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~Wish~

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Year 13

About ~Wish~

  • Birthday 03/26/1996

Profile Information

  • Gender
    Male
  • Location
    Your Closet (aka. Victoria, Australia)
  • Interests
    OK, time this was updated. <br />My intrests are (in no particular order): <br /><br />In Music: <br />Fall Out Boy<br />Linkin Park<br />Killswitch Engage<br />Three Days Grace<br />Breaking Benjamin<br />Nine Inch Nails<br />Drowning Pool<br />Disturbed <br />Nirvana<br />Slipknot<br />Dead by Sunrise<br />Anberlin<br />Green Day<br />Seasons After<br />Avenged Sevenfold<br />Lamb of God <br />Eskimo Joe<br />Meshuggah<br />Whitechapel<br />All Shall Perish<br />The Red Chord<br />Gojira<br />Mastodon<br />Opeth<br />Behemoth<br />The Black Dahlia Murder<br />As Blood Runs Black<br />Parkway Drive<br />Suicide Silence<br />As I Lay Dying<br /><br />In games: I like most games on the '360, but I'm kinda obbsesed with Halo. :P <br />Consoles: I absolutely love all next-gen consoles, but only own an Xbox 360. However, in my opinion, Xbox Live is much better than all other online services. <br /><br />In LEGO: The only thing I like in LEGO is BIONICLE<br /><br />School: I love writing. I'm more the fan or creative text though (poems, narratives etc.). I'm one of the best of an accelerated class and rising to the top. <br />Studying Indonesian. It's fun if you try to learn it.<br /><br />Personality: I'm a more solitary worker and I like to do most things alone. I do need some social support however, and I much appreaciate friendship<br /><br />Studies: I mainly study things like behaviour, english and all kinds of things in some of my spare time<br /><br />Future Visions: In my career I hope to be either a: <br />Journalist<br />Lawyer<br />Or a Criminologist (deep stuff, I know)<br />I hope to get into Novel Writing at some point in my proffessional career also.<br /><br />Religeon: Atheist, very.

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  • Website URL
    http://
  • LEGO.com Account
    Oonarak

~Wish~'s Achievements

Turaga

Turaga (7/293)

