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Keizah the Kaleidoscope

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Everything posted by Keizah the Kaleidoscope

  1. I personally loved old series with a lot of history as a kid, particularly video games and comics, but I really doubt the average kid has the patience for a 10-year archive trawl. Lego already tried to create a continuation in the form of the Bara Magna arc, but kids still didn't like doing the necessary research to understand the plot. We're probably looking at either a spiritual successor or a continuation-in-name-only.
  2. Alright, I'll buy the Vortex Staff then. If anyone would like to have a match so I can take Evo for a test drive, please shoot me a PM.
  3. I'll try psionics. Quick question: If I got his Brain Attack weapon, would it keep its ability to create cyclones? I assume it would be kind of like the Hagah Spears, causing air damage without granting full elemental control. For now I'll get Wing Boosters and a Ninja.
  4. I'll sponsor Nathan Evo, picking psionics for his element. As for his weapons...how about tomahawks? Stats: Strength: 6 Agility: 5, 6 if I qualify for the bonus point Toughness: 5 Mind: 4
  5. Okay then. I'll take a Staff of Poison and a +5 mind trainer for Gali.
  6. Registering Gali. Strength: 12 Agility: 15 Toughness: 19 Mind: 2 Items: Kadin, Golden Armor, Staff of Molecular Disruption, Repellers, Axonn's Axe
  7. Huh, I'm guessing this will tie into "Despair of the Divine" somehow? But yes, I suspect that a smaller group of central characters will probably serve the story better and be easier for your audience to relate to. While I can think of some successful book series with large casts that get equal emphasis, those usually took a lot of setup and careful differentiation to keep the characters from blending together. Looking forward to it, assuming you'll be posting it online.
  8. But...it's just a turn based RPG. How could you possibly forget how to play?
  9. Shoot, knew I was forgetting something tonight. Oh well, congrats Pulse.
  10. Abyssal Phantom vs. Millennium Corona Hordika
  11. Oh dear... doing a tournament with 5 fighters might be tricky. I guess we'll essentially have two final matches?
  12. Entering Phantom. Stats: Strength: 12 Agility: 12 Toughness: 12 Mind: 12 Items: Golden Armor, Rhotuka Launcher, Adaptive Armor, Repellers, Wing Boosters
  13. @Vox Whoops, bad choice of words. I meant to say that there would be less of a rush to upgrade fighters, not a general lack of activity. It seemed like players tended to get caught up in boosting stats and ended up pretty exhausted. In answer to your question, I assume you did it because you enjoyed it? I don't know why else anyone would play the game...
  14. Capping the class system could do wonders for the game, as it would keep fighters from getting absurdly strong and provide some motivation for players to take it slow. If you're still concerned about over-leveling, you could always revise the base stat totals for the classes. For example, if each class covered 3 points, the highest anyone could get would be 23 BST. Still difficult for a green-as-grass rookie, but generally manageable for classes B-D, especially if boosting items/beneficial arenas/creative strategies come into play. Naturally, you would need to iron out the trainer system to keep everyone from reaching class D within a month, but it might work with the right system. As for Zakaro's idea...it could definitely have some benefits. It would make level advancement more gratifying and give players a general outline of what they can and can not do, rather than leaving them to discover by trial-and-error like in the old coliseum. However, I am a bit concerned that it might squash creativity. There's a chance that players would assume that the listed examples are the only things they can do, or they might not want to try anything new for fear of it might be "too advanced" for their class.
  15. Oof, looks like this tournament is going to happen during midterms week for me. I should probably sit this one out.
  16. Shadowhawk and I have agreed to a match between Abyssal Phantom and Dragon Bolt Hordika on Tansari VI, 2,000W apiece. Strategy:
  17. hɛlo frɛnds. du ju laɪk aɪ pi e?

  18. While we're at it, I'd suggest either removing the Yesterday Quest toa from the roster or giving them an upgrade that lets them choose "basic weapons" (essentially a more limited MOC Mocha). They have a huge disadvantage otherwise.
  19. I'm...surprisingly okay with this. I've always been more motivated by enjoyment than by achievement. I had fun playing and upgrading my fighters, so the time I spent isn't a waste in my mind. If anything, this offers a chance to do it all over again. At the same time I think that eliminating stat trainers altogether might be overkill. Could it work to set limits instead, such as a maximum stat total or a limited number of trainers per tournament cycle?
  20. Congrats Pulse! Anyway, just realized that I forgot to upgrade the Kadin. I should probably go ahead and do that. Assuming I'll have enough money left over, I would like to buy a Staff of Sonics.
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