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Found 224 results

  1. So after hitting my head against a wall about making this a review show with animated portions, I opted to make it a podcast instead! Click the images to listen to them on soundcloud. Be sure to leave comments below and they might be featured on a future episode!
  2. Review topic. Main topic: http://www.bzpower.com/board/topic/17180-sought-a-rogue/
  3. Here is a place where one could theoretically tell me how I am doing with Operation Rainfall. This is a canon side-story of Voltex's Mafia Uprising universe. I don't have fancy multiple narrators or anything, though. This is just through Portal's eyes. =P So enjoy this little prequel romp through the world before Scenario Alpha takes place. Comment, rate, subscribe, follow, favorite and share or I'll nom you.
  4. So! My Bionicle 2015 sets arrived today and I've decided to review each of them. I was going to review Lewa first but there's still one important picture of him that I need to take, so Pohatu gets the honor of being the first 2015 set I review instead! Also, I realize this won't really match up to the official BZPower review, but... well, I enjoyed reviewing the NinjaCopter back in October, so here we go! SET REVIEW: 70785 Pohatu: Master of Stone PRESENTATION Sorry, I didn't actually take any pictures of the box or instruction manual on their own; I'll try to remember to do so for future reviews. That said, I think by now we've all seen the packaging, and it's... odd. Odd in a good way - it's visually appealing, and I like that the desert background is unique to Pohatu and the Protector of Stone. The hexagonal shape allows Pohatu himself to be front and center, while the legal information such as piece count, recommended age, and other miscellaneous information that I don't really care for take up space out of immediate view. I will note that the box is rather flimsy; despite being padded with little airbags, several of the boxes for my sets had been partially crushed in transit. I wish they were a little more durable. BUILDING Out of the sets that I have built so far, Pohatu was by far the most simplistic - coming in at an absolutely underwhelming 66 pieces (a lower piece count than half of the Protectors, although admittedly they are all composed of tiny pieces), Pohatu is probably the fastest and easiest of the Toa to build. That said, it was still loads of fun; the gearbox especially was entertaining to put together. There it is in all of its completed glory... from the view that doesn't really allow you to see how it is constructed. I do apologize for that. The gearbox is definitely the most complex part of this set, but that's not to say that the rest of the set isn't fun to build as well. Of note here is that the gearbox is only designed to swing Pohatu's right arm; his left arm remains stationary like the arms of most sets since 2006. Here we have Pohatu almost finished, lacking only his mask, weapons, and torso armor. The burnt orange and trans-lime green (or whatever it's called, I know somebody will correct me) work surprisingly well together, although I do wish that it was trans-yellow instead (even if that might not be as bright). The over-abundance of silver also works - and thanks to the asymmetry of his arms, I am now operating under the headcanon that Pohatu lost his left arm in some mysterious accident, and has replaced it with a robotic arm. Because robotic arms are cool. SET DESIGN Here is the obligatory "interesting pieces" picture: As you might notice, I forgot to include the gearbox, the headpiece, the eyes, and a few other pieces. Oh well - we shall cover those in another review, I suppose. What we do have is a silver brain attack torso (which gives the impression that Pohatu has some serious abs), a printed burnt orange chest piece, burnt orange armor, two versions of Pohatu's mask (gold and, you guessed it, burnt orange), the boomerang piece, the Rahkshi staff, the dark blue Skull Spider head/body/whatever thing, and the trans-lime-green-pieces-that-have-a-different-name limbs. Personally, I am a fan of the burnt orange that is being used; the old browns were always rather dark or boring in the old Bionicle (except for Avak, who looked like a delicious piece of chocolate), and it matches well with the shades of red, blue and green used by some of the other Toa. Pohatu's new mask does bear some resemblance to his masks of old; specifically his original Kakama and his 2008 mask... or if one wants the mask that it appears to be almost directly based upon, just look at Photok below. Yes. PLAYABILITY I'm going to be honest; I probably won't be doing much playing with any of my 2015 sets. Mostly just displaying them and admiring how beautiful they are because they are like perfection itself. But if I DID play with them, well, I