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Tabby: Toa of Cats

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Everything posted by Tabby: Toa of Cats

  1. I do second the Lorax's idea of building radio towers for all the Koro's, something the village leaders should work on from the last page. Just curious, but does anyone think that the Rora's sudden death will result in a delay of the mission to Mata Nui, or at least put someone else in command? With a power struggle at home, it doesn't make any sense for the Chojo or maybe even Desde to go, so if anyone leaves, it would probably be someone further down the command chain.
  2. A courtesy announcement: I will be gone during this week for staff training at a local Christian camp. I will return at some point later in the week. The same pattern will follow for the next two weeks. It's safe to assume that I will get on during the weekends. As long as the Irolit are coming back, is anyone still interested in these guys? (IF I brought them back, there would be some tweaks in plot, some drops in the culture section et cetera.)
  3. OOC: Sorry this took so long; had a difficultly dealing with my busy schedule. IC: :She is well: Tarasu answered. :What have you been up to as of late?: In the time before I had spoken with my father, several things had happened-I observed several scuffles by the Vilda, and decided that if I had any students from that clan, than I would indeed be somewhat harsh about their discipline within the Yards. It was then that the princess announced the trip to Mata Nui. :I wish I could go. I would love to learn the history of their land and add to the archives of the Towers.:
  4. My problem with this design is that the barrel is by far too narrow for this design. Some patero launchers are big enough to serve as mortars. (Would you care to sketch that design?) According to the tech list: The barrel doesn't seem wide enough for that, especially the bamboo arrow clusters. Other than this, I don't think they're bad designs. They look rather nice, and have made some changes to my concept of Patero launchers.
  5. IC:[Tarasu] I looked towards my father Koga, and at this remark I couldn't help but laugh aloud. The irony was just too perfect-my father was dressed as the sun, and here I was Night itself. Really, I couldn't help my pick, being that I loved sneaking around in the dark, but his choice, completely un-cordinated with my own was just too much. Like father, like daugher. I smiled,"I'll be certain to darken his hopes of blinding us next time, Toroshu Ihi."
  6. Another thing-for newbies, and me, to find them, links to wiki should be everywhere. A few prominent links should be in the topics, perhaps links to relevant pages in the reference posts. Staff might consider adding them to sigs.
  7. Just noticed this topic, but a few small comments: -There are a lot of people in the profile topic who have profiles and aren't posting. I understand that some of them have their reasons-they've got real life, found a better fit for them on BZP or whatever. But a lot of these players are potential talent and activity gone to waste. An effort to draw them in would seriously be something that could boost our community. Some of the other fixes could be needed first, but on the other hand, this might be a fix to bringing back an organic sandbox, like Kughii mentioned. I recall that before our most recent downtime, when we lost almost a month's worth of posts, I had the Akiru interacting with some newer players, and it was really becoming sort of an organic sandbox style of interaction for me. The posts came pretty fast, too, and I had some trouble keeping up (real life stuff). Thanks to that downtime, some of those players left and have not returned-perhaps they were confused on what happened. That was one of the best experiences I've had with BZPRPG in quite a while, and I think a recruiting drive to bring in some new blood and awaken some of the old would be worth the effort. It might wake things up around here. -I concur that we do also need to break the barriers to interaction with new and old players. That's something that's not helping. Well known, and staff characters should both be making an effort to interact in everyday situations, and battles, even between powerhouses, should be inclusive. Long posts also aren't helping-perhaps we could try a limited time rewards system, for keeping most of your posts under 500 words and not jamming up the activity. -Staff also need to stop stagnating in their activity. The Dark Walk quest has been stagnating for weeks now, and the Akiru are caught in it, which basically saps my motivation to do anything. I've already kind of lost interest in it, and would like to take the them back to Onu-Wahi, where they get the most interaction and can do things freely. It's one of the few times I haven't had to seek out interaction-it comes to me. Plus, then I can start throwing out some interesting pieces of tech and vehicles to shake things up a little. The only plus is that I can use the downtime to get my Dasaka rolling. -In the interest of maintaining active IC flow between Kentoku and Mata Nui, I would be interested in seeing a land bridge built between the two sometime this summer. Perhaps a crystal version of Le-Koro's chute system would run across it to speed travel time, with stations along the way to re-pressurize the chutes. Sales of metal in Kentoku might need to be temporarily under tariff to prevent an economic collapse, considering what this could do for trade.
