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  1. This is the first episode of a BIONICLE documentary series I made with my friend Political_Slime, where we reveal the original pitch that kicked off constraction through an exclusive interview with Andrew Nagel, a design consultant. This is a story we uncovered back in September 2021. For many years, we thought Christian Faber's Cybots project in 1995 was what started the concept, but that turned out to not be the case. Hope you all enjoy this first ep!
  2. One of the ideas I originally had for "The Referee" was a story chronicling the genesis of the popular Mata Nui game. While I ultimately went another direction with the aforementioned story, I felt the idea was too good not to use. So here is the story of Koli. Enjoy! Edit: changed the latter half of the story slightly. Thank you @Master Inika for the feedback. THE CREATION OF KOLI Small black figures were starting to appear on the desert horizon. As they neared the Path of Prophecies, they revealed themselves to be a cavalcade from Onu-Koro. In the front and back rode members of the Ussalry on crabs adorned in purple and black, flanking an older, larger Ussal in the middle. On that Ussal sat the village elder - Turaga Whenua. Turaga Onewa of Po-Koro stood on the village wall and anxiously watched the procession approach. The two Turaga had a matter of great urgency to discuss: a disagreement between members of their respective villages which, if ignored, could end in disaster. The Onu-Koro cavalcade stopped at the village entrance. The guards of Po-Koro exchanged looks with the members of the Ussalry. After a tense moment of silence, the Po-Matoran saluted and allowed the cavalcade to pass, although their gaze stood fixed on the congregation as it entered. Up above, Turaga Onewa sighed with relief and hurried back down. He found the newcomers dismounting their crabs in the nearby shade. The Onu-Matoran, still blinking from the glow of the bright desert sand, were holding their staffs firmly, carefully examining their surroundings and the Po-Matoran, who in turn, eyed the newcomers with barely disguised contempt. Two members of the Ussalry helped Turaga Whenua get down from his Ussal. Whenua stepped out of the shade and looked around, as if he was searching for someone to welcome him and his congregation to the village. Turaga Onewa smiled and stepped forward. “Brother! Welcome to Po-Koro!” Whenua looked and when he saw Onewa approach, he smiled as well and held out his fist. The two Turaga greeted each other like in the time before time. “Thank you for coming on such short notice,” continued Onewa. “I hope your journey was uneventful. I wouldn’t have called you if I didn’t feel it was urgent.” “Thank you, brother, for your kind welcome,” replied Whenua. “While I don’t like to leave my familiar underground caverns, I feel in this case, I had no other choice but to come here.” Onewa nodded grimly. Together, they took a walk. “I like what you’ve done with the place,” joked Whenua, referring to the newly built village. Onewa chuckled. “It isn’t exactly Po-Metru,” he said, “but it’s as close as we will ever get.” “You should come and see what we’ve done with Onu-Koro,” said Whenua. “I believe you’ll like the ambient.” “I’m sure I will,” replied Onewa, “but let us leave that for another time. Come to my hut, we have important matters to attend to.” *** Onewa explained what had happened. A miner from a visiting group of Onu-Matoran had made some less than savoury comments about Po-Koro sculptures. The Po-Matoran, naturally offended by such a statement, returned the favour by questioning the quality of Onu-Koro stone. What followed was a heated exchange of words and Matoran tools. The elder of Po-Koro barely stopped the fight from getting any worse. “Where are the miners now?” asked Whenua. “They are keeping to themselves in their hut,” answered Onewa. “They barely go outside and when they do, I can feel the resentment in the air.” “I’m sorry about their behaviour, brother.” “You need not apologise, my friend. The blame lies in the pride of both our people. What we need to do is find a way to reconcile the differences between them.” “What did you have in mind?” “Remember the game we used to play back on Metru Nui?” “Akilini?” “Yes. Our people both want to prove they are the best at what they do. We need to give them something to channel their competitiveness.” Whenua pondered. “But where are you going to get all those disks?” Onewa smiled. “We don’t need disks. We already have rocks.” *** The Matoran gathered at the back of the village. Barries of stone were placed around a field, creating what Turaga Onewa called a “stadium”. In each corner were two pillars covered at the top by another. Onewa called them “goals”. Around the field, makeshift stands were constructed for the Matoran. The people from both villages were now seated, far from each other, conversing loudly and occasionally throwing an insult to the other camp. On the floor of the stadium lay crudely crafted stone balls. Turaga Whenua and Turaga Onewa entered the field. “I hope this works,” murmured Onewa. “I have a feeling it will,” calmed Whenua. “Now, won’t the ‘referee’ ordain the match?” Onewa bumbed fists with Whenua and stepped towards the middle of the stadium. “Attention, dear Matoran!” he called. The crowds fell silent at once. “As you are no doubt aware, there has been some discord between the people of Po-Koro and Onu-Koro. Turaga Whenua and I do not believe in violence as a means of solving conflict. We have henceforth decided that the people of our villages will settle our differences another way.” He pointed towards the stone balls on the floor. “We propose to you a game to determine who is in the right. Players from both villages will compete in kicking these balls into the opponents’ goals.” The crowds gasped with intrigue and excitement. “We will play until