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Lenny7092

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Everything posted by Lenny7092

  1. Well, if the canon says that there are 42 types of Rahkshi, then so be it if something needs to be complete. Besides, we have the other 36 types’ Kraata, but no 2003-style Rahkshi figures for them.
  2. How about two big special edition boxes to contain all 36 2003-style other Rahkshi (18 types in each box), like a Lego Star Wars Battle Pack? One for 2003 and one for 2004. I would imagine each of the two boxes to be as big and has much pieces as the Skopio XV-1 set in 2009. Each 2003-style Rahkshi is 45 pieces, right? If that happened, then it would go like this: 1. Turahk - a canister set in 2003 with 45 pieces. 2. Guurahk - a canister set in 2003 with 45 pieces. 3. Lerahk - a canister set in 2003 with 45 pieces. 4. Kurahk - a canister set in 2003 with 45 pieces. 5. Panrahk - a canister set in 2003 with 45 pieces. 6. Vorahk - a canister set in 2003 with 45 pieces. 7. Special box 1 in 2003 - contains 810 pieces to build types 7-24. 8. Special box 1 in early 2004 - contains 810 pieces to build types 25-42.
  3. I don’t know why you brought up Plasma, but the colors that you mentioned are sure to be true colors, even if there is no set or media depicting a Toa of Plasma.
  4. Hi, guys. I read this link, in the Incomplete Stories section: https://biosector01.com/wiki/Fan_Community#Fan-made_Storyline_Additions These stories are supposed to expand the Bionicle G1 story. It is sad to see these stories unfinished or not canonized. There are have been some stuff that aren’t canonized, like the whole Toa Mangai (the masks and tools). I get that you shouldn’t put too many things in the story, but still. When will this stuff be canonized? I don’t know. Greg Farshtey seems to be so busy in stuff. I wish these stories will be canon someday. Well, I found a dude who is working on this story. It’s called Bionicle: Hiatus. It’s about Lesovikk’s journey to find his lost friends. Even though there are these stories for the story contests in BZPower, this one, this one, and this one, the first one is good, too. Speaking of making one’s own stories, here are my side plans for Lego World Builder: The Toa Mata collecting their extra Kanohi and defeating the Elementals to get the Makoki Stones, Toa Mata and Matoran fighting the Bohrok (including the Bohrok’s Kaita), Toa Nuva finding the Great Kanohi, and Toa Inika journeying into the Cord. Untold tales of the Matoran Universe: The Toa Mata fighting Mana Ko, Tahu Nuva’s fusion fighting Tahnok-Kal’s fusion, Toa Nuva’s fight with the Dark Hunters. The Toa Metru forming their fusions to fight some enemies (They would have flashback about Ihu and Mavrah), Toa Inika forming their Toa Kaita, Toa Mahri forming their Toa Kaita, Lhikan and his team, Jovan and his team, The Order of Mata Nui, Hydraxon’s hunt for the Barraki, Dark Hunters’ war with the Brotherhood (It would involve Karzahni), The Brotherhood of Makuta - Spiriah, Roodaka, Artakha vs. Karzahni, and Nektann. Untold tales of the Glatorian: Glatorian and a vehicle fight. These stories are inspired by BZPower’s stories in their contests because I find these stories very interesting. Also these. Of course, we do have character canonization contests that gave some people, like Helryx and Artakha, their looks, these stories are too good to ignore. I would suggest people who wrote these stories to be place in Lego World Builder just in case. If you could write a story, what would it be?
  5. Hi, guys. Last year, Lego Ideas did a two-part vote for Lego’s 90th anniversary project. Lego Ideas asked fans which of over 20 themes in the first vote do they want the project to be based on. Bionicle was one of the choices. After the first vote ended, the second vote happened, and it got Bionicle, Castle, Pirates, and Space as the choices. Lego Ideas asked fans which one of them do they want the project to be based on. After the second vote ended, we have to wait for the winning choice in this year. We did not know the date, but I have found this. It says that the date is August 10, 2022. August 10 was where Lego was formed in 1932 and is where Bionicle fan celebrate Bionicle Day. During the vote, it seems that most people voted for Bionicle, and Christian Faber greatly support that. However, there are some people who said rude anti-Bionicle stuff like “Anything but Bionicle”. Some of these Bionicle haters say that “Bionicle isn’t Lego”. Bionicle fans and Faber are disgusted by these awful comments, so we told them to knock it off, and we showed them proof that Bionicle (and Hero Factory) has some Lego system parts, so we are able to debunk the haters’ comments. So, which of the four themes do you think will win this year? For me, it’s Bionicle because: 1. It needs to come back. Every fan begs for it. 2. It‘s also the one that saved Lego from bankruptcy in 2001. 3. It’s one of the most popular and successful themes in history. 4. It got the most votes in the first vote, so I believe the same should go to the second vote. 5. The other themes have too much variations (Pirates is used a lot. Space has a lot of variations, like Mars Mission and Galaxy Conquest. Castle has a lot of variations, like Knights Kingdom and Nexo Knights). BZPower is a place for Bionicle fans, so I hope you guys understand that.
  6. Oh, I thought you meant chicken being cooked as food. Lol. Sorry about that. Anyway, I had a fan theory where the Bahrag can create Bohrok, which is like chickens laying their eggs, lol, but it is actually Av-Matoran who become Bohrok.
  7. Hi, guys. As you know, in the 2001, 2002, and early 2003, we see the Toa Mata/Toa Nuva collect Kanohi, Makoki Stones, Krana, and Kanohi Nuva. They never bothered collecting Krana-Kal or even Kraata. Anyway, here’s what we know about the Toa’s search for the Kanohi before they got the Golden Kanohi: 1. Tahu has the Hau. He got his Akaku after defeating the Kofo-Jaga. Tahu worked with five other Toa to get his Miru. They also got Tahu’s Kakama. Tahu’s last mask is a Kaukau, which is the last Great Kanohi to get in general. What is missing is the Pakari and the Noble Kanohi. 2. Kopaka has his Akaku. He and Pohatu get Kopaka’s first mask, the Hau, which is the first Great Kanohi to be collected in general. He got his Pakari. He got at least the Huna and Matau’s mask before saving Matoro from a Muaka. Kopaka has his Kaukau when he worked with Onua and Gali to get Tahu’s. Kopaka, Pohatu, and Lewa had an argument about getting a Kanohi from a trench. What about the rest of his Noble and Great Kanohi? 3. Gali wears the Kaukau. She got her Miru when she was with Lewa. What about her Noble Kanohi and and the rest of her Great Kanohi? 4. Lewa wears a Miru. He got his Kakama. He at least got his Komau before wearing an Infected Kanohi. What about the rest of his Noble and Great Kanohi? 5. Pohatu wears a Kakama. He got a Kanohi from a Nui-Rama when he and his friends defeated a swarm of Nui-Rama. His Kaukau was collected by Lewa. What about his Noble Kanohi and the rest of his Great Kanohi? 6. Onua wears a Pakari. He got at least a Hau and Nuju’s mask when he fought Lewa, who wore the infected mask. Onua has his own Kaukau when he, Kopaka, and Gali worked to get Tahu’s. What about the rest of his Noble and Great Kanohi? Also, where did they get the Makoki Stones? Well, in that cancelled video game called Bionicle; The Legend of Mata Nui, they had to fight monsters called Elementals to get the stones. However, the game is cancelled, so this is non-canon. If that part is canon, like the Fikou-Nui, well, I would say Makuta Teridax used that island-controlling machine in that comic to create these monsters to steal the stones. I also wonder if the Toa Mata had borrowed the Turaga of Mata Nui’s Noble masks during their quest? If that’s the case, I wonder if the Turaga had worn powerless replacement masks until the Toa had finished their quest to fight the infected Rahi? Now, for the Krana, well, we don’t have to be specific because the Toa had to take Krana from the Bohrok, like Thanos removing the Mind Stone from Vision in Avengers: Infinity War in 2018. Some of the Toa worked together to remove Krana from a swarm of Bohrok, like fishing boats. Now, for the Kanohi Nuva, it is like collecting the Great Kanohi. Here’s what we know: 1. Tahu Nuva has a Hau Nuva. He went to Le-Wahi to get two Kanohi Nuva, with the help of Lewa. Tahu worked with Gali and Kopaka to get three more masks before they were trapped. Tahu got a Kakama Nuva and Pakari Nuva, which are possibly the ones from the Le-Wahi, when he was fighting the Rahi Nui. I don’t know about his Kaukau Nuva, Akaku Nuva, or Miru Nuva before the fight with the Rahi Nui, right? 2. Kopaka Nuva has a Akaku Nuva. I don’t know about how did he get his extra masks. Kopaka got a Kakama Nuva and a Pakari Nuva, which are probably two of the three ones that he worked with Tahu and Gali in collecting before being trapped, when he fought the Rahi Nui. I don’t know about his Hau Nuva, Kaukau Nuva, or Miru Nuva before the fight with the Rahi Nui, right? 3. Gali Nuva has a Kaukau Nuva. She got a Kakama Nuva from a tunnel. She also got a Pakari Nuva, which is probably the third one of the three masks that she worked with Tahu and Kopaka in collecting before being trapped, when she fought the Rahi Nui. I don’t know about her Hau Nuva, Miru Nuva, or Akaku Nuva before the fight with the Rahi Nui, right? 4. Lewa Nuva has a Miru Nuva. He found a Kanohi Nuva after his fight and Le-Matoran’s fight with the Nuhvok-Kal. I believe that was his Kakama Nuva when he tried to use it against the Rahi Nui alone, but failed. He also got the Pakari Nuva when he and his friends fought the Rahi Nui. I don’t know about his Hau Nuva, Kaukau Nuva, or Akaku Nuva before the fight with the Rahi Nui, right? 5. Pohatu Nuva has a Kakama Nuva. He got a Hau Nuva when he worked with Kopaka Nuva to get the mask. He also got a Pakari Nuva before fighting the Rahi Nui, right? I don’t know about his Hau Nuva, Kaukau Nuva, Miru Nuva, or his Akaku Nuva before the fight with the Rahi Nuva, right? 6. Onua Nuva had a Pakari Nuva. He got a Kaukau Nuva when he was fighting Kofo-Jaga and Manas. He got a Kakama Nuva when he fought the Rahi Nui, right? I don’t know about his Hau Nuva, Miru Nuva, or Akaku Nuva before he fought the Rahi Nui, right? That’s what I know of. Do you guys have any theories about where did the Toa get the other Kanohi with unknown locations and the stones? I’m planning to make a Lego World Builder story or two about these searches.
