a backpack with a number of satchel charges and light tools, befitting his duties as engineer. Background/Occupation: Shajs was a low-level mercenary employed by a sell-sail company before the rise of the league. Previous to it, he was employed by a warlord as a combat engineer before his capture by the sell-sails. Rising to the level of Captain within the sell-sails, his company was nonetheless conscripted by the League as it came to rise to prominence. Shajs, by and large, chose to bend the knee instead of rebel, a decision he regrets to this day. Buoyed by a personal code of honor, he shied away from more ruthless actions ordered by his betters, leading to him being demoted from an officer position to, again, a kind of combat engineer in Metru Nui. Flaws: Mons Shajs is a lazy and unmotivated soldier, and chafes against the League he is ostensibly aligned to. He is also overly fond of alcohol, to the point of being borderline alcoholic. Not a particularly good thing, when being in charge of explosives. Powers: Shajs has x-ray vision and latent Crystal powers. Name: Vestrix Kytorikk, Prince of Kollrus Species: Ta-Toa Faction: Metru-Nui Brief Description: Vestrix is a tall, young-looking Ta-Toa, silver and crimson in coloring. He wears a silvery Pakari-styled Mask, and black-dyed leather armor over his natural armor. He has light blue eyes, and is of medium-weight build. Equipment: Vestrix carries a brass-hilted sabre, a dirk, and stirrup crossbow. Background/Occupation: Vestrix was the third-born Prince of a small, isolated Kingdom on the Northern Continent called Kollrus. Raised quite haughtily in privilege and grandeur (For the comparatively poorer area) he was displaced from his land as it was placed under the 'protection' of the league, reduced to a de jure vassal. Too proud to take his land being in such a status, he joined the resistance movement, against the advice of the collaborating parts of his family, led by his elder brother. He narrowly avoided being killed by enforcers of the League by being knocked out and smuggled north to Metru Nui, on behalf of rebelling noblemen concerned that the heir to the throne most amiable to them would perish in their rebellion's death knell. He has since joined forces with those loyal to Metru Nui, in an attempt to wreak revenge upon the League. Flaws: Vestrix is a proud, haughty Toa. Not keen on taking advice, or respecting elders not of his own culture. He is brash where prudence may otherwise be more useful. Powers: Vestrix, as a Ta-Toa, commands power over Fire. In addition, while his mask is shaped like a Pakari, it, as an Iden, allows for Astral Projection.
  3. I look back with fondness and some cringes at Locus Abeo.
  4. Be glad it doesn't drag well into the next season. Like one wrap-up, in particular, in the past...
  5. IC: (Mons Shajs, The Great Takea, Ga-Koro) Shajs muttered a gracious "thanks" to the bartender, and turned to Arero. He realized at this point yes, he probably seemed fairly sloshed. But the Skakdi had a high tolerance, his poor begotten liver taking its blows with gratitude. There was enough in his system to give a light, pleasant kind of airiness to his mind, but nowhere near enough for him to lose his senses. It would take at least three more to tip him over, unless this was particularly strong. A small swill kind of confirmed it, so pace yourself, Shajs, you're on duty. Kinda. The Matoran looked at him with a kind of sullen apprehension, light, barely detectable, but there. One thing about the job was that it let him read people, least to a reasonable degree. He'd give the truth, with a degree of bluntness and as little snark as possible. It wasn't a night to be mean, he figured. The kid didn't warrant it. "Ta be frank, it hasn't been a'handled in any coordinated kinda manner,." he stated. "We ain't gotta as many 'o the Ko-Koroans as others, what'o em come get taken in privately, by a couple o' decent citizens. An' an inn or two. I'd suggest ya ask around further, 'an see tha inns ta find refugees in a general sense 'o it." "As fer the individuals ya mention, I know yer bird seller, if secondhand, 'an nothin else," he said calmly. "I'a think she's still round these parts, business, last I saw, still stood there. As fer the others, I'da point ya to one o the stylus pushers round under the Akiri." He mentioned offhand a rough address in town before continuing. "Any'a thing else I can do? I certainly ain't a native, but I'a lived here long enough ta point ya in certain directions, an answer least some questions ya might have." OOC: @Unreliable Narrator.
