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Found 49 results

  1. Hello everyone. I'm not entirely sure where to put this topic, but LEGO Discussion seemed right. Today, I discovered the full soundtrack from LEGO's 2013 MMO, Chima Online on the composer's website. The composer is named Jeff Broadbent, and I think he did a pretty fantastic job with the soundtrack for the game. You can find all the songs here: https://jeffbroadbent.com/#!/pages/chima Have a great day!
  2. http://orig10.deviantart.net/9dd9/f/2016/216/7/3/chi_panthar_by_mate397-dacmm4z.jpg I figured I revamp Panthar, but I didn't want to waste money on buying the set, so I just BrickLinked the head piece and built the rest out of the parts I had. Okay, I did buy the chest plate too, but that's it. Detail: http://mate397.deviantart.com/art/Panthar-Leg-625872790 http://mate397.deviantart.com/art/Panthar-Back-625872935 http://mate397.deviantart.com/art/Panthar-Size-625886941
  3. Sir Fangar http://orig06.deviantart.net/9477/f/2016/195/0/b/untitled_by_mate397-da9yfjb.jpg Did some minor tweaking on this guy too, aimed for a more rib-cage like look while adding a bit of hollow-ish bulk to him. detail: http://mate397.deviantart.com/art/Fangar-Back-621384827 http://mate397.deviantart.com/art/Fangar-Chest-621384890 Worriz http://orig07.deviantart.net/e265/f/2016/195/3/5/worriz___2016_by_mate397-da9yf2c.jpg Made some minor tweaks to the previous version, now he is able to holster his sword and the Mother Tooth, also armored up his tail. http://mate397.deviantart.com/art/Worriz-Back-621384501
  4. I'm just curious about which one of these themes you all think is the best
  5. UPDATE 6/17/16, POST #5! UPDATE #2 6/20/16, POST #6! https://www.youtube.com/watch?v=86f_U_q4SFg So, all of the parts for Chi Sir Fangar came in, and I've gotta say - LEGO, I'm SO disappointed in you for not releasing this wave of Chima figures in North America (or at least not making them more readily available)! After putting Sir Fangar together, I couldn't help but admire him; he's tall - even for a CCBS figure - he's got lots of cool parts, a SUPER-cool head mold, and he just oozes personality. He's arguably my favorite Lego villain since the original Makuta or Roodaka - I can understand why he can go for $100+ new in packaging now while others still clock in at $20 or less! However, being a life-long proponent of customization, I immediately started breaking down my Skull Basher and started digging in my spare parts, and I've eben able to make some key changes: -Removed the unnecessary ankle friction adders/extensions, making his legs look more proportionate to his body and closing a gap between his chin armor and feet -Added claws to the feet, adding more ferocity as well as more points of contact to the surface he's standing on -Additional armor plating and re-arranging of pre-existing parts -Filling in the gap above his torso armor with simulated fur and bones -Slightly re-designing his staff to be sturdier and more aggressive-looking -Adding a simple, short tail (sabertooth cats had stubby little tails!) Even after these, though, I have a few things planned and a few obstacles to overcome: -Trying him without the upper leg friction adders to make the legs even more to-scale with his body -Obtain 2016 Kopaka and/or the Protector of ice for more white and trans-light/neon blue parts,a s well as Kopaka's longer torso with the swiveling hips -Figure out a new method of attaching the new shoulder armor so not to restrict shoulder movement as much May not be a permanent solution, but I've got something figured out already! -Find a way to fill out the torso more and add more fur/bone details -Figure out a new neck design with more thickness/fur detail than the current super-short bone piece If anyone has any solutions/suggestions for these issues, please - tell me! I've been out of Bionicle stuff for a long time, so any help I could get would be greatly appreciated! Anyways, on to the pictures (of which I'm VERY proud of; the sun was at just the right angle to really make the trans blue parts glow!): I'm already trying to figure out solutions for these problems, so there may be more pictures soon! Also, has anyone else been having trouble with Brickshelf? I've been fighting it for over an hour to get these uploaded. :X Either way, stay tuned in - a second version is coming VERY soon!
