Bionicle G3 is an isometric (hyper light drifter style) rpg game featuring the rpg concept. run by game maker, in PS1 style, I decide to make the player, enemys, and the elements 3d mod, because the sprite animation style is so hard, even the mask changing and armor is too much WORK to do. I want to make the 3d mods the size of the 32x32, the title-set will be as 2d. the animation I will be working on. the demo is the start. the texture pack and colors will be florescent style. (we can keep the red blue gray and brown dark) the entire game will reflect to the story. (movement WASD or arrow) (attack Z) (elemental power X) (mask power C) (items) maskarmorweaponelementhelpsinv(enemys) FikouTarakava (sand/aqua)Muaka (ice/jungle)Nui-ramaBohrak (acid)Rakshi Vahki (stun/missles)Visorahk (poison)Skakdi (elemental)Skrall (just for canyon level)Skull PiratesGoluma (lava/ice/stone)ShadowsSentryTrap chests(bosses) Nidiki (decaying roots)Krekaa (icy ruins)Roodaka (spiders nest)Kulta (treasure room)Sidorak (stone castle)Tumba (skrall arena)DarkLord teridax (magna nui)(heroes) Takua (you are that player, your element, your color, your race, your gender, your mask, your story)Tahu hero of fireGali heroin of aquaLewa hero of jungle/airKopaka hero of iceOnua hero of earthPohatu hero of sand/stone????in toy sets each set comes with a QR rune code from an bionicle game project. the masks from both 3d mod and in real lego sets looks like this. and the QRrune is located behind the mask. each shape is a traditional super ability for a toa (player) can find and equip for there unlockable ability's however, the super ability cost MP (mask powers) and it may be so simple in lvl1, but a lot more advanced if its lvl'ed big. the golden lvl3 masks, (STAR mode) is temporary and powerful lvl in the sets. WAVE 1 barrier summon a hand held force field as a knight shield to protect hero summon force field around hero to deflect bullets and lava flows creates an energy shockwave attack if shield gets enough hits from enemy and bulletsX-ray lets player see hidden items from far distance int+15 lets player see hidden paths from close distance int+20 scans enemies elemental weakness int+30agility gives player super sprint 10+spd gives player super dash 20+spd gives player dodging ability's and attacks fasterunderwater water breathing 15+ gives player to dash faster in underwater, water breathing 20+ swimming dash that damage enemies and destroy barriers, water breathing 30+levitation gives player to float in mid air. gives player a power to glide in mid air. makes player to glide through twisters.strength gives player strong melee attacks atk +15 lets player lifts objects or enemies and throw atk +20 lets player to lift up or destroy heavier objects. atk +30_____________________________________________________________________________________ WAVE 2 (unfortunately those masks aren't that powerful then wave 1) (those are turaga masks, those kind for toa are for simple for beginners) (unless you guys got any suggestions, PM me) invisibility makes player invisible makes player walk quietly makes player attack quietlypsychic possession translate illusion night vision _____________________________________________________________________________________ each traditional mask color and neon florescent color is corresponding a different elemental energy red (red-orange) FIRE blue (neon-turquoise) WATER white (florescent blue) ICE black (hot blue violet) METAL ( its lego's fault that air and jungle has changed names ) brown (neon-yellow) EARTH green (neon-green) JUNGLE (some masks however are okay to collect, but not to be used or scan) NEGAMASKS each mask is warn by a Makuta Lord teridax and a dark hunter. listing the masks of makuta, all sets of them are dark colored metallic and a mixture of trans neon. Darkness (Krekaan) teridax's mask, is a prime makuta mask of shadows, leading the dark hunters but also turn golden hearts black. Hatred (kiraii) lets users cast anger and hatred upon victims ether to become violent or to turn on others. Chaos (kontun) lets user create dangerous creatures and chaotic weathers most unimaginable. Corruption (Duukoh) corrupts victims into minions, and also turns living environments into cruel and polluted dungeons. Absorption (Mimiku) lets user to take and absorb all energy from victims to use them for themselves. Fear (Wehi) cast hallucinations upon victims there very worst phobia's of all times. Sorrow (pohuri) cast upon victims to there deepest depression that made them weaker. (credit me if you like it) mask of universal control https://www.youtube.com/watch?v=89_f0NXEJV8