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The same could technically be done for any biological humans that have had some significant cultural event - be it years of enslavement, or just isolation, or even a particular ecosystem that shaped their culture. For the interests of this RPG, it is best to keep the Lorrdians human, for accuracy and to avoid confusion. You still get to say that the character is Lorrdian in the Homeworld section, so it's not a big sacrifice to make.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

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I would say that if Republic Census Takers in-universe considered there culture different enough to label them as a seperate species, it should be good enough for me to label him as Lorrdian instead of Human. It's not like anybody's going to be unable to figure out that he's of Human blood when they look at his appearance or look up Lorrdian's on their own, is it?

profiles i guess

i'm a south american giant otter now

 

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Culture does not determine species. If in-universe census takers made that mistake, that is not my problem.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

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Promised Land, the active comlink is on the severed arm. Not really sure why he's applying pressure to a now-detached appendage during an interrogation.

 

Otter, I'm going to wait for a second opinion on that profile, make sure there aren't any problems I've missed.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

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Ah, I see. I wasn't really too sure how much of the arm had been cut off and I thought that the commlink was still on whatever was still attached to the Togruta, since I didn't see any post actually saying they brought the arm with them.

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Darth Lutra - No problem with the Jedi Weapons Specialist. +1PL - I don't recall the Padawan and Gurrox moving at all. The arm's been lying on the ground, which is why the Togruta had to fake a dizzy spell to fall on top of it and activate the commlink. It's too bad the lightsaber was kicked away.

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I kind of like the idea of a Rancor wielding a lightsaber like a toothpick.

 

Anyway, I've edited my last post so that Zane and Gurrox aren't moving and Zane hasn't discovered the commlink.

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More news from the exciting life of Basilisk: I'm tired, consistantly out of energy after work and all I can think about is how soft my bed would be right now. But I haven't posted in four days and if this keeps up I'll fall completely behind.

 

So guess what I'm forcing myself to do?

Edited by Basilisk

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

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Alter your hours of availability to give you more time to actually be on break from college?

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

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Actually, I just stole the soul of some random fellow (it's okay, he was a member of an organization I disagree with so it wasn't murder) so I'd have the energy needed to type up an uber-long post covering everything.

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

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Currently debating whether to apply movie monster logic or ambush predator logic to the rancor fight. The former, of course, demands that it fight until either dead or victorious. The latter would necessitate a change in strategy upon reception of grievous injury - if blinded, it would become panicked and thrash about, unable to retreat but more afraid and angry than engaging in standard hunting behavior. If wounded enough to convince it that this meal is too costly, but still capable of retreating, then it would take that route.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

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Madara stated in an IC that Chubs had been left in the care of a clone medic.

 

Any input offered regarding how the rancor's behaviour should be handled will be considered.

Edited by Ymper Trymon

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

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Well, the movie monster logic makes for a somewhat more impressive encounter, in some ways - even if you managed to, say, rip one of its arms off, it would still keep trying to kill you, whereas a partially-dismembered ambush predator would know the game was up, and retreat as quickly as possible.

 

Still leaning towards the realistic version, though, given the lecture Basilisk posted. Sensible behaviour in dominance contests implies the behaviour of a real animal, not a movie monster.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

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Thanks that is good to know. :)

 

I've always thought Rancors to be sort of stupid. I mean the whole grenade thing in KOTOR 1...

 

Y'know, there's a difference between having a Rancor that's been stuck in a sewer for years and years and one that's been out in a natural habitat, allowed to develop the right experiences for a wild animal. Whereas, if you're stuck down in a sewer, half-starved, and something smells good, you're probably going to eat it no matter what.

 

Well, the movie monster logic makes for a somewhat more impressive encounter, in some ways - even if you managed to, say, rip one of its arms off, it would still keep trying to kill you, whereas a partially-dismembered ambush predator would know the game was up, and retreat as quickly as possible.