  8. That’s dark in the bottom, buddy. Well, the Bohrok’s shields make their arms look wide, like a chicken’s wings.
  9. Their head jab like chickens. Plus, they have pudgy and round bodies. Some people describe the Bohrok as looking like beetles.
  10. Hi, guys! This year is Bionicle’s 2002 story arc’s 20th anniversary. It is a sequel where the Toa Mata, who have collected the Golden Kanohi and defeated Makuta Teridax and the Infected Rahi, fighting against round, chicken-like robotic destroyers called Bohrok. They were awakened by Makuta to attack people of the island of Mata Nui. The Bohrok want to destroy the island of Mata Nui. The Toa have to collect a specimen from each of all 48 different kinds of Krana from the Bohrok. Along the way, a Matoran named Nuparu (who was going to be in a video game called Bionicle: The Legend of Mata Nui, but that game got cancelled) invented mechs called Boxors that can defeat Bohrok. That makes things easier for the Toa. After the Toa collected the Krana, they found their own mechs called Exo-Toa and then used to try to defeat the Bohrok’s twin queens called the Bahrag, who are the main antagonists of the story arc. However, the Bahrag are too powerful, the armor does not let the Toa use their elemental powers, which are the Toa’s only hope, so the Toa shed their armor to be able to Sue their powers. They defeat the Bahrag by combining their powers to form a Toa Seal to imprison them. Then, the Toa accidentally touched a magical substance called Energized Protodermis, which enhances the Toa into the Toa Nuva, whose weapons have two functions, one for fighting and one for traveling. Due to the defeat of the Bahrag, the Bohrok swarms are defeated. However, the Bahrag awakens the Bohrok-Kal to have them free the Bahrag from their prison. The Mata Nui Online Game in 2001 hinted the coming of the Bohrok, which is of course foreshadowing. The Krana are rubbery mask pieces. They can be worn like Kanohi, but they are different in some ways. Bohrok are the first villain canister sets, even though they are not actually evil. They are also the first swarm canister set enemies. The Bohrok-Kal are shaped exactly like the Bohrok, even though they are a team of six rather than types (why not do types when there are 48 different kinds of Krana-Kal?). We also get the Rahi Master Builder, where you can build one of 15 Rahi species (why not do all 15 to co-exist?) and the Golden Kanohi in set packages (why not did that in 2001?). I wrote this before: 15th anniversary . In my experience, I like the Bohrok. They’re cool because of their ability to turn into a ball and use their heads to attack like chickens. I also love the head-jabbing function of the Bahrag, even if it could damage their gears if you are not careful. The Boxor and Exo-Toa are awesome because they are mechs, as you can fir Matoran and Toa in there, respectively. It’s also fun to have those trays in the Bohrok’s heads and the Bohrok Va’s backs fling Krana at their targets. I love the Toa Nuva’s looks, though I am not fond of the different arm pieces or how their Toa Kaita look. Why can’t the Toa Nuva Kaita be like the Toa Kaita in 2001? The Toa Kaita look better. Plus, it is not easy to fit Onua Mata, Onua, Nuva, Pohatu Mata, or Pohatu Nuva into the Exo-Toa. You gotta rebuild them to do so. You could fit Takanuva from 2003 into the Exo-Toa, right? It’s also weird that Nuparu have two same arms rather than different ones that the Matoran in 2001 had, but you can have Nuparu have two different arms. In that book called Prisoners of the Pit and that story serial called Toa Nuva Blog in 2007, they featured the Bohrok swarms, probably to celebrate the 2002 story arc’s 5th anniversary. It is revealed that the swarms are not evil. They have to destroy the island of Mata Nui to help the Great Spirit Mata Nui awaken. It’s just that Makuta had prematurely awakened the Bohrok to attack the island’s people in the 2002 story arc. Since people are out of the island, the Toa Nuva willingly let the swarms destroy the island, so they can reawaken the Great Spirit. In that book called Swamp of Secrets, it is revealed that the Bohrok were once Av-Matoran, who are destined to become the Bohrok. Anyway, it is a good story arc. I wish there is a console video game and a Mata Nui Online Game based on the story arc. Well, there is that fan game called Mata Nui Online Game 1.5: The Bohrok Wars, but that game hasn’t been updated, so its story is not finished. It was sad to see Lewa having a Krana controlling his mind, but Onua was there to save him. It was also sad that the Toa did not trust Lewa because the Krana gave him the ability to telepathically read the Bohrok’s minds, but Lewa proved that he is not controlled by the Krana or the Bahrag, so the Toa trust him again. The story arc is also where we first meet Hahli (another Matoran from The Legend of Mata Nui), a Ga-Matoran who is good friends with Jaller. Hewkii and Macku are shown to have a special friendship, but Greg Farshtey said that love between Matoran Universe people is not canon because they are robots who can’t reproduce, which is understandable. So, guys, what are your fond memories of the story arc, what do you like about it, what’s your favorite 2002 set, favorite character(s) in 2002, favorite moment in the story arc, and/or how would you celebrate it? For me, well, my favorite sets are the Bohrok, Exo-Toa, Bahrag, Tahu Nuva, Lewa Nuva, Kopaka Nuva, and Onua Nuva, and my favorite characters are Tahu, Lewa, Onua, Nuparu, and the Bahrag.
  11. You double-posted. Anyway, everyone, I found this news report about the Lego Ideas’ Lego 90th anniversary project: Lego Ideas’ 90th anniversary project happening on August 20, 2021 . We have to wait. My money is on Bionicle because it has the most votes, it seems at least. It is the one that saved Lego from bankruptcy in 2001, anyway.
  12. Well, here’s what I come up with in terms of using the same staff heads: Staff of Disintegration - Guurahk, Heat Vision, Laser Vision, Magnetism (thinking about Gahlok-Kal), Illusion, Shape-shifting, Chameleon. Staff of Fear - Turahk, Lightning (Tahnok-Kal), Chain Lightning, Fire Resistance, Darkness, Mind-Reading, Dodge. Staff of Poison - Lerahk, Vacuum (Levahk-Kal), Cyclone, Plant Life, Weather Control, Elasticity, Accuracy. Staff of Fragmentation - Panrahk, Plasma (Pahrak-Kal), Molecular Disruption, Teleportation, Quick Healing, Adaption, Confusion. Staff of Hunger - Vorahk, Gravity (Nuvohk-Kal), Density Control, Stasis Field, Limited Invulnerability, Slow, Sleep. Staff of Anger - Kurahk, Sonics (Kohrak-Kal), Power Scream, Silence, Ice Resistance, Rahi Control, Insect Control. That’s the best I can come up with. Would have been nice if Lego had released 2003 sets for the other 36 Rahkshi.
