Don't get your jimmies rustled, Ghidora. If the joke wasn't obvious, I wholeheartedly support Wasteland as a Matoran-only RPG. Having only the little guys around would get rid of all the fancy powers, meaning fewer complications, exploits and inconsistencies down the road. Besides, like Wyrd said, having Toa around would be like playing the game on easy mode. In a setting as alien and bare as this one, having elemental and Kanohi powers would only downplay its nitty gritty, survivalist nature. Nevermind that powers are super useful in a wide variety of situations, but they're equally great for combat and trump most, if not all ordinary weapons you could find. If you threw something our way, like monsters, psychos or whatever, the threat of danger would be less real because we're presented with all these cool ways to deal with it easy peasy. Light it on fire? Go ahead. Cripple it with rocks? Sure. Got a Kakama, Kadin or Huna and feel like nopeing out of there? No problemo. The list goes on. From a Matoran's point of view however, the world's a lot more intimidating. Games like these usually involve a fair bit of risk, and I find that to be successful in them, you have to think smart, creatively and on your feet, which is a lot harder when you've got nothing but your mind, a rusty butter knife, a roll of duct tape and maybe a few shifty allies at your disposal. It's more serious for these guys than for powerful beings who can toss around plasma and teleport like it's nothing. In my mind, that would certainly help to keep this game interesting in the long run. So yeah. My demand is the only demand you need. Wow I don't post here enough