  8. IC(Miraul-Dark Walk): Something was just wrong here. I admit this is my first time in the Dark Walk, but my very being could feel the shadows of Makuta even in the air I breathed. This was not a pleasant place, much less so for a light-loving paladin such as myself. I personally chosen to have the Akiru go down after the others as a rear guard. We had three lines of defense and sight in the Darkness, ones that the others here did not. Bijackal could see the scents of anything that lived, and things that didn't. Takamaz had a Akaku, and that would show the bones of the living and the shells of the darkness, the sons of Makuta, in clear light even this far down. The last was one of my own making, a weak but widespread magnetic field that would react and distort to any moving metal within the dark. I felt a flurry of movement in the darkness up ahead, and Takamaz and Bijackal whispered two words that made it clear what was going on, "Six Rahkshi." That immediately set me thinking about how to deal with them using the powers we had on hand. Two of the Akiru would be good at melting things-Vilak and Takamaz. Divan and Hikari can create solids-wait a minute, Reynar, Divan and I all have a way to exert force on a Rahkshi. Simple strategy for a one-at-a-time take-out: Pull them apart and fry the Kraata. I took the lead as we drew near from behind, gesturing for Takamaz to pair with Vilak, Divan with Hikari and I. Bijackal watched our backs. I whispered, "Pull apart the armor and incinerate, that one. Strike!" Elemental and mask powers lashed out as one from a united Toa Team. Divan's metal powers yanked on two limbs, Reynar's natural telekinetic powers on the other two, each with enough force to dislocate some joints. My magnetism held the torso in place, but served the added purpose of drawing in a powerful combined blast of fire and plasma like a homing missile, hot enough to melt torso and Kratta as one. OOC:Targeting Fear Rahkshi. EDIT: Just to be clear, I used my late entry as an advantage, allowing us to flank the Rahkshi from the entry side.
  9. IC(Vilak): "Since you seem to have forgotten medical supplies, I'll be right back..." I smiled as I vanished into an orange-white blur across the desert. It took about three seconds for me to reach Po-Koro, and I quickly found and bargained with a merchant for several first-aid kits. Dropping some extra widgets on the table, I vanished as fast I had appeared, the world blurring around me. I returned to the expedition "...with them." I passed them out to several members of the team going down now, keeping one with the Akiru. Thirty seconds, that, for all I knew, might save a life.
  10. IC(Hikari/Reynar): I looked around at the assembling warriors, their presence easing any nerves I might have. I was looking forward to the chance to help the Sentinels, but at the same time I was curious as to what had overwhelmed their defenses. I wonder the same. Rahkshi, you think? Never having met a Rahkshi, I can't say what the odds are of that, but from your descriptions and the images you have show me, it's not impossible. Certainly the most likely force to do so at the moment. But the Rahkshi are little more than savages at this point, without the Master of Shadows to guide them. This attack almost sounds more organized, posing a threat to the Sentinels. It worries me a little more. Your concerns are valid. But we won't know if there's anything new until we get there. Anything I should know about weaknesses of Rahkshi? Elemental Light, for one, not that you can do much with that. But the Rahkshi are really armor suits for the slug-creatures that control them, the Kraata. The Kraata are most vulnerable when the Rahkshi hiss and split their heads open-if you're fast, you might rip them free of the armor. A good crystal spike can kill the average Kraata from there, with some exceptions. Good to know. Since we're going into the dark, care to make some lightstones for everyone? I think that's a good idea. Care to levitate the first to that one over there? I made the first of the lightstones, watching as Reynar floated it over to a Toa.* *OOC: That would be Melna.
