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MIY

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About MIY

  • Birthday 07/16/1995

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    Ottawa,Ontario
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Toa

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  1. G2's story will probably be similar to G1's story. Lego knows how well it did the first time, so to change it too much would be too big of a risk, that being said, some things will change to keep is fresh and different from G1. I'd imagine we might see a 7th Toa, but the whole Metru Nui thing might be dropped.
  2. Oh my god Dark. You left my jaw hanging wide open, nice to see you again. These comics are really neat, can't wait to see what happens next.
  3. If I hear someone mention the word 'books' one more time, I am going to go insane. I don't mean to be offensive, but I have seen at least 10,000 people mention the Bionicle books. Remember that the target audience for Bionicle is boys from the ages of 6-12. The books (if any) will most likely be very cringe worthy and mind numbing. Oh yeah? Sorry to burst your bubble, but 2001 was the worst year for Bionicle. in fact, the story didn't start picking up until 2003. I never cared about the 'magic' or 'mystery'. 2006 had all of that and more. Giant axe wielding monsters? Check. Lightning powers? Check. An important storyline that would shape the future of the series? Check. 'But wahh! It didn't have stupid online games and mask packs!' Too bad. It didn't need any of that. It had awesome light up swords and rain drenched garages with the AAR backing the heroes as they assaulted the evil Piraka base. In fact, I regret not getting any of the Piraka now because back then I didn't have money. And since you pointed it out, YES, I like 'gang culture' and dark and gritty stuff. What's wrong with that? It's better than some childish stick robots trying to fight rolling balls. Good for you. FYI, people are inclined to have their own opinions and disagreeing with them is not reason to start bashing on someone. Personally, I don't feel that the year that can be summed up in the words "Yo, yo, Pirika" is the best. Also, why does everyone praise the 'darkness' of 2006? I'm sorry, but 2006 is a walk in the park when compared to stories such as A Clockwork Orange or the Lord of the Rings. 2006 was a wannabe gang attacking deformed villagers while a Toa team saved the day and (failed) getting the Ignika. LOTR is (basically) about the end of the world and the dominion of the dark lord Sauron. I don't think that I can get into A Clockwork Orange on BZPower. My point is that 2006 to me never reflected the comments of many others. For example: "2006 was so great and dark" Why was it so great? "2006 was really dark" How was it dark? "It had the Pirika, and Mata-Nui was dying, and... did I mention that it was dark?" You just got mad at a poster for bashing someone's opinion, and then you continued to bash his opinion.
  4. The main reason is that the three you listed are characters, while the Toa Mata can exist solely as archetypes. The Toa Mata, from the very beginning, were defined by their personalities—the hot-headed Tahu, the icy Kopaka, etc.—and those personalities stayed relatively the same over the course of the series. Takua and Jaller, on the other hand, were defined largely by the things they did. They changed as characters, both physically (becoming Toa) and in terms of their personalities. Mata Nui also changed—but more importantly, he was the subject of the entire original Bionicle theme. Repeating the events of the original story would be a recipe for disaster, because the original story was driven largely by mysteries, and we know the answers to all of those mysteries now. But without repeating those events, any depiction of those characters would not be true to them—it'd essentially be creating brand-new characters and just giving them old names to exploit fans' nostalgia. Takua appearing would basically make his transformation into the Toa of Light inevitable—to introduce him and NOT have him ascend to that role would be a cheap trick, not a clever twist (compare the widely-panned role reversal of Kirk and Spock in Star Trek: Into Darkness). Mata Nui's appearance would lead fans to expect the same "big story engine" of the original story to be revealed in time, and subverting those expectations would be divisive and would fly in the face of the original Bionicle's most complex and interesting themes. In general, it'd be a no-win scenario. I'm sure there are plenty of aspects of the original theme that could still make a return. A Toa of Light is a strong concept, so long as they don't come about through events that are already available to mass audiences on DVD (and, barring that origin, a new name would probably be in order so as to establish their independence from the classic character). Classes of villains like Rahkshi or Bohrok could also be introduced if the appropriate care was taken to keep them from feeling repetitive. Even actual characters could come back, so long as those characters were peripheral to the original story rather than being the main subject of it (Krakua is a good example of this, being minor enough to allow plenty of room for interpretation). But there's really no easy way to handle major Bionicle protagonists returning appropriately. Why do you have to make sense and crush all my hopes?
  5. Exactly, to you. However for some it was their favorite year. I guess the only thing we can do is agree to disagree, because really, it's all a matter of opinion. You're right that the atmosphere did change, however for some it was a welcome change, for some, like yourself, it was a bad change.
