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  1. So in working on that alternate model database project, there's cataloging and attempting to build some of the Rahi seen in the GBA game Tales of the Tohunga/Quest for the Toa. Except there doesn't seem to be a full sprite ripping of the Rahi enemies from that game to work with that I know of (not just the main images as seen on Biosector01). I also heard something of Brakas imagery being found in the game files but is that accurate and meaning sprite imagery?
  2. Our beloved beardie passed away, recently. Her name was Puku, after Takua's ussal crab. I wanted to commemorate her in some way, and considering her name, building her likeness from Bionicle parts seemed fitting. Due to an injury from before she came to us, she missed part of her tail and several toes. I tried to represent this as best I could on the model. Puku in real life:
  3. I know the Makuta built the Rahi but what I don't understand is why they made them. Could clear this up for me.
  4. Some Ta-Koro tohunga whisper stories that these Rahi are Makuta's hatred in the flesh... --------------------- My entry for round one of the Bio-Cup, the challenge was to create a fire Rahi.
  5. In Okoto’s Region of Stone, a villager might be minding his own business when the expanse of sand around them suddenly erupts into a great shimmering sea of many colours. The rays of the great hot sun that beat incessantly down upon the desert are reflected and refracted into the full lustrous spectrum of red to purple, immersing their hunched silhouette in a sheen of breath-stopping prismatic radiance. More-often-than-not, the villager will then look up, flip off a rude gesture with a cussword, then ensure that any food they brought with them is well out of sight. These semi-intelligent vulture-like beings have earned a reputation amongst the locals as a pest that acts purely in its own interest. As well as food and territory (anything its rays touch is the Condor’s, according to the Condor), specimens of both genders are constantly aware of their appearance and are always searching (or fighting) for shiny trinkets and spare parts to add to their glittering mantles. When they aren’t at the nearest waterhole admiring their own reflection (if they can find a puddle that isn’t too muddy), there will always be some scrounging through houses or harassing Villagers and their livestock. Fortunately, when this happens all it needs to send it packing is a bit of humility - a commodity locals are more than happy to dispense …in the form of manure and DustHog droppings. This is a combiner model that is built solely from the pieces contained in 71303 Ikir, 71304 Terak and 71301 Ketar, the Creatures of Fire, Earth, and Stone. After a Mech, Tahtorak, and Dragon, I decided to go for a humanoid of sorts, which was both fun and difficult since the Creatures contained few of the conventional limbs and torsos (not to mention connectors) one would generally rely on. I’m quite happy with how this turned out. I’m especially pleased with the head and torso, and I think I did a decent job applying each set’s various key pieces (though I couldn’t quite get bear-trap armour to work, sadly) and grouping the plentitude of gold, orange and purple together.
  6. A few nights ago, someone mentioned "Krana-Kal", which I immediately misheard as Kraata-Kal. Pretty soon, I was examining the list of Dark Hunters, most of which were, of course, canonized via TLG-sponsored building contests. Frankly, even though Kraata-Kal isn't particuarly great, I'd really love to build some of these. The fact, however, is that very few of these models have corresponding instructions. Most of them are seriously blurry, or created by folks who are no longer involved in the fandom - or both. However, I suspect that bringing the entire BZP community together to try to find some of the original creators may be fruitful, within the bounds of our ability to contact people. Perhaps there are even some long-lost instructions out there. Obviously, there are a few that we pretty much have no chance of finding, such as the instructions to Miserix; that said, while combing through the BS01 records, oru chances of finding or making the manuals for some look pretty good. I've thrown together a google spreadsheet outlining some of the basic information that might help with tracking some of these down; all the info is from BS01 or a little research on the BZP names of some creators. Here it is. As far as I know, none of the models listed on the spreadsheet have public instructions; if they do, please correct me. Good luck! -Azani
  7. Gallery When Mahri Nui sunk beneath the waves, it took with it a population of weasel-like Rahi. The Pit Mutagen altered their forms, saving them from drowning, and they seem to have adapted relatively well. They are among the few Rahi of the Pit not to serve the Barraki, perhaps because of their terrestial origin, and because of this some Matoran of Mahri Nui regard them as good luck. This one started for last Halloween, but I had trouble taking it anywhere and little time, so shelved it for later. I recently decided to finish it for the 10th anniversary of the Mahri, which I was reminded of by the BZPower t-shirt contest. I hope to hear your feedback, and that you enjoy!