  11. I admit that's a potentially valid point, so I think the staff and Akiri players might need to take some responsibility for their timing. But it would still be a useful expansion in terms of world-building, which I almost always approve of.
  12. IC(Miraul): Agreeing with the plan to meet at the gate, we walked over there early-we had no equipment to gather, after all. Vilak dashed off, and bought some rations, just in case this proved to be a multi-day excursion. I myself began to list mental possibilities as too what might be threatening the guards. Rahkshi were a likely-hood, and there was no shortage of them in the Dark-Walk. There might also be unknown possibilities, the last shadows of Makuta. It's things like that which have long worried me, and there's little that can be done to prepare for dark monstrosities. I watched as Hikari made some crystal disks for Reynar to wield should he have need, before she began producing an excess of Lightstones, something everyone would need before a trip to the Dark Walk. Divan turned his attention to our blades, his mind all he needed to sharpen them. Takamaz waited patiently, having little else to do. I turned too Komisk, and stated, "If anyone needs a lightstone, their weapons fixed, or lacks something to fight with, send them to Hikari or Divan. We'll be happy to help ensure everyone is prepared."
  13. I agree that we could use some more holidays to fill out the game. I think Turaga Memorial Day would be another logical holiday-long-term, a local Matoro memorial day might also be worthwhile. If anyone else has some other ideas, feel free to chip in!
  14. IC (Divan): I had left the tech expo to go get some food and drink when I heard the news about the trouble in the Dark Walk. Some Onu-Matoran had dashed in about it-and as a Toa, I know two things-the Code does not let this call for help go unaided, and that Miraul was really itching for something to do more closely related to our true duties as heroes. For the Akiru, the forge was just our way to aid the people of Mata-Nui during a time of peace. When danger called, we would be there. I know that one of the Akiru's greatest strengths is our ability to organize and respond quickly. I dashed out of the restaurant the moment the warning was announced, a generous tip and payment left for an unfinished meal. Within two minutes, it was not only I who returned, but others, all moving with the blur of the Kakama. Six now stood together, a seventh unseen to the eye, being that Reynar was an Anxillia. Only Axana was absent, left to guard the ship Rhea had ordered. A Kakama trip to Forsi had brought Vilak and Bijackal back in her place, the latter carried by myself considering his mass. I watched as Miraul stepped forward-"You have the Toa Akiru at your aid. Yes, the Skakdi is one of us." IC (Bijackal): I watched as Miraul introduced the Akiru in offer of help. I chuckled a little at some of the confused looks that resulted from the last sentence. Then I spotted Stralix, and turned too him. "I might want to stick with you for this one-I'm more tracker than fighter, so elemental powers would help us both." OOC: The Akiru assembled by rapid teamwork thanks to their three Kakama wearers. Only Axana is not present.
  15. IC: Farzan (Tech Expo) Onu-Koro's streets had made me used to dusty air, so the atmosphere didn't faze me as I poked my head out from my tent to see another one put up nearby... one that hosted a few familiar faces. "Oi," I called to Miraul, "fancy seeing the Toa Akiru here" OOC: Mild note, the Akiru are here as spectators, rather than exhibitors-the circumstances didn't really permit them to bring anything other then what they might typically carry. So I'll ignore the bit about the tent. Sorry for the late reply as well, my schedule is the "aftermath of robotics competition" season, which can complicate things. Hope you don't mind my popping in here. Does Miraul have any past interaction with Farazan that I don't recall? IC(Miraul): I heard someone call my name,,and turned my head long enough to see who called it, but found myself in the middle of what might prove to be a mildly important discussion with a potential customer. In the end, unfortunately, there was nothing I could do for the Vortixx-what he wanted was just a little beyond what someone on this island can build, even if someone could wherever they come from. I'd gotta admit I'd love to reverse engineer some of their tech, though. There's just no arguing with that. After taking care of that matter, I turned my attention to the Matoran who had called my name. I stood in his feild of veiw, but remained quiet to be polite-he was in a conversation, after all.
