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Voltex

Premier Outstanding BZP Citizens
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Everything posted by Voltex

  1. IC: Mahryo - Northern Deserts "I'm afraid I don't understand," Mahryo says, feigning confusion. "It is our van. Have you not seen such a thing before?" @Toru Nui @Jakura Nuva @ZippyWharrgarbl @Nato the Traveler @xccj
  2. IC: Mahryo - Northern Desert "What would your wish be?" Mahryo asks. @Nato the Traveler
  3. IC: Mahryo - Northern Deserts "If you don't mind my asking, what are you?" Mahryo asked the creature hanging outside. "I have never seen anything like you before. Well, in truth, I don't remember seeing much of anything these days! But I have the strangest feeling, as though I truly have not see something like you until now." @Nato the Traveler
  4. IC: Mahryo - Northern Deserts "We are heroes, brother mine!" Mahryo clenched his fist with determination, lifting it to the sky - and bumping it on the roof of the transport. "Adventurers, seeking out villainy to stomp it out! And... also mechanics, of some kind...." He trailed off, scratching the back of his head as he became lost in thought. @Toru Nui@Jakura Nuva@Nato the Traveler@xccj@ZippyWharrgarbl
  5. IC: Mahryo - Northern Desert "You should answer them, Lueiji!" Mahryo said, clapping his bother on the back and joining him by the window, examining both it and the creature outside. "Perhaps it has information on this Takadox fellow! How does this window open?" @Toru Nui@Jakura Nuva@ZippyWharrgarbl@xccj@Nato the Traveler
  6. IC: Mahryo - Northern Deserts "Fascinating," Mahryo said, already lost. "What is this 'Metru-Nui'? What is it like? How are the people? What sort of jobs are there? Do they have any other dastardly villains that need striking down? Any pressing need for heroes?" @Toru Nui
  7. IC: Magryo - Northern Deserts Mahryo appreciated Triki's eccentricities, in truth. Yaushe's... unique circumstances were always fascinating to think about. And of course, he would always love his brother. But conversations between four amnesiacs stuck together got stale rather quickly, and they had been traveling together with nobody else for company for too long. It didn't help that they had been aimless in their wanderings, with no memories to guide them in a certain direction. But now - now he was beginning to feel more alive! They had a purpose, and a villain to vanquish! And a new companion, to boot. It was this companion that interested him, and so Mahryo approached the machine, tapping it on the shoulder. "Hello! I was wondering if you could tell me more about yourself! Where do you come from?" @Toru Nui
  8. IC: Mahryo - Northern Deserts "Not at all, I'm afraid!" Mahryo rubbed the back of his head, feeling rather sheepish. "We've all forgotten everything, you see. All of our memories gone! Clearly the work of another dastardly villain - perhaps even this 'Takadox' fellow!" @Toru Nui@ZippyWharrgarbl@xccj@Jakura Nuva
  9. IC: Mahryo - Northern Deserts "Look at us! Off on another whirlwind adventure!" Mahryo clambered into the transport, grinning at Triki, Lueiji, and Yaushe. The dullery of wandering the wasteland with no memories was finally ending; they finally had a purpose! To defeat and capture an evil villain, and end his reign of tyranny!
  10. IC: Mahryo - Northern Deserts Mahryo grinned, clapping Lueiji on the back. "We're gonna stop a ne'er-do-well, brother mine! You heard this fine robot - they need all the help they can get! And we can help!" @ZippyWharrgarbl@xccj@Toru Nui@Jakura Nuva
  11. IC: Mahryo - Northern Deserts "It is indeed good that he is no friend of ours!" Mahryo clenches his fist, staring at the photo with determination. "But surely such a fiend cannot be allowed to roam free! They must be stopped, before they can cause anymore harm! We shall help you to apprehend this dastardly foe!" @Toru Nui@Jakura Nuva@ZippyWharrgarbl@xccj
  12. IC: Mahryo - Northern Deserts "Can't say that I have," Mahryo says, squinting at the photograph. "Takadox, you say? And what sort of villiany has this scoundrel been up to?" @Toru Nui@ZippyWharrgarbl@Jakura Nuva@Toru Nui
  13. IC: Mahryo - Northern Desert "I say, is that a... Metal bug?" Mahryo asks. He peers into the distance, raising his hand to shield his eyes from the sun. "Triki, Lueiji, can you see it? Or am I going mad?" @xccj @ZippyWharrgarbl @Jakura Nuva @Toru Nui
  14. IC: Mahryo - Northern Desert "I'm sure it ends sometime, brother!" Mahryo clenches his fist, chuckling at the tingling sensation of the fireball in his hand dissipating. "We just gotta keep heading north. Or south. Or... well. Whichever direction we've been heading!" @Jakura Nuva@xccj@ZippyWharrgarbl
  15. IC: Mahryo - Northern Deserts Mahryo hummed to himself, idly flicking fireballs onto the sand as he leaned up against a van-like vehicle, doing his best to relax. Sitting still for too long had brought about another headache, though the (relatively) fresh air was helping, and it was good to stretch his legs. Not for the first time, he found himself rather annoyed by his amnesia; they were more than a little lost, and it was adding to their travel time. At least he was in good company. @Jakura Nuva @ZippyWharrgarbl @xccj
  16. The idea is that he can only use the fireballs normally - any attempts to use it by himself in other ways simply wouldn't work.
  17. hello yes i am also new here is profile Name: Mahryo Breed: Skakdi Faction: N/A Brief Description: A crimson Skakdi with a rather portly appearance, blue markings on his chest, and blue eyes. Mahryo has a distinct sense of honor and integrity, and likes to stick up for the little guy. He is brave and optimistic in the face of adversity, and is rather skilled with machinery. Background/Occupation: Mahryo is currently suffering from amnesia; he has forgotten his background almost entirely, though he remembers his brother Lueiji. From where he awoke and the tools in his hand at the time, he has come to assume that he is a mechanic. Flaws: Mahryo dislikes the sight of blood, and has dulled both his teeth and claws to avoid drawing it himself. Headaches are a recurring issue, thanks to his mysterious head injury. His need to stand up for what’s right also frequently gets him in trouble, and he is stubborn enough to refuse to walk away from a fight. Powers/Equipment: Mahryo’s vision power allows him to grow people or things up to twice their normal size, or shrink them down to half their normal size. As his breed quirk, Mahryo also able to create fireballs in his hands; these fireballs can maintain their form, but dissipate after a few seconds if Mahryo isn’t holding them. He does have more broad control over the element of fire – but only in conjunction with another Skakdi’s element. He also wields a large combination wrench, about the length of his forearm – good for both mechanical endeavors and bludgeoning enemies.
  18. Voltex

