Jump to content

Simulacrum

Members
  • Posts

    3,608
  • Joined

  • Days Won

    3

Everything posted by Simulacrum

  1. This is going to be a horrible display of my infamous lack of foresight, but: I'm going to be pretty busy for this rest of this month and conceivably for a good time after that. Adding potential characters wasn't too smart of a decision in retrospect. These characters in particular are looking to be pretty problematic, so I think I'll just agree with you that they're overpowered and let them stay unapproved (sorry about having you spend time trying to judge their fairness only for this whimper of a decision).
  2. -IC: Typhoeus- "Would putting this sector in lockdown even be feasible? I don't know how popular books are right now, but I still think people will want to come in here time to time. Making people angry by refusing them might not turn out too well."
  3. No problem; It's basically just a linear version of telekinesis but tied to an element-style power system. Examples of usage: Limited flight via granting himself a sufficient velocity (moving himself across the ground in a Kakama-like manner, however, would not be one of the uses), controlling the motion and direction of projectiles, absorbing the velocity of an object to render it motionless. Creating velocities for other characters would be autohitting (much like a telekinetic grab), so that wouldn't be possible, but amplifying or decreasing their pre-existent velocity was something I believed to be within the power's purview.
  4. Added explanatory tl;dr sections to the confusing powers. Name: Kaiota Faction: Vapautti Sielu Species: Kaihoro (AU Equivalent of Makuta) Power 1: Ngateri: Kaiota is an extremely skilled user of telekinesis, having trained with it for her entire life; she is able to levitate and move large (or multiple) objects with ease. She specialises in telekinetic analysis of her environment (basically the telekinetic equivalent of sonar), and has great skill in offensive uses of the power. Power 2: Matenga: Kaiota possesses the ability to “feed” on matter, consuming it to regenerate tissue lost from her corpse. Consumption is similar to a Disintegration power, except that the matter itself is absorbed by Kaiota's current body and is turned into new tissue (the speed of the consumption relies on the target's size; a handgun's bullet is instantaneous, a sword takes a few seconds, etc.). The consumption occurs when the targeted material comes into contact with the flesh of Kaiota's physical habitation (Kaiota can also focus the power into her telekinetic energy, but its is much slower and cannot effect living organisms when directed in that manner). Kaiota specializes in absorbing elemental constructs, but is also able to absorb naturally occurring matter with great speed. TL;DR: A regenerative version of Disintegration, activated by physical contact. The speed of the consumption relies on the size of the object. Can be used at range, but in that form it is weakened to a Jutlin-esque gradual decay and cannot target living beings. Power 3: Corpse Inhabitation: Kaiota does not have a true physical form; instead, she inhabits a single corpse at a time. The inhabited cadaver is moved not by its muscles but via telekinesis, leading to an extremely unnerving and unnatural locomotion. While she uses the corpse as a puppet and as her attachment to the physical world, it has no connection to her own mental existence; for all intents and purposes, Kaiota is mentally nonexistent to any Ce-Toa searching for the corpse's mind. She does not see through the corpse's eyes or breath through their lungs; her consciousness remains outside of the corpse, granting perception separate from the rotting flesh (an important exception to the lack of connection is Kaiota's ability to speak in her own voice through the corpse, regardless of its condition). The corpse's lost tissue (either by decay or combat) is regrown with great speed by the consumption of matter; the more matter, the faster the regeneration. This does not, however, make Kaiota invincible; she cannot jump from corpse to corpse unless given plenty of time. The bonding process takes up to an hour, and cannot begin unless Kaiota is already in another corpse; therefore, if Kaiota's current corpse is completely destroyed, she will be for all intents and purposes dead. TL;DR: Undead physiology (but moved by telekinesis instead of rotting flesh), capable of being switched from corpse to corpse if she has an hour alone. Her perception abilities and mind are not tied to the corpse. If her corpse is completely destroyed, she's dead. Appearance: Outside of her corpse, Kaiota is completely intangible and invisible. Her current corpse is a member of Hydraxon's species, tall and imposing, albeit with broken and charred armour. The eyes of the corpse do not follow the target of Kaiota's sight, nor does its mouth match the speech that emanates from within, leading to an incredibly unsettling appearance. Bio: Hailing from a universe where the equivalent of the Makuta's removal of inner light resulted not in antidermis but in undead monstrosities, Kaiota has a history of violence and malice. Born and bred to be the first line of defense against the monstrous, eldritch gods and demons that attempted to conquer the Great Being-equivalents of that world, the Kaihoro species are not so much beings as living weapons, designed to tear through the behemoths of tooth and claw that their society faced. She was marvellously successful; there was little she could not eat, and few monsters willing to beseige the cities he was assigned to protect. Her life of killing and feasting was interrupted by the Vapautti Sielu's conquering of her world. Left without instructions, she experienced autonomy for the first time, and despised it, quickly deciding it better to join her attackers. She currently serves as a bruiser and warrior for the Cult, but is far from their most loyal member; she believes in the five gods because that is what she is told to do, not because of any personal convinction. Personality/Other: Kaiota is a very interesting being. She was born to kill and main and eat, and is very skilled in those acts, but is also inexplicably interested in emotion and the concept of feeling. She is a very quiet, simplistic person, and her greatest emotion is her occasional raging envy of the eloquence, erudition, and emotional maturity of other beings.
