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LindsayAnne

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About LindsayAnne

  • Birthday 05/06/2000

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  • Gender
    Female
  • Location
    Missouri
  • Interests
    Bionicle Petscop kid very smart

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  1. I don't really want for it to come back. To be honest, Gen 2 felt like a halfhearted attempt in retrospect, and I don't think that Lego will be in a position where it would want to revive Bionicle with the same fervor that it had when they first created it 18 years ago. To be fair, I'm just looking for some more fan additions to the Gen 1 story. The open-endedness of 2010's conclusion, as well as the vastness of the MU's history (although 100,000 years is too much in my opinion, I just pretend that every number for year measurements is divided by 10) provide for a lot of opportunities to fill in the gaps with fan projects (examples such as Nick's comics and the Brotherhood of Makuta community MOC project come to mind). What I would really like is to see somebody or a group of people put a bunch of time and energy into making one gigantic "bugfix" for Bionicle lore, where all of the weird and controversial parts of the story are ironed out in a way that's logical and satisfies different parts of the fanbase, and for a bunch of new characters, places, and stories are put into the gaps to make the world feel more lifelike. Perhaps the community doesn't have the willpower to do something like that, or if it did then it wouldn't have the enthusiasm to promote it. But one of the reasons why Gen 2 had so much hype, in my opinion, is that it was developing before our eyes. I first became interested in Bionicle in 2007, and I was fortunate enough to have an older friend from my church donate all of his Bionicle books to me so that I could catch up on the lore up until that point (the retrospective video only came out in 2008, so I was kind of lost for the first few months of my involvement). But I can only imagine how exciting it would've been to be there from the very beginning, at the very first MNOG update, and to have seen the story grow and evolve over time, as well as participating in the once-vibrant community that accompanied it. Maybe if the fans got together and were cohesively invested in a single project, a similar atmosphere of interest could be kindled. It would be a very difficult task considering the dreary state of the fans these days, but I think if there's a will then there's a way.
  2. 2009 definitely doesn't get enough love. We saw some of the best usages of the Inika builds that year, with some really ingenious set designs that out-performed the precedent from 2008.
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