do have a few thoughts. The first is that I am annoyed when trying to move Pohatu's head, because I have always gripped the front of the mask and then the back of the eyes; but I cannot do that anymore since the eyes pop the mask off. So I am slowly adjusting. I also don't really get the dual-purpose of Pohatu's weapons; I kind of wish they functioned like the Piraka's weapons in that regard, where it was a very simple switch. Although those weapons were hard to use when building creations, so at the end of the day I think we're alright. Plus, Lego made boomerangs look cool as weapons. Of course, the set does come with a Skull Spider (like all of the 2015 sets so far) - and this one has a stinger, since it is hardcore and lives in the desert. You can have it follow Pohatu around as a pet, or maybe it will jump up and eat his face! Really, you can decide. I rather like the Skull Spiders and wish Lego had more sets include something like them. And of course, Pohatu can discover his golden mask, which grants him... something. I don't really know. Pohatu goes on an adventure! Pohatu finds his golden mask! Pohatu has his face eaten by a Skull Spider! Oh dear. FINAL THOUGHTS Pros Burnt Orange!Skull Spider is coolROBOT ARMMakes boomerangs coolComes with three masks, three weapons, and three charactersdarnitCons 66 pieces makes me feel ripped off even though I know the Protectors have tiny baby piecesNot enough burnt orangeROBOT ARM is probably not really a ROBOT ARMI have to learn a new way to move heads and it's weird and why am I even complaining about this maybe it's because there's really not much to complain aboutSo what are my final thoughts? I say go for it. You know you want all six Toa. You know it. In fact, you want doubles of each one, because you want to build Wairuha and Akamai too. In all seriousness, Pohatu is probably my least favorite of the Toa - but when I'd say this whole lineup is pretty darn close to perfect, that's not really that bad. So buy him! Just buy him last. Coming 2015 - Pohatu: The Winter Soldier
  5. MAIN STORY TOPIC: http://www.bzpower.com/board/topic/16205-bionicle-rise-of-the-antagona/ Voya Nui thought it had seen it's last days when the Piraka arrived. Now, they come to face with something equally worse. In the main timeline, these beings are known as the Toa Inika, but here, they are the Antagona, Sevants of Karzhani, and bringers of darkness. Will the Matoran of Voya Nui survive against their onslaught? or will the entire island fall to their shadowy forces? If you have Comments or Criticism about this story, feel free to post away! I'll update the story whenever I can.
  6. This is the review topic for Peregrine.
  7. Here's the link to my first ever Bionicle story: http://www.bzpower.com/board/topic/16583-a-house-divided/. Right now there's only a prologue, but Chapter 1 will be coming soon. Enjoy! Criticism is welcome!
  8. Main topic: Clicky Criticisms will be welcomed!
  9. NEW CHAPTERS EVERY WEDNESDAY Credit to TBK PRIOR READING Prelude - Book 1: Isolation - All Hail the King PREMISE Having survived a conference where nearly 200 Matoran were killed, a small group of survivors bands together with the residents of BZ-Koro, the island city where the conference was located. Hunted by operatives of the White Council and fighting against the mysterious forces of Project Mayhem, they must not only survive this latest onslaught, but also prepare for war. CHAPTERS Story Here Prologue - C1 - C2 - C3 - C4 - C5 - C6 - C7 - C8 - C9 - C10 - C11 - Epilogue THE ROLES This series is based on the Mafia games in the Games & Trivia forum; as such, some of the roles from those games are used as baselines within this tale. Pro-Town Matoran x12 - Ordinary Matoran; they vote, don't do much else. Medic x1 - Can protect one other person each night from death. Detective x1 - Can learn the role of one other person each night. Mayor x1 - Has double votes at the lynching. Armed Matoran x1 - Can kill one other player during the game. Anti-Town Mafia x5 - A group of Matoran trying to hunt everyone else down on the orders of a higher power. Cryo x1 - A Matoran who wields ice powers; kills one other person each night. Pyro x1 - A Matoran who wields fire powers; kills one other person each night. THE CHARACTERS Based upon members of BZPower; this is the main cast. Bolded links indicate that the character is a narrator in Book 2. Survivors of Bionicle Mafia: Book 1 - Isolation Luroka - Ehks - Portalfig - Sumiki - Lhikevikk - Pulse - Kayn - Locke - TBK - Voltex - Taka Nuvia - Automaton - Xaeraz - Burnmad - RG Newcomers in Bionicle Mafia: Book 2 - Extraction Shockwave - Tyler - Baltarc - Fishers/Agent 64 - Canis - Kaithas - Squishy - Vinylstep - Valendale - Hero - Meta - Xonar - Phantom Terror - MT - Fighty - White Thirteen So... you may review now! Share your thoughts!