  13. Well, Vezon is a jokester. Tuyet believes that Toa should rule over the Matoran Universe people. However, she sees people working with Spherus Magna people, so she wouldn’t stand a chance. She is still plotting, yet. Plus, in the beginning of Chapter 14, she sees sees Lhikan and that Ga-Matoran that she drowned, so she avoids being seen by them when she was in the crowd. Miserix, well, he’s a tough one. Well, you see, of course Miserix was the original leader of the Brotherhood of Makuta, as he kept things in order for Mata Nui. When Makuta Teridax announced his plan to take over the Matoran Universe, Miserix did not like the idea because he looked at it as worthless. Both fought each other, but Teridax had the most of the Brotherhood chose him over Miserix. Teridax overthrew him, become the new leader of the Brotherhood, and he wanted to kill Miserix, but Krika and Spirah secretly imprisoned Miserix to the island of Artidax. Miserix was tortured with magical chains and Klakk. He was betrayed by the Brotherhood, and he was so angry at Teridax that he banished his inner light, which is his inner goodness, so he wouldn’t have anything to stand in his way. He gained a lot of strength when he was on the island. When a team of people freed Miserix, he used the Shadow Hand to absorb Makuta Spiriah in revenge for imprisoning him on the island. When Miserix was freed, he went to find Teridax. The Order of Mata Nui needed hint of fight Teridax. He harassed a couple of people to find out where Teridax is and killed one of them. When he found Teridax in the Core Processor, he tried to have revenge in Teridax, but Teridax was hard to defeat, stopped him by putting him in an illusion when Teridax was controlling the Great Spirit Robot. When Miserix was freed by Tren Krom, he still wants revenge. He fought three people to get to destroy Teridax, and he did not care about the safety of the Matoran Universe’s people. He was blinded by rage and was insane a little bit. He was calm when Artakha arrived, was flung into outer space, sent to Bota Magna, and talking to many others about what to do with the cursed Great Being (I call him Destral). Miserix does not anything about Bota Magna, Teridax’s death, or what happened with the Matoran Universe when Miserix went to Bota Magna. He, Tuyet, and Vezon didn’t participate in Bionicle’s 2010 story arc, where the battle between Mata Nui’s SM Teridax happened. They are on Bota Magna the whole time. In my story, the trio are kind enough to just play along with the good guys while they get more information. If Miserix knows that Teridax is killed by Mata Nui, the whole Brotherhood of Makuta being destroyed, and what happened with the Matoran Universe, well, that part is tough. What do you think he would do? However, since Miserix banished his inner light, he would feel kind of purposeless, and he would think that other people would overthrow him if he tries to rule something, so he would want to find something worthy in Spherus Magna and crush the people. He’s a bit different from Krika. Krika is about thinking for the sake of his brethren consciously. Miserix is a being filled with rage. Plus, Miserix is not too social with good people. He, Tuyet, and Vezon would go on their own and think about what their evil plan would be after this. As for Helryx, well, she’s always a good person. She had quite a temper when it comes to war. She also did not go by the Toa Code. She let her organization kill people who knew the location of the island of Artakha and kill some members of the Brotherhood of Makuta. She also tried to destroy the Matoran Universe by doing her Nova Blast in the Core Processor, but was interrupted by some people. True, she did these bad things, but she did them for the good of people in the Matoran Universe. She is just rough, but she knows that she is a Toa. If she would see Mata Nui physically, she would be happy and would do what he wants. Mata Nui would scold her and her organization for the rough actions, and I believe the Order of Mata Nui would be sort of disappointed to hear that. Since they do things for the will of Mata Nui, Mata Nui respects that, and he wants them to do things the softer way because Mata Nui thinks like a Toa who goes by the Toa Code. The Order would understand and listen to Mata Nui. They would regret their rough actions, but when a huge battle happens, they would do what Mata Nui says to make up for their rough actions. If you read the recent three chapters, you will see. I will figure something out for these characters.
  14. Thanks so much! I also hope if there is any BZPower member that has Lego World Builder account, anyway. Well, the thing is that I saw a Ninjago fan used Lego World Builder to make a story about Sensei Wu fighting against the Time Twins while they time-travel, which explains how Wu got turned into a baby in Ninjago’s Season 8. Here’s the link: Ninjago Golden Hour . It’s amazing that he made that story, and then Lego made it canon! This guy got the baby-transformation-mystery solved. There is a Bionicle fan who made this story called Hiatus, which is about Lesovikk’s adventure before he went to Mahri Nui. It’s not complete, but he wants to expand on Lesovikk and hopes Lego World Builder will make it canon during a Pitch Fest: Hiatus . It was feature in LWB’s Instagram post in 2021. That’s very cool, and it’s nice to expand on Lesovikk’s life. So, both of these things inspired me to make my story here, as I wouldn’t have to rely on the authors of Bionicle G1’s and Hero Factory’s stories to finish them up. My story is not complete, but I am working on it. Of course, you guys have opinion, but in MY story, I am finishing up Bionicle G1’s story, HF’s story, and have them share the same universe because I love them as much as you guys do. Creativity is not easy, but I am doing it. I also hope LWB would consider making my story once it’s done.
  15. Do you always pick on me for whatever I’m saying? I have a right to say my stuff. You should not butt in like that. I’m trying to cheer BZP up.
  16. Gee, I see your struggles. Anyway, some people say some some members in BZP are very nasty and pessimistic when you talk about crossovers. I don’t know what to tell you, but I feel bad for you. Look, if you guys could please talk about Bionicle fan stuff more, we can go and say. You might as well talk about each member’s topics and you can ask people how they feel about that topic. Oh, and here’s a reminder. You guys were some of the people who made Bionicle Heroes. Don’t forget that.
  17. Hi, guys. Happy New Year! Anyway, speaking for the new year, last year is missing something: the Island miniseries and Season 14: Seabound from Ninjago’s TV show. They may have aired in the Canada and many other countries, but not in the USA in 2021? Why’s that? These episodes are based on sets in 2021. I really want them to come anytime soon. It’s not the first time this happened, even though this is worse. Some of the episodes in Season 11: Secrets of the Forbidden Spinjitzu had its episodes aired in the USA in early 2020 rather than in the summer of 2019 because that season is based on the summer 2019 sets. It is also not the first time that Ninjago has timing issues. In January 2011, we have the pilots episodes, which features both winter 2011 sets and most of summer 2011 sets rather than just the winter ones. Well, there is a series of shorts in summer 2011 that show all summer sets, even though the story arc is over, and the shorts take place after that. The same happened with the 2012 episodes. I mean, there are two of thirteen episodes based on the 2012 sets that aired in December 2011 rather than early 2012 (well, the the first won episodes were sneak peek episodes and then they officially aired in January 2012). Also, the whole Season 2: Rise of the Snakes aired in early 2012 while it has all 2012 sets rather than just the winter ones. Plus, Season 3: The Stone Army, which is based on 2013 sets, aired in 2012 rather than 2013 for some reason (and that season has a little bit of more 2012 set stuff)? Does anyone has an explanation about why the timing is weird?
  18. Hi, guys. I read these BS01 links about Magnetism and Sonics: Magnetism and Sonics . At first, Magnetism was labeled as having gunmetal gray for the primary color and black for the secondary color, like Jovan, Toa of Magnetism, while Sonics had gray as its primary color and black as its secondary color, like Krakua, Toa of Sonics, but Greg Farshtey says that these may not be the case. The colors look similar, anyway. I mean, what do you think is the true colors of the Matoran species types with the elements? For me, well, for Magnetism, I would go with Jovan’s colors, but I would think red would be a reasonable primary color and silver be a reasonable secondary color. For Sonics, I would go with Krakua’s colors, but I would think blue would be a reasonable primary color, like Sonic the Hedgehog.
