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Reason of BIONICLE ending


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I know you might say that it's because of the sales but why the sales were dropping? I know the story was complex but, I think it's that the story was based on the mask of life. The idea was good but it was the same thing each year. It might also be the build. It was the same body build and the same weapons each time!

 

 

When BIONICLE started, it was a "Mask Hunt" for the Toa and the kids. In 2004, the story was more of "Disk Hunt". Then, it was just the same "Mask of Life Hunt". I think that BIONICLE's ending was supposed to be because of the same purpose of the heroes.

 

 

What do you think? Reply to this post about your theories!

Making a new account soon. I'll still use this one sometimes tho.

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We know why it ended. Decreasing sales over a long period of time that can be attributed to a convoluted storyline that alienated potential new fans from the series. More or less. There's not much use for theories.

Edited by I-AM-YOUR-LORD
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We know why it ended. Decreasing sales over a long period of time that can be attributed to a convoluted storyline that alienated potential new fans from the series. More or less. There's not much use for theories.

That's one half of it, the other half is that they all looked the same for many years with little changes and BIONICLE had lost it's 'wow! new!' factor. People had found other things to get into, and the story's surface complexity didn't help either (like you pointed out).

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A RUDE AWAKENING - A Spherus Magna redo | Tzais-Kuluu  |  Pushing Back The Tide  |  Last Words  |  Black Coronation  | Blue Man Bound | Visions of Thasos   ن

We are all but grey specks in a dark complex before a single white light

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Oh. No. No, don't mention this, please don't. Please no. *covers hands with face*

 

Anyway, we aren't 100% entirely sure. Factors suggested have included, but are not limited to: 

 

1. Difficulty for new fans to get into the story. By 2008, Bionicle had eight years of backstory that you had to catch up on to even understand what was going on with the story. It's the blain sequel effect - the feeling that you have to start at the beginning to understand the story more fully and enjoy it to the fullest. The Bionicle story was also detailed and complex, with lots of worldbuilding. This had an appeal back in 2001 when Harry Potter and LoTR were a fad rage - now kids had shorter attention spans because of the instant gratification of technology. Details made their brains wash out. 

 

2. A differing set of personal tastes between set buyers and story followers. A lot of people were buying the sets and not caring about the story, and a lot of people were following the story and not caring about the sets. This led to the feeling: "Why are we doing this story anymore?"

 

3. Bionicle was no longer a new thing anymore. It was old (ten years old!) and stale. Parents and children had seen Bionicle on the shelves for years. It was old news, and boring news. A new theme would get more media attention and attract more eyes to the Lego on the shelves.

 

Now how much of which of these factors contributed is still the subject of debate. :P Probably all of them played a part. A lot of people will blame #1 without mentioning #3 (set-liking story haters :P), and a lot of people will blame #3 without mentioning #1 (story nerds XP).

 

Of course, that means factor #2 is probably the real reason :P and now we can all go home and eat pizza. :D

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Oh. No. No, don't mention this, please don't. Please no. *covers hands with face*

 

Anyway, we aren't 100% entirely sure. Factors suggested have included, but are not limited to: 

 

1. Difficulty for new fans to get into the story. By 2008, Bionicle had eight years of backstory that you had to catch up on to even understand what was going on with the story. It's the blain sequel effect - the feeling that you have to start at the beginning to understand the story more fully and enjoy it to the fullest. The Bionicle story was also detailed and complex, with lots of worldbuilding. This had an appeal back in 2001 when Harry Potter and LoTR were a fad rage - now kids had shorter attention spans because of the instant gratification of technology. Details made their brains wash out. 

 

2. A differing set of personal tastes between set buyers and story followers. A lot of people were buying the sets and not caring about the story, and a lot of people were following the story and not caring about the sets. This led to the feeling: "Why are we doing this story anymore?"

 

3. Bionicle was no longer a new thing anymore. It was old (ten years old!) and stale. Parents and children had seen Bionicle on the shelves for years. It was old news, and boring news. A new theme would get more media attention and attract more eyes to the Lego on the shelves.

 

Now how much of which of these factors contributed is still the subject of debate. :P Probably all of them played a part. A lot of people will blame #1 without mentioning #3 (set-liking story haters :P), and a lot of people will blame #3 without mentioning #1 (story nerds XP).

 

Of course, that means factor #2 is probably the real reason :P and now we can all go home and eat pizza. :D

 

Thanks for combining all the previous posts. :bored:

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A RUDE AWAKENING - A Spherus Magna redo | Tzais-Kuluu  |  Pushing Back The Tide  |  Last Words  |  Black Coronation  | Blue Man Bound | Visions of Thasos   ن

We are all but grey specks in a dark complex before a single white light

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Oh. No. No, don't mention this, please don't. Please no. *covers hands with face*

 

Anyway, we aren't 100% entirely sure. Factors suggested have included, but are not limited to: 

 

1. Difficulty for new fans to get into the story. By 2008, Bionicle had eight years of backstory that you had to catch up on to even understand what was going on with the story. It's the blain sequel effect - the feeling that you have to start at the beginning to understand the story more fully and enjoy it to the fullest. The Bionicle story was also detailed and complex, with lots of worldbuilding. This had an appeal back in 2001 when Harry Potter and LoTR were a fad rage - now kids had shorter attention spans because of the instant gratification of technology. Details made their brains wash out. 

 

2. A differing set of personal tastes between set buyers and story followers. A lot of people were buying the sets and not caring about the story, and a lot of people were following the story and not caring about the sets. This led to the feeling: "Why are we doing this story anymore?"

 

3. Bionicle was no longer a new thing anymore. It was old (ten years old!) and stale. Parents and children had seen Bionicle on the shelves for years. It was old news, and boring news. A new theme would get more media attention and attract more eyes to the Lego on the shelves.

 

Now how much of which of these factors contributed is still the subject of debate. :P Probably all of them played a part. A lot of people will blame #1 without mentioning #3 (set-liking story haters :P), and a lot of people will blame #3 without mentioning #1 (story nerds XP).

 

Of course, that means factor #2 is probably the real reason :P and now we can all go home and eat pizza. :D

 

Thanks for combining all the previous posts. :bored:

 

You forgot item #2 on the list. That's new. (Plus technically I was ninja'd by your post, so yarr. :P)

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