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Nuju Metru

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Blog Comments posted by Nuju Metru

  1. I can't see merging the the LRPG and BRPG forums doing the LRPGs any good. People have been making some very sound points against such a merge in their above replies, several of which I'd reiterate; I'll also pose some of my own observations:

     

    1) LRPGs would be quickly swamped by and lost under the far greater activity of games like the BZPRPG. They'd be relegated to the bottom of the forum's topic listing, which is unlikely to make them more visible/more played. It'll only frustrate LRPG mods and players to see their topics shoved down again and again by the incessantly updating BZPRPG ones; in a similar vein, the abundance of topics in the BRPG forum could irritate its regulars by making the whole forum feel supersaturated and more tedious to navigate. The number of pinned topics alone would be overwhelming.

     

    2) The game styles dominant in the two forums are different enough to be incompatible. I can really only speak in depth for the BZPRPG (as it takes up all my RPG time and energy!), but as Bulik pointed out, the way the LRPGs are run is with a heavier emphasis on the "game" aspect of an RPG, whereas BRPGs are fixated more on the "role playing." This is a subtle distinction, but one that reflects very different mindsets between LRPG and BRPG players.

     

    Things like rankings are not only foreign to the BZPRPG, but discouraged, because my staff and I consider the telling of a cooperative story through the game to be more important than competition. When we tried to introduce a competitive element into the BZPRPG at the beginning of the year to spice things up, we found to our and players' dismay that it quickly fragmented the player base against itself, arousing some pretty shocking negativity from our gaming community.

     

    Bringing the competitive aspect of the LRPGs into BRPG means that players looking for two different game experiences will be relegated to the same cramped forum. LRPG players and BRPG players, if they try to participate in one anothers' games, may be confused and frustrated by the double standards of play under one "roof."

     

    3) The community of the BRPG forum is, for all its occasional squabbles, fairly tight-knit, and sometimes hard to breach. This is due in large part to the prevalence of Skype as an out-of-forum means of communication and socialization. I'm in at least five Skype group chats for different BZPRPG things, but these chats aren't just business; people talk about life, pop culture, jokes, you name it. People know each other more than they may have in the past, and this happens through the rising medium of Skype.

     

    Immersion into the BRPG happens in more than just the forums, in other words, and while I don't know if LRPG operates in a similar way, it's safe to say that the two won't combine as easily as if things all happened at the forum level. BRPG Skype conversations, while beneficially rapid and informal, can also be, from my experience, some unfortunate breeding grounds for scorn and even animosity against other players. Lately this hasn't been much of a problem (especially since my staff and I culled the competition thing I mentioned earlier), but were we to give the BRPG and LRPG communities to one another, I could easily imagine some ill feelings arising behind closed doors and making the climate of the forums sorta ugly.

     

    Well, that's the sum of it: I can't imagine a merge would be reacted to favorably by either community, and I don't think it's the answer to LRPG inactivity. I like the idea of LRPG contests as a solution, though; the idea of introducing a LRPG BZPRPG equivalent (something big and staff-run) is also intriguing. A lot of publicity (for either possibility) wouldn't hurt.

     

    Staff survivor has been popular, so maybe there's something to be said about harnessing the charisma and RPing abilities of the BZP staff to bolster the forum.

  2. Why create and fret over such a complex military system? It seems rather pointless.

     

    Imitating Kalama's example isn't the wisest idea here. One of the main things I had to constantly remind him to do was to keep his grandiose ideas within the realism of Mata Nui; grandiose ideas about militaries were some of the strongest examples of his difficulty in reconciling our-world and BIONICLE-world realisms. On an island that has a relatively small population, such a hierarchal, ranked military force just doesn't make sense. The Koros, last I checked, did fine with a basic guard scheme.

  3. God, I really have to do paperwork for this thing? Ugh.

     

    Name: Grokk (Nickname: Prettyboy)

    Job: Hired Gun/Assassin/Jack of all trades/Equity actor

    Specialties: Getting out of tight fixes, being quick, being snarky, marksmanship, resourcefulness, dodging hits, inciting conflict, money laundering, theft, killing, kidnapping, persuasion, alcohol tolerance, juggling, baking, doodling, interior design, taxidermy...

    Powers: Skakdi of Gravity with impact vision, great agility. Carries a Zamor launcher with containment and acid spheres.

    Missions: Operation Your Mom

    Preferred payment: any and all things of monetary value, including people and delicacies.

  4. I love Les Miserables. LOVE Les Miserables. like, you have no idea.

     

    But hey, the way you phrased the name of the Green Day show above is technically filter bypassing - could you please change it, just to be more compliant with the rules? Maybe just call it "The Green Day show" or "American stupidhead." :P

     

    -Nuju Metru

  5. You guys like fantasy-medieval warfare? With undead, steampunk dwarves, etc? Cuz that's the theme.

    I thought I was building micro-spaceships?

     

    -CF

     

    Well, yes, you can. I'm just building the game's pre-set factions to be fantasy warfare, since I like those. It'll be playable with any parts, though. I have Star Wars armies made, too.

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