  6. Hey everyone! Boy, sure has been a while; last MOC I made before my old collection was sold (and for a horribly small amount, mind you) was...dang, last one in my Brickshelf I can see was my Pohatu Mistika mod, uploaded to Brickshelf in August of 2008. Really has been a long time, huh? I doubt many of you even remember me! Well, with Bionicle's return, I've indulged myself in what few sets I've been able to acquire. It's taken me time, but I've (sort of) warmed up to the CCBS system. Having only a handful of sets, i decided to challenge myself, seeing as almost all of them fell under Earth or Stone - I was going to make combiners, using only the parts available within the sets. And here's the results of that self-imposed challenge! I may write up some lore/background for each later - but for now, enjoy the pretty pictures. http://www.brickshelf.com/gallery/Panrahk-Will/G2/20160614_090002.jpg http://www.brickshelf.com/gallery/Panrahk-Will/G2/20160614_090016.jpg http://www.brickshelf.com/gallery/Panrahk-Will/G2/20160614_090034.jpg http://www.brickshelf.com/gallery/Panrahk-Will/G2/20160614_090100.jpg http://www.brickshelf.com/gallery/Panrahk-Will/G2/20160614_090230.jpg http://www.brickshelf.com/gallery/Panrahk-Will/G2/20160614_090418.jpg http://www.brickshelf.com/gallery/Panrahk-Will/G2/20160614_091132.jpg http://www.brickshelf.com/gallery/Panrahk-Will/G2/20160614_091147.jpg http://www.brickshelf.com/gallery/Panrahk-Will/G2/20160614_091222.jpg http://www.brickshelf.com/gallery/Panrahk-Will/G2/20160614_091351.jpg http://www.brickshelf.com/gallery/Panrahk-Will/G2/20160614_091405.jpg http://www.brickshelf.com/gallery/Panrahk-Will/G2/20160614_091540.jpg http://www.brickshelf.com/gallery/Panrahk-Will/G2/20160614_091603.jpg
  7. http://orig00.deviantart.net/c61f/f/2016/159/1/b/chi_fluminox___royal_armor_by_mate397-da5fuwz.jpg Did some tweaking on him and I had him complete for a while now, but things came up and prevented me from taking pictures. And before it's pointed out, I know there is a shadow, didn't darken my room as it was a storm outside and seemed dark enough already. Detailshots: http://mate397.deviantart.com/art/Fluminox-Torso-613800954 http://mate397.deviantart.com/art/Fluminox-Wing-613801211 http://mate397.deviantart.com/art/Fluminox-Back-613801095 http://mate397.deviantart.com/art/Fluminox-Legs-613800771 http://mate397.deviantart.com/art/Fluminox-Blade-597342987 http://mate397.deviantart.com/art/Fluminox-Staff-597342953 http://mate397.deviantart.com/art/Fluminox-Daddy-613801291
  8. Hello, fellow Bzpowerians! This is Dallior with another MOC! This year's convention circuit theme challenges us to create MOCs that shine in the spotlight... black light, specifically. Well, soon after hearing this, I decided to make a MOC for it, and combine that idea with the pre-determined goal of mine to build a small MOC with a custom torso. These ideas came together in this reimagining of a popular LEGO Chima set, CHI Fluminox, or in this case CHIBI Fluminox. Wordplay! FLICKR GALLERY LINK This teeny-tiny version of Fluminox features a custom-made torso and a a cute little bow (weapon, not accessory). And for those of you wondering, this set weighs 75.5 grams and has 50 parts. This is my entry for the BZP Flickr contest.