  19. Hi, guys! Well, this year has been interesting because we got some updates about Bionicle: The Legend of Mata Nui Rebuilt (watch LiteStone Studios’ YouTube vidoes about it). It’s not upgraded since 2019, but we’re still waiting for it. Plus, there’s that fan game called Bionicle: Quest for Mata Nui, which is based on the 2001 storyline, and it’s something that 2001 should’ve had. It’s still in progress. We hear some interesting updates this year. Bionicle: Masks of Power may be a weird fan game that is always in progress for years, but it has some interesting stuff this year. It’s also nice that there is a fan remaster of Bionicle Heroes, the greatest of Bionicle console video games, called Myths of Voya Nui. It’s looking good. There are also two fan games, Mata Nui Online Game 1.5: The Bohrok Swarms, and Metru Nui Online Game, but the former is not finished for a long time, sadly. Christian Faber does want Bionicle to come back, and he is doing this “Biovival” campaign to try to make it happen. He also showed us some concept art. We also got to see what the other four Toa Hagah look like through a canonization contest or four. There’s no Bionicle or Hero Factory, though, and it’s quite disappointing because this year is Bionicle’s 20th anniversary (and HF’s 11th anniversary if that counts). Ninjago has celebrated its 10th anniversary, but why not Bionicle? Lego should do a similar treatment to Bionicle (and should have done the same for HF’s 10th anniversary). However, Bionicle was featured on a Lego magazine this year. It’s sad to see Sodoka’s Lego Ideas project about a Bionicle diorama being disapproved twice. Anyway, of course, this year, Bionicle got involved with Lego Ideas’ Lego 90th anniversary project’s voting, and Bionicle won the first part of the vote, so I hope it will win the second and final vote. If it happens, I hope we will get a Bionicle project that will be successful, and that could bring Bionicle (ans Hero Factory) back. Anyway, here’s my hopes for 2022: 1. Bionicle having its 20th (or 21st) anniversary celebrated somehow. Here are my ideas: http://www.bzpower.com/board/topic/29539-are-there-any-plans-for-bionicle’s-20th-anniversary/ . That would depend on the Lego 90th anniversary project if Bionicle wins the final vote. 2. Bionicle having its G1 story concluded: http://www.bzpower.com/board/topic/29403-how-would-g1-be-re-continued-and-ended/ . Same with Hero Factory: http://www.bzpower.com/board/topic/29475-how-would-hero-factory-be-re-continued-and-ended/ . Plus, a fact that both themes share the same universe (ignore the votes in that links because they don’t mean anything as long as there are more positive comments than negative ones. People have been unimaginative lately. No offense.): http://www.bzpower.com/board/topic/31161-anyone-want-bionicle-g1-and-hf-to-share-the-same-universe-20/ . That would depend on the Lego 90th anniversary project if Bionicle wins the final vote. 3. Remakes of Bionicle sets would be nice. That would depend on the Lego 90th anniversary project if Bionicle wins the final vote. 4. Bionicle and Hero Factory being acknowledged. That would depend on the Lego 90th anniversary project if Bionicle wins the final vote. 5. Constraction coming back in full force. That would depend on the Lego 90th anniversary project if Bionicle wins the final vote. 6. More canonization contests: http://www.bzpower.com/board/topic/29876-canonization-contests-that-you-want-to-happen/ . Some of them may be enhanced, as they would depend on the Lego 90th anniversary project if Bionicle wins the final vote. 7. A remastered remake of Bionicle Heroes without glitches would be nice. Bionicle Heroes’ 15th anniversary wasn’t celebrated, sadly, but still. Plus, a TT Lego video game with Bionicle and Hero Factory if done right would be nice. 8. Quest for Mata Nui being released. 9. The Legend of Mata Nui Rebuilt being completed by having the Makuta fight. I hope LiteStudios is making the fight be like the Mata Nui Online Game. 10. Faber accomplishing his goal. 11. At least a Bionicle project from Lego Ideas having 10,000 supporters and be approved as a set. I have a list of them here: http://www.bzpower.com/board/topic/31784-list-of-2021’s-bionicle-lego-ideas-projects-30/ . 12. There is a lot of Bionicle, and Bionicle-related, projects in Lego World Builder. There is one that got a lot of attention, and it’s called Hiatus, which is about Lesovikk’s adventure before he went to Mahri Nui. It got a lot of love by fans this year, and I hope it will become canon if it succeeds in a Pitch Fest next year: https://worldbuilder.tongal.com/world/0a89ba60-b36a-488f-8095-0b785751ffeb . It’s not finished, but yes. Also, I have my project, and I hope will be approved, too: https://worldbuilder.tongal.com/world/c16c1073-c5d6-4a05-90a3-4074c42fc50f and http://www.bzpower.com/board/topic/31956-bionicle-and-hero-factory-united/ (for those who don’t have Lego World Builder accounts). So, there. I pray for these things. What about you guys? Happy New Year!
  20. I believe Hahli and Nuparu are chosen to be Toa Inika and then Toa Mahri because they, Jaller, Matoro, Kongu, and Hewkii all wear the same masks as the Toa Mata. Lol. Also, Hahli is the main character in the Mata Nui Online Game 2, and she has a special friendship with Jaller. Nuparu is an important character in the 2002 story arc, as he is the one who invented the Boxors, which are useful tools for the Matoran to fight the Bohrok themselves. It’s a pity that Macku and Onepu did not become Toa Inika because they were among the first Matoran sets, but they are always Nokama’s and Whenua’s right-hand Matoran, respectively. Hafu, Taipu, Kopeke, Kapura, Tamaru, and Macku could have become Toa Inika because they were the Chronicler’s Company, but like I said about Macku being Nokama’s right-hand Matoran, and Hafu, Taipu, Kopaka, Kapura, and Tamaru are the other ex-Toa-Metru Turaga’s left-hand Matoran.
  21. Um… It’s Tuyet, Miserix, and Vezon being an evil trio. These guys are evil loners who have no idea what to do with Spherus Magna yet, so they decide to work together and think about a plan together. Miserix was a good Makuta before Teridax took over the Brotherhood. Teridax imprisoned Miserix on an island with Klakk that hurt him. That made Miserix banish his inner light, or goodness, so he turned evil because he wants to destroy Makuta without any hesitation. When he was freed, he wants to get revenge on Teridax. He was consumed by rage. He frightened a Steltian trader, and even fought three good people, including Brutaka and Tren Krom, who were standing in his way when Teridax took control of the Great Spirit. If Miserix becomes aware that Teridax is dead, what do you think he would do since the Brotherhood is destroyed? He would find a way to make his own group, and he is already corrupt. I think he would be purposeless unless he has something good from Spherus Magna. That’s why I have him join Nynrah/Fake Velika. Vezon sometimes acts like that he would like to be with other people. He doesn’t know anything about Spherus Magna, so it is good to have company, anyway. As for Tuyet, we’ll, since the Matoran Universe is out of commission, she probably has no idea what to do with Spherus Magna because she doesn’t know anything about it unless there is something good out of it that can allow her to have domain. It’s also why she would want to work for Nynrah, because she could make something good out of it. As for Helryx, well, she is obviously a good Toa, a good counterpart to Tuyet. She is still doing her job as the Order of Mata Nui’s leader. None of the members met Mata Nui in person, as they only worship him and do him favors, so yes. She is dedicated to Mata Nui, ans she would be happy to see him in person. Of course, Mata Nui would scold her and her organization for killing their enemies. This could make them regret their actions, so they would have to make up for the actions. Mata Nui would remind Helryx that she is a Toa, and Toa have to follow the Toa Code, so Helryx would agree. It’s all about loyalty. What do you think I should do with the four characters (or at least Helryx and Miserix), anyway? Anyway, I posted three more chapters recently (since you mentioned chapter 14, right?). You, there, read the new chapters to see what you think about those characters’ roles there, too. Anyway, I am thinking about putting references to let you guys know where I got the ideas.
