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Trijhak

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Posts posted by Trijhak

  1. Player Name: Trijhak
    Campaign: 2 - A Clash of Brothers
    Character Name: Pulse Vatten
    Gender, Age, Element: Male, 42, Water
    Personality: Not exactly the brightest, will do whatever he thinks is best even if to observers it looks to be an extremely poor course of action. Can be frustratingly insistent on doing whatever he desires to do to solve a problem, and not exactly the best at assessing the risks of doing so.
    History: Once he ruled Okoto as its king, ascended after the previous ruler was overthrown among increasing unpopularity. Pulse did not fare much better, being unpopular with the regions his predecessor was popular with and popular only with Water and Ice, now Agua Hielo. Fire - now Aodhiim - soured quickly due to his perceived misplaced sympathies with what is now known as Karamu. Despite said sympathies, he was unpopular with them too, having been one of the driving forces behind their burning. Thus he abdicated (what he calls it, when he was really overthrown) roughly 3 years ago, and since has mainly just assisted in the running of Agua Hielo.
    Greatest Fears: Losing control of himself - a fear he's never been able to identify the source of; having others not just dislike him but actively turning against him; losing his son.
    Greatest Dreams: Reuniting and ruling Okoto; ensuring nobody loses control; and ensuring peace.
    Ultimate Power: Were Pulse to regain his memories, he would seek out a way to destroy the Mask of Ultimate Power. It destroyed him once, and that must be repaid. Were he not to regain them, he'd be very hesitant and uneasy, and choose not to use it for any clear reason.
    • Strength: 3
    • Agility: 4
    • Intelligence:  2
    • Charisma: 1

    Player Name: Trijhak

    Campaign: 6 - The Watchers of Winter
    Character Name: Rilgivi Nivis
    Gender, Age, Element: Female, 31, Ice
    Personality: A proud, no-nonsense Protector of Ice, stubborn in her beliefs and often harshly judgemental of those she considers to be people against the good of the North, who cares about those under her command and tries to avoid needless sacrifice.
    History: Rilgivi Nivis was a relatively normal Ice Protector, enlisting into the army of the North and quickly rising up the ranks until she became fairly well respected in the North's army. Once, she was more important (as its General); and once found herself trapped in what proved to be a somewhat distressing experience (another side of the world). Now, she has a reputation for harsh punishments and a fanatical devotion to the North,
    Greatest Fears: Losing her soldiers, failing to protect the North, and being trapped with no chance of escape.
    Greatest Dreams: The ensured protection and safety of the North, to be entrusted with the protection of all Okoto, and the loyalty of those under her command.
    Ultimate Power: With the MoUP, Rilgivi would put herself as commander of the armies of an Empire of Ice across all Okoto and perhaps beyond, uncontested and iron-gripped in its rule, with all unthinkingly loyal to the Ice Region above all else, with harsh punishments for those who would even dare go against the Empire of Ice, and many benefits for those loyal to it.
    • Strength: 4
    • Agility: 2
    • Intelligence: 3
    • Charisma: 1
       
    Player Name: Trijhak
    Campaign: 4 (5 or 3 if 4 is too full)
    Character Name: Virndrung Vatten
    Gender, Age, Element: Male, 21, Water
    Personality: Virndrung is steadfast and determined in his actions and beliefs, and knows when to bide his time and when to act - he's not line his father in that way, and won't just simply walk into obvious traps like his father may very well do one day. He, interestingly, also has sympathies for Kamuk - and has tried to work on forging an alliance between Kamuk and Agua Hielo, as he also harbours a dislike for Aodhiim for a reason he cannot place. In addition, he he has this empty longing for vengeance over something, yet it also simultaneously feels already filled and yet not. Despite his patriotism for Agua Hielo, he would also not turn down the right offer if it came from Kamuk - something familiar compels him to help Kamuk.
    History: Virndrung, being the son of the overthrown Pulse Vatten, has gone through some hardhsip. Once he was in line to be more or less king, now he's nowhere near it and not even the ruler of southern Agua Hielo. As a result, he's rather irritable, and doesn't really get on with his father - something about Pulse makes Virndrung's skin crawl, and Virndrung cannot pinpoint why. This sort of sabotaged his chances at being the ruler of Agua Hielo - where as once it would have been guaranteed, his strife with his father has caused him to be passed over. Instead, he was forced into diplomatic work (as well as given the objective of spying on other regions when possible - which, if found out, can also be used as the excuse that Virndrung is 'the black sheep' of the Vattens), which has proven to be a strangely good fit for Virndrung. In addition to all this, he has almost been involved in many altercations with representatives of Aodhiim, where there is much tension between him and them - he feels like Aodhiim once did something bad to Agua Hielo, hence his greater-than-usual antagonistic attitude towards them.
    Greatest Fears: Having no legacy; being disowned; Aodhiim conquering Agua Hielo.
    Greatest Dreams: Ruling Okoto and forging his own legacy - he is the Once-In-Line, Never-To-Be King; revenge on those who have wronged him; and the prosperity of his home - through whatever means necessary.
    Ultimate Power: Virndrung would insert himself as the uncontested, universally beloved - and feared - ruler of a united Okoto, and put his enemies and those who have wronged him in an eternal prison with eternal suffering. Aodhiim would be sunk beneath the waves, Karamu would go from domination under Fire to domination to Water; while the rest of the island (and beyond) would enjoy its incorporation into Agua Hielo.
    • Strength: 1
    • Agility: 3
    • Intelligence: 4
    • Charisma: 2

     

  2. Once again I'm not too good at recalling the exact details but...

     

    I had a dream that at least two (or more) of my friends died. It was very depressing. 

     

    There was someone accompanying me, I can't recall who it was. We were driving along a brick road in a van until I asked to stop when I saw a mirror-like... memorial thing. But also like a touch pad you could interact with to show the dead, their obituaries, and their last words. 

     

    I collapsed there, mourning in the cold winds. Crying a lot. And I was crying when I awoke. I can't recall if I too died at the end of the dream - there felt like an indeterminable time between the end and when I awoke, like a deathly void - or if I cried myself awake.

  3. Voltex wanted someone to post this here for you BZP-only folks:
     

    If anybody has a particular endpoint (or possible endpoints) for their chars let me know ahead of time and I'll see of we can build up to them at all

    • Upvote 1
  4. Switching my vote from Trijhak to Toa Smoke Monster.

     

    I had a meeting with Trijhak, and he has convinced me he is not in fact evil. Toa Smoke Monster, on the other hand, literally has 'Monster' in their name. Sometimes you just have to follow the clues given to you. like how Toa Smoke Monster has Monster in their name. My name doesn't have 'Monster' in it, does yours?

    • Upvote 2
  5. I'm also confirming my sign up and voting for Option 2.

     

    Will also have my character's name be Eslupton Lurrun.

     

    ...You know what, I'll change the first name too because it's stupid as it's literally 'Not Pulse' backwards. 'Etrajj' is marginally less stupid. Etrajj Lurrun.

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