  9. http://orig09.deviantart.net/8c32/f/2016/078/3/5/fluminox___royal_armor_by_mate397-d9vn475.jpg This has been built for a while now, but recently I didn't really have the time to take pictures/upload them, anyways, I will tweak on the wings later on, not fully satisfied with those. Detail shots: http://mate397.deviantart.com/art/Fluminox-Torso-597342354 http://mate397.deviantart.com/art/Fluminox-Legs-597342441 http://mate397.deviantart.com/art/Fluminox-Wing-597342510 http://mate397.deviantart.com/art/Fluminox-Tail-597342699 http://mate397.deviantart.com/art/Fluminox-Staff-597342953 http://mate397.deviantart.com/art/Fluminox-Blade-597342987 http://mate397.deviantart.com/art/Fluminox-Size-597343030
  10. http://orig08.deviantart.net/a1a7/f/2016/016/2/0/chi_vardy___revamp_by_mate397-d9o704w.jpg Now this one and Fluminox (still in WIP, need his wings and few finger pieces, can post of the current progress if interested though) have a funny story to them, after being disappointed by the Force Awakens movie I lost interest in getting Kylo and Phasma (still gonna get the regular storm trooper and maybe Rey though) and for some reason I felt the need to revamp an official set, no idea why... and for no actual reason really I chose those two to under go some make over. I purposefully gave so few ribs since he was frozen in ice, once getting out of it something(s) tend to stay in the ice, and since he is a vulture he should have an eternal craving for feeding upon something, like an actual zombie, the wings are also for the same reason look so skeletal and only with little amount of feathers. http://mate397.deviantart.com/art/Chi-Vardy-Side-584835679 http://mate397.deviantart.com/art/Chi-Vardy-Back-584835880
  11. http://orig09.deviantart.net/a468/f/2015/354/3/d/cragger___phoenix_armor___2015_by_mate397-d9ksfiy.jpg An updated version of this http://mate397.deviantart.com/art/Cragger-Phoenix-Armor-475535910 changes are really minor, custom tail with armor, legs with golden armor and two fire axes instead of a single battle axe and where possible extra gold/trans orange/green pieces. Detail shots: http://mate397.deviantart.com/art/Cragger-Back-Side-579149794 http://mate397.deviantart.com/art/Cragger-Fire-Axe-579150046 http://mate397.deviantart.com/art/Cragger-Comparison-579150360
  12. http://mate397.deviantart.com/art/Undead-Hunters-2015-562613556 Sir Fangar http://mate397.deviantart.com/art/Chi-Sir-Fangar-2015-Redux-562612719 His changes are very minimal, gave him proper hands, changed the ball pieces in him and the ice claws on the feet. Not much but feels better. Back: http://mate397.deviantart.com/art/Fangar-Back-562613310 Size: http://mate397.deviantart.com/art/Fangar-Size-562613431 Mungus http://mate397.deviantart.com/art/Chi-Mungus-2015-Redux-562610628 While I was reconstructing Voltix and Black Phantom I wanted to tweak on Mungus and Fangar. Remade his arms and legs, his legs having a knee joint at last while the first version didn't. Back: http://mate397.deviantart.com/art/Mungus-Back-562611584 Size: http://mate397.deviantart.com/art/Mungus-Size-562611816
  13. So now that Season 5 is over, we now know that there are 15 dimensional realms in the world of Ninjago. (There was 16, but then the Preeminent, who was the Cursed Realm, was destroyed.) So there is: Main Ninjago realmThe UnderworldThe dimension Lord Garmadon went to in season 2Cloud KingdomChimaCursed Realm / PreeminentBut what do you think the other 10 are? Could one of them be an entirely underwater realm? Could one be a futuristic space world? Could one of them even be Bionicle? Share and discuss your ideas/wishes/opinions/theories here! I would actually really love it if Bionicle was one of the 16 15 realms, seeing as that both it and Ninjago share elemental powers and a heavy focus on destiny.