  10. Hi all! I'm a fairly old member here on BZPower, but not one that actively makes posts I was just curious as to what people think of my entry to LEGO's 'Battle for the Golden Mask' competition! The wait is long to here who made it through, and some feedback would be amazing A link to pictures and other goodies here: http://www.mocpages.com/moc.php/401572 Thank you in advance! Also, I'm more than happy to give my opinion on some of your mocs if that tickles your fancy
  11. If you are looking at this post, then you have most likely seen and read my Tale of the Southern Toa epic series. First of all, thanks for checking me out! And second, I created this section as a discussion page so the actual story doesn't get so cluttered with comments. Feel free to give feedback and constructive criticism about the story. Regards, Turaga Coliak
  12. A.K.A. "By the Numbers 3" This epic was originally designed as a Short Story, but it became long enough that BZP would have chopped a bunch of it off; so here it is in Epics as a two-part story. Since it's already complete, I'll be posting Part 2 within the next two days (depending on how long the forums are down for tomorrow). The following two links are totally optional; they're both games run by me, to which this story is the sequel (and conclusion) to. Those who have played the games or know what occurred in them might catch a few extra references, but I intentionally wrote this story so that it could be entirely standalone... hence why any other connections you might find aren't as obvious as they would normally be. By the Number 1 - By the Numbers 2 Synopsis Two Matoran have been sent plunging through one's darkest memories on a quest to stop Makuta from achieving his ultimate goal. The journey carries with it no hope of victory, nor a chance at escape; all it promises is that they shall lose everything. Part 1 - Part 2 I hope you enjoy.
  13. So, this is the place where all the people of the world can review my latest story, Don't Forget Me. What are you waiting for? Get started. Chapter 1 released. Have a good evening.
  14. Presentation From the design of the box to the instruction manual, these are the first things you see before building the set. The box for The End is an obsidian block. I was at first confused by this, as I usually associate obsidian with going to the Nether and expected an end stone block instead. But then I remembered there's all those obsidian towers in The End and it's just a more recognizable block overall, so I guess it does make sense. Either way it still looks cool and is another neat design to have lined up on a shelf with the other boxes. Inside the box are two instruction booklets, a handy brick separator, and five bags of parts. Building Half the fun is had building the set. How fun is it to build and how easy or challenging is it? The End sees a somewhat disappointing return to the norm for the Minecraft Micro World sets that The Nether temporarily broke. It is a standard build of creating an underground portion on a plate, a little bit of aboveground scenery on a plate, stacking them, and repeating four times. It's really rather disappointing, made worse by the fact that The End's really just a boring place. It should truthfully all be in just one color to truly replicate end stone, which is all that there is in that dimension, but fortunately the designers thought to break that up by introducing other shades amongst the bricks. I am more than okay with this because it makes it slightly less boring - but only slightly. On only the second portion, I had tired already of such an incredibly repetitive build. All the other micro world sets varied in many ways what was going on both above and below ground, but The End does not even remotely do so (not that the source allowed that, granted). But you what to know what's the worst part of all during the entire build? How scattered the pieces are amongst the bags! Some are available in relatively extremely low quantities, like those to the Ender Dragon and Endermen. Finding them, which is supposed to be done first according to the instructions, was a genuine pain. One would think that because so many pieces in the exact same tan color that finding anything else would be easy, but it was quite the opposite. Set Design Now that the set is complete, we can critique how it looks from every angle. New or interesting pieces can also be examined here Remember before how I've complained about wanting more of the mobs out of these micro world sets? Well, The End at least fixed that. We get four Endermen, who I find to be a generally cool design and as expected feature unique printed pieces to replicate their eyes. The only downside I really see to them is that they can't turn their heads and have their arms raised, but that's the kind of sacrifices expected at such a small scale. The Ender Dragon is really cool. The only thing really keeping it from being perfect in my eyes is the lack of a mouth. A wide, gaping jaw is just something any dragon needs. The main island is, as I've said, quite boring. I'm glad that some color variance was introduced into the end stone to add something to look at, but… Well, The End was always a bit of a disappointment when it comes to cool factor, so it wouldn't be fair to blame the designers here of course. They did recreate the island pretty faithfully in the 3D world. The top of The End at least has some interesting things to look at. A big End Portal takes up a quarter of the area, complete with a dragon egg. Which is a bit contradictory since this shouldn't appear if the dragon's still around... oh well. It still looks nice. Dotted all around are the obsidian towers, and they even have Ender Crystals on top! These are my favorite part. Literally. I have never seen these smooth round plates before, but I do love them. And the translucent purple color they're cast in is gorgeous. Playability The other half of the fun is in playing with the set. How well does the set function and is it enjoyable to play with? What may come as a bit of a surprise for the micro world line, The End actually has a degree of playability! The Ender Dragon has articulated wings and an articulated neck, so you can mix up how it looks. Plus it's a dragon. Everyone wants to whoosh a dragon around in the air. The Endermen can also kind of do things. You can slide a brick in-between their arms to emulate them stealing a block, but of course they do slide out easily. Because of how they're designed, you cannot plug a plate in sideways either, so all you can do is wedge them. As for the rest of The End... Eh. If you have a Steve from the original CuusooIdeas set, I suppose you could have him exploring or mining. But nobody seriously does that in Minecraft proper because, yes, it is boring. Final Thoughts Once it's all said and done, how does the set stack up? Should I get it? Pros What's to like? Plentiful mobsEnder Dragon is a fun buildMore beautiful trans purpleCons What's not to like? Boring to look atBuild is far too repetitiveJust boring(Yay giant mini mob army!) So it seems my predication way back when The Village and The Nether first came out of The End being next came true. Unfortunately, I also completely called how utterly boring a set devoted to just it would be. That's the real shame here. No, there wasn't much they could have done with just The End itself. It's an uninspired place even within the Minecraft game, and this set does recapture it to a fault. As a standalone set, I advise passing, and even for those who got the others, it might be a questionable buy. Perhaps it is best that the future of Minecraft LEGO lies in the minifig scale, which already looks like it will be having some pretty unique and varied sets. I still love these micro world sets for the little diorama pieces that they are (and would still buy additional biomes for sure). The End certainly delivers there. It's just a disappointing sendoff, if that is what it really is.