  16. I admit I'm in the plot points group here, as I have goals for my characters in mind. But I allow things to develop as time passes, and work with other people's plots from time-to-time. It's when I hit a lull in interaction that I'll have some more free time to write a post, and then the character will approach some more in depth and exploratory development.
  17. IC: A ship without a sail pulled into the ports at Forsi. A hired sailor from Ga-Koro manned the wheel. I stood behind him, and as the docks came closer, I looked to Vilak, who nodded. We moved as one, leaping off the deck at full speed-being that we both wear Kakama, that's really fast. We held a pair of ropes in our hands, fastening them to the pier, before we used them to pull the ship closer. Having reached our first destination, the Akiru held a breif meeting. They agreed with my decision to have Vilak and Bijackal hold back. They were not engineers, so it made sense to have them keep watch while we visited the Tech Expo. The rest of the Akiru climbed aboard the Iron Mahi, numbering two less than usual. We enjoyed the ride-until now I had only heard rumors of the Mahi's might, but it was indeed impressive. We climbed off the Mahi some time later, and walked out to the Tech Expo. OOC:Akiru open for interaction excluding Vilak, Bijackal.
  18. IC: Miraul I led the Akiru in our labors to finish the ship with Rhea's latest request. I worked with Hikari and Reynar to cut away parts the deck-Reynar proved quite efficient at the task while Hikari got to stand back and watch. Six saws work much faster than one. I was running my sawblade on Kakama, and he still got more work done. The fact that mine turned red-hot from friction probably didn't help my case-soft sawblades aren't that good at cutting things. Below deck Takamaz and Divan modified the gear arrangement, allowing for the new turrets to be put in place. The weapon mounts got built the next day. Rhea's idea for the design wasn't the best- we went with one that was a little different, and allowed for more control of your aim. Divan added some springs to the design to help handle recoil. When those features were complete, we packed up and set sail for Forsi. OOC:Akiru to Po.
  19. IC:"I though so as well. Goodbye. Perhaps we will meet again." I returned the wave, but my hand was already beginning to blur as my Kakama powered up. A second later my body disappeared, replaced by what I imagined to be a silver-gray streak, a blurred afterimage of where I had already been. OOC: May write some more in later, but not stuff important for Mar.
  20. IC: I answered him with another whisper,"Alright then. Just look for the ship in the docks at Forsi-Vilak and Bijackal should be on deck. I'm off to get that last request of Rhea's finished before we move her-you don't think she'd want to make the maiden voyage, do you? Sailors being superstitious and all, don't want to violate any paticular ettiquite that I'm unaware of." In my head, I made a note to look out for this guy. Anyone who can train something as aggressive as a Kavinika deserves some respect-and a wide berth-in my book.
  21. IC:Miraul (Marine HQ) "Plans? Wha-" An orange blur entered the room, revealing itself to be Vilak with a scroll in his hands. "Miraul, we just got these from-" I smiled, and remarked,"Oh, those plans. Go and get Divan and Takamaz started." Even as I told Vilak this, my eyes were skimming the scroll- looked like some kind of weapons mount, something I wish had been designed in earlier-this would require us to cut away some of the deck that we just finished laying. That's a waste of time, labor and good material that we had to pay for. I might consider charging a little extra for the inconvenience-but I don't like to hold a grudge, even though I think Rhea can afford it. As Vilak sped away, I turned my attention back to the Toa of Sonics, whispering. "Guess we aren't totally done as I thought. Wish Rhea had thought of turrets before we laid the deck-I'll have to cut into it now. But the work shouldn't take more than a day or two. If you don't mind, can I leave instructions for finding us with you? We'd like to get going to that tech expo in Po-Koro, and make sure that the ship sails well too, so I was thinking that we'd sail it up to Forsi, make any final tweaks, and leave it with Vilak and Bijackal-some of the Akiru who aren't engineers- to collect payment. The rest of us will catch the Iron Mahi up to the Koro and attend, before we Kakama back to the Forge to open for business and start some other projects. Unless you have any objections to that?" As an after thought, I added "Apologies for not introducing myself, by the way-Miraul, leader of the Akiru."