  14. For reference, this is the building system that is present in all of the Hero Factory action figure models and the constraction figure lines of the Legends of Chima. Because of that, I think this topic goes here. (Also because it's general Lego themed and there's a new constraction figure line coming in 2015, etc. ) What do you think of the Character and Creature Building System in general? How do you think Lego has been making use of it? What new things would you like to see out of it? Personally I think the CCBS has been, up to now, largely underutilized. While Lego should not do everything the CCBS has to offer - IMO there should be room for MOCs, after all - mostly I've seen a large amount of humanoid sets come out of it. I think there is a lot of potential for large models that hasn't been tested. (I haven't had the time and the parts/money to test it, much as I want to.) To a degree I feel that the CCBS has been an excuse for releasing multiple waves of generic humanoids (I applaud IFB for stepping out of the mold). But I don't think there's anything wrong with the building system itself. I was able to sit down with a lower-price-point HF set and get like 5 MoCs out of it, so I think it's an innovative step that TLG definitely should have gone for. I also think that the system has great potential for Technic integration that so far hasn't been touched, even with existing parts (although I complain that the ball joints can be annoying in this regard). But the way they use it in the snap together format almost makes using Technic feel like using illegal connections, even though the torsos and some of the limbs notoriously have Technic pinholes (and some sets even use them). Anyway, enough rambling from me. What do you think?
  15. Chima has some great humanoid, anthropomorphic animal characters, and the sets are really cool too. But we all know LEGO could do more. We've seen snakes in Ninjago. Atlantis had some great aquatic life minifigs. The Collectible Minifig Series has had their fair share of animal figs. So let's see the exploration and go deeper into the jungle: Not only can we dive deep with some stingrays (and sharks, which I don't have), but buzzing around with bugs makes sense too. Mosquitoes and other creepy-crawlies found in the jungle. But let's not stop at things like snakes and lizard-men. Embrace mythology and throw in the legendary Lost Griffon Tribe (and maybe search the maze for the Minotaur, but watch out for the Medusa (or rather, don't watch out)). And of course, let's have some samurai pandas. Time to make some Chima MOCs? -CF
  16. There were seven Legends of Chima constraction sets released this year, but they never made it over to North America. BZPower is considering getting a bunch of these sets to do an online parts draft for you guys. (For more information about what a parts draft is, check out this topic.) We're trying to gauge interest on which set you guys like the most and think has the best pieces to draft. The options, in case you've forgotten, are: 70206 CHI Laval 70207 CHI Cragger 70208 CHI Panthar 70209 CHI Mungus 70210 CHI Vardy 70211 CHI Fluminox 70212 CHI Sir Fangar Let us know which set you'd be interested in drafting, if any. The sooner you let us know, the sooner we can get the draft underway. If there's relatively little response, the draft will likely not happen. Feel free to ask any questions or explain your answer below!
  17. Hi fellow BZPower members! I have a sealed, unopened Chima Season 1 part 2 DVD I've been looking to get rid of for a few weeks (I won it in a contest on Brickset.com a while back). I'm looking for about $10 for it, or I'll trade it for Lego or Bionicle items. The title is at the top of the post. Please contact me if you're interested!
  18. Vote away! (I just saw a post over in Ninjago discussion about this, so here ya go...)
  19. Hello everybody, welcome to Chima month Last week, my store finally stocked the Chima 2014 Constraction sets. Today I'm providing an opportunity. As long as they're in stock, I am willing to pick them up and send them to you for MSRP + Flat Rate shipping. I ship from a US post office, so there shouldn't be any issue with insane oversea shipping fees. Simply PM me your address and what you'd like me to purchase for you, and I'll provide you with the Paypal that I use. Once I receive payment for both the set(s) and shipping, I will purchase and send the set(s) to you. Large Sets - $22 Chi Sir Fangar Chi Fluminox Medium Sets - $17 Chi Cragger Chi Laval Chi Panthar Chi Vardy Chi Mungus Shipping - $6 I'm not asking for anything in return, I am simply acting as a middleman to help spread Chima 2014 across the US.
  20. I am looking to sell or trade a sealed copy of the Lego Legends of Chima set 70002 Lennox' Lion attack. Here is a picture: http://www.majhost.com/gallery/bkebert/Legochima/img_4060.jpg . The box does have some wear, mostly on the corners. It also has a price sticker on the left side. I would like to sell it, or trade for certain Bionicle items such as masks/misprints, depending on what is offered. Not sure of a price, but if you want it, make an offer.