 

Still leaning towards the realistic version, though, given the lecture Basilisk posted. Sensible behaviour in dominance contests implies the behaviour of a real animal, not a movie monster.

 

Meanwhile, if it was semi-sentient like One-Arm, it would let the people get away once it lost a limb and then plot to get rid of them later.

 

I like Wampas.

Edited by The Otter

profiles i guess

i'm a south american giant otter now

 

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Well, the movie monster logic makes for a somewhat more impressive encounter, in some ways - even if you managed to, say, rip one of its arms off, it would still keep trying to kill you, whereas a partially-dismembered ambush predator would know the game was up, and retreat as quickly as possible.

 

Still leaning towards the realistic version, though, given the lecture Basilisk posted. Sensible behaviour in dominance contests implies the behaviour of a real animal, not a movie monster.

 

Well, if you want the Rancor to put up a heavier, longer fight... why not give it a reason? Perhaps if you were to make it so this Rancor had young somewhere nearby that it was protecting, and out on the hunt for, then you could give it a motivation. Perhaps a mate, if you really want to mess with the apprentices day; just having the young to protect would make one dangerous enough!

 

EDIT: Basically, a realistic portrayal of the animal with a realistic reason to be more aggressive; you get the best of both scenarios.

 

-Toa Levacius Zehvor :flagusa:

Edited by Toa Levacius Zehvor

"I disapprove of what you have to say, but I will defend to the death your right to say it."


- Evelyn Beatrice Hall (often attributed to Voltaire)

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Y'know, there's a difference between having a Rancor that's been stuck in a sewer for years and years and one that's been out in a natural habitat, allowed to develop the right experiences for a wild animal. Whereas, if you're stuck down in a sewer, half-starved, and something smells good, you're probably going to eat it no matter what.

That does make sense. I guess really the only Rancors I've known about have been the ones stuck either beneath Jaba's lair or down in the sewers like you said.

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Even if it has young nearby, unless they are actually directly threatened, it will not risk greater injury for this meal, when there are other possibilities elsewhere. A slightly injured parent with no food is better for them than a dead or dying parent that managed to bring down one prey item.

 

Also, while Star Wars and other sci-fi uses the term 'sentient' to describe human-like intelligence, the correct word is sapient. Sentient simply means that the creature is capable of receiving sensory input - ants are sentient.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

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Well, the movie monster logic makes for a somewhat more impressive encounter, in some ways - even if you managed to, say, rip one of its arms off, it would still keep trying to kill you, whereas a partially-dismembered ambush predator would know the game was up, and retreat as quickly as possible.

 

Still leaning towards the realistic version, though, given the lecture Basilisk posted. Sensible behaviour in dominance contests implies the behaviour of a real animal, not a movie monster.

 

Well, if you want the Rancor to put up a heavier, longer fight... why not give it a reason? Perhaps if you were to make it so this Rancor had young somewhere nearby that it was protecting, and out on the hunt for, then you could give it a motivation. Perhaps a mate, if you really want to mess with the apprentices day; just having the young to protect would make one dangerous enough!

 

EDIT: Basically, a realistic portrayal of the animal with a realistic reason to be more aggressive; you get the best of both scenarios.

 

-Toa Levacius Zehvor :flagusa:

 

 

That could work.

 

Even if it has young nearby, unless they are actually directly threatened, it will not risk greater injury for this meal, when there are other possibilities elsewhere. A slightly injured parent with no food is better for them than a dead or dying parent that managed to bring down one prey item.

 

Also, while Star Wars and other sci-fi uses the term 'sentient' to describe human-like intelligence, the correct word is sapient. Sentient simply means that the creature is capable of receiving sensory input - ants are sentient.

 

I've been stuck in the Star Wars fandom and story long enough that it just kinda comes natural to me to say "sentient" rather than sapient, bleh.

 

Jaba's lair

Really.