  6. IC: (Mons Shajs, The Great Takea, Ga-Koro) Slow down, Shajs, these guys aren't the regulars in the Marines. They can't really pierce through the accent... He consciously tried to slow down, clarify himself. "Are ya lookin' fer anyone specifically, citizen? We a'do got Ko-Matoran 'ere from the Koro, to answer one part'o yer question. As fer the other, I don't know many o'em by name, but I could probably direct ya to a few o' em based on general appearance." "Me name's Corporal Mons Shajs, Ga-Koro Marines, by the way."
  7. It's funny to see that my attempt to circumvent the regulations they put in place on orgs has held up so well in the hearts of many. Looking back, it was probably better my 16-year self didn't get the ability to form a NPC-stocked army of zombies. But hey, it was fun while it lasted, and I'd say that Larikon was one of my better characters. What the heck is going on with it, nowadays? Is it just scattered Ak'rei'anist PCs with no clear leadership, or is there an actual, reformed cult under new leadership?
  8. IC: (Mons Shajs, The Great Takea, Ga-Koro) The cigar was about out, but he needed to savor it, just for a little while. The Skakdi Marine had been sitting on the stool for about an hour now, or was it longer? He nursed his watery bula-brandy and seltzer as he finished absorbing his surroundings. It was his off-time, but he'd spent it thus far watching with bemusement some colleagues interviewing and dealing with the usual kinds of drunks who paid for a least of third of the booze there. One of them seemed a tad distracted, as some other Matoran just walked on over and tried to pester him. All of this was only a few feet away, well within 'I'm a Marine, what's your business, citizen?' range. A ping of dutiful conscience washed over him, a desire to give a little help in one of the more mundane parts of the job. Putting out the cigar in a nearby ashtray, he rose and turned towards the Matoran. His head was mostly clear, though his breath probably didn't help his case. Reaching into a pocket in his cloak, he pulled out his badge, an immaculately polished old thing, housed in a ratty, tan leather flip-book. "Eh, you, ya, you, "I'ma Marine, I ken handle yer request" he stated firmly. It came out in a rather jumbled accent, like he'd learned the language as a child, and could only speak it now with a bag of pebbles in his mouth. "Ta state, ya, we gotta lot 'o Ko-Matoran, refugees 'an whatnot. That'a bein' said, they tend ta look alike. Who're ya lookin fer precisely, citizen? Can ya giva' more precise description?" OOC: @Unreliable Narrator. Ok, this new pinging system is odd. I hope you don't mind if I inject myself in here.
  9. Before I post anything, am I right to assume that each of the Guard forces are attacking Ko-Koro in a final battle, and as such, it would be right and acceptable to interject my characters in? Also, what exactly is happening in Kini-Nui, Ga-Koro, and Ta-Koro? Looking back by nostalgic impulse, and seeing as the season's wrapping up, I kinda want to resolve the fates of my old characters. Dated though they might be from my mid-teens, I still hold some attachment to them. Don't know if I'll stay for the next season (Life has caught up, invariably), but I want to see the old game through. I'm not going to bother with any Ak'rei'an or Taajar stuff. I have been gone too long to even have the vaguest grasp on what is going on with those children of mine. Thanks to those who kept ideas and characters based on them still kicking after all these years.