  21. The Legend of Chima sets have failed to catch my eye, but seeing as it has a multi-episode TV show, a lot of publicity, and a subforum on this website, something about the line clearly appeals to a lot of people. I'm not interested in getting involved with the line, but I do wonder why and how it has gained such a following. So, Chima fans, explain to me the story that has captivated you to such a degree. I'm curious.
  22. The Chima RPG Collab Contest-esque Thing (Contesque?): Let's All Go to the LEGO Zoo Together The month of Chima is halfway through, but that's no reason to let things slow down before we roll into the somewhat-less-Chimish month of May. So we'd like to open up to you all a chance to collaborate on an RPG set in the Chima universe! We won't beat around the bush: the Lego RPG community is smaller than many others on BZP, and so rather than split ideas into competing entries, we'd like to collect users' best ideas and work them together into a cohesive whole. Setting, species, strange powers and stranger monsters - we want to hear what you've got. On top of that, we're not setting any hard limit on "person(s) X will host the game/define the overarching story" - don't be afraid to throw out ideas for plot events that might take place, not just a setup! Since saying all this and providing nothing else to go off of is kind of like throwing a printout of a Lego lion into a room and yelling "CREATE!" at the confused people there, here's an example RPG to use as a base, thought up by JustZakaro: Now, pretty much this whole thing is open to suggestion and change, so don't hold back on saying "hold on, I've got a better idea for the setting" or "hold on, what if we added..." But if you'd rather get onto the plot and the characters, feel free to take the setting above as a given and start knocking on those. Here's how we'll play this: we'll have open season on discussion through the end of April. If people have managed to hit on some popular ideas, we'll go ahead and round them up, with maybe a poll or two if there are two really competing ideas people like. Then we'll put it all together in a new RPG opener post, put out a call for folks interested in putting in a little extra time to help the game run smoothly, and kick things off. That's all I got. Let's hear some ideas!
  23. Season 2 Episode 21 This episode really drags in the beginning, but really picks up toward the end with the introduction to a new mystery. Oh gee Lavartis is creepy. Too much double-talk and secrets. Its clear that hes hiding something. Whether or not hes evil remains to be seen, but the black and silver headband suggests that he could be in league with the scorpions, etc. He also enjoys psyching Cragger out for some reason. He seems to like the Croc Legend beast, though, so maybe hes a little insane? All those years of exile in a dangerous place could have driven him over the deep end. Like the mystery building up here. Episode 22 Same as 21. Like the side-plot of Lavals father vs. Chi thieves. It clarifies some stuff. Still dont know how they got to Mount Cavora, but I have a feeling thats coming up shortly. Rogon: lol. Much enjoy the abacus thing abacuses are almost a running gag every time they appear. Episode 23 Not much to say about this episode. I liked the reveal in here (wont spoil it) and also the characterization for Lavartus. (He seems to be the focus, generally.) Also like the unique method Laval pulls out of his hat to win (although, granted, it might be mildly inconsistent with his earlier ego problems ). Youre just going to have to watch it to see. Episode 24 Not much to say about this episode. As per the title, we get more character development for Burbank, which is a nice change from Laval, Laval, Laval. Also Legend Beasts lay eggs? Theres more of them? Episode 25 Nice suspense thing going on, and more development for Worriz. The mystery between Lavartis and Crominous is good. Suspensealthough everyone knows the answer to this. Episode 26 Laval officially has plot armor. I thought he might have been mind-controlled by the scorpions I guess the big blasts dont work like that. Other than that, this is another one of those touchy episodes with much spoilers. I have to admire the animation/camera work going on with Lavartus, for reasons and people should stop throwing Chi into black holes. Thats dangerous stuff, kids dont do it. Final (ish?) Thoughts: Season 2 embraces the mysterious adventure type storytelling that Season 1 touched on a bit towards the end but never fully adopted. The characters of the series are now out exploring unknown territory, and other mysteries, such as the nature of the outlands, etc are now being explored and revealed. Theres a strong sense of continuity with season 1, however, so watching it is helpful to understanding what is going on. Also this series focuses on characters like Rogon and Burbank, giving them depth and development after a solid season of Laval, Laval, Laval, its a welcome change. Chima is what Id call an epic fantasy series. Yes, like Ninjago, there are vehicles, but they are all fantasy powered by Chi. As typical for these sorts of series, the characters are actually realistic. A good epic fantasy will touch on character strengths and weaknesses in order to convey its themes, but it also needs an element of mystery, humor, or suspense (and usually a combination of both) to drive the plot and hold the viewers interest. Season 2 attempts the mystery tack, and it does it okay, at least - leaving you with a strong sense of interest. The attempts at humor are pretty much centered on Rogon, and they do okay. The suspense thing is pulled off successfully in some places, where others it is completely undermined. I feel like Laval should have sustained something from that scorpion blast, yes? Oh well, moving on... Overall, season 2 is miles ahead of season 1's missteps, but it still has a way to go to get up to Ninjago or Bionicle quality (if it needs to get up there *insert debate here*...).