  22. Chapter 17: Villains United Nynrah never felt so frustrated. He was doing so well after killing Karzahni and Tren Krom, and he was about to kill some more with the help of Bota Magna Sand Tribe members and the Earth Tribe, but some heroes saved the people. He had the Sand Tribe members, Earth Tribe, Iron Tribe members in Bota Magna, the Element Lords, and Anti-Heroes to help him defeat the Great Beings and their Matoran species allies in Bota Magna and the Great Beings in Bara Magna, but many heroes stopped him from defeating the Bota Magna Great Beings. Zakaz told Nynrah about the Hero Factory, so both had many villains from outer space try to destroy the Hero Factory, but this particular team of heroes from there, the Alpha 1 Team, always thwarted the villains. Zakaz tried to use the Anti-Hero Factory to destroy the Heroes in general, but the Heroes and more of them destroyed the factory. Nynrah also had Odina recruit the Skull Creatures and Umarak, and these villains tried stop heroes in Okoto from coming to Bara Magna, but they failed. What is worse is that people from Bara Magna, Bota Magna, Okoto, and Planet Makuhero are uniting against Nynrah and his fellow villains. Even his other fellow Great Beings and Makuro are back together and are joining them. Odina told Nynrah about it. So much for trying to break their unity. The heroes also destroyed many Baterra, and defeated Marendar. Nynrah knows about Marendar because he is one of the Great Beings that worked on creating him. He had hoped the robot could destroy the Toa to get them out of Nynrah’s way, but that failed. All of these things are becoming a big problem for him. However, he still wants to take over Spherus Magna, and he is not giving up. He also knows about the Hero Factory, so he believes that the universe is suffering the same problem as Spherus Magna and the Matoran Universe when it comes to Makuhero City and its associated civilizations in the outer space universe, so he is planning to take over the outer space universe next. He would have completely failed from that if it were not for the precautions that he planned. Nynrah had Zakaz bring the Alpha 1 Team’s evil enemies to Spherus Magna. He heard from Cletus Oappoas that he used the Staff of Repairing to repair the Anti-Hero Factory, so he and the Galactic Conspiracy can use the factory to upgrade the Anti-Heroes with the new upgrades that Black Phantom copied. It is also a good thing that the Anti-Heroes had ruined Makuhero City to try to demoralize the people there, and Marendar was able to kill some Toa before he was defeated. Zakaz and his friends, who are Von Nebula and his gang, the Fire Villains, the Witch Doctor, the Legion of Darkness, Core Hunter, the Black Maker, the Brains, the Bota Magna Vorox, and Skrall, have arrived to Spherus Magna through a Black Hole Orb Staff portal. The three villainous gangs are reformed, and Core Hunter is a new recruit in the Legion of Darkness. Nynrah, Zakaz, and Odina are happy to see each other since the Core War, as they hug each other. The Alpha 1 Team’s villains ask what is the next step of Nynrah’s plan. Nynrah and Zakaz tell them that they will explain. They introduce Nynrah’s and Zakaz’s comrades to each other. The two Great Beings want their comrades to work together for Nynrah’s plan, and the comrades agree. However, Nynrah warns that this many villains would not be enough to fight a united army of heroes called the Fellowship of Mechanical Heroes. He may have the Earth Tribe, Bota Magna Sand Tribe and Iron Tribe members, all of the Element Lords, some Skrall, Odina, Zakaz, Perditus, Atakus, the Alpha 1 Team’s villains, and the Anti-Heroes with him, and he does have hundreds more Baterra in another hidden base, which is in Bara Magna, but he will need more members for his army. Much more in order to match the the army of heroes. It is a good thing that the Anti-Heroes are getting upgraded. He knows about Repgole, Skakdi, the Shadowed One and his new army, which include the Dark Hunters, the Barraki and their armies, and villains in Bara Magna. There is also a lot more villains, which include villains from Okoto, the ones from the Red Star, Roodaka, Nektann, Marendar, and more villains from Bara Magna, all are imprisoned in the new Pit. Atakus and Perditus have told Nynrah about these villains. There are the rest of the villains in the Hero Factory’s emergency prison. Oappoas have told Nynrah that, too. He wants to recruit all of these villains, but the Shadowed One and his forces would not listen because of their ego and powers. Luckily, Nynrah and his forces have great power and power inhibitors, and he is very persuasive. Nynrah tells Zakaz to use the Black Hole Staff to send the Anti-Heroes in Spherus Magna back to the Anti-Hero Factory to get them upgraded. When all of the Anti-Heroes that are active are upgraded, Zakaz then tells Oappoas to have these Anti-Heroes to invade Makuhero City to free all of the villains who are imprisoned in the Hero Factory’s emergency prison. Nynrah and his forces go to the Shadowed One and his army’s camps, as they are guided by Atakus and Perditus. The One’s minions notice them and raise their weapons at them, but Nynrah says that he means no harm, and he wants to talk to the Shadowed One about an important thing. They allow Nynrah and his forces to come to the One’s headquarters, as they are guided by Lariska. When they arrive inside, Lariska tells the One that Nynrah and his forces want to meet him. The One notices them and asks them what do they want. The One’s army is watching them. Nynrah and the One introduce themselves and their armies to each other. Nynrah explains what he has been doing since the Core War, the history of the Hero Factory, and his plan. The One is interested in Nynrah’s story. He tells Nynrah that he knows about the Alpha 1 Team and their three allies being in Spherus Magna, as he was told by Malum about them and his and his Vorox’s fight with them, and the One was wondering who these heroes and their allies are. The One wants to conquer Spherus Magna, too. Nynrah warns the One about the united army of heroes, and he proposes an alliance between Nynrah’s and the One’s armies to get revenge on them and get what they want. However, the One at first laughs at this because he is more powerful than Nynrah and his forces, and he has a big army, so he refuses and believes that he can handle the heroes himself. However, Nynrah knew this would happen, so he and his forces use power inhibitors to shut down the One’s and his army’s powers. The One and his army are surprised and helpless! Nynrah warns him that he should not be overconfident because of various heroes, their new tricks that they may have, and the fact that the villains need each other to get what they want. The One and his army ultimately agree to join Nynrah and his army. Nynrah is happy that he got this part of the plan done. Nynrah and his friends, both old and new, go to see Repgole at his newly-rebuilt fortress, as they are guided by Perditus and Atakus. Several Skakdi that are guarding the fortress. When they notices Nynrah and his forces, they point their weapons at them, but Nynrah says that he means no harm. The Skakdi are kind enough to let Nynrah and his forces enter the fortress. Nynrah and his forces meet Repgole, who is sitting in his large throne and surrounded by many Skakdi. He also has Sahmad as his lieutenant because Sahmad has done his errands and was kind enough to be Repgole’s lieutenant, as they talked about Sahmad joining Repgole’s army after defeating Annona. Repgole asks who are Nynrah and his forces and what do they want. Nynrah introduces himself and his forces to Repgole. He talks about what he has been doing since the Core War, the Hero Factory, and his plan. Repgole is interested. He wants to have Repgole and his army to be in Nynrah’s army because he needs them in order to take over Spherus Magna and then the universe. Repgole at first laughs at this because he is powerful, so he refuses. However, Nynrah knew this would happen, so he and his forces use power inhibitors to shut down Repgole’s and his army’s powers. Repgole and his army are surprised and helpless! Nynrah warns him that the united heroes would find a way to defeat him by using special means soon, so it is best to join Nynrah and his forces. Repgole and his army ultimately agrees. Nynrah smiles. Atakus and Perditus guide Nynrah and their forces to Vezon, Tuyet, and Makuta Miserix. They approach the trio. The trio notice and are alarmed, so they prepare to attack. However, Nynrah and his forces use power inhibitors to shut down their powers. Vezon hides behind Miserix’s large body in fear. Nynrah says that he pities them for being no match to the united heroes, and he apologizes for his attacks on them. He was just testing them to see if they are worth being a part of his army, and they did. He warns them about the Hero Factory’s Alpha 1 Team and their three allies joining their enemies, and offers the trio that if they want to get what they want and something good out of Spherus Magna, they have to join him and his forces to defeat their enemies because they need each other to conquer Spherus Magna and then the universe. The trio ultimately accept. Nynrah smiles at this, too. He is thinking about the villains who are imprisoned in the new Pit and the Hero Factory’s emergency prison. He wants to free and recruit these villains next. The Toa, Glatorian, Matoran, Agori, their allies, and Hero Factory Heroes are getting ready for an upcoming battle. During the time, many of them have been socializing. The Toa Nuva, their Spherus Magnan allies, and the Alpha 1 Team talk about their adventures. The Toa talk about their origins, their fights against Makuta Teridax, his Infected Rahi, Bohrok, Bohrok-Kal, his Rahkshi, Piraka, Dark Hunters, and the Brotherhood of Makuta, Teridax‘s reign over the Matoran Universe, and their adventures in Spherus Magna. Takanuva talks about himself as Takua and his adventures. The Toa Metru talk about their Matoran lives, Toa Metru lives, Toa Hordika lives, and Turaga lives. The Toa Mahri talk about their Matoran lives, Toa Inika lives, their adventures around Mahri Nui, Matoro, their ordeals in Destiny War, and their encounter with Repgole. Helryx, Axonn, and Brutaka talk about themselves, the Order of Mata Nui, and their ordeal in Bota Magna. Artakha talks about himself, his relationship with Karzahni, and his life in his island. Ackar, Kiina, Gresh, Berix, and Tarduk talk about Spherus Magna, the Core War, the Shattering on Spherus Magna, their lives on Bara Magna as a planet, and their adventures after the restoration of Spherus Magna. Gelu talks about his life in Bara Magna as a planet and his ordeal in Bota Magna. Ekimu talks about himself, Okoto, and his fights against the Skull Creatures and Umarak. Mata Nui talks about his origins, the Matoran Universe, his coma, death, revival, the Mask of Life, his exile to Bara Magna, his adventures in there, his fight against Teridax over Bara Magna, restoring Spherus Magna, and helping