    .

    that sums up my feelings tbh .
  19. Voltex

    2019 in Film

    Another year has gone by, and so it's time for another top five. 2019 was better than usual for films; I feel like I saw a really diverse set of movies, more diverse than I usually do, and almost all of them in the cinema too. As usual, there are a few films I did not get to, which I'll give honorable mentions to now: How to Train Your Dragon: The Hidden World - while I doubt it would have made my top five or even come close, the first film in this trilogy remains one of my all-time favorites. Though the trailers to the finale didn't sell me on it, I have heard that it's very good. I should probably give it a proper chance. 1917 - It hasn't had a wide release in Canada yet, but will within the next two weeks. I guess since the wide release is technically this month, I might actually count it for 2020, and maybe it'll make the next top five.... That's about it. For once, I feel like I actually managed to see just about every movie that I was interested in. Feels weird. Anyway, onto the top five of the year. #1: Avengers: Endgame Avengers: Endgame isn't the best movie that was released this year, and it isn't even the best movie in the MCU. I think Infinity War is probably the better movie between the two, but I also think it's important to judge Endgame as the event and phenomenon that it was. Providing a satisfying conclusion to 11 years of story and 22 movies was a near impossible task, and yet Marvel managed it with flying colors (barring a few missteps - it REALLY sucks that Black Widow was by far at her all-time best in this movie, only for her time in it to be cut so short). Ultimately, Endgame is the movie that impacted me the most this year. These characters and stories have come to mean a lot to me in the past 11 years, and getting a proper sendoff meant a lot. I cried during my first viewing of the film, and continued to tear up at points during repeat viewings. The MCU will continue on - but this was the end, and I don't believe the MCU will ever really reach this point again. #2: Knives Out Rian Johnson has discussed possibly doing a sequel to this movie if it does well, starring Benoit solving a different case. I hope he does, because Knives Out was just a whole lot of fun, and I'd love to see a little bit more from this world. Plus, I can't get enough of Daniel Craig's outrageous accent. #3: Joker Joker was another cultural phenomenon. It was rather fascinating to watch Gotham descend into anarchy, while Arthur Fleck disappeared into the Joker. #4: Ford v Ferrari Matt Damon is always fun to see onscreen, and Christian Bale does a wonderful job here too. The racing is heart-racing (pardon the pun), the struggle between these two individuals and their corporate overlord feels real. #5: Ad Astra Sad Space Man Brad Pitt goes off on a quiet, lonely adventure through space. Ad Astra isn't for everybody - it probably isn't for a lot of people - but I enjoyed it a lot, and found it a nice change of pace. - And those are my top five films for 2019. Tomorrow, I'll do a Top Ten of the Decade.
  20. Voltex

