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Cadias

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  1. IC: (Cadias) "Almost makes me wish that I knew what being a Matoran is like," Cadias said. He didn't bother to explain further. "By the way, what's your name? Mine is Cadias."
  2. IC: (Cadias) "How did you know?" Cadias grinned. "Although," he added somewhat ruefully, "I've had less than my full share of food. Makes you wonder where those Mata-Nui fanatics get enough food to hold 'em together." OOC: Ah, the trio is almost complete. =P I'll have to have more neutral characters in the future. Maybe even a semi-crazy one like Navayak. Except he'd be a Matoran.
  3. IC: (Cadias) "Oh. Still... odd, but better than killing it first."Then he chuckled a little. "Then again, I'm one to be talking about odd. Look at my armor and skin colors. That, and I'm not devoted to rescuing a Great Spirit that can't save himself." OOC: It's actually kind of fun to have a neutral character, and not being tied down by faction. Still need to get used to the new Cadias. Not too happy with the amazingly detailed character bio but I'll work more on it later.
  4. IC: (Cadias) "You.. eat Matoran?" Maybe deciding to talk to the creature had been a mistake. After all, wasn't a Toa just a bigger Matoran with a few powers?
  5. IC: (Cadias) Cadias watched as a villager threw a rock at the creature and yelled at it. The creature began to walk away. Suddenly, curiousity gripped Cadias. Who was the creature? What was it? All of his instincts told him to forget it. The creature was no concern of his. Why draw attention to himself?But... he was curious. He had nothing to do anyway. If he got ignored, it wouldn't matter much anyway. What did he have to loose?So, despite his nagging doubts, he got up and walked toward the creature."Excuse me, sir, but I overheard you proclaiming the village was safe. Why, then, did the villager yell and throw a rock at you?"
  6. IC: (Cadias) Other than the occasional curious glance, the villagers ignored him. Cadias liked it that way. Of course some people would take a second glance at the oddly colored Toa. Dark colors made them suspicious. However, he ignored them and simply stared at the sky, thinking. After a few seconds, they'd move on.He sat leaned against the hut. As far as he could tell, it was abandoned or had the Matoran had yet to fix the roof, which had caved in. Probably a Rahi attack.His train of thought was interrupted by a winged creature swooping down and announcing that the village was safe. Interesting. However, he did nothing other than to watch it, and to shift slightly. Being the center of attention made him... uncomfortable.
  7. Name: Cadias.Species: Toa.Gender: Male.Age: Exact age unknown.Description: Dark orange armor and mask, and black skin. Slightly taller than the average Toa, but also slightly thinner.Alignment: Neutral.Mask:Kanohi Pehkui, Great Mask of Diminishment.Weapon: Plain sword.Tools: None, currently. Cadias travels light.Powers: Control over plasma.Personality: Cadias is different from other Toa. He simply has no urge to help fight for Mata Nui. Cadias generally keeps himself to himself. Cadias thinks things through and is usually cautious.Skills: Not a master of swordplay, but not bad either. Control over plasma. Other than that, he has yet to find any particular skills he has.Weaknesses: Not as strong as other Toa, and little experience in combat. Also, while he has a basic grip on his elemental pwers, he has yet to completely master them.Biography: Cadias’s first memory is of awakening on a beach with his sword. He dislikes being the center of attention, and keeps himself to himself. For now, he does what he can to earn widgets and keep food on the table. Aurix-InactiveName: Aurix.Species: Matoran.Gender: Male.Age: Roughly 500 years.Description: Average-sized Matoran. Aurix has red armor and orange skin. His mask is a powerless Hua.Alignment: Neutral.Mask: Powerless Hua.Weapon: A small dagger Aurix carries around with him. His only other potential weapon is his staff.Tools: A wooden staff, roughly Aurix’s height. It is carved with patterns and symbols that apparently have some meaning to him. He also has a collection of tools used for carving, mainly some small, sharp knives that he keeps in a backpack.Powers: None.Personality: Simply, he’s crazy. A nutcase. However, he’s still fairly intelligent and has moments when he is less crazy and even arguably sane. Aurix hears voices and converses with them every now and then. Aurix is constantly happy and smiling.Skills: Carving and some experience in metalworking.Weaknesses: Being crazy, he’s not much of a fighter. He can also be easy to trick.Biography: Aurix was just an average Ta-Matoran, who made his living carving wood and doing some metalwork. However, he was swept out to sea in a storm one day, bound for Ga-Koro in a small boat, with only enough rations to take him to Ga-Koro. His boat washed up by Ta-Koro nearly a week later, with Aurix inside and nearly dead. He was found and nursed back to health, but has been insane ever since. He isn’t totally insane, and poses no real threat to anyone, so he’s been allowed to travel as he pleases. One of his driving purposes is finding someone who can also hear the Voices, and finding where the Voices come from.Aurix sells his carvings for a living. Most of the carvings he sells are regular carvings: Untiy, Duty, Destiny, the Great Spirit, an outline of the island, etc. Some are in strange shapes and symbols. The carvings he keeps are usually put onto a necklace he almost never takes off.Aurix is almost always in a good mood, and is constantly