  5. Name: Samael Species: Unique Faction: Vapautti Sielu Power 1: Velocity Control: Samael possesses the ability to create, control, and absorb velocity, connected to an energy system identical to that of elemental powers. This power enables manipulation of the speed and direction of objects, resulting in mentally-powered movement and redirection (think telekinesis, except Samael isn't exerting pure force in a very precise manner, but manipulating the aspects of an object's movement). Samael is very, very skilled in the use of this power, and has spent his entire existence training with it. Power 2: Accelerated Perception: Samael perceives the world at an extremely heightened rate, resulting in everything seeming incredibly slow. His physical abilities are not modified by this; he cannot move faster, merely consider his situation much, much more carefully and react accordingly. Power 3: Power Negation: Samael possesses the ability to negate a target's any one power (as in one power slot on their profile: this includes weapons with power-based properties, but nothing like a firearm or sword), as identified by perception of use (or previously acquired knowledge). The power can be used on up to two persons at once, but cannot be used to negate two of one being's powers. This negation requires concentration (about Kanohi-use level) to maintain, so if Samael's concentration is broken, the power is instantly fully operational (until/unless Samael retargets). Appearance: Slightly taller than a Po-Toa and of similar physique, Samael is extremely, disarmingly handsome. Strong and regal face structure, the posture of a military officer; strangers' first impression of the being is some sort of divine saviour, created and perfected for beauty and symmetry. Varying shades of muted brown, tan, and white compose his form, blending together in beautifully seamless patterns. He looks like a Romanticist's canvas given life, and his aura is that of a classical hero. Bio: The Brotherhood's equivalent of Tobduk, Samael's origin has long ago been expunged from the history of the organisation. All this is known is that he was the aide of Miserix and then the aide of Antroz following his original master's banishment and false execution; this leads many to presume that he was mutated by the Kanohi of Miserix, resulting in his current form. Regardless of the origin of his powers, his history as an assassin, warrior, and diplomat is unquestionably impressive; for as long as most can remember, Samael has been the face of the Brotherhood in delicate matters where Makuta dare not tread. He often conducted business with the Dark Hunters on behalf of the Brotherhood, before the Metru-Nui incident, and acted as a one-man strike team against threats in Antroz's territory. When the Destiny War began, he did something no one expected; vanished. Most presumed him dead, killed by some minor Order agent, but in truth he had joined the Dark Hunters, thinking that the petty and tyrannical Makuta would be unable to survive the war. It was during this period of his life that he was plucked from his world and time, and brought into the Bionifight tournament. After the tournament's crashlanding on the Cult-controlled island, Samael defected to the Cultists in hopes of continued survival. Personality/Other: Samael is a very well-concealed monster. Calm, perpetually smiling, at times seemingly gentle and kind, Samael creates the perfect deception of honourable intent and action. However, hidden behind this cloak of normality is a monstrous sadomasochist of titanic proportions who finds true happiness only from his pain and that of others. He lies somewhere between psychopathy and machiavellianism on the dark triad, but is high-functioning in every aspect of the former and subtle to the extreme in his practice of the latter. Most disturbing of all is his patience and utter serenity, existent regardless of his situation. Name: Kaiota Faction: Vapautti Sielu Species: Kaihoro (AU Equivalent of Makuta) Power 1: Ngateri: Kaiota is an extremely skilled user of telekinesis, having trained with it for her entire life; she is able to levitate and move large (or multiple) objects with ease. She specialises in telekinetic analysis of her environment (basically the telekinetic equivalent of sonar), and has great skill in offensive uses of the power. Power 2: Matenga: Kaiota possesses the ability to “feed” on matter, consuming it (the speed of the consumption relies on the target's size/mass; a handgun's bullet is instantaneous, a sword takes a few seconds, etc.) to regenerate tissue lost from her corpse or build up excess telekinetic energy. The consumption occurs when the targeted material comes into contact with the flesh of Kaiota's physical habitation (Kaiota can also focus the power into her telekinetic energy, but its is much slower and cannot effect living organisms when directed in that manner). Kaiota specializes in absorbing elemental constructs, but is also able to absorb naturally occurring matter with great speed. Power 3: Corpse Inhabitation: Kaiota does not have a true physical form; instead, she inhabits a single corpse at a time. The inhabited cadaver is moved not by its muscles but via telekinesis,. Her mental existence has no attachment to the corpse; for all intents and purposes, Kaiota is mentally nonexistent to any Ce-Toa searching for the corpse's mind. She does not see through the corpse's eyes or breath through their lungs; her consciousness remains outside of the corpse, granting perception separate from the rotting flesh (an important exception to the lack of connection is Kaiota's ability to speak in her own voice through the corpse, regardless of its condition). The corpse's lost tissue (either by decay or combat) is regrown with great speed by the consumption of matter; the more matter, the faster the regeneration. This does not, however, make Kaiota invincible; she cannot jump from corpse to corpse unless given plenty of time. The bonding process takes up to an hour, and cannot begin unless Kaiota is already in another corpse; therefore, if Kaiota's current corpse is completely destroyed, she will be for all intents and purposes dead. Appearance: Outside of her corpse, Kaiota is completely intangible and invisible. Her current corpse is a member of Hydraxon's species, tall and imposing, albeit with broken and charred armour. The eyes of the corpse do not follow the target of Kaiota's sight, nor does its mouth match the speech that emanates from within, leading to an incredibly unsettling appearance. Bio: Hailing from a universe where the equivalent of the Makuta's removal of inner light resulted not in antidermis but in undead monstrosities, Kaiota has a history of violence and malice. Born and bred to be the first line of defense against the monstrous, eldritch gods and demons that attempted to conquer the Great Being-equivalents of that world, the Kaihoro species are not so much beings as living weapons, designed to tear through the behemoths of tooth and claw that their society faced. She was marvellously successful; there was little she could not eat, and few monsters willing to beseige the cities he was assigned to protect. Her life of killing and feasting was interrupted by the Vapautti Sielu's conquering of her world. Left without instructions, she experienced autonomy for the first time, and despised it, quickly deciding it better to join her attackers. She currently serves as a bruiser and warrior for the Cult, but is far from their most loyal member; she believes in the five gods because that is what she is told to do, not because of any personal convinction. Personality/Other: Kaiota is a very interesting being. She was born to kill and main and eat, and is very skilled in those acts, but is also inexplicably interested in emotion and the concept of feeling. She is a very quiet, simplistic person, and her greatest emotion is her occasional raging envy of the eloquence, erudition, and emotional maturity of other beings.
  6. -IC: Typhoeus- Typhoeus moved with surprising speed to take the presented hand, firmly yet kindly grasping it just as Draco finished say what a bad idea the action was. "Typhoeus Livyatan, consecrated and licenced Chaos Warrior, Bride-To-Be of the Dark Demiurge Apophis. It is a delight to make your acquaintance. Now, what sort of places, promises, and purposes are you offering and/or discussing?" The utterly truthful expression of friendliness on Typhoeus' diabolically armoured face was second in cognitive dissonance only to the fact that the handshake had zero effect on the power-absorbing (and judging by the lack of confusion or anger in his gaze at the attempt at mind control, oblivious) hulk of a being.