people with their situations after this. The Alpha 1 Team talks about themselves, the Hero Factory, their home planet, and their adventures, including their fights against Von Nebula and his gang, the Fire Villains, Witch Doctor, the Legion of Darkness, Core Hunter, the Brains, the Galactic Conspiracy, Jumpers, and Anti-Heroes. The heroes exchange laughs and smiles. They are amazed at each other’s stories and the fact that they both are involved with the Great Beings. They also talk about their similarities for laughs, and how their stories remind each other of their things. Nixie and Tarduk are very interested in these stories. During the conversation, Stormer enjoys teasing Tahu about him with his Fire powers and anger issues. Tahu is a little angry at first, but he remembers his relationship with Kopaka, so he calms down and laughs. During the conversation, Surge worries about his belief that his creation has a flaw that could turn him evil someday, but Takanuva and Chiara convince him that he is fine and will not turn evil because he is made to be a hero, like the Toa. Furno and Gavla support their idea, as Furno says that he too had a hard time impressing Stormer when he was a rookie, but he worked hard to do it, and Gavla says that she used to hate her fellow Av-Matoran, but her new friends in Metru Nui helped her make friends, and she was happy about it. Surge feels better, as he sees their points. Artakha, Ekimu, Kopaka, Nuju, and Nuparu are interested in the Hero Factory technology. The Heroes are interested in Spherus Magnan weapons and gadgets, including Okotan ones, and the Matoran Universe ones, including the Adaptive Armor. Suddenly, a noise happens! It comes from the new Pit! Kopeke, Tamaru, Macku, Taipu, Hafu, and Kapura, who formed the new Chronicler’s Company, with Kopeke in charge, rush in with their Ussal crabs and tell the heroes that there is a breakout in the new Pit! The heroes rush in to the new Pit! Surge and Stormer hate breakouts. To be continued in Chapter 18.
  23. Chapter 16: Heroes vs. Heroes The Hero Factory’s Alpha 1 Team is following their allies, Makuro, Stelt, and Xia, to Spherus Magna. The team are using their Drop Ship to travel through space while the three allies with their space shuttle. It is quite a long trip. The twelve finally see Spherus Magna. It looks beautiful, like it was before the Shattering. The three allies are happy to see their former home while the team is amazed at the planet’s beauty. Quatros, Plant Makuhero, and Earth may be beautiful planets, but this is good, too. The twelve land their ships on stable spots on Bara Magna, 200 feet near Tahu’s village. They get out of their ships. They are talking about a plan to find the other Great Beings and their people because they know that their enemies are here on the planet. They decide to go to the new village, which the three allies do not remember being there. On the twelve people’s journey, Malum and tons of his Vorox appear out of nowhere, as Vorox come out of sandy underground in the desert! Malum commands the Vorox to attack the twelve people! He recognizes Stelt and Xia, but he never met the other ten before. The Heroes are surprised to see Malum’s Vorox because they are animalistic, unlike the ones that attacked Makuhero City! This is getting a little more weird for the Heroes. Stormer, Furno, Rocka, Bulk, Stringer, and Surge fight the villains while Breez, Evo, and Nex are protecting the three allies. The three allies remember Malum and the Vorox, but they are surprised at the Vorox being animalistic, Malum leading them, them attacking, and wonder why did this happen. There are some explosions, some caused by the warriors’ guns and some by collisions of the Heroes’ Plasma Gun spheres and Thornax from the villains. Warriors from both sides fight with their blades. Furno takes on Malum. Malum attacks Furno with his Flame Claws, but Furno uses his sword to defend himself. Furno tried to attack Malum back, but Malum uses his claws to defend himself, too. Furno kicks Malum on his unprotected spots after every attack by Malum. Stringer is struggling pushing a Vorox’s stinger tail to stop him from striking at Stringer, but that Vorox is winning. However, Bulk saves Stringer by punching the Vorox in the face, repelling him. Stringer thanks Bulk for that. Some of the Vorox surprise attack by digging and coming out from underground. The Heroes look at this closely to time their attacks at the Vorox. Surge uses his new Electric Sword, which is based on his Electricity Shooter, and an electric version of a Plasma Gun, to blast near the Vorox, scaring them. One of these Vorox retaliate by pouncing on Surge. He is about to strike with his tail, but Nex uses his Plasma Gun to blast him, repelling him. Surge thanks Nex for this. One of the Vorox pounce on Breez and tries to strike with his tail, but Nex also stops him. Breez thanks Nex for that. Vorox tries to attack Stormer the same way, but Rocka stops that Vorox. Stormer thanks Rocka for that. The Heroes also wrestle the Vorox after disarming them. It is hard, but they can handle the Vorox like that. Bulk defeats a Vorox in hand-to-hand combat, knocking the Vorox unconscious, and then he throws that Vorox at a few more to hit them, defeating them and knocking them unconscious. It is a tough fight. The villains are no match for the Heroes’ weapons, so they retreat, with Malum vowing revenge. The Heroes are relieved that this fight was over because it was a tough fight. The three allies are okay. Stringer comments that fighting the Vorox is like fighting the Witch-Doctor-controlled Scorpio on Quatros. The twelve people continue on to the village. Malum and his Vorox go to the Shadowed One’s headquarters in their camp. He tells the One that they have visitors from another world and the fight. The One is surprised about the visitors, so he sends some spies to see who they are, and Malum becomes their guide. When the Alpha 1 Team and their three allies arrive at the village, the twelve make a plan. They have to split up into two groups. Makuro, Stelt, and Xia go to one part of the village to find someone they know while the nine Heroes go investigate to other part to see what is going on. After they split, they are looking around in two parts of the village. Makuro and the two Great Beings find Mata Nui and some friends. Both groups introduce each other, talk about their recent events, and then they tell each other about their problems with their villains. While the Heroes are exploring their part of the village, they look around to see people in there. They are surprised that the people look like them and the other Hero Factory Heroes! They see that is where their designs come from. The team encounters the Toa Nuva, Takanuva, Gresh, and Jaller, who are talking about their plan to fight their enemies. When they politely get the Spherus Magnans’ attention, the Spherus Magnan heroes notice them. They are surprised to see them because they think the heroes are Anti-Heroes because they look similar, so Tahu tells his fellow heroes to attack them! Rocka says, “So much for hospitality”. Both groups fight! Stormer takes on Tahu, Kopaka on Furno, Takanuva on Rocka, Bulk on Pohatu, Stringer on Onua, Breez on Gali, Surge on Lewa, Nex on Jaller, and Evo on Gresh. It is a tough fight. Many of the heroes use flying equipment along the way. They use their blasters at each other, which make explosions in some moments. Some clash their blades at each other’s. Stormer and Tahu fight harder their their comrades. Stormer shoots ice at Tahu and Kopaka, but the Toa use their Fire and Ice powers, respectively, to resist the ice. Furno tries to shoot fire at the Toa, but they also resist the fire. Takanuva uses light to blind the Alpha 1 Team, so his comrades can get an a advantage of them, but the Heroes quickly recover. Rocka uses his new high-tech sword and shield to deflect Takanuva’s blows. Bulk and Pohatu are wresting each other. Onua tries to hit Stringer, but Stringer dodges and then shoots a sonic blast to repel Onua. Breez and Lewa fly around and clash with their blades, but Gali blasts Breez out of the sky. Surge uses his bladed weapon to blast electricity at Gali and Lewa, repelling them. Jaller dodges attacks from Nex’s new version of his Laser Cutter. Evo uses a new version of his Vortex Staff to block attacks from Gresh’s blades and air-power attacks. This is a stalemate. When Tahu and Stormer are about to punch each other in the faces, Mata Nui, Makuro, Stelt, and Xia show up and tell everyone to stop fighting! The heroes look at their allies and do so. They ask who each other are and what is going on. Their allies clarify about who each other are and their missions to stop their evil enemies. Tahu and Stormer are still angry at each other, but Gali and Stringer calm them down. Stelt and Xia are reunited with the other Great Beings in the village. They are happy to see each other again after a long time since the Shattering. At the campfire, Mata Nui, Makuro, the Great Beings and the eighteen heroes sit down around it. Surge jokingly calls this primitive, but Furno tells Surge to stop, so Surge says, “Sorry”. Mata Nui, Makuro, and the Great Beings about their histories, including introducing themselves, life before the Core War, Makuro’s creation, the Core War, Mata Nui’s creation, Shattering, life in Spherus Magna’s three fragments after it, the Matoran Universe, the Great Cataclysm, Toa’s adventures, Makuta Teridax’s reign in the Matoran Universe, Mata Nui’s adventures in Bara Magna, the battle against Teridax in Bara Magna, the restoration of Spherus Magna, people of Spherus Magna and the Matoran Universe living together, their recent ordeals with Nynrah and his fellow villains, the Hero Factory, the Alpha 1 Team’s adventures and fights with their villains, the Anti-Hero Factory, the Alpha 1 Team’s enemies being on Spherus Magna, and Nynrah’s plan to take over Spherus Magna. Everyone understands all of these things. They all agree that they have to work together to stop Nynrah, as they will need each other to fight a very large army. All heroes from both Spherus Magna, the Alpha 1 Team, and their allies form an organization called the Fellowship of Mechanical Heroes. Hiding behind a hill near the village is Odina. He watched the whole thing from the moment the Alpha 1 Team and allies arrive in Bara Magna to the formation of the Fellowship. He is worried about this, so he calls Nynrah though his special communication device, “Sir, we have a bigger problem. The Toa and Glatorian got more help from the Alpha 1 Team”. The Shadowed One’s spies are surprised at the union, so they go report to the One. When they arrive to the One’s headquarters, they tell the One about it. The One is a little concerned, but he feels confident that he and his army will do fine fighting the newcomers. Atakus and Perditus are watching the spies and the One the whole time. They do not think that the One and his army would do this alone. They believe he would need their and their allies’ help for this. To be continued in Chapter 17.