Edited by The Otter

profiles i guess

i'm a south american giant otter now

 

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Even if it has young nearby, unless they are actually directly threatened, it will not risk greater injury for this meal, when there are other possibilities elsewhere. A slightly injured parent with no food is better for them than a dead or dying parent that managed to bring down one prey item.

 

That's because you're still thinking of this as a meal. There's young nearby and it's trying to protect them. Animals do that quite frequently, both predator and prey alike. The parent will fight to the death to protect its young.

 

As an optional twist, you could have the Apprentices stumble off a little ways after the Rancor fight to find the young (but still somewhat dangerous) Rancor hidden away, and with a plentiful amount of food laying before them. So basically, you're telling the players "This thing had no reason to die other than you coming too close to its young." If half of these apprentices weren't psychopaths that might actually have some impact...

 

So then you give them the choice - kill the young Rancor, or leave them be (in a situation where they could quite feasibly die, as they have no idea if its a mated pair). That might make for an interesting scene to maybe show how the characters think. And heck, leave them be isn't necessarily the only other option. Perhaps someone could bring up that training them would be a possibility, if a hard one, due to their younger age? Or have them captured and sold?

 

Just spilling out a few thoughts.

 

-Toa Levacius Zehvor :flagusa:

"I disapprove of what you have to say, but I will defend to the death your right to say it."


- Evelyn Beatrice Hall (often attributed to Voltaire)

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Both it and the two (much better) games that preceded it.

 

Yeah they are but its not bad for an MMO. Actually my favorite MMO so far. Much more substanial then WoW for instance imo.

 

 

For a brief period in time this would've been me too, but TOR took up too much space on my hardrive.

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Hey does anyone here play SWTOR by chance?

 

Both it and the two (much better) games that preceded it.

 

Yeah they are but its not bad for an MMO. Actually my favorite MMO so far. Much more substanial then WoW for instance imo.

 

 

Seeing as I have both Guild Wars and, if I ever spend way too many hours downloading the client again after the original file got corrupted, Guild Wars 2, I refuse to touch any MMO save for free trials. So unless there's a free trial sitting around I'll probably never even touch TOR.

 

Except Elder Scrolls Online, because I'm a fanboy.

 

While we're here.

 

For a brief period in time this would've been me too, but TOR took up too much space on my hardrive.

 

... how small is your hard drive? ._.

 

EDIT: And a little more on topic, just something to add @ Ymper. Killing the rancor young also provides an opportunity to get a bit of Rancor leather. For, you know, the areas of the body that the adult Rancor is too thick to be used for as efficiently. Like gloves. Gloves are useful.

 

-Toa Levacius Zehvor :flagusa:

Edited by Toa Levacius Zehvor

"I disapprove of what you have to say, but I will defend to the death your right to say it."


- Evelyn Beatrice Hall (often attributed to Voltaire)

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While we're here.

 

For a brief period in time this would've been me too, but TOR took up too much space on my hardrive.

 

... how small is your hard drive? ._.

 

My harddrive's nearly 60 GB, but TOR takes up almost half of that, and I don't have that much space.

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Actually there is a free trial. That's the only reason I currently play it :P. Its more like a free version. You can play the entire game and whatnot just level slower and get a few less ammenities that the pay to play get but so far I've seen no reason to subscribe. The reason that I brought this up anyway was I thought it might be fun to play with a few other SW fans online. There server I'm on even has people who RP and stuff in game, I do it a bit can be fun.

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Eh, the thing is, I've basically established that this is a food-motivated ambush, and any animal that leaves its young that close to the water's edge is probably terminally stupid.

 

So that leaves a question that is mainly Madara's to answer, really - how likely is it that the Force-based attack on its eyes blinded it? If yes, it'll go frothing mad and start thrashing at everything. If no, it'll probably blink on instinct, thrash a bit, and continue normal behaviour until it has a reason to discontinue.

We will remember - Skies may fade and stars may wane; we won't forget


And your light shines bright - yes so much brighter shine on


We will remember - Until the skies will fall we won't forget


We will remember


We all shall follow doom

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