one of the two teams scores 21 goals. The one to do so will win the match. Are we understood?” Cheers from the stands made it clear that the Matoran understood. “Very well. May the game begin!” *** The game lasted the entire afternoon. At first, the Matoran struggled to master this new sport and played rough, necessitating a few interventions by the Turaga. But after some time, they played as if they knew how to play from the very beginning. At first, the Po-Matoran seemed to have the upper hand against the slow and sun-blinded Onu-Matoran. As twilight began to shine on the field, however, the earth-dwellers started to catch up. Every goal was met with excited shouts from the stands. The spirit of competition grew and while it did get loud, no tools were ever thrown. It was now getting dark and the teams were tied at 20 goals. “Maybe we shouldn’t have copied that rule about 21 goals,” whispered Whenua to his Po-Koro equivalent. “Next time we play, we should change it to something else. Maybe a predetermined number of goals. What do you say, brother?” Much to the Onu-Turaga’s annoyance, Onewa wasn’t listening. He was too focused on the game. The crowd was silently anticipating the final, tiebreaking goal. All eyes were on a Kakama wielding Po-Matoran, who had showed incredible skill in this new sport. “That’s Huki,” said Onewa to Whenua with barely contained excitement. “He is the captain of the Po-Koro Guard and my right-hand Matoran.” The fateful moment had begun as Onepu, a member of the Ussalry who had joined the game, sent a ball flying into Huki’s goal. Thinking quickly, the Po-Matoran took a step back and when the ball came close, he struck it with his head, sending it into the goal guarded by a miner named Taipu. The Onu-Matoran goalkeeper had no time to react. The ball flew past him and straight into the goal. Elated Po-Matoran stood up and celebrated Po-Koro’s victory. Onewa found that he too was standing and cheering. “Calm down, brother!” laughed Whenua. “You still have to play referee.” Onewa immediately sat back down, ready to quell any argument that would erupt as a result of the outcome. He scanned the stands and stadium. To his surprise, he found Onu-Matoran congratulating the Po-Matoran equals, shaking hands and patting each other on the back. It seemed that thanks to the game, the spirit of camaraderie trumped the spectre of resentment. Realising this, he shook hands with the Onu-Turaga. “Wonderful game, brother!” said Whenua. “Your players have shown incredible skill.” “Your players were not far behind!” replied Onewa. “But thank you.” They both watched as the crowd lifted Huki and carried him across the stands. “There’s still one thing left to discuss, though,” remarked Whenua, suddenly. Onewa looked at him with confusion. “What’s that?” “How shall we call this new game?” Onewa pondered. It can’t be Akilini, he said to himself. Then he came up with a number of sophisticated names, none of which he felt suited this simple sport. At last, he found it and shared it with Whenua.
  3. BT: Orphan More on Instagram My take on a BT from Death Stranding
  4. Floral Fury Built for the "Plants vs. Horror" collab hosted by Bionilug. I know, it's not so much horror, let's say the real horror comes from the point of view of the Matoran in this specific situation. 13/11/2023
  5. One thing that really bothered me about the 2004-05 story arc, is how it doesn't provide any satisfying conclusion to Onewa's character arc. How did the irate Toa of Stone, who it seemed kept looking for fights, become someone called "the referee"? The question bothered me enough to try and fill the gap with a story. The Toa Metru have landed back on the island of Mata Nui. Vakama is off retrieving the Vahi and Onewa is tasked with leading the team while the Ta-Toa is away. As he helps his brothers and sister unload, he finds himself looking inwards and thinking about his relationship with the Toa of fire. Enjoy! THE REFEREE A fleet of six airships hovered over a tropical island, filling the air with a mechanical buzz. Soon thereafter, the noise was replaced by the faint, rhythmic sound of Increase Weight Kanoka striking the insides of each metal behemoth. One by one, the ships began to descend. With a gentle crash, they landed, covering about a kio of land. Then the doors of the leading airship opened with a hiss. Toa Onewa stepped outside and studied his surroundings. Not far from the landing site was a vast sandy coastline. Judging by its size, there was enough room for all the Matoran spheres they were carrying. He turned to his brothers and sister. “Unload them here on the beach,” he ordered. “I want everyone to take one airship each. When you’re done, go and help the others.” The four Toa stood in place. “Come on,” he added, a little impatient. “The sooner we start, the sooner we’ll be finished.” Finally, his fellow Toa moved out silently. Onewa watched them go and in that moment, he felt something he’d never admit to anyone: he missed Vakama. The Toa of Fire had gone to retrieve the Mask of Time, but not before instructing Onewa to take charge of the rescue operation. “Take them to the island,” Vakama said to him, “and make sure they’re safe. If I don’t come back, you know what you must do to wake them. I’m counting on you.” Those words still rang in Onewa’s mind. After all this time, after all their disagreements and displays of ill will, Vakama trusted him enough to leave the fate of the Matoran, and of the team, in his hands. It was enough to make Onewa think. “No wonder we kept you as leader,” the Toa of Stone murmured. “You’re enough of a sage to be a Ko-Matoran.” Now he found himself wishing Vakama was here. It was clear the other Toa felt uneasy about Onewa being in charge and that they followed him reluctantly. The Po-Toa sighed. “How did you do it?” he thought, sadly. His question left unanswered, he started to unload. *** The unloading