Jump to content

Trijhak

Members
  • Posts

    4,350
  • Joined

  • Days Won

    55

Everything posted by Trijhak

  1. Some, yes. Especially if you are fond of the Skrall, the Vorox really don't like them.
  2. Maybe they were meaning to reply but the episode ended, maybe life got in the way. Don't fret about it.
  3. Well, if none of us sign up to it then it's never going to be done. It still needs a lot more people. So what are you waiting for?
  4. Tuyet has something to do with the Kohlii Balls known as 'Comets', right?
  5. Yes. Other people besides you or Burnmad? Probably not unless they can come up with a really good justification That depends. Plants don't get to do anything though. There's technophobic people with plant armour but they're not exactly plants. What exactly would you do as a plant? No, Agori generally are not inhabitants of the Matoran Universe and thus do not go to the Red Star. Maybe
  6. I think at this point I've hinted enough that I do plan to one day host a BZPower's Bota Magna as a sort of sequel-but-also-not-really-sequel to BZPower's Bara Magna. So now I'd like to ask you to ask anything you can come up with. Did you know: There are biomechanical dinosaurs on Bota Magna? Bota Magna is home to the vast majority of the Earth Tribe, including the Element Lord of Earth? There is an Ancient Fortress, the origins of which unknown? The Red Stars in the skies can tell the future? Some - but by no means all - of Bota Magna's inhabitants are zealously technophobic, to the point where they fused their armor with plants? The Sand Tribe on Bota Magna did not regress in intelligence the same way the sand tribe on Bara Magna did, and that they once had a city of their own? The Skrall homeland is located on Bota Magna? Ask me anything about Bota Magna.
  7. Two questions: how do you stop a village from sinking, and how do you recover from being forced to drink lava?
  8. Spot 11 please. I vote for Patient Zero from BIONICLE MAFIA XXXIII: The Makuta on Keno Island.
  9. But the Kraana of Rahkshi of Disintergration - which is what a Guurahk is - are sand blue, not green.
  10. You've killed Rahkhshi Guurahk But have you killed Kraata Guurahk?
  11. I ghostvote FF. He's the guilty one, obviously.
  12. I did not say only a quad hang, I said the only way to break the curse is to get a quad hang. A quint hang has four people being hanged. It is quad hang as well as a quint hang. Four isn't more than five, and two isn't more than three, but five is more than all the numbers that come before it. Also it's not for the same reasons we don't call Great Britain England, since two Englands don't make a Great Britain. An England, Wales, and Scotland make a Great Britain.
  13. 5 is greater than 4. Take away 1 from 5 and you get 4. A hanging of five people is also a hanging of four people, which is also a hanging of three people. A quad hanging isn't a quint hanging, but a quint hanging contains a quad hanging.
  14. A Quint hang is also a quad hang, just as a triple hang is also a double hang.
  15. Curses! I hereby curse you all with the inability to lynch any other Mafia members! The only way to break the curse is to get a quad hang.
  16. Let's make that a hanging of seven people! We need only four more votes!
  17. Trijhak

    Bionifight Infinite 2

    I might play it since the G&T Bionifight died but I make no promises since I have no idea how the RPG forum works
  18. There is only one of me, Toru. I want this to be less intensive for the host than a BZPGOT/BZPBM/BZPMN style game.
  19. Here's hoping that I happen to be somewhat lucky instead of incredibly unlucky and manage to survive the rapidly approaching mess
  20. Oh no! It is Kraakhan day! Tiny versions of Elittra are hatching from the eggs she laid in every village, while every village has become a jungle! Please direct your attention to Makuta to prevent such a thing. Makuta demands either confectioneries or trickery of the highest level.
  21. So, one might wonder what prevents players from doing bad stuff in a game concept like 'Toa Team'. Well, look no further, for there is the Toa Code. Let us not be clear: these are not solid rules. There is no external punishment for breaking them. Internally, though? Well, breaking the Toa Code isn't looked upon kindly... The Toa Code is a series of principles that every Toa is expected to follow, to secure the trust of Matoran and other well-meaning individuals. This code has been developed over aeons, and it is not malleable. Toa must not steal. Those who steal will find themselves shunned by those they defend. To steal is to cast aside the title of Toa. Toa must always keep their word. Those who go back on their promises will in turn find no promises given to them fulfilled. To go back on a promise is to cast aside the title of Toa. Toa must always save those that they can. Those who ignore those in need of saving will not be saved themselves. To ignore those in need is to cast aside the title of Toa. Toa must always work together, when possible. Those who ignore unity will find themselves alone in the face of greater dangers, To ignore unity is to cast aside the title of Toa. Toa must never wilfully abandon their duties as a Toa. Those who ignore their duty will find themselves without purpose. To ignore duty is to cast aside the title of Toa. Toa must always move forward towards their destiny. Those who ignore their destiny will find that destiny will instead seek them out. To ignore destiny is to cast aside the title of Toa. Toa are not allowed to kill unless it is absolutely necessary and instead show mercy to all. Those who kill with reckless abandon will find that no mercy will be shown to them. To murder without cause is to cast aside the title of Toa. Above all, a Toa must not betray their team or the people they are supposed to protect. Those who do betray will find that nobody will trust them. To betray your team is to cast aside the title of Toa. Those who no longer bear the title of Toa must still abide by the code of the Toa. Those who continue to violate the code will find the title of Piraka embracing them. To become a Piraka is to become an enemy of all living beings. Follow this code, and you shall be a successful Toa. --- Throughout the years, various individuals have been punished and have had their behaviour corrected for failing to follow the Toa Code. Such individuals include: Piraka Helryx, for causing unnecessary deaths - massacring all individuals who knew the location of Artakha, against Mata Nui's wishes. Piraka Lesovikk, for the failing to save the Toa Cordak and the direct murder of the being Karzahni Piraka Nidhiki, for betraying the Toa Mangai and all of Metru Nui Piraka Tuyet, for betraying the Toa Mangai and all living beings Piraka Ahkmou, for the betrayal of all living beings and the killing of countless Po-Matoran. ---
×
×
  • Create New...