    it begins

    Click the cover art above to check out the topic for Edge of Dawn!
  21. art credits: @TBK WHAT IS THIS? If you have played one of these "realms" games before, or have played a BZP RPG, or have played DND, you'll have some idea of what to expect. HOW DOES IT WORK? The game functions in rounds, known as 'episodes'. Each episode lasts one week; there is no limit to the progress that can be made in a particular week. Edge of Dawn takes place on Okoto, which is divided into three nations - the Aodhiim Empire to the west, the Karamu Alliance to the east, and the North to... well, the North. A map of Okoto can be seen by clicking the image below. Much of the game will take place in the center of Okoto - within Garreg Mach, the Ancient City. Here, the players will act as young students - a new generation of teenagers, rising into a world of legends that has been shaped and formed by events many would have once thought impossible. A map of Garreg Mach can be seen here. The players are divided between three 'houses': The Black Eagles house consists of Protectors of Fire and Stone from the Aodhiim Empire. They will investigate the disappearance of their rule, Efandril Darkfire, as well as other persons of note. These investigations will lead them into conflict with those in control of Okoto, and much of the world - and will send them on a desperate adventure that even their forefathers could not have imagined, through many lands and legends. The Azure Serpents house consists of Protectors of Water, Jungle, and Earth from the Karamu Alliance. They will investigate strange occurrences around the Temple of Time, as well as hunt down a villainous group known as 'Those Who Slither in the Dark', who seek to cause a paradox that will tear reality apart. Their path will lead them into conflict with faces both old and new, as they fight for a brave new world. This campaign will have the most PvP (player vs. player) conflict of the three. The White Wolves house consists of Protectors of Ice from the North (as well as one unique guest). They will investigate the appearance of Spirit Ruptures all over Okoto - windows to a world of pure magic - and attempt to prevent the coming of Ragnarok, a cataclysmic event. They will be sent on a journey that will lead them to the heart of magic itself. This campaign is themed around Norse mythology, specifically the myth of Ragnarok. ROLES Each player has a different role for the duration of the game. The first step to playing is to select your role. At the moment, the following three roles still remain open - though I am open to adding additional roles and slots, should additional people wish to sign up. Role #1: BLACK EAGLES - This character is a female Protector of Stone, from House Raqmu. They are the heir to the Stone Province of Kamuk, should their elder siblings perish. They are also currently investigating a political conspiracy that they suspect is taking place within the region.... Role #2: AZURE SERPENTS - This character is a female Protector of Water, from House Corruich. They are the last heir to their house, leaving them in a vulnerable position politically. They are also struggling with the combat legacy of their grandfather, the infamous 'Kingslayer'. Role #3: WHITE WOLVES - This character is a Protector of Fire, from House Aodh (the gender may be decided by the player). As the last heir to the former ruling house of the Aodhiim Empire, they now live in exile in the North, under the protection of the mysterious Knights of Ekimu. Where their loyalties lie - and what their goal might be - can be decided by their player. PLAYER SHEET The second step to playing is to fill out a character sheet, and to post it in this topic for approval. Alternatively, you can send profiles to me on Discord for approval instead (see below). Player Name: [Your Name] Character Name: [Your character’s first name, and the House of the role you’re selecting] Role: [House, and then PC number. See above to find the roles.] Gender, Age, Element: [Self-Explanatory; include a birth month and day. Keep ages between 15-19.] Personality: [What is your character like?] History: [What is their past? For newcomers, don’t feel pressured to put much here if you would rather figure some of this out later.] Fatal Flaw: [If you don't know what this is, look it up] What is their preferred weapon?: [self-explanatory; try to keep to approximately medieval tech level.] Why are they attending Garreg Mach?: [self-explanatory; certain PCs may receive additional info behind the scenes] STATS (number stats from 1-4) Strength: Agility: Intelligence: Charisma: DISCORD This game will be played on Discord - hence why you can send profiles to me there for approval if you wish. Click the link below to join the server for Edge of Dawn - and if you have any questions before joining, feel free to ask the members there. Most of them are as informed as I am. Click here for the Edge of Dawn discord. Welcome to a brave new world.
  22. Voltex

    Join the Black Eagles

    life is full of pleasant surprises
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