process was slow but steady. Whenua had already emptied the first airship and was now helping Nuju and Matau unload the second. Onewa watched them work together. “With more hands to help with each following airship, we are sure to be done by nightfall,” he thought, content. “Good job, brothers.” Nokama, however, was nowhere to be seen. Onewa looked across the coast. He found her not far away, sitting near the water’s edge. He headed towards her. “Sister!” Nokama glanced back at the approaching Toa of Stone. “Why aren’t you helping us unload?” “I’m keeping watch,” the Toa of Water replied. “You never know when a Rahi might strike.” “You can keep watch while you work,” snapped Onewa. “And besides, the Matoran are safe and asleep in their spheres. They’ll be all right. Now come, let’s empty these ships before Vakama arrives.” Onewa had already turned to walk back. Then he noticed that Nokama wasn’t following him. The Ga-Toa was still sitting by the water, clutching her knees tightly to her chest. Onewa approached her calmly. “Sister?” “What if something’s happened to him?” said Nokama, her voice heavy with worry. Onewa gulped. He knew exactly who she was talking about. “What if he got attacked? What if he drowned before he found the mask? We don’t know!” She dug her mask into her hands. “Oh, we never should’ve left him go alone.” Onewa didn’t know what to say. His frustration at Nokama had evaporated like spilled Liquid Protodermis in a forge. He sat down beside her and gently put a hand on her shoulder. “You and I both know what Vakama is like. Stubborn. Hot-headed. A little foolish, maybe. But he’s also strong and determined. I don’t know what’s taking him so long, but I’m sure he will return sooner or later.” Nokama smiled weakly. “You know what, Nokama, you’re right,” Onewa added, standing up, “we could use someone on watch. Keep a good look-out.” “I will. Thank you, brother.” Onewa returned a smile as weak and fragile as Nokama’s. He couldn’t shake the thought that something really had happened to Vakama. The memories of all the times the two Toa came to blows hit him like a wave. “Why?” pondered Onewa. “Why did I have to be so hard on him? He was a good leader. Good enough.” He extended his gaze towards the vast horizon. “I’m sorry, brother,” he thought. “Please make it back in one piece.” Finally, he headed back. *** Dawn broke above the island, illuminating the airships parked near the coast. One day had already passed and yet the Toa still weren’t done. They had only emptied three of the six ships. But Onewa didn’t mind. “If Vakama can take his time,” he thought, “then so can we. What’s the rush?” He was standing by the loading dock of the fourth airship. He was about to start rolling the next sphere when a deep voice interrupted him. “Brother!” “Whenua! What’s wrong?” “Nuju and Matau have gotten into a fight. I tried to calm them down, but they won’t let up.” Onewa followed the Toa of Earth as he ran back to the beach. There, they found the other two Toa. Nuju was whistling madly at Matau, who in turn, was shouting: “I don’t know what you’re speak-saying! Can you stop whistling like a Kewa and talk like a Toa?!” Onewa watched them fight. “They’re acting like wild Akilini players,” he thought. “Maybe they could use a referee.” He stepped forwards, inhaling deeply. “HEY!” Matau and Nuju froze. Onewa came closer. “What is going on here?” “I know-nothing!” said Matau, quick to defend himself. “I light-bump him and he starts spitting at me like a mad bird!” Nuju responded with a series of clicks and whistles. Onewa waited for him to stop. “Nuju, can you tell me what Matau did to you?” The Toa of Ice let out another barrage of chirps and scratches. Onewa held back a curse. Nuju’s refusal to talk Matoran was starting to get on his nerves. But he remained calm. He noticed the Toa of Ice was point at his own head. “Is there something wrong with your mask?” asked Onewa. Nuju whistled excitedly. Then he held his scope and pointed at Matau. Onewa put two and two together. “You think Matau broke your scope? Is that it?” Nuju let out a high-pitched whistle. Matau scoffed. “I gave you one small shove, scholar,” he said. “How would that break-” “Quiet!” Matau did as Onewa said. “Nuju, try to use your scope.” The Ko-Toa tried to zoom in. Onewa watched closely as the mechanism seemed to jam. “I see,” he said. “Listen, Nuju, I know nothing about scopes. I don’t know if it’s broken or if it’s just stuck. I’ll ask Vakama to check it for you when he gets back. And as for you, Matau,” he continued, turning to the Toa of Air, “I’d try to be more careful. You could’ve hurt Nuju, you know that? Also, I want you to remember we’re handling Matoran, here. We need to take care”. Onewa exhaled. “Now, how about we go back to work?” *** The rays of the evening sun reflected of the silver spheres scattered across the golden beach. Onewa, Whenua, Matau and Nuju sat with their backs against the cliffside. They were exhausted, but they were also relieved. They had finally managed to unload all the Matoran. “Good-nice sight,” said Matau. “Now, what do we do?” “We wait for Vakama,” answered Onewa. “He will tell us what to do next.” “But he still hasn’t returned,” added Whenua, grimly. “I fear he might not come back at all.” Nuju clicked solemnly. Onewa was barely paying attention. He was thinking about Vakama’s instructions. “Can I do it?” he thought. “Can I really ask myself and my brothers to give up their power? I don’t think I’m strong enough to do that.” Once he finished that thought, another one followed: “I really wish you were here, fire-spitter. You’d know what to say.” Just then, Nokama ran up. “He’s here!” she exclaimed. “Vakama has returned!” The Toa looked at each other as if to ask if they heard that correctly. Then the realisation hit and they ran with Nokama to the other side of the beach. There, they found a red figure walking lethargically towards