  24. Season 1 Episode 1 I liked the opening to this one very intense with the battle and invasion. Wished that they had done more with the kidnapping of Eris it kind of felt forced, and was resolved too quickly I thought. Friends turned enemies trope going on. I kind of felt that Cragger was put up to the Chi theft by his parents, especially given their reaction after the Lions stood up for what was going on. This also could explain why Cragger cut his parents loose at the end of the episode. Still, the Chi thing going on could have driven him mad as well. If just had a little Chi. is ridiculous though. Episode 2 The sudden appearance of the Legend Beast struck me as a bit of a mistake it should have been left as a mystery for a bit longer. I like Lavals victory though, and also Eris comeback hopefully that continues to be a thing, as she was the victim/damsel in distress twice, and that is starting to get old. Lavals father strikes me as a Turaga-Vakama-style character the old wise elder with the thing for traditions and speeches. Episodes 1 and 2 mixed up the chronology on me, which is sometimes good for an opening, but can really be disorienting, especially here as they do it twice, which leads to a lot of repetition of events. The musical score in 1 needs help, but in two it really showed itself to be good for the tone of the series. 2>1, so the series is improving, but it suffers from seemingly contrived plot points like the Legend Beast. Im getting the feeling of an epic fantasy story at this juncture, which isnt bad. Episode 3 Ugh that theme song undermines the epic fantasy tone. Chima=/=Ninjago. Like the Mount Kavora possibly some telekinesis involved? Like the visuals so far the colorful 3-D animation is a true treat for the eyes. Laval is a realistic character this episode gave him depth. Also like the action from Eris. Craggers sister oh boy she is evil (Roodaka). Gorzan was just plain dumb and that whole sequence made me yawn. Except for the wolf vs. gorilla fight that would have been funny, but the beam-crash at the end ruined it. Also dont like the unresolved Aesop that was just plain sad. Wolves so far have no character depth, but the ravens and rhinos got a scene, as did the bear. Particularly like the ravens depth theyre shameless profiteers (i.e. the Dark Hunters to the Crocs Makuta). Episode 4 No, sometimes I let Eris ruin stuff too. Nice. Felt that the road trip thing suffered from sloppy pacing and was really boring, but once the action started it started to shape up to be a good one. Did anyone else think that the Laval wakes up in bed was a shot at it was all a dream storyline? Glad that was subverted. Liked the Beavers a lot. Im hiring them for my next project lol. Episode 5 At this point the show has settled into a pattern of Fantasy Aesop style storytelling (dur, the characters are animals ). This can, and often does make for a good kids TV show (like Sagwa the Chinese Siamese Cat). It has its flaws: 1) that it can get boring and repetitive, and 2) the moral lesson is usually shoved in the viewers face, which sometimes precludes thinking for yourself about what they story really means. Sometimes thats half the fun of watching/reading, and so the story often needs another element to hold the audiences attention. For example, Sagwa was funny. This one doesnt seem to have any of that the jokes arent really funny, the action sequences arent cool enough to bring you in, and the mystery seems to be in the background and keeps getting undermined just when it could be interesting. While Episode 5 could count as a deviation from what I just mentioned, it doesnt have any redeeming qualities either. The ravens antics count as mildly amusing. Episode 6 Like the Eagles the scholars who use books as weapons. Also Lavals rambling about the plan thing counts as a good joke the first of the series thats actually funny. (After the Eagles.) I sense the tragic scene between Laval and Eris could fuel a lot of shipping if it wasnt already a thing after Episode 4. Episode 7 This episode just doesnt make any sense. Enough said. A random plot point spawned it for no good reason whatsoever. The partnership between Laval and Eris is starting to grow old. Episode 8 Another contrived earthquake plot point. Good to see Laval working with another lion instead of Eris. I think for what it is trying to be a childrens epic fantasy Chima succeeds. If you enjoy a solid fantasy