  15. (Note: This is a repost of a lost review, so some content is out-of-date.) Presentation From the design of the box to the instruction manual, these are the first things you see before building the set. So The Nether box is a lava block. It's awfully fitting and looks pretty cool lined up with the others. Just like The Village, there is no reference to Cuusoo anywhere. Inside the box we've got the standard two instruction booklets and brick separator, as well as five bags of parts. (I accidentally deleted the picture of the bag sandwich soooo whoops.) Building Half the fun is had building the set. How fun is it to build and how easy or challenging is it? So after just two sets, there's already a standard build to be expected in the Minecraft line, what with that same build being repeated four times in each set. Build a cave segment on a larger plate, build a bit of aboveground scenery on another plate, and cap the cave with it. Then we get to The Nether. This set breaks the mold and I love it. Yes, everything's still built on a large plate, but you need a base, and of course most everything's still tiles and plates. The similarities stop there. The segments of The Nether are not tiered, so already it's a fun build at the start. After the third segment, though, you realize that yet again these four are pretty much identical to each other, and that's somewhat disappointing. Being different from the other two sets still helps a lot. Also, how they pulled off the Ghasts was genius. They're built upside down to get the slanted pieces to act as tentacles and it is pretty cool. Set Design Now that the set is complete, we can critique how it looks from every angle. New or interesting pieces can also be examined here Unique to The Nether we have the three printed blocks for the mobs. Because they're all larger bricks, that does mean we don't get extras to make more of our own mobs, like we could with the ones made with tiles. That's a big shame, but really just for the Pigman. Having two Ghasts is already an improvement compared to any other mob, but I'd probably have dropped one for a Blaze to get some more diversity. And that portal… It's beautiful. I love this transparent purple so much. As for The Nether itself… More properly, this set should have been called Nether Fortress. That's not a bad thing, that's just what it is: a fortress. It does fairly accurately recreate how fortresses in the Nether usually are encased in the side of Netherrack mountains and I like it. Playability The other half of the fun is in playing with the set. How well does the set function and is it enjoyable to play with? Playing with this set is… annoying. While I really like the design choices of the Ghasts, it does make it nearly impossible to get them to stand as they just want to fall forward. If you can find a wall to lean them into or nestle into a hole, they work out, but otherwise good luck. There's also the fact that Ghasts are supposed to fly, but I think we can look past that here. Otherwise it’s just the standard fare of plopping down your mobs wherever you want, even bathing them lovingly in lava. Probably the best part of this whole set is the Nether portal and how you can just do whatever you want with it. Like throw the portal up in The Village and have the Pigman invade, with only Steve and his trusty pig to defend the realm. Because why not? Final Thoughts Once it's all said and done, how does the set stack up? Should I get it? Pros What's to like? Unique buildAwesome mobsBeautiful trans purpleCons What's not to like? Only one Nether portalHard to make the Ghasts standSo… We're growing our mob army quite nicely. If you're a Minecraft fan, you need this set. I'd say you need all of them, but really The Nether is a more essential piece than its sister set The Village. It's a unique build and a more iconic location in Minecraft. I'd also say it's more worth the price to me, which is still a little high, I'll admit. But it's at least still around, unlike the immediate sellout of the initial Cuusoo set, so hopefully it'll stay affordable for a little while. The Nether is also a very interesting inclusion in the line. I can only hope that next up we'll have The End, complete with Enderman and Ender Dragon (and ideally be half The End, since really that's kind of boring, and half fortress – now that would be a unique set). Really, any continuation of this new line will be welcomed here.
