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More questions for the good people of BZPower, after the reception of the last entry. About games still, more about what people think. How long should a game keep you entertained for? What genre are you fond of? What makes a game for you specifically? What breaks a game for you specifically? How much of an impact does appropriate music have? How much of an impact does a well-done atmosphere have? How much of an impact does difficulty have? User-created characters or pre-established characters? Linear, non-linear, or a mix of both? What's the most entertaining set of mechanics you have come across within a game? Bonus: What's the most hilarious bug you've encountered? Bonus #2: Heroic Acts, Neutral Approaches or Villainous Plots?
1) What happened to Sensei Wu's lesson book? (After Lloyd stole it. Did Sensei get it back, and do you think the robots will have an interest in it?) 2) How do you think Sensei is going to end up on the robots' side? 3) Do you think Jay can produce less than 1.21 gigawatts at a time, in order to restore an electronic device, or is it a one-size-blast all? 4) Should Dareth come back sometime in this season, and bring his stone army with him? (Or is he too annoying? I seem to be fuzzy on whether the army was destroyed or just in Dareth's hands.)
Chatted with Greg Farshtey today. Many questions from this topic were not answered because: 1) I only had an hour and a half with him, 2) there were followup questions, 3) some are being saved for next time, 4) Greg simply does not remember the answer.Please use spoiler tags when discussing the answers to ANY of the questions below.Questions - Text UnderlinedAnswers - Text Grayed Spoiler tags, use them: [spoiler]text[/spoiler]