genre with a dash of humor, then this is your show. If youre looking for sci-fi, Hero Factory may be more your thing, and if you want something that is a blend of the two that is plain flat more punchy, Ninjago is better. I find epic fantasy to be in league with Great Literature as a mind-deadening insomnia cure, though without mystery or some sort of tension/suspense. But thats just me. Lets get home while your ego can still fit inside the Lion compound. There you go, Eris. Also the shadow guy counts as a good mystery. He will likely be shoved off to the side in the next episode... Episode 9 Lions in life jackets. How cute. Also like how Crooler (Craggers sis) was marooned. Evil doesnt pay, kids. Episode 10 Crooler reveals her true colors in this episode. Evil has revealed itself, and now were playing for real stakes. The race for the Golden Chi plot point has grown awfully stale by this episode. Its just as well that its over. Who ShadoWind is has become more intense. Its a tragic episode, but with none of the weaknesses of the previous two, and for that I am grateful. Episode 11-12 These episodes are actually legitimately bad (as in bad things happen). Like the scenes in between Laval and Lavals father. Episode 13 Best episode yet. Actually legitimately funny. Episode 14 This show gets better as it goes along, although it could just be the growing-on effect. No comeuppance for Lavals ego though, which I was expecting after 13. (Also a noted criticism: Laval's ego/pride flaw never really seems to get him in trouble. He has a lot of Marty Stu characteristics, since all of his flaws seem contrived, forced in, and never really hurt him too much...) Episode 15 The Speedorz around Chima plot feels tacked on to the main plot about the Eagles and the Ravens. Does Laval have to be in every episode? Yeesh. Episode 16 Like seeing the constraction sets in action. Also like Lavals stand-up to his father at the end (character development yay). Episode 17 More character development for Laval. Dude seems to have a monopoly on that lately. Also like the Croc mystery reveal thing going on. Theres good food for theorizing with the Outland plants, the Gorge of Eternal depth, etc. The story has moved away from the fable style storytelling and embraced a solid continuity by about 11 or so, which is refreshing. Also wonder if the exile plot point will come around again, as the episode left it somewhat open-ended. I feel that if previous episodes are any indication, it will be pushed to the side and never heard from again. Seems that the series has come from a rocky start to a rather good epic fantasy. Theres some mystery going on, and some rather good character depth, which is key. Its centered on Laval a good deal this episode needed it but sometimes I wish there was more for the other characters as well, as anything beyond the stereotypes they are based on tends to come in fits and starts. Episode 18 More mystery development, especially with the outland plants, ShadoWind, Mount Kavora, and the black cloud itself. Excellent. Episode 19-20 Got to love it. Lavals fake death and everyones reaction to it was really handled well. I also liked the teamwork scene at the end. It hit all the right notes. The game has intensified, and were playing for real mysteries and real stakes, as opposed to the fable-esc storytelling of the previous stories. Definitely improved! Looking forward to the role that the bears will play in future story. It kind of feels weird cutting off the story here like they did, just as it was starting to get good. Still, they finally fully resolved the conflict with Cragger/Wolves/Ravens, and for that, much applause. Final Thoughts (Season 1): This TV series, in my opinion, begins a bit sloppy. The first two episodes are out of chronological order, which makes for a good deal of repetition and makes it difficult to follow. Eris is poorly characterized in these early episodes, which doesnt help much. By the third episode, however, Eris is fighting with the best of them and poking at Lavals character flaws. I also found the first two episodes to have cheesy dialogue that seemed to establish that the main characters are stupid. This seemed to trail off as the series progresses, but it could be that I got used to it. Beyond those first two, I didnt pick up on anything too inane. The next seven episodes seem to evidence that the writers were fumbling around trying to decide on