smiling. He usually speaks his mind, and sometimes doesn’t realize when he’s in danger. Aurix usually has to gather his thoughts for a few seconds before answering questions.TellusName: Tellus.Species: Toa.Gender: Male.Age: Roughly 900.Description: Light green armor and skin. Average sized Toa. Wears a Kanohi Miru. Not the cleanest of Toa, to put it lightly. He wears a newly repaired tricorne with a simple gold band on it.Alignment: Chaotic-Neutral.Mask: Kanohi Miru.Weapon: Plain, standard cutlass. Tools: None.Powers: Control over plant life. Also, his Kanohi Miru gives him the ability to levitate when activated.Personality: Tellus is a generally easy-going Toa. He prefers not to use force, unusual for his ‘trade,’ and is a pirate because of his love of the sea more than anything else. However, he does enjoy to watch a good fight. He is immensely fond of an old tricorne hat that he constantly wears. The tricorne is a remainder of better days, when Tellus was a merchant.Skills: Not a master of swordplay, but not bad either. Control over plantlife, and some experience on ships. Ship's carpenter aboard the Infernavika.Weaknesses: Not a strong swimmer. Also, he is slightly weaker than other Toa due to developing his elemental skills more than his physique.Biography: Tellus has always liked the ocean, which is unusual for his element. Tellus was originally the master of his own small ship, and ran a thriving trading business. However, he was forced to shut down due to increased Rahi activity, which made sailing alone too dangerous. During his days as a merchant, Tellus purchased a tricorne hat, which he wears to this day.Tellus is willing to return to business as a merchant, but lacks the money to purchase a ship. Unable to locate another seafaring merchant business, Tellus became a pirate. Tellus served aboard the Infernavika as ship's carpenter; however, he went missing in Xa-Koro.Kadon-InactiveName: KadonSpecies: Toa.Gender: Male.Age: Unknown.Description: Electric blue armor and mask and lime green skin. Kadon wears a Kanohi Iden. Slightly shorter than most Toa.Alignment: Neutral, though he leans more towards good.Mask: Kanohi Iden.Weapon: 2 sickles. He charges the blades with eletricity during a fight to make them more effectice in melee combat.Tools: Beyond his dual sickles, none.Powers: Control of electricity, Kanohi IdenPersonality: Silent and self-reliant. He doesn’t trust others much and appears cold and remote to most strangers. He tends to be of the opinion that others only get in the way. He thinks things through before reacting much of the time.Skills: He is skilled with his sickles and elemental powersWeaknesses: While he is good with his weapons and elemental powers, he has largely ignored working on his physical strength. Most of the time, he can be overpowered with sheer strength. Also, his tenacy to think things through can cause him to miss critical chances during fights.Biography: Little is known about Kadon’s past. He avoids the subject as much as he can. As far as most know, he appeared on the island one day, and, as far as Kadon is concerned, that’s all anybody needs to know.Venen-InactiveName: Venen.Species: Toa.Gender: Male.Age: Unknown. Venen speaks little of his past, and nobody is sure of his age.Description: A thin, slightly short Toa. Black armor and dark green skin. On his left piece of shoulder armor and over his left eye on his mask are claw marks, the general three lines, with the middle one longer than the other two. The claws marks are lined in a thin layer of steel to help them show up on the black. He wears two belts that cross over his chest, which hold his daggers and poison.Alignment: Makuta.Mask: Kanohi Huna.Weapon: Venen uses long daggers. The daggers are coated in poison. He has three types of poison, one that causes physical pain, one that knocks someone out, and another that is potentially lethal. There is one dagger coated in each type of poison, and three uncoated daggers.Tools: Venen carries the few tools needed to make his poison and seeds of the plant he uses to make the poison in pouches on the belts.Powers: Is a Toa of Plantlife. Also, he can use his Kanohi Huna. Venen uses his control of plantlife to help make his poison.Personality: Venen is cold and calcuating. Where others might see people with hopes and dreams, he sees potential profit or losses. The only people he are loyal to are himself and the Makuta, to varying degrees. If Venen knows someone is important to the Makuta, he will treat them with respect. If they just claim to be a follower of Makuta, he will be merciful, meaning he won’t target them or their business as long as they leave him alone.Skills: Venen, obviously, has access to poison, which can be useful. He can also make the poison, and he has managed to survive Xa-Koro.Weaknesses: Venen, while fairly fast, lacks strength to a large degree. He has worked with his muscles enough so that he can hold his own and can run for a fair distance, but has never been a bodybuilder. In a contest of brute strength, chances are that he’ll lose.Also, his daggers allow for a short range, and his element isn’t well-suited to long-range attack. The poison used on the daggers is merely different concentrates from the same type of plant poison, thus making them all curable by the same antidote.Venen hasn’t extensively studied combat, which can put him at a disadvantage when fights rely on tatics.Biography: Once a regular Toa, Venen and his companions were attacked by what was believed to be Rahi. His companions were slaughtered and he was severely injured. He recovered from his injuries, but went temporarily insane due to grief and