  6. Okoto is nothing like Voya Nui. Barring the Skull Spiders and Skull enemies, Okoto actually feels like an actual island. Even without the terrible Piraka, Voya Nui had nothing that felt remotely realistic about its setting, instead going for over-the-top dark grittiness. How are the Toa Okoto any more one-dimensional than Toa who, in most story media, are only defined by "witty" one-liners about how cool and awesome killing things is? Sorry, you lost me after you said you loved the same gangster theme that brought the Piraka Rap into existence. I bet that's, like, your favorite song. How is making the Piraka generic OW the EDGE gangsters a good thing? I get it. You love dark, gritty things. Michael Bay is the best thing to happen to the Transformers and TMNT franchises, the more guns the better, smash all the lightbulbs until no one can see a thing, barbed wire, death is so cool and edgy, blah, blah, blah. That's not what Bionicle is. That's not what made Bionicle great. Bionicle was a story about mystery and magic, where elemental heroes wearing mystical masks fight the forces of evil that seek to dominate a mythical island. It's a story like Avatar, where, if you saturate it in dark and gritty things, it will lose its magic, its charm, its uniqueness. It fades into all the dark, gritty media thrown in your face again and again and again as adult fans of franchises insist their tastes be pandered to, and nothing can be cool until everyone is killer and everything is deadly and there's dirt and grime and blood and guns and I'm just so SICK of it all. I want a kids line that actually cares about kids, and making something fun. I want to see the vivid, beautiful landscapes of Okoto, with the Toa, true heroes, fighting the forces of evil without ever stooping into evil themselves. I don't want a gritty war; I want a legend.. Geez, it's okay to have a different opinion, but you don't have to get so upset and start making assumptions about people. Just because his opinion differents from yours doesn't mean it's wrong. It doesn't make yours wrong either. It's a matter of opinion, but you can't go around saying that 2006 Inika and Piraka weren't Bionicle, because last time I checked they were Bionicle. When I was a kid, I loved the Inika far more than the Nuva, so saying that it doesn't appeal to kids is just plain wrong. Don't forget Ekimu smacking Makuta across the face with a giant hammer.
  7. I don't understand why they wouldn't bring back people like Jaller and Takua, or even Mata-Nui, wouldn't those characters appeal to old and new Bionicle fans? I'm a little dissapointed that the toa mata is all we're getting of g1.
  8. Just because you want something doesn't make it better. It's all a matter of preference. If we feel like 2006 was a great year for Bionicle, then we are aloud to say so. That's what caused G1 to flop in the very end. It's what been said millions of times. It's just my opinion. And it doesn't have to go into all the side stories and all that. 2006 was the perfect example of how I want the new Bionicle to return to. 2006 is a perfect example of what I never want Bionicle to come close to ever again. 2006 IS a perfect example. I really do hope LEGO nails it on the head like they did this year. If anything, 2005 was the worst year. 2005 was the worst year imo.
  9. That's what caused G1 to flop in the very end. It's what been said millions of times. It's just my opinion. And it doesn't have to go into all the side stories and all that. 2006 was the perfect example of how I want the new Bionicle to return to.
  10. I for one really enjoyed the complex story of G1, it really emersed you into a different world all together. I hope it gets back to that eventually, I don't see why Lego can't tackle a dark and complex story line.
  11. Right, the Shadow the Hedgehog-level edgy humanoid gangsters were the antithesis of generic. Okay, the sarcasm is a little unnecessary. I still stand by my point, your opinion on the Piraka does not change my mind. Would the Bohrok be a better example to use?
  12. It's not like HF was the first to do special themes for its stories. Remember 2007 and 2008? There's nothing here (or in HF for that matter) that was any more gimmicky than those, really. I guess you're right, although 2007 and 2008 gave good reason as to why those gimmicks were used and were much more complex then just "Oh no generic zombies." I just feel like zombies are such a generic enemy, at least the underwater and air themes were sort of unique at the time. ..The reason for why 2007 was underwater was that the Ignika just up and flew away without any real explanation at the time. And there wasn't any real reason behind the flying theme, honestly. Anyway, I agree to some extent that zombies are kind of a generic enemy, but these sets aren't honestly that zombie-ish. There's a difference between being a skeleton and a zombie, and really these have varied enough designs that I wouldn't really refer to them as generic in any case. Don't get me wrong, I'm not writing them off or anything like that. I still enjoy Bionicle and I'm willing to give this new wave a shot, but I just don't want to see Bionicle fall down the same path as Hero Factory were it just jumped from wave after wave of generic enemies. I want to see sets like the Piraka or the Rahkshi again. There's still a lot of time for that and I'm willing to wait, I just don't want every wave of enemies to be like this one.
  13. It's not like HF was the first to do special themes for its stories. Remember 2007 and 2008? There's nothing here (or in HF for that matter) that was any more gimmicky than those, really. I guess you're right, although 2007 and 2008 gave good reason as to why those gimmicks were used and were much more complex then just "Oh no generic zombies." I just feel like zombies are such a generic enemy, at least the underwater and air themes were sort of unique at the time.
  14. Not a fan of the "Zombie" theme we're getting. It reminds me of the gimmicky themes that Hero Factory would always use. I hope that we'll eventually get the complex story that made Bionicle so interesting. I'm not worried yet because it's only the first year, and the first year of Bionicle was pretty simplistic (although it has way more lore), I'm sure they'll figure something out.
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