  8. The Squigglebird is an inhabitant of Okoto and stays in a zoo that is a front for an arm's selling business. He features a closing and opening hand on his tail and really flexible, pupet like legs. He also has wings to fly! To see more pictures and videos see https://youtu.be/MLGvgp5bTAE
  9. After a long break from MOCing, I swung back into things for The Legend Continues contest currently running, and this is my entry into the Building Division. Since the premise of the contest is to build something we would have loved to see in G2, but didn't end up getting, I thought of how much character was given to G1 by the iconic Rahi, and how G2 was lacking in official depictions of wildlife. What better way to remedy this than to create an updated version of the set which gave us some of the most iconic of all G1's Rahi: the Master Builder Set? There are a handful of changes between my version and the official set from G1. Firstly, I didn't rework all of the Rahi (due to a lack of parts), however all of my versions were built simultaneously as opposed to the original set only having the parts to build one or maybe two at a time. The creatures themselves have seen some changes, but I believe it's easy enough to identify which is meant to be which, though it's easier in some cases than in others. Of course, since the contest demands a single photo as the entry, I made a group shot of the creatures to be the actual entry picture, but I'll show them off individually to greater detail in this thread. I imposed a few rules upon myself for this build: keep the color scheme true to the original Master Builder Set, and only use parts that were actively produced and used by Lego during the run of G2. Actually, all but two sets used in building these were Bionicle G2 sets. First of all, the entry pic: You can see all of my G2 animals in this shot out in the sun, but it's true that many of the details are lost. Sun-Belly Roo (Fusa) Sun-Belly Roos inhabit the Region of Stone, and are found in the rolling deserts that cover much of it. As pack animals, the Roos live in large families, and are extremely territorial. They ferociously fight off even far larger predators with their strong punches. The Villagers of Stone have grown close to the Roos, and many of the nomadic tribes still practice a rite of adulthood where a young villager must venture out into the desert, track down a Roo, provoke it into a fight and tame it. When tamed, the Roos will become extremely attached and loyal to their masters, and the two will share the bond for life. Builder's note: I fiddled with the function of this one for quite a while. I first tried whipping up something using those pinhole gear-with-technic-axle parts from the Creature sets, but ended up going with a gearbox instead. Blood-Tooth Cobra (Kuna) The Blood-Tooth Cobra is most frequently found in the humid thicket of the Region of Jungle, but also appear in the Region of Fire. Though small, these snakes are incredibly nimble and quick to attack. They can be stealthy if they wish, however when threatened, they can feign combusting and bursting into flames to scare off predators. If this doesn't work, or if they are startled, they lunge forward to strike with the fangs they got their name for. Blood-tooth venom causes the sensation of burning, and is extremely painful. Builder's note: This started with me looking at Skull Scorpio's function and thinking how cool it would be for a snake. In the end I almost rebuild Scorpio's mechanism entirely, but the principle remains. Red lightsaber for authenticity. Ashen Drake (Hikaki) The Ashen Drakes are extremely rare dragons found around the mountains of the Region of Fire. These noble beasts struggle with an ill reputation among the villagers of other regions, however the Villagers of Fire know that the Drakes are not aggressive or feral. An ancient legend tells the tale of an apprentice who betrayed and struck down the Protector of Fire at the time in order to take his place. This usurper then took his warriors to tame the Drakes. Only the other apprentice knew what truly happened, and instead of coming with chains, he turned to the Drakes with humble plea. The dragons helped him defeat the evil Protector, and this was the only time a Villager ever rode a Drake into battle. Builder's note: While the Hikaki was supposed to be a dragon/lizard, I decided to go all dragon here with bigger wings. This is is lighter on function and more for show, but the gearbox is there and functional. Burnsting (Hoto) While most beasts on Okoto are given elegant and descriptive names, these pests are merely known for the nuisance they cause. Present across the island in massive numbers, the Burnstings swarm during the warm season. While not particularly dangerous, their sting does give a slight sensation of burning, followed by itchiness. They are drawn to heat, light, bright colors and sweet smells. Builder's note: I just knew I had to use Skull Grinder's staff spike as a stinger. Fire-Glass Spider (Fikou) The Fire-Glass Spider is just one of many variants of Glass Spider found across the island. Each breed of glass spider only differs in color and what climate they are adapted to. The Fire-Glass resides in the Region of Fire, along with the Ash-Glass (Transparent Grey) and the Magma-Glass (Transparent Red). Glass Spiders are easily identifiable due to being entirely translucent. They are harmless and peaceful, though relatively large for insects. Though they usually steer clear of urban areas, a recent fad saw an increase in demand for them as pets, though most elders are certain the craze will pass. Builder's note: This guy resembles the original the most out of the lot! Shore Turtle (Hoi) The tiny shore turtle is one of the most unfortunate animals on Okoto. They are found across the coastline of the entire island, but are most numerous in the Region of Water. The Shore Turtles are slow, meek, defenseless creatures who for some baffling reason have soft shells, making them extremely easy prey to catch. The Shore Turtle population, however, is maintained by a curious mechanism. Not only do they have the quickest breeding rate of all Okotoan animals, but the predators have learned that an adult Shore Turtle is as easy to catch as a young one, but provides more food. Therefore, the even more vulnerable younglings are rarely killed, meaning the vast majority of Shore Turtles live to reach breeding age, leaving behind potentially hundreds of offspring before being inevitably eaten. Okoto Fishing Bird (Taku) Incorrectly named for reasons lost to time, the Okoto Fishing Bird doesn't actually fish - it is the primary predator of the Shore Turtles, and can be found in abundant numbers wherever the turtles are. The brightly colored feathers of this avian are highly sought after by Okotoan tailors. Fishing Birds come in a vast array of colors, ranging from red-orange-yellow-gold specimens through greenish-yellowish ones all the way to blue and purple ones. Rock-Crusher Crab (Ussal) The most obvious feature of the Rock-Crushers, found along the coast of the Region of Stone, are their fearsome looking pincers which can grind up any boulder, given the time. That said, you'll likely be aware of one of these crabs before you see it, since they are constantly clapping the pincers together, even when not working rock. In spite of this, they are entirely harmless and avoid Villagers when possible. An odd trait of the Rock-Crushers is that they instinctively carve the same motif out of any rock they find - a large humanoid statue, legs set in a slight split with both arms stretched out in either direction. This tendency has puzzled Okotoan scholars for centuries, though they agree that the symbol has been associated with Life in ancient literature. Builder's note: I knew that the Ussal had to be among the few Rahi I remake, and the shadow traps lend themselves as pincers even if the original Ussal didn't have them (built, at least). Bone-Horn Rhino (Vako) Bone-Horns are rarely encountered by Villagers, since these beasts prefer solitude, but whenever a fateful meeting takes place, the villager is often left worse for wear. Highly aggressive, these Rhinos possess a massive horn protruding from their heads, out of a small skull with two tiny, deep-set yellow eyes. Their horn is often used to fashion weaponry for the most elite hunters, who carry said weapon as a token of achievement as much as for practical purposes. Builder's note: I was really running out of parts at this point... More images: https://flic.kr/s/aHsm2irmy1 As always, feedback and criticism are always welcome!