his injuries, from which he was still recovering at the time. While insane, he aligned himself with Makuta for reasons unknown. As the pain, both physically and mentally, receded, he regained his sanity. However, he continued to align himself with Makuta. Slowly, his heart and mind became dark and twisted.Venen moved to Xa-Koro, and began to build a business there. He had some amount of influence in the shadier parts of the city, but remained fairly unknown as a whole. However, the citizens of Xa-Koro are growing suspicious and suspect him of hiring assassins and murder, accusations which are all too true. His rivals were using this as a lever and, according to some informants, were planning to kill him. So, Venen decided to go the mainland and start a business there.. after seeing the sights.The following character, Antum, has been approved by Nuju Metru. Credit for the species goes to The Dark Chronicler.Antum-InactiveName: Antum.Species: Matoran? Best described as an avian Rahi with Matoran-type build and intellect.Gender: Male.Age: Unknown.Description: Matoran sized being with a pair of large wings on his back. Antum’s light armor is dark grey, and his ‘skin’ is white. Antum wears a powerless Noble Huna, with the ‘top’ half white with small dark grey bars and the ‘bottom’ half dark grey with small white bars. All of Antum’s dark grey parts are speckled with small white bars, like his mask, and his white parts, also like his mask, are speckled with small dark grey bars. Antum’s wings are mainly dark grey, with the aforementioned white bars. Antum’s feet and hands end in sharp talons. Under his armor, Antum is mostly covered in feathers, most visible on his arms, legs, stomach, and some on his neck.Alignment: Neutral.Mask: Powerless Noble Huna.Weapon: Taloned hands and feet.Tools: Taloned hands and feet. His sharp teeth can also be used for a few tasks, but are useless in combat.Powers: None, other than flight.Personality: Antum mainly keeps to himself. He has a keen sense of curiousity, however, and has found himself drawn more and more to the villages of late. He tends to be serious, focused on survival, and few beings know of him. Antum is cautious, and may come off as paranoid to others.Skills: Antum is a very, very fast flier. He also has extremely strong eyesight, and heightened senses acquired through years of hunting. Antum has a basic mastery of the Matoran language.Weaknesses: Antum is limited to close range fighting, and isn’t as strong as even the average Matoran. He relies on speed, and his light bone structure is easier to break than that of a Matoran. His appearance can prompt others to believe he is a monster, and his rough mode of speech doesn’t help much.Biography: Very little is known of Antum, even to himself. As far as most know and he is concerned, he simply appeared on the island one day. He keeps to himself in the forests of Le-Wahi, avoiding the thick jungle, but has grown lonely over the past few years, and has begun to wonder if there are others like him. Slowly, he has moved closer to the village, watching it from afar, and the more he watches the more curious he grows…Name: Ka'de (Pronounced Kah-Day.)Species: Po-Matoran.Alignment: Neutral.Gender: Male.Appearance: Ka'de is your average Po-Matoran in coloration, with a light brown mask and armor and a tan body. However, he's taller than the average Matoran, and slightly more thickset. His larger-than-normal build can prove rather intimidating to others.Weapons: Ka'de carries around a large hammer with a stone head. It's a plain and simple weapon, but it can be quite devastating if you get into his reach. He can throw disks accurately, but only carries a few around with him and prefers to use his hammer.Tools: A chisel and his hammer.Mask: Powerless, light brown Hau.Powers: None. He has the usual strength common to Po-Matoran, and is actually slightly stronger than average.Personality: Ka'de is a friendly sort, kind and careful around others. He's careful because he tends to be stronger than he thinks, which can lead to problems. While he's certainly friendly, he's also just a little shy, which can prevent him from speaking up if he has to. He's almost always cheerful, seeing no use in worrying over things he has no control over. While he's just as intelligent as everyone else, his thought process is slower, which can give others the impression that he's not very bright.Skills: Ka'de is fairly good at carving, and he has good aim.Weaknesses: Ka'de's slower thought processes also apply to his reflexes, making him less agile than the regular Matoran. Also, he doesn't tend to use much strategy in combat, usually just getting as close as he can and starts swinging his hammer. And, for some inexplicable reason, he doesn't choose what to throw his disk at well. Apparently, he just gets nervous when he has to use disks as his weapon and can't see the enemy, making him liable to throw them at anything that moves... or that he thinks moved.Biography: There really isn't much to tell. Ka'de has lived most of his life in Po-Koro, where he's played the occasional game of Kohlii and carves stuff. He enjoys a walk in the desert every now and then, but only in the daylight, as it's more dangerous at night.
  8. Cadias

    Bionicle #5 Treatment

    Awesome blog, although it's a shame the movie never came to be. I think at least the plot for this movie should be made into a book, as a goodbye to Bionicle.
  9. Wow, your drawing of Bitil is amazing!!!!!

  10. I'm answering a comment you sent me. Yes, I would love to be friends!

  11. Nothin' much. Thanks for commenting!

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