  7. -IC: Typhoeus- Typhoeus remained silent, his wide-eyed gaze swivelling between Draco and Construct with the tremendous speed of the nervous and bewildered.
  8. -IC: Typhoeus- "...No. They sound like some subtle variation of a Properly Ordained Prophet or Certified Demigod. You are certain there is no divine quality?" Typhoeus was growing more and more concerned; it seemed that he had found two especially insane contestants. Anyone who denied a deity as a source of any sort of power would likely be (in his dimensionally challenged mind) the sort of person who denied air as the source of their breathing.
  9. -IC: Typhoeus- "Makuta?" Typhoeus' face was comically blank with confusion. "What deity is that?"
  10. -IC: Typhoeus- "I happen to specialize in insanity," Typhoeus said, with the absolutely unsuited meekness that he customarily adopted when dealing with strangers. "This isn't so much insane as sadism on a cosmic scale. A god of madness would turns us all into balloons or crustaceans. Only one of the gods of Schadenfreude," Typhoeus performed a quick religious hand gesture that looked more suited to Moe Howard than a religious figure as he spoke of sadistic deities. "Would put you in an arena, and then drop that arena on a desolate island, and fill that island full of Cultists. Any wrathful God would just kill their intended targets. They have the decency not to play with their subjects."
  11. -IC: Typhoeus- Typhoeus was very afraid and fairly confused. First of all, he wasn't, despite what all logic would suggest, dead. He had survived the terrifying crash into an even more terrifying location, and he hadn't even lost a limb. It was a small comfort, however; seeing how large of a target he was, that probably wouldn't be the case for long. As such, Typhoeus resolved to do the thing he had always done at his temple when danger awaited on the horizon; desperately rush through all of the written material he could find in hopes of some clue as to how to avoid numerous projectiles and/or blows from the local crowd of myriad angry persons. So far, the Knowledge Sector hadn't been of much use. He knew how tall a "Toa" was, how many bios where in a kio, and the myriad and wonderful uses of the mysterious product known as flax, but had found nothing on the subject of how to successfully avoid death in the situation of a rapid increase of angry persons. Not knowing what else to do, the massive hulk of a being Typhoeus Livyatan continued to read, searching tirelessly for useful information in the least likely places. OOC: Typhoeus open for interaction in the Knowledge Sector.
  12. I have no experience in judging the possibility of an OTC RPG's approval and success, but I'd personally be super excited to play anything to do with Mad Max's world. Fury Road in particular would be perfect for the foundation of an RPG; it's already got a layout of factions and locations to be inspired by or just replicate. The character and plot possibilities are incredibly fun just to think about; the stories the setting could provide have the potential to be amazing. However, I'm slightly unsure if the insane, schizophrenic violence of the MM series could be satisfactorily carried over to BZP. The RPG would have to downplay the gory deaths and a few of the societal customs, of course, but I feel pretty confident that the majority of the world (especially if it's handled in the mostly off-screen manner of FR) would be permissible, if handled reasonably. My main concern right off the bat would be just finding players. Are very many people going to want to play in the setting? Fury Road's release might attract a few players, but I don't know if it would be enough.
  13. you frickin frick Also, to stay on-topic: What's the situation with player-owned stores in Ko? (Are there any?)