  16. (Note: This is a repost of a lost review, so some content is out-of-date.) Presentation From the design of the box to the instruction manual, these are the first things you see before building the set. The design of the box should come as no surprise to those who have seen the original Minecraft set. But! This time, it's a wooden plank! It shows off the set and the micromobs and the back advertises LEGO Cu-… wait. It advertises the other two Minecraft sets? Cuusoo is mentioned nowhere in this set. So very much unlike its predecessor, Cuusoo #3 Minecraft, The Village and its sister set The Nether are one hundred percent their own line. The original is even retroactively added to it according to the instructions here, now labeled “The Forest.” Anyways, once you bring yourself to pop the box open, you'll be presented with two instruction booklets, a brick separator, and six bags of parts. Building Half the fun is had building the set. How fun is it to build and how easy or challenging is it? So you want to build The Village, huh? Better give yourself plenty of time, because although it's simple and straightforward, being entirely composed of tiles and plates means you've got a lot of pieces to sift through. Seriously, you'll be pulling from all six bags in some steps; placement for some parts seems pretty random and will take some digging. That said, the build also isn't anything exciting, especially if you've already built The Forest. It felt altogether far too similar, but I guess that should have been expected. Even if you haven't, after you've build one corner, you know what to expect with the other three. I did find piecing together the mineshaft elements and villager homes to be pretty fun though, and the couple of removable walls were unexpected. Set Design Now that the set is complete, we can critique how it looks from every angle. New or interesting pieces can also be examined here There are actually some new molds here! The 1x2 plate with 1 stud finally gets the mold change it always needed - you can actually plug in any stud underneath it now, not just the hollow ones. Besides that, there's plenty of awesome colors included, plenty of extra pieces, and of course the printed tiles for the mobs. Even on the original Steve, I thought they did a really good job with the mob face coming together on the sides of several tiles, and I still think so here. Although I must admit the zombie being two shades of green looks rather weird. The Village fits in really well with the established Minecraft microworld. There's not much more to it than that. It feels like it belongs and very much looks like the expansion it's meant to be. Playability The other half of the fun is in playing with the set. How well does the set function and is it enjoyable to play with? The Village looks pretty good, but much like the house built in The Forest, I'm very disappointed that the micromobs can't go inside. You can still make some nice dioramas, especially if you make use of the pretty cool mineshaft in the underground layer. We can also finally make use of the axle holes in The Forest without buying duplicate sets to expand our world: Final Thoughts Once it’s all said and done, how does the set stack up? Should I get it? Pros What’s to like? Tons of piecesTons of colorsMore Minecraft is always a good thing.Cons What’s not to like? The build is too similar to The Forest.We've got enough extra tiles to make extra mob heads, so why not just intentionally double them so we have bodies too?Seriously, I want two pigs. How can you not love that face?A big draw here is also building your own world. Now, I like my Minecraft vanilla - no mods here - so I'll be doing the same with my sets, since really I got them as display pieces. But for those of you with creative minds, you've got a plethora of options. It's also pretty cool to grow our overall number of mobs. I would love to complete the micromob collection and have some more unique biomes. When I learned of The Village and The Nether's existence, I was ecstatic. However, The Village really does fall short. Except for the mobs, it's just not adding much new. I could only recommend it for those seriously into the theme. Still, I hope The Village and The Nether sell well so we can get even more released in the brand new Minecraft line.
  17. Read King Vultraz The Premise After seizing control of a the "Great Kanohi Mask" and becoming a king, we return to Vultraz now. He runs a Diner in Metru-Nui, he's lost his precious Mask, and everything is spiralling downward. This epic will contain "mini-arcs"; every three or so chapters will be tied together by some sort of central concept, but the epic will still contain several over-arching plotlines. The Story (Topic) The Diner C1 - C2 - C3 The Cast TBA So... you can review here! This does not, at the moment, have a steady release schedule planned; I'll post chapters as I write them.