them. Onewa was the first to greet him. “Brother!” he cried. “It’s so good to see you aga-” He gasped. Vakama looked like he had been through a biostorm. His armour was scraped and melted and it appeared that he was limping slightly. But his gaze was exactly like that of a Toa of Fire – determined and unyielding. Vakama’s eyes met Onewa’s. “It’s good to see you too, brother,” he said to the Toa of Stone and turned to the rest. “It’s good to see all of you.” Then he eyed the beach, covered with metal spheres. He smiled warmly. “Did everything go smoothly?” “Like a Gukko-flight!” answered Matau. The response earned him an angry stare from Nuju. Vakama didn’t notice. “I believe you have laboured long and hard,” he started. “And I have some very important things to tell you.” “What important things?” asked Nokama. Onewa held out a hand to stop her. “Never mind that,” he said and turned back to Vakama. “Did you retrieve the Mask of Time?” Vakama pulled the mask from behind his back. The Vahi had seen better days – it had changed from gleaming gold to rusted orange. A faint trace of a small crack ran along its side. But it was here. The Toa awed at the sight. “You know,” said Onewa, “have I ever told you what a good maskmaker you are, Vakama?” Vakama’s smile widened. “You have now.” Onewa smiled back. “This here is a work of art. Although,” he added, “it could use some more touches. You ought to give it to me so I can add some decorations.” The group erupted with laughter. “There will be plenty time to do that …” replied Vakama, “… in the morning. I believe we all need a rest.” The other Toa murmured in agreement. Resolutions can wait until the next day. It had been a long and arduous journey, but now the Toa were united once more. Their tale was coming to an end. Tomorrow, a new one would begin.
  6. Search for diamonds Burn it all Until they gleam in the fire More on Instagram
  7. Morphol Built for the Creeps from the Concept collab, a collab in which we built mocs based on Barraki's original concept art: In this case, I chose the one with the orange visor and long arms. I decided to reinterpret the long arms with a pair of tentacles and create a sort of diving suit for this creature. I used both Vidiyo and Dots rubber pieces for this moc, the head is also made of rubber parts: 3 white Kraata. 08/10/23
  8. This track came out of my newly ignited love for Bionicle as a whole thanks to Essenger & Cryoshell's collab. I let my inspiration go wild, I hope you will like it as well. Audio in WAV. Bionicles.wav
  9. Stygiomedusa Gigantea Built for the telephone game hosted by the Spare Parts community, it's my interpretation of a real Stygiomedusa Gigantea, a giant abyssal jellyfish. The moc I received from the previous builder was an astronaut with a rounded transparent dome as a helmet, I took the same piece and decided to create a kind of alien creature, a jellyfish was the first idea I thought of. For the eyes I used a pair of lime kraata, the droids' heads should represent coral on a stone. 04/08/23
  10. Anomalocaris Spectrum Built for the first round of Biocup 2023, the theme was Biomes, my subtheme was Saltwater. For the occasion I built an Anomalocaris, one of the very first predators on our planet. I decided to reimagine it as if it had never gone extinct and had become an abyssal giant, for this reason I used white and trans light blue pieces. I also added a couple of creatures such as the giant jellyfish on the left, some squid barraki on the bottom and used Malum's mask in reverse to create a kind of giant crab. 16/06/23
  11. Harbinger of War Built for the preliminary round of Biocup 2023, theme was Villains. This moc is based on the mechanical horse seen in the animated short "Second Renaissance - Part 2" from the film Animatrix. For the horse's body I used Galidor's torso from the Ooni set. 29/05/23
  12. Zenyatta (Ifrit) Made for the Overwatch Collab, Zenyatta is definitely one of my favorite characters in the game. I decided to build him with the Ifrit skin because... well, it's the skin I've actually been using in the game since I found it years and years ago. For the turban, I used 4 dark blue Minifigure capes (Batman's version) and for the plume the plastic piece used as the tongue of the Fire Fang in Ninjago set 70674. The piece of cloth in the lower section of the body is a dark blue Minifigure parachute folded to form a "rectangular" shape, while the two roads on the sides are simply vertically cut flextubes. 07/05/23
  13. Mesonythid Built for a collab about Elemental Lords, Mesonythid is supposed to be the Elemental Lord of Psionics. For this build I take inspiration from a Mind Flayer, for the legs I used the short neck of the old dinosaurs, the vest is made with the new Avatar wing pieces. 30/04/23
  14. Pr0duct N.1 At the end of 2021, during the closure of the Vidiyo theme, there was a very interesting promotion in my country: all Beatbox sets were sold for €1 each. Of course, I didn't miss out on this incredible opportunity and bought a large amount of Vidiyo sets. With all these pieces I wanted to build something and this was one the final results. They're basically a pair of monitors with big legs and tiny arms, they're hunting these tiny humanoid droids with plates for heads. 18/03/23
  15. Ducklette Adams After a long time since I first used this way of building, I wanted to go back to the first method I used to find an idea: being inspired by the shape of an odd piece. So I opened my Galidor box and started looking at some pieces. After looking at Galidor Connector Block 6 x 6 x 3, with 3 Sockets and 1 Light Gray Pin (gal03), I found the inspiration. The rounded line on this connector piece reminded me of a duck's beak, starting from this idea I decided to build a space ranger duck. For the feet I find elephant ears to be the perfect match to recreate duck feet. I also built a bunny companion for Ducklette. 02/03/23
