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Hexann

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Blog Comments posted by Hexann

  1.  

    <Sketches>

    The Coliseum is interesting. It is indeed a bit barren as a map, but it can have a shifting floor to compensate. In that case I don't know if the central tower will be included as any major platform, except maybe for a flier looking to take a break. A lift could be used to get people up/down, like Dume's platform.

    You could also add Vahki Bosses or something like that.

  2.  

    Here's a link to the brickshelf file, when public:

    http://www.brickshel...ry.cgi?f=530167

    I took the liberty of sketching 3 other possible levels, and also drew some spawn points, jump pads, death zones, and boss summoning sparkle things. Please excuse my horrid handwriting.

    The folder is still not public, so I think it'd be better to deep-link each file, maybe.

     

    Sound, huh? Go on the BMP (Biomedia Project) website. Then go to our music section. It has sound effects and music for a lot of other Bionicle media. Seriously, you should see it.

    Already been there. ;) I grabbed the BIONICLE Heroes music heard in v13 from there, as well as the MNOG mask-switch sound effect which I have edited to be a bit shorter. It's a very useful site.

     

    Ah, should have figured.

     

    So, could you give a specific a list of mask that need spinnies and Ect.?

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