the story direction. Basically its a lot of Cragger vs. Laval with emphasis on the lesson at the end of the episode, much like Aesops Fables (dur, animal characters ) or Sagwa The Chinese Siamese Cat. It also tries to be humorous, like Sagwa, and fails all the jokes fall flat or seem undermined. For example, the fight between Gorzan and Worriz over the flower would be funny except a beam falls from the sky and the flower is crushed anyway. The show also uses a lot of repetitive plot points here most notably the race for the golden Chi. When Laval says that there is not going to be any more races for a long time, I felt relief instead of dread. It also uses contrived ones like the hundred year moon thing totally random and out of left field. By episode 10, though, evil has revealed itself and real stakes are being played for. Crooler has been established as main villain, and the Wolves with their excess Chi are a real problem. 13 is actually funny, but I expected Lavals big ego to get a thrashing after that, and he didnt get it. 15 is a bit of a weak spot, but 16-17 gave Laval some really big character development, continuing the trend from 11 & 12. Laval gets the most character development over the course of the series, but the others do as well, especially the crocs. Its pretty clear that continuity has been established, with some real mysteries going on. I wont spoil them for you. Episode 20 has a lot of good emotional moments. I kind of felt that the story was cut off in the middle to a degree, with the conflict of 18 still up in the air, but the problems of the entire season the main conflict of it has been resolved in a very satisfying way.
  25. Hey guys, So I had an idea, for all of thoughs who play Legends Of Chima Online, there might be a portal you want activated, or an area you want to get into, but don't have the gear, like a Zappler, or a tornado to get in. Well what if a bunch of us Legends Of Chima Online players teamed up into a group, that was on at certain times, and people would send in requests and we would go and help them? So if you wanted to get some more loot, but the baddies where too hard, or activate a portal for later use, in an area you can't get into, This group would help you out, by getting you where you want, and help do what you want. But before I start setting any meetup times, or planning events in Legends Of Chima Online, I need to know if anyone is interested? Please tell me if you are, and if I get enough people interested, I will start planning events. I will also need to form a 'staff' to help with this group, the types of staff that I'm looking for are: Backup leaders, if I or another event leader can't make it one of you will fill inDivision Leaders, if we have lots of people to help out, we will split the group into different division that follow a division leaderWeapon forgers, you will use your Blacksmith(s) and your Lion Market on your property to supply low cost weapons to the team on request Cape creators, each different kinds of capes will identify different classes and workers for the group, so we need some people with armories and lion markets to sell different capes, look before for more details In the game, each type of staff will be able to buy a low priced colored cape from my Lion Market to show what rank they are. If you want to sign up to be part of the team, list your rank, name, and what position you would like to be. The positions are: Healer, you use a healing gun to keep everyone's health upBrawler, with two hitting weapons, your in the middle of it allSniper, grab your blasters and start some shootingBattler, with a gun in one hand, and a sword in the other, you can have a diversity of fighting styles Also tell me if you would like to sign up for on of the staff positions, and post your LOCO name, and your rank. If I get enough people interested, I will create an event topic for planning events, and a request topic, for you to request help with something. Once there are at least one person filling each of the staff positions, then I will create the other topics for registration, event handling, etc. Also if this shows enough interest, I might add a page on my site for it, including a chat, and even planning spread sheet. Tell me below what you think of the idea, and if you have an ideas to share, please do. ldd2000 EDIT: Added some additional information
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