  16. A reimagining of the shadow Matoran Kirop in a Galidor style. Demake perhaps?
  17. Carimata This moc was built as a "sponsorship," WeBrick contacted me and decided to send me some parts from their catalog, once I received the parts I had to build a moc using their pieces. The inspiration for Carimata came when I tried to combine the pink technic panels, the empty space between two panels reminded me somehow of a headdress, from there I created a face with tentacles/appendages, and Carimata was born that way. For the sandal straps, I used a pair of elastic bands from the Visorak sets. 11/10/22
  18. Paimon This is a moc I created on commission. The request was to choose a character designed by an artist and build it with LEGO bricks. I chose this character called "Paimon", I liked the rounded head, after seeing it I immediately thought of the half-sphere piece used in Toa Ignika's glide. The original drawing was in black and white, for the colors I was completely free to choose what I wanted. The original drawing, I've tried to be as accurate as possible when I built it with LEGO pieces. 04/10/22
  19. Once Upon a Time... Bonkles Built for the "What if..." Bionicle contest hosted by Ron Folker. For the occasion I decided to use an idea I had in mind for a very long time, I wanted to build an Antibody unit from the cartoon "Once Upon a Time... Life," what a perfect opportunity to use this concept. For the "What if..." factor, I chose to recreate a literal interpretation of how the whole Bionicle concept was created: little heroes fighting evil inside the organism of an actual human being. So the Toa Mata are the members of the antibody unit and Makuta is the vermiform virus, just like in the cartoon. 07/09/22
  20. FIRE, STONE & FURY: MY THOUGHTS ON THE 2005 BIONICLE STORY ARC Introduction Story wise, 2005 might be my least favourite year of Bionicle. The missed potential and asinine character and story decisions rival even that of the later years. Not long ago, I decided to experience the entire Biological Chronicle, from 2001 to 2011, taking in every single piece of (semi)canon media, with the ultimate goal of compiling my thoughts on each story year, and the story as a whole, into organised posts. However, I found out fairly early on, that I didn't have much to say about the Bionicle story, at least nothing that hasn't been said before. With one major exception… I have a lot to say about the 2005 story and its shortcomings. Rather than offer my thoughts as a whole, I will be highlighting particular weak spots and, if I feel so inclined, show you how I would've tackled the various botched decisions. Buckle up, because I've got a lot of things to say! Chapter 1: Drag It Out Let's get one thing out of the way first. It has already been observed that the 2005 year feels somewhat tacked on. 2004 already had a conclusion: Metru Nui falls, the Toa defeat Teridax, bring the Matoran to Mata Nui and become Turaga. What else is there left to say? As a result, 2005 inevitably feels like a needless interlude. If Legends of Metru Nui didn't immediately show us the Toa Metru waking the Matoran on the beach and if it did more to establish that the Great Rescue wasn't going to be over so soon, then perhaps 2005 it would've felt more meaningful. Alas, it was not to be, and we got a whole year's worth of novels etc. that tried to drag out the 2004 story. And as we will see, this attempt to drag things out made a few holes in the fabric. Chapter 2: Voyage of Fear and Loathing The way the year started actually showed some promise. The last few novels and comics of 2004 hinted at some darker secrets regarding Vakama and created some intrigue, what with the Turaga suddenly becoming very wary of continuing their story and alluding to some unspoken horrors and betrayals. I want to start with Voyage of Fear and Maze of Shadows. Now, these were technically released in 2004 and as such could be considered as part of the 2004 story year. But we've already established that said year already concluded with Legends of Metru Nui. So, at least to me, 2005 starts with the aforementioned novels. Personally, I find them to be decent. They do, however, show some problems in characterisation and character interactions, which will become more pronounced as the year goes on. But before that: let's talk about Mavrah. I don't like how Farshtey handled this character. His deal is, that he is a former archivist, who deeply cares about Rahi and has some legitimate philosophical concerns regarding the Archives' somewhat callous attitude towards them. At least, that's the subtext. In the text itself, Mavrah is just a loony who blocks the Toa Metru on their missions and who, because of that, deserves the same amount of scorn as Teridax himself. What really rubbed me the wrong way about Voyage of Fear is how it never suggests that Mavrah might actually have a point and that killing Rahi or keeping them forever in suspended animation is not the right thing to do, even if the Rahi in question are dangerous. The story opens some interesting questions that it never bothers to actually explore (I find this to be an issue with post-2006 Bionicle as well). It's also pretty telling that the Toa only try to reason with Mavrah after Onewa (who, mind you, is the source of the scorn) has already tried to use Mind Control on him and thus proved to Mavrah that the Toa are aggressors. Voyage of Fear tries way too hard to make Mavrah a villain, but the justification to make him so is so weak, I actually ended up almost rooting for the guy. The fact that the Toa kept