  18. Here is the discussion thread for my fanfic, as per protocol. Feel free to share your thoughts on it! (I know it's not the best, but I'm new to creative writing) Story here: http://www.bzpower.com/board/topic/15351-trials-of-the-shadow-toa/
  19. Source: Official My Little Pony topic
  20. Wow... It's been such a long time I've been here, in the time before time, when Bionicle was about to end... I probably know and remember very little of you, and vice-versa. To introduce myself, I'm a now-teenaged fan from Indonesia (hello to anyone from here too!), with a dream of a relived Bionicle... and a sonic rts fangame (please contact me if you're interested in the concept!). I grew up in the 2004/2006 era, but I stuck around on the website more than I owned all the toys, so I got really, really intrigued with the 2001-2003's mysterious setting. Even as a little kid, obsessed with robots, I knew Bionicle was something more than simple robots... They had souls, and feelings, and biological parts which makes them not robots at all... And then I started to get into the plot through the books, and after that I really got obsessed with it. When they canceled it, I made a vow to never touch Legos again... And here we are, back again to tell another legend. To make this thread worthy of something, I'm posting things from my also-revived (alt) Lego account, RustyKanohi (so if you've heard of that name on the LMB, that's me)
  21. I won the NinjaCopter set in one of the Ninjago Month raffles and it arrived in the mail today, so I thought that I would share my thoughts about it with you all, in the style of our wonderful official BZP reviews. I apologize for the bad pictures. All I have is the camera on my phone. Presentation The box is flashy, and if I actually ever bought regular LEGO sets it would catch my eye for the simple fact that it is a hovercraft/helicopter. The semi-ominous image of Zane's and the contrast between the white/gold/blue of the good guys and the black/purple of the Nindroids allows me to instantly know what is going on. That said, out of the few system sets that I have ever owned, none of them really lived up to the image on the box (which is partially why I have never ventured far beyond constraction). That said, I got this $60 set in a raffle that I bought about $3 worth of tickets for, so I'm willing to give it the benefit of the doubt. Above you can see most of the instruction booklet, part of the sticker sheet, and the various bags of parts. I wish I had thought to take a picture of just the instruction booklet; the cover is very unique. While the set is displayed exactly as it was on the box, the blueprint background is different and, I think, fits in very well. I almost wish that this was the art displayed on the box as well. Building The Nindroid gliders are both very simple, and I finished building them in about five minutes. I would expect that those who are more used to system will be able to complete this section more quickly; however, this is the first system set that I have built since 2009 or 2010, I believe. It has been awhile. As you can see above, the two gliders attach; I really like how they look, and the fact that both Nindroids can remain attached to their respective sections at the same time is an added bonus. I really like how seamlessly they can be combined together like this, while still serving just as well on their own. If this glider was packaged as its own smaller set (perhaps with one of the heroes included to battle against), I would strongly consider purchasing it. The rest of the build is far more complex, and is split into three main sections; the front, the back, and then everything holding them together. The entirety of the NinjaCopter took me about 45 minutes to build - again, I would not consider this indicative of an average speed, since my skills with system are extremely rusty. That said, I felt very satisfied putting it together, and as each of the three sections was completed I grew excited to see what the final product would look like, and also how it would all come together. I really like the giant golden wheel piece here that is used to hold the rotor blades together; it has a variety of conveniently placed peg holes, and I would love to see it re-used in the new Bionicle line. The back section builds similarly to the front half, albeit minus the cockpit setup and the wings on the sides containing the mini laser blasters or whatever they are. I do wish that more had been done to differentiate the back half from the front; while the final product does look very cool, and the vague symmetry helps the set, I did have a bit of a hard time remaining focused on the build during this section. Had it been more unique compared to the front half, I would have remained fully engaged. Set Design + Playability With the set completed, I feel extremely satisfied. There are a number of cool features included in this set; the tail can be twisted to turn the wheel + rotors in the middle, as well as aim the cannons on the side (if this sort of feature could be implemented into a constraction set with the current building system, that would be awesome). As stated earlier, the Nindroid glider can split into two pieces, and there's even a small jail that can contain one Nindroid (what happens to the other, though?). The NinjaCopter itself is very sleek in appearance, and the colours all match well together. I did find myself not quite sure of where to hold it, before settling upon the "roof" bit above the rotor blades. Playing with this set on its own would certainly be fun, but it would really shine among other Lego sets (not necessarily Ninjago; crossovers are always cool). Using the NinjaCopter as aerial support against an enemy armada would be totally wicked. I just wish there was something I could use to display it properly, so that it would not have to sit on the surface. This set deserves to appear as though it is floating. Final Thoughts Pros 4 Minifigs! The more Minifigs, the betterColours match well, and it's an excellent source of partsSeveral cool play featuresLooks cool and makes me want to write a story about NinjagoCons Stickers... why not just print the pieces?Where do I hold it again?Has to sit there like a dead duck when not in useAn over abundance of weapons for the Minifigs, considering this is a vehicle setAs far as price to piece ratio, I have no idea; I never tend to buy system sets, so I don't really pay attention to the prices either. If you're going to spend $5 to enter a raffle in which you might win this set, I would definitely say that this is worth your time, and it's an amazing prize. If you're going to be buying it in a store? I would personally hesitate, since I'm not typically a fan of either system or Ninjago, but if you can somehow get it for $10 off, then I recommend you go all-in and take this sucker home. Only one question remains... The orange piece above came with the set, but was never used during construction. I have no idea what this is for. It's an abnormally large and unique piece to bundle with a set that does not use it... if anyone has the answer to this mystery, please inform me. That is all! Do not expect more of these from me. I buy sets so rarely these days. =P