  1. OOC: This place is dead. Unless someone can resurrect it, count me out too.
  2. OOC: Just make sure you don't gmod. A bit of friendly advice. ;)For example, you can't charge an area full of hostiles and expect to survive, as logic would tell us. I'm not a moderator, so just take this as advice, but I'm sure the mods would also reccomend such.IC: "If you get shot, I fill in a pile paperwork."Allan briefly junted out of cover, aimed at an innie firing at the Master Sergeant and fired a few rounds at him, sending the hostile to the ground."Just keep your head down for a minute."In cover again, Allan prepared his rocket launcher.
  3. OOC: Yours :PI did refer to your char's actions specifically.
  4. IC: Allan sprinted for an empty room as he heard three insurrectionist voices fill the corridor."Hear that?" a deep, harsh voice spoke. "Get the breaching charge ready! We're going in!"Obviously they were referring to Ferris' attack on the same floor, just a room and a wall away. Upon the quick realization of such, Allan knew he had to intervene.The three voices, as expected, belonged to three different men. Insurrectionist EOD troops, packed with heavy and CQC weaponry. Any ensuing fight between Allan and the three would leave him highly disadvantaged if he attacked guns blazing, so instead he drew a knife and waited behind the door frame. Luckily, his VISR spotted a straggler. He waited for the other two the pass before he struck.Allan rapidly and stealthily leaped from the shadows, grabbing the slower hostile from behind, his hand over the innie's exposed mouth. Allan drew his combat knife over the enemy's throat with a short, inconspicuous slice, killing him almost instantly. As soon as the innie slumped, dead in his arms, Allan dragged the body into a corner and carefully laid him down. The breaching charge. They were going in. Surely, one of them would contact their allies on the other side as to not attract friendly fire.Allan drew his M6C SOCOM and crept out of the room, crouched as he advanced forward. His VISR noted the hostiles in a room up ahead."We're coming in, so don't do anything stupid!" That was Allan's cue. The soft, silenced shots of his sidearm did little to disturb the noise level of the room, merely illuminating the entrance with muzzle shots. One innie went down without seeing him, the other glared as Allan fired, but had no time to draw his weapon. As soon as he'd made sure they'd both died, he searched the bodies for the breaching charge. Given it's size, it was relatively an instant find. Allan also ensured he acquired the M90 Shotgun and rocket launcher from the dead insurrectionists.Placing the charge on the wall, Allan breathed in and paused briefly, before activating the charge and sanding to the side.The initial blast rocked the wall, only slightly surprising the enemies, for they had believed it to be reinforcements. What they hadn't expecting was a following two blasts from a shotgun, leaving two of their force dead in their wake. Allan took cover behind a pillar, taking another shot, but missing a hostile attempting to return fire on him. The shot did warn them off, however.What was a surprise, to Allan, was the absolute brashness of a Hellbringer, throwing a flashbang grenade and assuming that would be enough to defend himself. The entire area was a killing field, full of bloodthirsty enemies. In an attempt to rescue this ally of his, he pulled out his SOCOM and blind-fired a few rounds at the numerous innnies across the corridor that were raising their weapons, ready to kill.They backed off quickly."Get into cover!" Allan shouted over the comm. "Who are you and what the ###### do you think you're doing? You almost got yourself killed!"
  5. IC: Allan placed the final plasma grenade in the crevice of the ceiling above the turret. If needed, he'd blow it up with a single shot."Alright Ferris, when you're ready!"
  6. IC: Allan gave a short, almost inaudibe chuckle."Alright, take position against the stairs. I'm going for the far left of the floor."
  7. OOC: OK, I have evaluated things in the RPG. I didn't see Vak's pos regarding the turret or our characters' siuation. So, therefore, I saw Ferris' plan as a lot more flawed than it is in actuality.So, on account of the "personality issues", could you please disregard any of the unpleasant interaction passed, because it was born of pure lack of knowledge of the current scenario.In other news, I've spent a few das working and have managed open myself a nice window for free time.IC: "Thanks for the update Sergeant Major!" Myles told Graham. "Alright, our odds are starting to look much better. Ferris, get those gauntlets ready. Hellbringers, wait out of sight until he gives you the thumbs up. You can get a jump on them. I'll remain down here and make sure no stragglers find a way off of that floor. Any of them make a run for the turret and you can't get at them or it's too risky, just give me the word. Sound like a plan?"
  8. OOC: I have a tonne of coursework. That's why I'm leaving for a while.Please don't assume otherwise.
  9. OOC: It has nothing to do with my not liking the RPG. I just have better things to be doing than going around in circles on BZPower.
  10. OOC: Screw this RPG. take me off the list.OOC: Are you just making footage up now?
  11. IC: "Walking into an area with a gauss turret it suicide, Sergeant. Those gunners are just waiting for a target. They'll have their sights trained on you the second you step into sight. A jackal gauntlet won't protect you from that, it will rip you to pieces, especially provided the narrow space and lack of cover within it. And you can't take cover behind the wall either; the blast radius will still get you. You charge in either way, you're as good as gone. And jackals aren't known for using grenades, so I doubt the innies will buy that tact. No, we're not going either way. We'll need back up to pull something like this off, like men on the adjacent rooftop. The windows would make targeting simple. We were right beforehand, we need back up, but Graham is busy."The innies can pack a punch up there, but luckilly, their survival odds aren't good beyond. So if we can't charge the above floor, we could lure them down, take them out covertly. It is pretty dark down here. Although, there's holes in that plan as well."Look, we don't have many options. We wait for reinforcements and run the risk of the innies making their way down, in which we'd be forced into a covert combat role, or we can plan for it and lure them. Either way, it's far from ideal, but we can't step into range of that gauss; they've dug it in too well."
  12. IC:"Ferris, don't trash your career on insubordiantion," Myles told him. "I'll make the orders. You're right about dealing with them though. Here's the plan: I'll stay down here, you get up a story and take cover behind the stairwell wall. I'll take out the turret with grenades. When I do, get in there and open fire. They'll be distracted enough to make for easy targets."
  13. IC: "Get rid of the turret, then clear it out," Allan said. "One guass shot has the potential to blow us all to pieces. The explosion should distract the hostiles to let us get a jump on them as well. I'm not suggesting we leave the rest of those tangos up there once we take the gun out."
  14. IC: "Ferris, there's a reason we're staying away from that floor!" Allan said, grabbing his shoulders, making sure he did not move. "That is a gauss turret! It'll rip right through that shield! We've seen enough blooshed today. If we level the floor, the thing is taken out quickly and safely. I'm not taking chances so someone can look like a hero, understood?"Allan glanced at the floor beneath. It had been significantly weakened by the explosions and firefights that had rocked the building, with the plasta and concrete now quite thin. Indeed , the drama of the day had almost turned the hotel into complete wreckage."Scew it, we only need a few grenades," Allan told the two. "Easy work."By the way, Ferris, you're right about one thing, we have your six."
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