making the situation worse and lack any self-reflection on the situation doesn't help matters. If they maybe looked back and realised they screwed up, it could've saved the story. But that doesn’t happen and as a result, Voyage of Fear ends up itself a pointless interlude, much like 2005 as a whole. How would I fix this? I'd use the face-off with Mavrah to plant the seed of discord between Vakama and Onewa. Vakama tries to be diplomatic, while Onewa wants to be more decisive. Their failure to coordinate ends up with Mavrah killed and the Rahi injured. Vakama accuses Onewa of being headstrong and pig-headed, while Onewa snaps back, claiming that Vakama could try being more hands on. Vakama's recklessness in the rest of the story would be a direct result of him trying to "please" Onewa. I'd also try to make Mavrah less like a loony psychopath who disregards others wellbeing, and more like a tragic figure, who got over his head when he tried to protect powerful Rahi. Speaking of Fire-Spitter and Stone-Head… Chapter 3: Fire, Stone and Fury I dislike how Farshtey handled Mavrah but I absolutely HATE how he handled Vakama and Onewa. Vakama, much like Mavrah, is portrayed as psychopath, so bent on fulfilling his team's mission, that he completely disregards everyone's wellbeing. Not only does it beg the question how and why the others kept following him and then even tried to save him from the dark side, it also feels like too great of a departure from how he was portrayed previously. The headstrong, willfully ignorant Vakama from late 2004-2005 is NOT the same character as the sympathetic and occasionally awesome Vakama from early 2004. There are slight hints he starts behaving like this because he is frustrated by his failures and the team's lack of progress, but the lurch from caring leader to reckless leader is so terribly executed it just seems like Vakama was possessed or something. The first time he shows any concern for his teammates is when they are finally captured by the Visorak. What was stopping him from showing some care before then, like when Nokama was seriously injured? Perhaps if Vakama was portrayed something like Walker from Spec Ops: The Line, a well-meaning person who is woefully misguided and unprepared for the situation, then I could buy the change in his behaviour. As it is, he's just a psycho. And as for Onewa? Where do I begin with him! Let's start with the fact that despite ultimately being a toxic and unlikeable character, he never gets any comeuppance for his actions. In fact, he actually saves the day more than once by acting like an a-hole (breaking Mavrah's resolve and recruiting Krahka). Then, after he's done wreaking havoc on the team, he becomes second fiddle to Matau post Web of the Visorak (we'll get to that). And unlike Vakama or Nuju, where the change in their personality and mannerisms is clearly foreshadowed and shown, Onewa never displays any actions, which would lead him to become "The Referee". To the reader, he remains an abrasive firebrand (stonebrand?), whose sole contribution to the story was ultimately to make everyone's lives worse. Some Referee… Chapter 4: Web of Tangled Shadows From the very beginning of 2004, there is some (un)friendly rivalry between Vakama and Onewa. The former is unsure of himself and needs encouragement, the latter is needlessly harsh and needs to mellow down. At the start of 2005, they start to butt heads more often, with the tipping point being Vakama's outburst in Web of the Visorak and Onewa's brutal verbal retribution. Both make it clear they'll no longer tolerate each other's actions. If you were like me, reading the novel, you would've guessed this would lead to them finally being forced to bury the hatchet and work together. But for some reason, that never happens, and the story pulls out an unestablished and completely random fracture between Vakama and Matau, while Onewa becomes a tertiary character. Now, the fact that this decision demolishes a perfectly fine character arc for Onewa is bad enough. What really gets me is just how unjustified it seems. Why drop Onewa, the lancer to Vakama's leader, and suddenly promote Matau, the not-so-important comic relief character, into Onewa's role? Someone explain it to me! Even worse, the story itself seems to know how awkward this is and occasionally alludes to the (never resolved) schism between Vakama and Onewa, as if to remind the reader that the feud was really a thing, before forgetting about it altogether. The fix is frustratingly simple: swap Matau and Onewa in their roles. While I was reading the 2005 novels, there were several moments that made me say: "This would make a lot more sense if it was Onewa/Matau doing it." I would also add a "boiling-point moment", where Onewa is finally forced to admit he's a toxic influence on the team. Remember that one time in Bionicle 27: Fractures, where Vakama nearly chokes Whenua? Remember how inconsequential that moment ultimately was? Here's how I'd write it: "Matau and Nokama should've been back by now," snapped Onewa. "I know," Vakama answered, annoyed. "You should've never sent them to scout the Visorak alone." "I know." "Could've waited until some of us I were free to help." "I. Know." Nuju could feel Vakama getting more and more agitated by Onewa accusations. He was about to interject, when Onewa spoke again: "If you want to know my opinion-" "I DON'T!" Vakama grabbed Onewa by the throat. The Toa Hordika of Stone tried to break free, but to no avail. "Vakama!" shouted Nuju. "What are doing?! Let him go!" Vakama was too furious to listen. He