  10. I am wondering vaguely how to convincingly drop a Ta-Koroan Guardsman into the middle of Ko-Koro.
  11. IC: (Mons Shajs, The Great Takea, Ga-Koro) The Sergeant had done his rounds and had clocked in for the day. It'd been a rough week, for sure, a raid on a bandit camp there, galley duty another. Walking down the lilly-pad roads of his adoptive home, he passed over the same old fish-mongers and flax-weavers on his way towards the Great Takea. Nothing seemed out of the ordinary, except for the small little group gathered around the entrance. He thought he recognized one of them, a fellow Marine in the company of some other Toa. The others, he didn't know... One seemed to be an out-of-towner. Ta-Matoran, oddly enough. The beat-cop instinct in him kicked a little. Telling him to ask what his Marine compatriot was doing, possibly drunk, with two random enough strangers. "Hey, ya lot," he said, half commanding, half barking. "Me name'a Sarjant Mons Shajs, Ga-Koro Marines. Might I'a 'quire as ta who ya are, an where yer goin' with me fellow Marine." Something seemed vaguely familiar about the others. Vaguely. OOC: Good lord, it's been ages. Sorry for dropping on in and all, but I figure it's as good enough a spot to insert him as any.
  12. I've been ridiculously out of the loop. What is happening in Ta-Koro and Ga-Koro in particular? Where can I jump back in?
  13. My god. This place is still alive. I do not know if I will necessarily rejoin. But looking back in a heady bit of nostalgia, I'll give kudos to those who have stuck around. For keeping the old sparks somewhat warm. It brings back good memories. Perhaps I'll give Shajs one last post.
  14. Good lord, this place is still around. Zombified, but alive.

  15. Allow me to give my apologies to those a left hanging. Life caught up, and I have been spectacularly busy over the past several months. Those on Kenotuku and Ko-Koro (I presume still evil at the second) especially. Taking some time to ruminate, I have decided to leave the BZPRPG. I simply do not have the passion for the game, and for Bionicle, as I once had. While I think I will be open to returning some day, I feel I must leave, and leave upon good terms. Let me thank all I have RPed with, be they here or gone. I started on this site without even knowing how to properly quote, how to properly capitalize. But by learning from the rest of you, over several years, I have gained a love of writing, and I do think a degree of skill in doing it. Let me thank the GMs, who have delivered a grand and compelling story year upon year, and always rather inspired me to write better and play better. For my characters, I ask the GMs take care of Larikon and the BoA, and kill him of with irony, if possible. The Taajars will go EmperorWhenua and the players who made it live. As for my other characters, anyone wishing may take them. Just please, don't kill them. Thank you all, one more time, for years of darn good fun. ~Mr. House.
  16. My apologies for recent inactivity. An infection stormed in after I just recovered from the flu. I will return in several days and return to speed.
  17. I've been busy recently. Replies will go up Sunday.
  18. It's kind of akin to first aid for fishhooks. Attempting to pull it out the way it entered would cause a deal of damage. Instead, one has to make the head exit the skin and cut it off with pliers.
  19. Basically read more and recover from the Flu (I had it all holiday long). I've only really managed the latter.
  20. In regards to Hobbit films, I think the first one was good, the second was horrific, and the third, while having some awesome moments, was a particularly mediocre film. They took a small square of butter, and tried to spread it onto a giant sub roll. I will keep my DVD of the Rankin-Bass version close, childish as it is, It was in my opinion an oddly better and more faithful adaption.
  21. My eyes will have to take a break to recover from such horror. Anyways, I'll be off to charity work from Friday to later Saturday. So interaction will be nil.
