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About Keyblade87

  • Birthday 09/27/1991

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  • Gender
  • Location
    Underneath Voya Nui
  • Interests
    Bionicle, making movies/games, and some other stuff.

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Turaga (7/293)

  1. Thanks! Thanks for kind words! I'd say it probably took around 6 hours all together.
  2. Yeah, that sample library must have been really popular in early 2000's media. I can think of several Playstation 1 games that also use this track. I believe it was discovered that Justin Luchter (MNOG composer) sampled Sound Ideas - Symphonic Adventures Production Elements Toolkit for a few tracks.
  3. Thank you! Glad you like it. Here's a behind-the-scenes pseudo-timelapse of the photo manipulation process. It's not every step, but hopefully it's interesting: https://www.youtube.com/watch?v=eFQQG_e3Jgw
  4. "The Toa will brave any danger to save Mata Nui and its people...and even dare to journey to the very heart of the swarm." I recently put together a recreation of this panel from the 2002 McDonald's comic: High Resolution Behind-the-scenes timelapse
  5. Thanks for the feedback! I think I would like to do a few more covers from the 2001-2003 series.
  6. Here are a couple photo manipulations I've done in the time since my last post here: Kongu's Nightmare Divided We Fall A recreation of this comic cover. -- Without any text
  7. These are all really awesome! The photography is exceptional, and every shot is interesting. You did a great job on the effects too, from the obvious dissolving effect to even the more subtle sword and eye glow effects. Really well done. I really like the composition in Nokama and the Bordahk, but my favorite has to be the Jaller shot. That is quite a beautiful environment.
  8. I just built out a Mac version and added it to the original post! I don't have any Mac computers to test it on, but in theory it should work the same.
  9. Hectic Hoi: The Game Download link: https://www.dropbox.com/s/mxjdjkgki636fww/HecticGame.zip?dl=0 Download for Mac: https://www.dropbox.com/s/k9fbjrd54ddb0iv/HecticMac.app.zip?dl=0 I came up with a silly idea for a small multiplayer game to try out the Unity 3D game engine. After many hours of network coding and head-scratching, it mostly works! You play as a Bionicle shore turtle trying to eat the most bula berries. Watch out, because other players can run into you and knock you both in opposite directions! There is a power-up you can grab that provides a little bit of protection. You can join a multiplayer match online over the Unity-provided server, or you can play over a Local Area Network. Instructions are at the bottom of this post. As my first game (and as a multiplayer game), it is a bit glitchy, but I hope you can enjoy it for what it is, and have fun! Here are a few images: Known issues: Players can desychronize when moving too fast or an internet connection is slow, leading to different final tallies for players. Players cannot join a game already in session. Players listed as still in match even after they left. Players that idle in a match lobby get kicked after a few minutes. High scores might occasionally be recorded as one less than they should be. If running on an older machine, the start screen might show only a blank, blue screen? If you run into problems with being unable to rejoin or completely leave a lobby, just start a new match. INSTRUCTIONS: INSTALL ------------------- Extract both HecticHoi.exe and the HecticHoi_Data folder from the zip archive to a new folder. TO PLAY ------------------- 1. Open HecticHoi.exe 2. Check 'Windowed' on the Config popup to switch between Fullscreen and Windowed mode as desired. Set the resolution and graphics quality to desired setting and click 'Play'! NOTE: If prompted by your antivirus to give permission to bypass firewall, don't bother. It should probably work regardless. 3. You can either play online on the Unity-provided server, or offline on a Local Area Network. Click Online Play or Offline Play to show your options. To host an online game server: Enter a match name in the text box under 'Host a Game' and click the 'Create' button. To join an online game: Click the 'List Servers' button. Find a server you want to join on the list, and click 'Join'. If you see "No Servers Found", try clicking 'Next' to refresh the list, or host your own. To host an offline game server: Click 'Play and Host'. To join an offline game over LAN: In the text box under 'Join a Game', enter the IP Address of the computer which is hosting a game and click 'Join'. 4. On the Lobby screen, your character will be highlighted grey on the list. Click the box under 'Color' to choose a color for your character. Click the text box under 'Player Name' and enter a name for your character. Click 'Join' when ready to start the game. Once every player in the room is marked as 'Ready', the game will begin. At any point in this process you can click 'Back' at the top of the screen to go to the previous screen. 5. Use the arrow keys or the WASD keys to move your turtle around. Walk over a red berry to eat it, and walk into the floating mask to put it on. Running into another turtle will cause you both to bounce back. Wearing the mask will give you limited ability to repel other turtles for a short time. Eat as many bula berries as you can! To change your name in-game, click the text box at the bottom left of the screen, enter a new name, and click 'Change'. To turn off the music, click the square button at the bottom right of the screen. Once all the berries are eaten, the final tally screen will appear. You can clear your high score by clicking the 'Clear High Score' on the main menu screen. TO QUIT -------------------- Click red 'X' button at top right of the screen to quit the application. If in-game: Press the ESC key to bring up the green header and either click the red 'X' button to quit the application or the 'Back' button to go back to the lobby screen.
  10. Glad it helped, and good luck with the stop motion! Of course! You can check out either http://keyblade87.deviantart.com/gallery/ or https://oldboneandbogfoot.tumblr.com/tagged/oldboneandbogfoot I'll update the original post with it as well.
  11. No volcanoes, sadly. Not that it has stopped me in the past, though: http://i.imgur.com/hhINdYB.jpg Thanks! If you have the urge to take some cool Bionicle photos, I say go for it! All you really need to have is something to take a picture of, and some practice.
  12. In between experimenting with 3D-printing and other artistic ventures over the past year, I have still been taking Bionicle pictures. Here's some photos/photo manipulations I have been working on, inspired by MNOLG, the GBA games, and more. Also, here's a few 'Before' shots if you want to compare and see what went into the edits. BTS Confrontation on the Ice BTS Rescue of Nokama 1, 2, and 3 My entire gallery: http://keyblade87.deviantart.com/gallery/ or https://oldboneandbogfoot.tumblr.com/tagged/oldboneandbogfoot Confrontation on the Ice High-resolution The Rescue of Turaga Nokama High-resolution Jaller Surveys the Pala Region High-resolution Meeting a Friendly Taku Bird High-resolution Trek through Fau Swamp High-resolution Beware the Swamps at Night! High-resolution This one is a bit different, a gif made out of a photo I took: Click to view gif
  13. Here is my take on the G2 Vahi, Mask of Time. I based it off the official artwork of the mask, but with some tweaks to get it to match the G1 Vahi a little better. The mask grants the wearer visions of the future and the ability to tap into the power of time. It was designed to be worn along with the official lower-half Kanohi of Time on a 2001 head. PLEASE NOTE: This mask is only designed to work with 2001 Mata Bionicle heads. It will rest loosely atop the head until you put on the lower-half Kanohi of Time to keep it snugly in place. My custom Vahi is available here on Shapeways. Also check out: Inorganic Kanohi Suletu Inorganic Kanohi Calix
  14. This is an amazingly accurate rendition of the Hau Nuva, but what I like especially about it is the subtle cracks and chips giving it a little more of that ancient, legendary feeling. Very neat!
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