  24. I love this! It captures the game series very well! I wish Bionicle (and Hero Factory) could have this for Bionicle’s 20th anniversary, and Super Mario should have gotten this kind of treatment!
  25. Chapter 15: Mata Nui Returns Since the fight against Marendar and his forces was over, everyone in the village is happy to see each other, as they hug each other. They also introduce themselves and others to those who never met them before. They are making friends with each other, as they shake hands. The Matoran Universe’s Matoran species people are happy to meet Bota Magna’s. The Toa Nuva are back together. Kopeke, Taipu, Macku, Tamaru, Kapura, and Hafu are happy to see each other again. Turaga Vakama, who was writing and updating his book called the Bionicle, which records the history and adventures in the Matoran Universe and Spherus Magna, and his six fellow Turaga of Metru Nui are happy to see Turaga Lhikan again. They thought he was dead. When Tuyet notices him and the Ga-Matoran that she drowned long ago, she is surprised that they are alive, so she hides behind the crowds to avoid being seen. Mavrah is too shy to face the Turaga of Metru Nui because of his ordeals with Turaga Dume and the six of them as the Toa Metru, but Kopaka assures him that he will be fine. Mavrah and Lhikan explain the Red Star’s reviving abilities and Mavrah’s change of heart, as Mavrah apologizes for his misunderstanding too long, so the seven other Turaga understand and forgive Mavrah. Turaga Whenua is happy to see Mavrah again since they are close friends. The former Matoran members of the Voya Nui Resistance Team are happy to see Velika again because they were worried about him since people left the Matoran Universe. However, he doesn’t remember them because he was replaced by Nynrah in the Matoran Universe the whole time, which the other Matoran find that awkward, but he is happy to make friends. Kazi wants to teach Velika not to speak riddles, like Nynrah did, because he finds them annoying. Kazi was wondering why “Velika” spoke riddles habitually, and the real Velika clarifies that it was Nynrah that pretended to be him the whole time. Sarda and Idris are happy to see Lesovikk again. They were worried about him. The Order of Mata Nui is happy to see Helryx, Axonn, Brutaka, Botar, and Tetrarmus again. When the Order notices the real Hydraxon, they are surprised and confused because they have the Dekar-Hydraxon with them! Artakha and his island’s people are happy to see each other again when Artakha was gone for some time. Flamo and Burmus are happy to meet Artakha the first time, and Ekimu is happy to see him again since the Shattering. Gelu, Kirbold, and many other Glatorian and Agori are happy to see Surel since the Shattering. Kirbold remembers Surel on his journey to find the secret about the Red Star. Surel explains his situations, and he is happy to be back since he has his Iron Wolves with him. Gelu’s Glatorian and Agori friends are happy to see him again. The Bara Magnan members of the Jungle Tribe and the Jungle Agori from Bota Magna are happy to see each other again after a long time since the Shattering. Zaria, Orde, and Chiara are satisfied with their deeds. Chiara now appreciates having company. Matoran and Agori are interested in the Elemental Creatures. The Great Beings from Bara Magna and Bota Magna are happy to see each other again. Everyone is happy to be reunited. Even though they are sad about the many Toa killed by Marendar, everyone is happy that they survived. Everyone is telling each other about what they had been doing lately, and they are taking turns. Tahu and his Matoran Universe and Spherus Magna friends talk about the history of Spherus Magna, the battle against Makuta Teridax for Bara Magna, Mata Nui restoring Spherus Magna, people from both worlds having a new society with each other, and Tahu’s fights in the village before Marendar appeared. Kopaka and Pohatu talk about the murders of Karzahni and Tren Krom, their theory about Lesovikk killing Karzahni, their encounter with Gaardus, their ordeal in the Red Star, the Red Star and its abilities, the revived people from there, the Kestora, their adventures in Okoto, and their encounter with Artidax and his two fellow Great Beings. Lewa and Helryx talk about their ordeal in the Matoran Universe’s Core Processor, their encounter with Destral in his fortress and Lewa’s encounter with the Jungel Agori in Bota Magna. Gelu, Zaria, Chiara, and Orde talk about their quest to find the Great Beings, encounter with Bota Magna Vorox, Nynrah destroying the fortress, their fight with the Earth Tribe, and their discovery of the Great Beings’ buildings in Bota Magna. Lesovikk clarifies that it was Nynrah who framed Lesovikk for the murder of Karzahni, so Lesovikk’s name is cleared. Takanuva, Jaller, and Gresh talk about the fight between Nynrah and the Great Beings. The Great Beings talk about what they had been doing since the Shattering. Everyone talks about their encounters with Nynrah and his minions, including the presence of the Anti-Heroes in Spherus Magna. None of the people knows who are the Anti-Heroes or where do they come from. The Great Beings apologize for the trouble that they have caused since the Core War, and everyone forgive them. The Great Beings also warn everyone that there is Nynrah planning to take over Spherus Magna and he has his minions to help him. Tahu also warns that there is the united army of villains planning to attack people again, so he wants everyone to be ready for the next attack. He then brings the Great Beings to Mata Nui, who he says would be reawakened and be happy to see them. Tahu approaches Umbra at his building. He shows Umbra the Great Beings, and Umbra is happy to see them after a long time. Tahu tells him to open the door, and then Umbra uses the Makoki Stones to open the door. The Mask of Life is stored in the center of the room. Tahu talks to the mask to reawaken Mata Nui because the Great Beings want to see him, as he requested when he restored Spherus Magna. Mata Nui uses the mask to remake himself the Toa body that he had when he arrived on Bara Magna. He and the Great Beings are happy to see each other, so they hug each other. The Great Beings congratulate him for restoring Spherus Magna. Tahu is happy to see that. He is glad that he and his friends had followed Mata Nui’s word. Mata Nui, Tahu, and the Great Beings come out of the building to see everyone. Everyone is happy to see and meet Mata Nui. Ackar, Kiina, and Gresh run to Mata Nui and hug him. Mata Nui is also happy to see them again. People tell Mata Nui the recent events that he had missed since his exile from the Matoran Universe, since he restored Spherus Magna, and what the Great Beings and Nynrah had been doing since the Core War. They also warn him about Nynrah and other villains. Mata Nui is happy that people from both worlds are making their new society and is fascinated on other things on Spherus Magna, but he does not like what Nynrah and other villains are doing, so he wants everyone to get ready for their upcoming battle for Spherus Magna. Everyone believes that Nynrah would somehow recruit every villain on Spherus Magna. There have been a lot of preparations in the village. A lot of warriors of various kinds are training for the upcoming battle. Mata Nui uses the Mask of Life to do many things for people to help them along the way. Tahu has Mata Nui restore Tahu’s Toa Nuva form, so Mata Nui does so. Tahu is happy to be a Toa Nuva again, and his Kraata powers are enhanced. He has Artakha make replacements of Tahu Nuva’s five destroyed Kanohi Nuva and Noble Kanohi. It is a good thing that Artakha is able to find an Energized Protodermis pool from his dismantled island named after him in the village, so he can make the Kanohi Nuva. Mata Nui changes nine Turaga, Vakama, Nokama, Matau, Nuju, Whenua, Onewa, Dume, Lhikan, and Jovan, back into Toa because people would need more firepower. The Toa Metru, Toa Dume, Toa Lhikan, and Toa Jovan has returned! Mata Nui fixes the Matoran of the Matoran’s Universe’s Southern Continent and Velika’s bodies that are badly repaired by Karzahni long ago. They hated the bad repairs, anyway. When