tightened his grip. "Vakama! You're hurting him. Listen to me. Let him go!" Vakama looked around. He was surrounded by looks of alarm and concern. Realising what he was doing, he dropped Onewa to the ground. He carefully came close, to see if his brother was alright. Onewa pounced. He striked at Vakama with an unmatched rage. He swung, he stomped and when the frightened Vakama tried to flee, he resorted to firing Stone Rhotuka at him. It took Ice and Earth Rhotuka to finally stop the mad Toa Hordika. "Just what do you think you're doing, Onewa?" Nuju was uncharacteristically angry. "Let me go!" snarled Onewa. "Let me go, so I can tear him apart!" "Tear him apart? Onewa, what has gotten into you?" added Rahaga Norik. "Punish him! Give that smelt-head what's coming to him! Rip him apart and feed him to the Visorak! SERVES HIM RIGHT FOR WHAT HE DID TO US!" When Onewa stopped his tirade, he found his comrades' expression darkened. Whenua broke the silence: "Do you hear yourself, Onewa? The things you just said about Vakama?" Onewa was surprised Whenua, his friend, was reaming him out. "B-but, he lead us into a trap. He failed us as a leader!" "And for that you want him killed? What in Makuta's name is wrong with you? Who do you think you are?" "I… am… Onewa. Toa… of Stone." "A Toa, for sure," spat Whenua. "A Toa of Venom." And with that, the group turned away, disgusted by the Toa of Venom they had just conversed with. "Um… guys? Guys?" Onewa was still up to his waist in Earth and Ice. It wasn't until a nearby crash of a Visorak chariot that he was finally free. "No one could've survived that… no one but us, Toa heroes!" The voice belonged to Matau. "A last-minute Air Spinner to create a cushion-" "Plus, landing on me. Ow!" The other voice belonged to Nokama. "And here we are! Onewa? What are doing here? Where are the others?" Onewa bowed his head and said nothing. While we're at it, let's make the very next scene of Vakama facing off the mutated Muaka from Web of Shadows as a symbolic confrontation with the monster inside of him. Maybe also a monologue about him finally dropping his teammates, so that his turn to the dark side feels more natural. Following this, the events of said novel/film play out almost exactly like in canon, except Onewa's the one leading the charge and trying to reason to Vakama, while Matau's the one crashing headfirst into a wall and acting like an idiot. Doesn't all this sound so much better than what we got? And besides, during the Toa's confrontation with Roodaka, wouldn't it make more sense for her to forget Stone instead of Air? You might think, this is the end of it, but there's still one thing about 2005 I want to address. Chapter 5: Time Trap, Parts I & II Time Trap is the last Bionicle: Adventures novel and the last novel of the 2005 story arc. Judging by the online discourse, it seems to be nigh universally loved. I can see why, it's a gripping story and an exciting sendoff to the story arc, one that ties up loose ends and ties nicely, not too forcefully, into the next year. But it's not perfect and I have some thoughts about it. First thing's first: It doesn't really resolve the feuds between the characters. We open the story and Vakama's still a reckless fool and Onewa is still needlessly abrasive. They may try to sound more diplomatic, but it doesn't work. You'd think, after everything the characters went through, they'd act a little differently. Maybe something like this: Toa Matau stared hard at Toa Vakama. The two were almost mask to mask, Matau’s eyes boring into his friend’s as if Vakama were some previously unknown breed of Rahi beast. After a few moments, Matau broke off and started walking around the Toa of Fire, all the while muttering to himself. "What are you doing?" Vakama demanded finally. "I always knew you would go crazy one day," Matau replied. "Not Hordika-crazy, just mad-crazy all on your own. I want to remember the sight." "I’m not crazy," said Vakama flatly. "All I said was, I am going back to Metru Nui. The rest of you take the Matoran to the island above, and I will join you soon." At the controls of the airship in which they flew, Onewa sat shaking his head. "I know better than to argue with you," Onewa said over his shoulder. "But I'm sorry, I really don't understand. All this effort to get away from Metru Nui and now you want to go back?!" "Yeah," interjected Matau playfully. "Did you leave a lightstone on? Forget your favourite Kanoka disk? What is it?" "The Mask of Time." Three words. All it took was those three words from Vakama to silence the room. "I'm not surprised it slipped your mind. I don't blame you, I almost forgot about it myself." The Toa remained silent, realising the seriousness of the situation. Everyone present remembered how Vakama crafted the Kanohi Vahi, the Mask of Time, with the power to slow down or speed up time around a target. Keeping the powerful mask out of the hands of the evil Makuta had nearly cost Vakama his life, and had led to the death of Turaga Lhikan. During the course of the battle, the Vahi had fallen into the sea. "It’s still down there. If it should fall into the hands of Makuta, all that we have done here, and all our hopes for a new life, will be erased. I have to find it." Nokama stood up. "We’ll all go, if it’s that important, then we must-" Vakama shook his head. "I know this goes against everything we've learned so far, but this time I really must go alone. If I am wrong, and Makuta has forgotten the mask, he will go after them. If I am right, then at least I can delay him long enough for you to