  22. With the recent events and all regarding HF’s demise, I’m hedging my bets. In the rather unlikely event that this TV series goes on, the episodes may go un-reviewed, or in the case of multiples sometime in the future, I may decide to post another one. But for now, here we go: Rise of the Rookies: “Trials of Furno” Trials of Furno is a kickback to the olden days of HF – the “Bionicle crossover with Star Trek” ( ) days. The core recharge sequence feels like something from Bionicle, the elemental blasts look Bionicle. Stormer is a bit Kopaka-ish in a lot of respects, but there’s something behind his actions we don’t yet know. (Yes, they did try for the mysterious feel.) Now that we know it – Von Nebula’s betrayal and turning evil – it doesn’t really add too much to the story, though. Furno’s eagerness to go into battle is very different from Von Ness’ cowardice, which paints Stormer a very poor judge of character. He’s definitely either very paranoid or just cold. I think also his pride has gotten to him, as judged by his response to Breez near the end of the episode. Breez and Surge feel like Kiina and Berix. Surge even sounds like Berix! Breez tends to be the “voice-of-reason” to Surge the same way Kiina was to Berix, but there’s less of the implied-bitterness-history going on which makes Breez feel inserted just to correct Surge. Constantly. One of my gripes about this episode is the music, though. The music at the beginning and the end of this episode feels like it belongs in a high fantasy story, introducing higher powers that be, great people of importance. The Evil Overlord in his lofty tower! The Great Oracle of Prophecy! The Great Council of Amazingness! The batch of C4 being delivered to a mine shaft! Er, no. Also at the end of the episode it whiplashes with the dialogue – Furno is saying that Xplode got away, and that he could attack the explosives plant at any time, which sounds mundane, unimportant – except that the music bends down in a way that makes it seem creepy. Still, this episode is miles ahead of where HF is/was today, so major plus. “Core Crisis” I’m not sure why this episode exists, exactly – it feels like filler between this and the enemy within plot. But then again, nearly all HF episodes feel like filler between plot points of the previous episode, and then the plot points of the previous episode don’t get resolved – ever. At least they address the explosives plant from last episode: they tightened security measures big time. Props to them. The other weird thing about this episode is that it confirms that prison planetoids exist. If they have entire prison planetnoids, why are they keeping prisoners at the Hero Factory, in the middle of a city of innocent civilians? That doesn’t make too much sense. I didn’t like this episode when it was first released due to the idea that it was boring – just one long big fight, but now it feels like a prime example of what Hero Factory did right. When Breez comes up with an idea, it’s “Good thinking, Breez” in a notable contrast to what happened later. There’s also some character development for Stormer and Furno, and basically getting to see Stringer and Bulk in action. I also liked that the “character backstory” for Stormer was teased out over four episodes, not info-dumped on us. “The Enemy Within” This is one of the best HF episodes for character development. Despite the obvious parallel to the Toa Hordika story which everyone under the age of 14 failed to get, Stormer, and Furno, and Bulk, and Stringer, and Breez…everyone gets a character moment. Breez gets to show off her cool weapons, which are just cool. I know I complained about the music earlier, but on the approach to Mechron city, it fits, making the whole thing seem appropriately creepy. Unlike in previous episodes, the characters do not spoil the creepy feel by talking. Not. “Object: Statue Display” – apparently Heroes have Google glass. Which doesn’t quite make sense because Mechron city is offline. Sort of. Also, I like Tratix reptoids. Someone should make a MOC/Cuusoo project out of one. Frankly, this entire episode is made of things that I wish were sets, like those cool black-and-white towers with the billboards. It actually shows that this place has culture and isn’t a completely generic place where the Hero Factory happens to be. “Von Nebula” Thunder and Corroder. New Stellac City. Villain choosing the same place as the old battle for poetic justice cliché. Also, I’m going to go with this – the only person who said it was a “black hole” was Furno, and he’s probably not the most reliable judge of physics. So it’s not a black hole. It’s a magnetically charged energy field. This makes sense with Stormer’s description of what the thruster rings would do: work against the magnetic propulsion of the field, creating a nice explosion for the kids. Upgrades: “Ordeal of Fire” I’ve already said most of what needs to be said about this episode, and heard a lot more besides. We’ve all heard about the drug imagery lesson thing going on and Breez the feminist. I think the drug-based-theme has sort of been worn thin, although nice to get a reminder…but it’s kind of weird since the Heroes themselves get “upgraded” with advanced technology in the middle of the episode. Drugs: consult medibots before use. Technology: totally 100% safe. Er… I also liked the characterization of Evo in this episode, and wished