Dekar-Hydraxon and the real Hydraxon notice each other, they are surprised and confused! There are two of them! However, Mata Nui changes Dekar-Hydraxon back to being Dekar, the Po-Matoran of Mahri Nui. Dekar’s friends, including Defilak, are happy to see Dekar again because they thought he was dead. Mata Nui undoes the fusion of the Kanohi Olmak and Vezon and then gives Olmak to Brutaka, who wears it to replace the one that was destroyed by Makuta Teridax. Mata Nui makes Jerbraz and his sword not invisible anymore, and gives him the ability to turn invisible and turn back visible. Vican wants Mata Nui to undo his mutation by Makuta Mutran because he feels worthy enough, and Mata Nui does so. He cures Destral from the Mask of Life’s curse on him and restores his insanity. Destral is happy to be back to normal. Mata Nui then reactivates the Olmak’s power. He also enhances Gelu’s and Surel’s blades to become stronger and give the Ice Tribe warriors the elemental power of ice while their newly upgraded blades can use their powers. Mata Nui does the same thing with Tera, as he has Earth powers, Likus, Ice powers, Oris, Air powers, and Stoanus, Stone powers. Mata Nui trusts Tera and Stoanus because they are not evil like their tribes, the Earth and Rock Tribes, respectively, so that is why Mata Nui gave them their powers. He also heals Surel’s injuries. Everyone thanks Mata Nui for the deeds. Kiina gives Mata Nui his sword, Thornax Launcher, and Click back since Mata Nui comes back to get him ready for the battle. Mata Nui and Click are happy to each other again after so long since Mata Nui controlled the prototype robot. Kiina salvaged the weapons when Mata Nui used the prototype. Mata Nui thanks Kiina for these things. Mata Nui remembers practicing using the Thornax Launcher when he was training with Glatorian before he fought Tuma. Mata Nui also uses the Mask of Life to fix the evil revived Red Star people’s scrambled minds, restoring them back to normal, and he gives them and the good revived Red Star people the ability to speak and understand the Agori language. Toa break Marendar out of his Toa Seal, and the Mata Nui undoes Takadox’s hypnotic spell on Marendar. He gives Marendar and the Kestora complete sapience, and then he gives the Kestora the ability to speak and understand the Agori language, so he and his people could reason with them and Marendar. However, when they try to reason with the Kestora and Marendar, these creations of the Great Beings still do not listen, disappointing Mata Nui because he wanted them to be good normal people. Also, the Kestora, Marender, and the evil revived Red Star people want revenge for their defeats. Mata Nui and his people put all of the villains and the Okotan villains, who are the Skull Creatures and Umarak, in prison cells in the new Pit, which the real Hydraxon is now guarding, as he takes Dekar-Hydraxon’s job now that Dekar-Hydraxon is Dekar again. Takanuva remembers the Kestora from the pocket dimension where they attacked a giant creature’s city, and is satisfied to see these Kestora being imprisoned. Warriors are getting ready with their weapons, and more weapons are being made by many crafters, including Artakha, Ekimu, and the good Nynrah Ghosts. Everything has been busy. Some of the people are guarding the village, and are building some forts. People have their steeds ready. Takanuva and his allies find a lot of Klakk and use them to cure all Shadow Takanuva, both alive and dead. The live ones thank Takanuva and his allies for this. Takanuva has Brutaka use the Olmak to send the Takanuva variants back to their home universes. The Toa Hagah recruit many Rahi that they studied when they were Rahaga, including the Cable Crawlers, Sea Spiders, Rock Raptors, and Spiny Stone Apes. Mavrah recruits many Rahi that he used to fight the Toa Mahri long ago, including Kinloka and Kavinika, including a mutated one that he kept as a pet. He wants to redeem himself for his transgressions against the Toa Metru. The people recruit Sand Stalkers, and many other Rahi, including some Tahtorak, Kikanalo, Fenrakk Spawn, the Toa Terrain Crawler, and Stinger Whales, including an armed one that the Matoran of Mahri Nui and Toa Mahri had. Midak is training some Ussal. The Bahrag uses the same mutating substance that created the Bohrok-Kal to make a new team of six different Bohrok-Kal. The Toa Nuva remember their fights with the Kal, but they are glad they are on their side this time because of the fact that the Bohrok are doing things for the former Great Spirit Mata Nui. Nixie is looking out for incoming enemies. Jaller finds his Hahnah crab, and they are happy to see each other. The crab works with Jaller again. People store the Masks of Control and Ultimate Power and the top half of the Mask of Time in storage facilities that are heavily guarded. They want to get back the bottom half of the Mask of Time somehow. People find Elemental Crystals and then use them for their equipment. Artakha feels a little sad that he heard that Karzahni is dead since Karzahni was his “brother”, but Karzahni was a disgraceful wretch, and it is time to move on. The Order of Mata Nui is happy to see Mata Nui in person when they approach him, with Helryx speaking to Mata Nui for the Order, but he scolds them for their murderous actions. However, he tells them that since they serve the will of him, they have to make up for the actions by joining the battle. He does appreciate their loyalty, after all. The Order accepts because they are very loyal to Mata Nui, and Mata Nui’s scolding makes them regret their murderous actions, so they have to do this for him. Helryx understands because she is a Toa, and Toa have to follow the Toa Code, so she is considering it. Mata Nui is the leader of the people, so he makes a speech on a large podium in front of them. His speech is about their task of stopping Nynrah and thwarting his grand plan. He restored Spherus Magna and freed the Matoran Universe’s people from the hands of Makuta Teridax, but he does not want to allow Nynrah to use this as an advantage to ruin the peace. During the speech, Makuta Miserix teleports himself, Vezon, and Tuyet away and to go behind a hill near the village because they are not interesting in helping the good guys, and they want to make their own evil plan to do because they secretly want to take over Spherus Magna someday since the Matoran Universe is out of commission, and feel that they need to get something good out of Spherus Magna. Miserix is happy that Teridax is destroyed, but he wished he could have done it if Mata Nui didn’t do it. The Brotherhood is gone, so he has no idea what to do for now. Due to him having banished his inner light during his imprisoned din the island of Artidax, he wants to have conquest on Spherus Magna somehow. Tuyet does not like the fact that Lhikan changed back to a Toa, and she wishes that there is a way to turn the Toa against the people. Since everyone is united, Tuyet has no idea how she can manage. She still wants to have an evil empire and take over Spherus Magna somehow. Vezon wants to join the two villains because he loves to have company. All three agree to come up with a plan to somehow take over Spherus Magna when the war is over. When Mata Nui’s speech is done, people agree with Mata Nui and cheer. However, they notice that the three villains disappeared, are surprised at that, and wonder where did they go, but Tahu figures that they want to do evil things, so he says if they want to fight the good guys, so be it and he and his allies will be ready to fight and defeat them, even if the trio dare to stand in their way in the upcoming battle. He does not want the trio to distract the good guys. None of them know that the three villains are hiding behind the hill. While the villains are talking about what their plan will be, they do not notice Atakus and Perditus are hiding another nearby hill, watching them. The duo tell Nynrah through their communication devices about the trio betraying the heroes and what to do with them. Nynrah says that this is interesting and he will think about it. To be continued in Chapter 16.
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