  22. IC: Miraul (Talking to Mar) I heard a voice in my ear-it answered my questions as to the element-definitely Sonics. Always good to know. Pushing aside thoughts about how old enemies might chose to use such a crossbow with like powers, I turned to the project at hand. Wondering how much information Rhea was willing to keep public, considering her profession, and the fact that she was definitely seeking an advantage on the waters, I gave a limited answer-enough to check that he was working with Rhea, could hopefully provide some confirmation as to the matter. I neglected my identity as well, since the name of the Akiru can be publicly linked to our project-anything we're working on in the open is bound to attract a little attention, and there's nothing that will attract more attention than a ship made of metal. Some of the designs I've seen on Takamaz's drafting table would be even more eye-catching, I'm sure, but that's not something anyone who's not an Akiru has seen. I whispered, "I believe that you just mentioned Rhea as an 'employer'. She recently contracted us to build something for her, which we've completed-I'll keep that information private as courtesy to her if you aren't her employee-but I was wondering if you might know how to contact her-she didn't bother leaving any information on that subject because her field work makes her difficult to contact." I listened, waiting for this Toa's response. OOC: Now would be a good time to verify that you are an employee of Rhea. I believe Shadowhawk mentioned that he had you send some plans via NPC messenger or something. Inquiring about weather we got them should be enough to prove your employment.
  23. OOC:Miraul first person experiment. IC: After some discussion of the issue of finding Rhea with the other Akiru, we decided that we ought to check with others who might have contact. Bijackal wanted to check with some of the island's less savory types-Rhea's choice of career would certainly mean that others might know her. I dissuaded him for now-I'd check with the Marines first. Military men might also know where to find a mercenary for hire-after all, they were the ones who put out some of the bounties that she made a living on. I walked to the Marines headquarters, ignoring a wave from a Ga-Toa. Leading a Toa team means that unlike my counterpart Vilak, I don't have time for such things. The streets around me bustled with fisher-woman selling their wares, and a few customers as well. Perhaps the most enjoyable part of the short walk was the seabirds and the waves, which made for a pleasant noise in the background. Those two sounds, along with beauty of the sunsets and land beneath the waves, are things I will probably always love about the ocean, even if I choose to live under the earth. I found my way to the headquarters, and was about to go talk with one of the Marines, when I heard the name "Rhea" from my left audio receptor. I turned, noticing a strong Toa, with a crossbow and an odd talon-blade, clearly best used for clawing foes. He was either Magnetism, Sonics, or perhaps Iron by color. Always good to keep track of those around you, in my opinion, if you don't know them well. A peaceful scene can be deceptive, much like nature itself. Tensions beneath the surface can explode at a moments notice, and one key to my quick reactions is being prepared to deal with them when they do. I made eye contact with one who had mentioned Rhea as an employer, my own blue orbs signalling that I wished to speak with him when he was free of his conversation. OOC: Liking how this came out. May be sticking with this for a while. Geardirector, Miraul is waiting to talk to Mar when he's available.
  24. OOC:The Akiru have returned! Since Lorax has been inactive for some time, I figure it best to time-skip the building because it's been quite some time OOC-wise, and putting a ton of posts in the building would be quite boring without some interaction. IC: Takamaz shot a narrow flame jet from his fingertip, welding the final support beam in place for the ship. Over the next few hours, the final work went into the upper decks of the ship, laying the floors and other key components. With the hull completed, and interiors furnished in a quality fashion, it was ready for a maiden voyage. Miraul assembled the team outside the drydock. "After quite some time, our labor here is finished. The question remains as to how to contact Rhea."
  25. Can we see this post where Mata Nui is not a giant robot, please? I'd love to take a look. As for that meeting in the mines, I can probably get in late Friday night, predicting my schedule. Based on the rate of activity in this game, the meeting would still be going on then.
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