  14. man, what an amazing avatar. tears are streaming down my face rn

  15. -IC:- “That's the problem with this city;” The little Kanae whiskey that remained in the Vortixx's glass was nestled between what could have formerly been considered ice (at this point it was less Jameson on the Rocks and more Diluted pseudo-whiskey with Half-Lava). He nursed the drink with all of the resentment of a man in the fourth stage of the Kübler-Ross model, sipping every few minutes and growing increasingly dissatisfied with himself. “It's just mercenaries and heroes and villains,” the speech was far from unintelligible; although his mind was dulled by the myriad spirits now haunting his liver, it still shone feebly through the veil of drunkenness with bursts of wit and clarity. “No middle ground. Nothing real. The minute you get something started, get a bit hopeful-” the Vortixx attempted to slam his hand down on the counter with enough force to generate an emphatic BAM, but only succeeded in slightly hurting his hand and producing a weak clap. “All gone. God, what did the Lavapool do wrong to deserve that sort of punishment? Why did those people have to die?” He held out his half-empty cup to the bartender, as if he was asking for a combination of redemption and refreshment. The bartender, an incredibly average Matoran whose brown/grey colouration identified her as a Po- elemental, stared blankly at him with her one good eye, her hands occupied with wet glass and rag. “I think you've had enough, Ihuon. Last call was five minutes ago,” her hands were moving deftly in their pursuit of grime and residue, the movement entirely muscle memory. “Why?” the Vortixx feigned ignorance, leaning slightly closer. “Why so much blood, so often?” “I don't know.” the Vortixx continued to stare, unsatisfied. The Bartender shrugged half-heartedly before continuing. “I guess people like blood. The sight of it makes them feel alive. Monsters like the Chaotic Six kill to feel pleasure at their success, but our heroes, Maru and military, do just the same.” the Po-Matoran quickly continued when she saw the confusion in the Vortixx's eyes, amending her potential blasphemy. “The difference is just in the reasons. Kill so others can be safe, or kill because you want something? There's a little bit of overlap but it's pretty easy to tell the two apart.” “Kill or kill,” the Vortixx repeated, drawing back to his previous slouched position. “Kill or kill,” the Matoran agreed. * * * The streets of Ta-Koro were ecstatic with nocturnal activity, air alive and shrieking with the sound of creaking wagons and dissonant footfalls. Rain fell, to the surprise of many, creating harmony with the city's ambiance, and turning the many unprepared residents of the stone streets into collections of soaked clothes and gleaming armor. The streetlamps and windows were the few bastions of light, reflecting in the raindrops in muted displays of varying shades of orange and yellow, contrasting sharply with the charcoal of street and stone in chiaroscruo subtlety. The Po-Matoran bartender locked the door with careful precision, testing the handle afterwards to make sure it was secure. The nearest streetlight cast a dull orange haze over the scene, turning the water-covered Matoran into some creature of mist and flame, belonging to the rich drama and style of Tenebrism, as she strode from the door and joined the crowds of listless and unforgiving strangers. The stone and steel she called home was far from the old wooden and flame-illuminated sections of the Koro the bar occupied; every nighttime journey was a passing from the worm-eatten idealism of antiquity into the harsh visegrip of modern, impersonal life. The faces of her fellow travellers exhibited similar sentiments; little happiness dwelt in those coming from the bars and businesses, viciously dividing them from the few grinning seekers of happiness who stumbled towards their destinations. The Po-Matoran left the larger group to pursue her path of cobblestone, moving past the shadowed mouths of alleys and softly lit doorways towards smaller cubes of stone and metal, flatter rectangles of wood and paint. All grandeur faded with the transition from average to poor; all beauty removed to expose the exterior beneath. The only large buildings were the apartments, sprawling slums that were too tall, straddling the edge between legal and unsafe. Fires were more common than extinguishers in such places. The two miniscule rooms she knew as home were located on the bottom floor of such a building, tucked into a corner and adorned with a single window staring into another stone wall barely a meter away. Whenever she slept, it felt as if the entire weight of the building was crushing down on her, suffocating her with the pain and frustrating of the hallway's muted threats and roars in the pre-dawn hours. Even if she could have found respite in staring out the purposeless window, the stars were lost in the smog of industry. She stood in the doorway of her apartment and fumbled with her keys as her neighbors murmured in an unintelligible, muted rage behind paper-thin walls. She only realised her situation after the note on the faded doormat grasped her attention; apparently the landlord had decided that a month without payment wasn't an excusable crime. She abjectly placed her keys back into her pocket, but did not move from her position in the centre of the doorway, continuing her staring at the chipped paint on her former door as she considered her possibilities. Until she could find some way to reclaim her meagre possessions and convince the landlord that she would pay him the money due, the bar seemed the best place to stay. With a resigned slump of her shoulders, she set back off into the rain, single eye burning glistening under her furrowed brow. OOC: Mahaki open for interaction.