  22. IC: (Senavysh Angavur) It was quite a lot to take in. The Rora appearing out of the blue, the proclamation of upcoming war between The Crown and The Dastana, and her sudden, outstanding extension of friendship. A part of her mind, the part coddled and groomed by her elders to be suspicious of the Imperials, to distrust they who took over your people, flared upon the back of her mind. Nonetheless, she fought it. The Rora's words, of revolt and destruction of the Imperial system, took her by surprise. She thought it would have been more akin to a Clan-dispute, than a full-blown revolution. The Taajar often got the raw end in wars, with no regard as to whether they participated in them or not. Opposing Imperial clans historically preyed upon their caravans and villages, along with desperate, dispossessed peasants that followed in their wake. A War between Umbraline and Dastana would amplify such tragedies tenfold. At this moment, she came a mental crossroad. For long she had taken the road of caution. To be wary of the Imperial clans who might abuse her people, while also serving as a positive force, a force to change attitudes about them. It was a balance, but a balance that had done little. Her people had so much potential, and she wanted a chance to let that potential manifest into prosperity and peace. Would it be worth it, to throw off that balance? To go deep into Imperial affairs in a way none of her predecessors had ever before, in wartime nonetheless, to give her people the possibility of a better future? If they lost, would The Angavur be destroyed, the Taajar annihilated? The last question, no doubt, rang through the heads of her forebears. One every wartime Jahagir no doubt faced. Every Fursic Rebellion, every Civil War. All the times the Taajar were called to war, it was a possibility. It was an obligation she would have to accept. Something that was enshrined in treaty, one she had to abide by, or else dishonor herself, her clan, and descendants. A war of such magnitude would come to them in time. Creep upon them and strike them in the night. It would be ridiculous to think they could remain neutral. So she had to pick a side, and it seemed to her the side of The Rora offered her both the greatest chance, and the greatest rewards. Honor it she would, but she needed assurances. "Long ago, upon the steps of Mount Koshiki, my people were upon the edge of extinction. Starving, terrified, and humiliated. They could hear the angry cries of the Imperial clans below them, and the ancestors of our people, mine included, prayed to our ancient gods that we would find safe passage out of this world. But your ancestor, one of the first of an Empire united, came to give us terms instead of swords. We sacrificed much to those terms, our Gods, our independence, and the nomadic life we held since times long forgotten. In exchange, we were granted autonomy and peace. We settled and built, and made lives anew, while your ancestor was given the title of Rhonyu, made our liege." "Silently and slowly have recovered. Year by year, century after century, our numbers have grown. At this time, in fact, we are at numbers unseen since the time of the Horde. Not anywhere near that of your people, but enough, I assume, to warrant your statement that we can help change the course of this upcoming conflict. It pains me to say this, but war shall come to us whether we desire it or not. We will bleed, we will suffer. In past conflicts, my people have always heeded the call of the Rora, always fought and died upon her behalf, with little but maybe plunder to show for it. We did it not out of greed, not out of power, but out of honor, and out of debt. I will do the same, keep the agreement my ancestor signed, if you, my Rora, swear to Mother Zuto you repay us for our sacrifices. That my people, with the help of you, your daughters and your kin, will thrive when the last blade is sheathed. That we may always have a voice in council, and see our culture protected and preserved. With that you shall have my blades and my horses, Rhonyu."
  23. IC: (Senavysh Angavur) "It lacks progress, Lord Inokio. As it has since antiquity the nature of the relationship between The Crown and The Taajar has been an impersonal one. Many among my people, and likely many among the court would prefer it to stay that way. That all the interaction my people have with yours is the annual tribute, and our participation in whatever wars our sovereign wishes us to participate in. Such ways I wish to change. For ages, my people have been upon the edge of polite society. Discriminated against, and thought of as barbarous and uncultured. This has fueled mistrust and disdain among my people, which has led to a stubborn unwillingness to seek help from the Crown to change it. It is something my predecessors have often been guilty of. But now that I am Astyzyar Jahagir, I have made it a goal to do the opposite." It was quite a chance that had opened up, and Sena was going to use it for as much good as she could. "I would like the Taajar to have a more active role in the Empire we all share. Instead of being outliers, I wish for my people to be accepted within Kentoku society. To trade freely and openly, have safety upon the roads, and a voice in The Imperial Court. I would like to work with the Rora to establish a brighter future for the Taajar, a future where we may been seen fully as equals. It will be a hard road to travel upon, but one that I can envision the end to. Be it forged through decree or years of cooperation, that is what I want our two peoples to work to accomplish together." IC: (Iolatra Angavur) "It is ancient methods our craftswomen have passed from mother to daughter over millennia. As my clan has been armorers since the days of the Hordes in antiquity, they have tried and refined to the present." She looked around. "If you wish to stay, we will happily host you and your party, and hold a feast in honor of this agreement. If you choose to leave, however, I will lead you to our Sokoai pens. A Toroshu like yourself, after all, deserves a gift equal to her status. I think we even have a steed yellow of color."
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