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Akavakaku

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Everything posted by Akavakaku

  1. The thing is, due to the electromagnetic force reducing your density should have hardly any effect on intangibility. The way the power is set up, it seems like the user isn't changing the number of atoms in them, but the SIZE of the atoms. When the atoms are enlarged, the user has more mass and more resilience, when they are diminished the user has less mass and less cohesion, but is more likely to pass through other matter.
  2. I can see you worked hard on the special effects! There's not enough of the animation or story to really comment on that yet, but I am excited to see what becomes of this.
  3. Hockey goalie armor should cover both protection and the shield.
  4. I think Pohatu's jetarang flight mode is at least a little inspired by his Phantoka form, with the Mata/Nuva kickers mixed in.
  5. Very well-edited, if I didn't know better I'd believe it was real.
  6. Pretty humorous, and the ending clip was nice too.
  7. Pretty cool, I want to see how it looks on a 2001 head.
  8. Wow, thanks for going through all my feedback! Your reasoning seems really solid, I can't wait to try the game. Oh, and let me know if you'd like any help adding things into the game.
  9. No, according to Wikipedia river surfing requires either a standing wave or a tidal bore, which is a special wave.
  10. I think the torso and legs could both be double the width.
  11. I was thinking more like replacing the parts of an actual set, like maybe Takanuva.
  12. These are pretty nice, but their outfits are somewhat dull compared to the vibrantly contrasting colors of the Toa's set designs.
  13. These are incredible! Could it be possible to convert all the metal-toned parts on a set to metal? That would look amazing...
  14. Wow, I'm overjoyed to see something like this reach a playable stage! I'll let you know what I think as soon as I've read it. Edit: Ok, first reactions to the system! Most of it is criticism, so I want to start off by emphasizing how happy I am that you've put in all the work to create this great system. I just found places where I thought the game could be better. I find it odd that Toa are given a base stat for their wealth. I don't think any Toa has ever used currency to purchase something in the storyline. Elemental stereotypes are pushed a bit too strongly for my liking. For instance, how every element automatically gives you a certain skill. Wouldn't this depend on the life of that particular character? If they're from a community like Voya Nui, for instance, with Matoran of all elements, they might not choose a specialty associated with their element. This is a minor thing, but why put in the part about required gender for each element? It's one of the most infamous story elements in Bionicle, and in roleplay I've noticed most fans prefer to ignore it. So Matoran are less intelligent and socially adept than Toa? I thought it was assumed that transformation into a Toa is only on the body, not the mind? The elemental stereotype thing applies to species stereotypes as well. Couldn't there be a game in an AU where Xia is a rural society? I'm not sure what "basic" skills are supposed to mean. Surely any of those skills listed could be formally taught? And have explosives ever been a thing in Bionicle, aside from certain launchers? So, characters' learned biases are somehow permanent in the same way as their physical characteristics? Aren't traits like Disturbing Voice and Fearsome matters of opinion? Botar is fearsome, but he and another of his species probably wouldn't scare each other. Why would a mute character move inaudibly? Some of the traits (levitation, sonar, flight, toxic) seem more like powers with multiple possible levels. Others (stampede) seem more like behaviors that the character's controlling player/GM should get to decide. The feats all seem pretty gimmicky. Are they really necessary? Also, how do you learn something like Undying, Vitality or Phase? Ouch, the Trigger effects for Air, Water, and Plasma seem pretty extreme for Toa sworn not to kill. Techniques that could be added: Air: Whirlwinds Gravity: Lift Ice: Freeze Solid Plantlife: Forest Barrier Lightning: Electric Wall Plasma: Overheat Shadow: Blind Techniques that don't make sense: Horrifying Gaze would require Illusion powers, not Shadow. I don't think Shadowport is an innate ability to elemental Shadow. Undertow and Rip Current seem the same as Flash Flood. You're missing Light, Magnetism, and Iron techniques. Rahkshi powers don't all really account for power level. You didn't specify, but I assume powerless masks have no Gear cost? Shouldn't almost all masks require Will rolls? Why can't arm blades be disarmed, if bucklers can? Where did the Eccentric Rock come from? And aren't eccentric rocks boulders that were carried by glaciers? I think the thing about Rhotuka always having a power that reflects the user is false. The Toa Hagah's shield Rhotuka had different powers from their natural Rhotuka. Why is Thornax Launcher an option if nothing else from Bara Magna is mentioned? I skipped to the end of the Vehicles section and found this: Flyers are used to trick young Matoran into eating their vegetables Huh? This is a bit of a petty thing, but it's actually impossible to surf on a calm river. You can only surf on a river when it's flash flooding. And that's all, or at least all that I can find without an actual play session. I am very interested in playing, so if anyone else is, please send me a message.
  15. Hype Train. Not Bionicle-exclusive, but got really big within the fandom.
  16. So Brutaka, Krahka, and Vastus either weren't redeemed, or never were villains to begin with? I find both of those claims hard to believe. Well, maybe Brutaka got halted on his path to redemption by the antidermis takeover, but still. As a matter of fact, you could say Federation of Fear is all about a bunch of villains taking their first awkward steps towards redemption.
  17. My own rationalization, if we must accept the element gender restrictions, is that after they made the Av-Matoran, the Great Beings streamlined the AI into two alternative structures, each with part of the Av-Matoran's, and then chose to assign one structure or the other to each element. These AI structures evolved into genders after the Matoran became sentient.
  18. G2 Onua/Tahu... Did anyone else noticed Onua literally blushed when he caught him? http://fc02.deviantart.net/fs70/i/2015/027/7/0/bionicle_2015__tahu_x_onua_____by_ryanonicle-d8flhy3.jpg
  19. I somewhat agree, I say INTJ for Kopaka because he is more logical than emotional. Also turbulent (perfectionist) G2 Kopaka got in a brawl with Tahu on a whim. I think his feelings are pretty dominant. See also, the last panel of all 6 of the Toa's comics.
  20. "You look wimpy, traveler! But the guard has such low standards we'd probably take you anyway." Carapar.
  21. Hence cometh a Vohtarak. In goeth archaic language.
  22. A convenient reason for him to leave the story after having been overexposed as a lightfish in Po-Wahi while the other Piraka got nothing interesting after the end of their year. Hero Agori.
  23. Vultraz, death by decision not to be out-of-charater-ly merciful.
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