  16. And to think that Meursault got the death sentence.
  17. -IC: Hound- Even when enraged, veins full of the burning venom of adrenaline, Hound was a hunter at heart; not a blind berserker, but a predator, trained to find weakness and able to taste the fear and panic of his foes. As such, while the others had moved ahead and engaged directly, the Denuian had momentarily paused, relinquishing his role as literal meatshield. The beings ahead were strange; he recognized only one of them, the Toa named Maccha who had been part of his team on during previous round. The others were twisted and spiny caricatures of the beings he had talked to since his arrival; by the strange mist (its source was unknown but Hound felt that the Maccha fellow seemed too honest to restrain from mentioning it as one of his own powers) and silence that was generated, it seemed that their powers were grotesque versions of the Toa species, working in negatives or alternatives of nature. This could be very problematic; as such, Hound had planned his movement accordingly. Intending to charge into combat and strike at Maccha while the theatrical combatant was distracted, Hound let strength surge into his body, limiting himself to half of his maximum potential in an effort to conserve energy. When Buzzz was thrown out of the mist and onto a lower catwalk, the Denuian changed his mind; if he could get down to the insectoid and work with him for a few moments, he could potentially move around the group of opponents and attempt an ambush. Hound thought that Virse, Sudrec, Nine, and Riss would be more than capable of stalemating or even conquering their opponents until he rejoined with them; as such, the Denuian acted the moment he thought of the tactic, using the concealment via the generated mist to hide (at least momentarily) his movement. With a surge of terrifying speed, Hound moved to the edge of the catwalk, placing one foot on the rail (and bending it downwards slightly in the process) to propel himself further in the subsequent jump. Thanks to the combination of his natural physical advantage and his power boost, he cleared the gap with little difficulty and, after recovering quickly from the fall, set off immediately towards Buzzz.
  18. -IC: Hound- "I've dealt with flashy lights and electric bursts before," Hound's voice was deeper, darker; he had lost all of the geniality of the quiet elder from before. He was an embodiment of death, down to the death-throe strength growing in his clenching hands. "Make each of their mistakes matter." This irrational refusal would be equal parts frightening and bizarre to Hound's companions; the intelligent, calm being was gone, replaced with an enraged beast. Hound was watching his enemies with the dead-eyed glare of those familiar to the combat of exposing intestines and crushing hearts in spade-sized hands. A great numbness was spreading through him, growing as his strategy flashed through his mind, accentuated with noticed possibilities for tactics. Hound, with all of the calmness possible for a being prepared to face agony and torment (both of others and his own), gripped the catwalk's rail and tore it from the supports, forming it into two makeshift bludgeons with a vicious snap, warping the tips into rudimentary points between forefinger and thumb. Power surged through his veins like a dark, hungry flame. Whatever came next, he was prepared to hurt someone before the now-familiar darkness claimed him. EDIT: every single time there's a substantial typo. it never fails
  19. -IC: Hound- Hound analysed the situation with a horrible silence, information and sensory data surging through brain and nerves. Grip tightening, muscles growing taunt; the power hidden inside yearning to be released. He was unsure of what these beings could do, but the moment they revealed themselves, he would strike with all of the force and skill at his disposal. "I want concentrated fire on visible targets. Heads, torsos. I'll cover you in physical, but when elements start being used, I'm going to be moving." Face as uncaring and serene as a corpse, the Denuian moved to the front of the trio, more than prepared to handle any attempted assaults. The heaving agony of his rage was almost audible, burning through his veins and surging into his mind.
  20. -IC: Hound- "Noted. I believe we should regroup with the others; no chance of us causing an ambush now." Hound thought he heard something in the distance, but the din of the furnaces had already fooled him several times. If it (assuming it was actually existent) got any closer, he would be able to identify it, either by scent or sight. With a small glance in the sound's assumed direction, Hound smothered his desires to tear and rip, growing dead-eyed and impassive until he was prepared to resume the hunt.