they didn’t mess with it. I also thought that Breez comments about feminism were out of character, since she never really let on anything about that in previous episodes. Stormer and Furno’s characterization were pretty solid throughout: “Rookies? Zib sent rookies?” and Furno’s “Noooooo” moment. Mystery is out the window for the moment, but it’s pretty clear that this is a characterization episode, not an epic throwback, and I’m okay with it. Still, for this reason I don’t like it as much as Rise of the Rookies. Compared to that, it also feels jammed together, like they had to fit everything in the shortest time slot possible. Still, good storytelling all around. One thing I thought was a little creepy was that shot where Fire Lord gets hit with the ship – there’s a pretty graphic dismemberment shot there. Granted, he’s a robot so they could just snap it back on, but still, I think that’s a big change from the “cut the cliff so Kopaka doesn’t hit the Rahi” days. “Savage Planet” Hero Factory uses worm holes? Heroes have dentists? Also, that’s not a plasma gun, that’s a sonic boom blaster. And those XL parts just a happened to be hanging around? That counts as a Deus Ex Machina. I actually liked this episode though. The “life restoration” story is always a good one in my book. I rewatched this ending a few times just because – they picked the right soundtrack for the quaza temple scene that reminded me of Bionicle (again). Frankly the whole episode reminds me of Bionicle – creepy new place to explore, hero coming-of-age bungling story, even some suspense near the end. The first time I watched this, definitely feeling the suspense and the whole positive thing going on. Savage Planet is probably the high point of the series IMO. Breakout is arguably worse than this one, and the whole construction of the series slides downhill from here. Mysterious Enemy: “Breakout” This one opens with a realistic “new prisoner arrives” scene. Except for one Waspix who was a particular bad apple and got off of Quatros and caused some serious trouble throughout the galaxy. Her particular crime was the quaza she stole to get off Quatros, but that’s water under the bridge now. Lasers are cool, but what about actual steel bars? I mean, they might not work too well against villains with powers, but they took all the weapons when they locked them up. The steel bars might at least delay the villains if the lasers get switched off. This prison wasn’t designed too well, and this is the “most secure place in the galaxy”. I pity the galaxy. Not to mention that this is right next to a civilian population when we’ve already established that prison planetoids do exist. And lastly, why put the Black Orb Staff out in the open where the prisoners can see it and get access to it? Shouldn’t that be in a secure vault somewhere, away from potential allies? Someone is really lazy. Okay, so Voltix has some power that can reach out to the Black Orb Staff and activate it remotely. When he did that, did Von Nebula get out? That part is unclear. Apparently the Staff created another magnetic field, complete with flashes of purple lightning. The Staff probably also has teleportation powers, given that it got Von Nebula and his magnetic field to New Stallac city. All of its actions here are within its previously established power range. I like that. Still, even if it is awfully contrived, it’s nice to see the Heroes losing big time. Although it’s not much of a change from the beginning of Ordeal of Fire or Savage Planet, so not much to write home about. Zib is “a senior mission chief”. Apparently there’s more of them. Evo gets rebuked for using his instincts all episode, then is told to use them at the end. How confusing. I liked the ending of this episode because it hinted at a new villain, and possibly a “Villain Factory”. Unfortunately that plot point never went anywhere, and in context it’s very confusing. “Brain Attack” Okay, so we have a mysterious villain who has computer technology who releases the brains. I thought he was the same mysterious villain who got the Hero Factory plans from last episode. He even has the same objective as Black Phantom from last episode – destroy the Hero Factory. But it is unconfirmed, leaving this further up in the air. The “hit the two red buttons on top” plot point is awfully contrived, and it’s a pretty stupid weakness for such menacing villains. Also Breez seems very ticked at Furno’s suggestion that she talk to the brain-controlled creatures, which is very OOC, even for feminist Breez of Ordeal of Fire. Aside from Surge and Nex, the Heroes have largely denigrated into soldier-types without much characterization. Even things like Stringer’s playful comments and Rocka’s involvement with hero recon from last episode are gone, leaving nothing but a mindless soldier shell left. “Invasion From Below” Aaand that’s pretty evident in Invasion from Below. Before I complain too badly, I liked the magnetic field tunnel under Antropolis, partly because it feels like a homage to the Black Orb Staff. I also liked the builder on principle, but felt that it robbed the Heroes of having their own world and a self-contained storyline. On top of the characterization and thematic flaws, this work seems to be missing a fourth wall, with toyline names dropped randomly. It’s a thinly disguised toy commercial for the most part. I liked the characterization for Breez, but the others didn’t get much, particularly the former character-rich Stormer. * * * And there we go. Do you agree? What did I miss? Comments and corrections and other things are welcomed.
  23. Reviews for my multi-part story.
  24. Greetings, and welcome to the Tales of Agomnan review topic! This is a series of short stories (in effect, a serial) I wrote last year and thought I'd share. So far, there are three such stories, though I intend to write more if there is interest. Post your thoughts, criticisms, love, hate, and whatever else you have to say! Edit 10/7/14: If anyone actually reads this, Chapter 2 is now up! Link to the topic
  25. ⁂ -----This is the review topic for Rise of the Rookies. All questions and comments go here instead of the main topic - it's less cluttered that way. PrologueChapter OneChapter TwoChapter ThreeChapter FourChapter Five
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