escape… perhaps even to destroy the mask." "I understand, Vakama. But we cannot let you go alone. Not after our ordeal." "I’m not ordering my fellow Toa to accept this. I am asking my brothers and sister to understand. I must go alone." Before Nokama could answer, Onewa had stepped up between them. "Perhaps we can compromise," he said. "Nokama, he has a point. Someone has to stay behind and make sure nothing happens to the Matoran. On the other hand…" he continued, turning to the Toa of Fire, "letting you go alone would be unwise. What if you need help? At least take Nokama with you, brother. The rest of us will watch the Matoran." Vakama considered. His mind was telling him to go alone and disregard his teammates. Then he remembered where this line of thinking lead him last time. Onewa was right, he could use some help. "Alright," he said. "When you're ready, sister." In my version of the story, Nokama accompanies Vakama in his quest, helps him find the Vahi underwater, and when Vakama get buried, she goes searching for Onewa's help. The novel ends with the Toa reuniting. I don't know about you, but this sounds a lot closer to how the characters would act in this point in time. BTW, did you see me turning Onewa into the Referee? Another thing that bugs me about Time Trap is the missed potential. As you know, a large portion of the story takes place in a dark alternate reality, where the Great Disk Matoran became Toa and where the Morbuzakh is still at large. The subplot is an intriguing projection of Vakama's anxieties over the Toa Metru supposedly not being meant to become Toa and an interesting what-if scenario. Sadly, it's never properly explored since it ends way too quickly. And besides, the subplot is ruined by the fact, that we already know it's not real, so the tension is non-existent. My solution? Split Time Trap into two parts. The first one starts with Vakama waking up in the alternate reality. There is no explanation as to how he got there, no intermissions from the Dark Hunters. For all we know, the entire Bionicle story up to that point has been a dream. We stay in this reality for a little while, we meet all the characters, Onewa, Whenua and the Toa included, and see just how twisted this version of Metru Nui is. As we go along, we start to see more and more cracks and inconsistencies, things take make Vakama realise: Wait, this really is an illusion! He finds the Kratana, meets Krakua, illusion ends and he meets Teridax. They team up to find the Vahi. End of part one. Part two opens with Vakama and Teridax en route. Vakama reminisces on the events that lead him to where he is, including the above paragraph, Voporak's attack and the illusion. The rest of part two plays out exactly as the official version, maybe with an additional subplot about Nokama and Onewa's rescue mission, with them coming across the Rahi from Voyage of Fear, finding Mavrah corpse and maybe even helping Vakama in the final battle. Conclusion Aaaaaaaaaaaaand, that's all. That's my rant, I mean, treatise for a revamped version of the 2005 Bionicle story arc. I've had these thought brewing in me for some time and I thought it was high time I got them off my chest. I hope it was at least somewhat insightful. If you have any thoughts about my thoughts, do share them down below.
  21. The Court of the Crimson King This project came about by pure chance. While building, I usually listen to music or some podcast; while I was building Inum, the song "The Court of the Crimson Ring" came on. Nothing strange happened until the song arrived to the Yellow Jester section. Somehow, the image of a strange yellow creature playing with a puppet formed in my mind and I thought "Wait, I can build a moc for this guy". And that's how it started, after the Jester came all the other characters, one after another. Crimson King Yellow Jester Pattern Juggler Black Queen Purple Piper 05/09/22
  22. Crimson King Choosing the right idea for the protagonist of the song was not easy, I wanted to create something unusual and terrifying. In the end I decided to build a "skeleton with organs" to create something creepy. In my mind, the dark red sections of the Crimson King (including the sword) are supposed to be sections of "petrified" blood. For the organs I used a variety of different colors and pieces: the stomach is a frog, the heart is a MiniDoll head, in the instestines there is a Classic Space air tank and for the brain I used dark pink Minifigures arms. For the throne I used a rather simple system build, it's shattered at the back to create the idea that someone (or something) hit the throne a long time ago to hit the one who was sitting there. 03/09/22
  23. Yellow Jester The last character mentioned in the song "The Court of the Crimson King" by King Crimson, the Yellow Jester was the spark that inspired me to build a series of mocs following this song. The Jester is playing with a puppet, following the text description exactly. For the smiling part... he is smiling his way. For the jester's hat I used the yellow rubber piece from the Ben 10 series, Jet Ray's wings. 01/09/22
  24. Pattern Juggler The third character in the song "The Court of the Crimson King" by King Crimson, the Pattern Juggler is the smallest of all. For the body of this creature I used Toxic Reapa's mask, the small antennae can hold a pair of balljoint eyes from the Chinese New Year sets. For the juggler's hands I used two lime kraata while the dark green ball was made by connecting two Toa Matau canister lids together. 30/08/22
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