  21. -IC: Hound- Hound followed at the end of the group, letting Nine and Virse lead. The Denuian's fingers trembled slightly, yearning for the release of power that would come with combat; in contrast, his mind had settled into a state of impassive silence. Hound was not one to enjoy the tearing of limbs or exposing of marrow, but it was as much a part of his species' culture as the Toa's need for Unity or Destiny; he had exposed viscera and fractured bones in such quantities that in any other universe he would have been classified as a war criminal. He felt great pains of remorse and regret, but it was fleeting; the moment he returned to his world, he would resume the killing in the name of survival. If anything, the introduction of beings from other, kinder universes depressed him further; even the worst of his fellow combatants had a limit to the amount of violence they could (and, in the situation of Hound, had) perform with their hands alone. Face still and eyes empty, Hound observed the world around him with the cold serenity of a man who had been purified of any hope of redemption, reborn in the crucible of heartless excruciation.
  22. -IC: Hound- "Perhaps Buzz and I should switch positions? Having one member of each group that knows exactly where this opponent was last spotted would be beneficial. Otherwise I agree; we should move." Hound had tensed subtly, his gaze regaining its distant quality; his senses were actively searching for any sign of opponents sneaking up on the idling group.
  23. OOC: Almost certainly missed something in this very rushed post; more than ready to edit whatever I need to. -IC: Hound- The presented information was absorbed with absolute silence on Hound's part; his stare was so focused it was borderline disconcerting. "Excellent scouting," as he spoke, he nodded at Virse and Buzzz before turning to face the others. "If we choose to pursue, we must have a strategy. This opponent clearly has ranged capabilities; I would assume that focusing our own ranged fire in a synchronized attempt at defeat would be ideal. Perhaps assign a protector to each ranged attacker, and confront from two separate angles? I am, of course, unfamiliar with this combatant, so I may be missing some important tactical detail." He wasn't ordering anyone, but merely asking for their opinion; to see such a massive and naturally intimidating creature engage in humble democracy was simultaneously inspiring and absurd.
  24. -IC: Hound- "I'll be listening for you," Hound murmured to Virse and Buzzz as they formed their own scouting group. The Denuian's attention was primarily focused on observing his surrounding environment and assessing the tactical advantages of each possible location; unfortunately, nothing seemed particularly great. Turning to the others, Hound spoke in quiet tones, his gaze still distant and glazed over with thought. "I'm not seeing anything that a being who can control metal or heat won't be able to destroy in moments. Our best defensive choice appears to be continual movement." -IC: Dynomi- Looks like she's got reflexes faster than the speed of sound. Or she's got a way to see me besides elemental senses. Either way, I think that spot of hers is pretty secure. I'm running as fast as I can but the catwalk's still shifting and trying to stab every inch of me. I put on one final burst of speed while I absorb the inertia of these projectiles and put everything I can into these next two bullets. Seconds feel like hours while molten metal consumes the catwalk where I previously stood and gnarled pieces of steel and iron try to cut with small degrees of success. I feel lightheaded from the transaction; my elemental energy's almost gone. The last time I did something like this there were four neat little holes that went fifteen feet into a mountain, one of them after piercing a Makuta's armour; here's hoping for a similar effect. One last try. I stop running, taking the smallest moment to steady myself. Both hands on my gun, bullets ready; aim and fire, right in the center of the hiding Toa's torso. I fire again, tracking the vat's movement. Pause, exhale. A javelin of warped steel, glowing orange after its penetration of the falling wall of molten metal behind, surges through my ribcage, lifting me off my feet and instantly turning the world into solid darkness. OOC: Dynomi KO'd by Olari. -IC: Typhoeus- Breathe. Breathe. Typhoeus looked behind him as he stood with his hands on his knees, heaving with all of the grace of a sickened child. The metal had stopped being a threat long ago, but for a moment he thought he saw another vat above him begin to move, and the running continued, accompanied with a new set of significantly less energetic screams. OOC: Typhoeus still open for interaction, assuming the search engine isn't lying to me and I'm not ignoring anyone. EDIT: Fixed typo.
  25. -IC: Hound- Hound felt an ethical delimma growing. Once Sudrec had finished with his explanation, the Denuian interceded. "I think this conversation would be better suited for the Knowledge or Comfort Sector. Perhaps we should postpone it? I am Hound. Fast, strong, senses. We need to find a more favourable position, and as quickly as possible."
×
×
  • Create New...