  10. The Fikou Scorpion is a Rahi build I came up with while improvising on the simplistic Fikou build. In the end, I ended up with a four-legged Rahi with a Thornax launcher tail and gear function. This build consists of 92 parts (When including Kanohi and ammo), has a few functions (Over a dozen points of articulation, gear function, Thornax launcher), and uses a mix of G1 Bionicle, Technic, and CCBS pieces. I plan on slowly creating a small team of these MOCs in various colors. And thanks to the power of Stud.IO and LPub, I have figured out how to make my own instructions that actually resemble official Lego instructions! The only issue is that CCBS bones and most Bionicle-specific pieces don't show up, so I indicated the missing parts on the first page of instructions. Here's a link to the instructions, as the image resolution is a bit too big to embed. And here's a GIF demonstrating the gear function Thanks for taking a look at my MOC and I appreciate any questions, comments, and criticisms in the thread. Old version of this post:
  11. I've exhausted every other resource I could. I can not find these cards (at least not for less than $40). Does anyone have any of the tarakava story cards? Specifically cards 221, 259, 260, or 262? Or the Kopaka card where he is with the mctoran? Thanks! Edit: figure it might be worth mentioning that I do own a lot of cards already if you're looking to trade rather than sell. Let me know what you're looking for and I'll see if I have it and post a picture.
  12. / / A beast-taming Toa, a pack-hunter companion, and a reluctantly tamed apex predator. / / / / / Click the thumbnails to see full size images! Hey BZP, been a while. Enjoy these vaguely seasonal MOCs. - Chro
  13. Hi!! It has been a long time without activity here on this occasion I bring a version of Keetongu inspired by the movie Bionicle 3 reviewing some files, I found these pictures, like Krekka, I have made a version own Keetongu inspired by the movie version despite not receiving many changes to the set, this figure seeks to synthesize the best possible this concept, some details like the weapon still need to be added. I hope you like and enjoy this version as it as the other figures modified!!! Keetongu by vicent steffens (gerou 100), en Flickr
  14. The Tahtorak Youngling is built solely from the pieces contained in Lewa, Lewa Nuva, Lehvak, Lehvak-Va and Lehrahk. I originally intended this as a cheeky entry for the 'Gen-1 Style' BzPower Contest (perhaps this way I wouldn't need to send my entry overseas), but exams prevented me from completing this in time. More photos may be found here. Edit: After jumping through quite the few hoops, I've uploaded this on MOCpages, which has instructions!
  15. Presents: SIKZA KIT Matoran kit for now. Toa: More to add soon! More to add soon! Toa Metru Banner for Waffleman Inc.: Fan kits:none yet. Workers:Drakua(AKA moi) Comments, criticism, reviews, and tips accepted. Fan kits appreciated. Flames, spams, and nonsense unappreciated. ©Drakua And Waffleman Inc.™
  16. Not sure if this is the right forum for this, but hey, it's about Bionicle, right? So, unless you've been living under a rock or something, you might be familiar with the recently released AR mobile game called Pokémon Go. The internet is overflowing with information about the thing, so I won't write a book here detailing what it is, but basically you use your smartphone to look for and catch Pokémon scattered around the real world using Google Maps integration. It isn't out globally yet, but it has been sweeping through the USA and some other regions where it has launched. This gave me an idea - what about the same thing with Bionicle? Obviously this will never happen due to G1 having been cancelled and Bionicle, even at its peak, not having been even near Pokémon in terms of popularity, but hypothetically, would you play? Various Rahi would be "hidden" in the real world, and you would need your Rahi-Go app to find them. Instead of a trainer, you would have a Matoran avatar, and instead of Pokéballs, you'd be throwing bamboo disks at the Rahi. You could "tame" them by knocking off the infected masks using the disks (so gameplay-wise it would be the same as Pokémon Go) and use them to level up. Instead of Pokéstops you'd have Matoran settlements, and Gyms would be replaced by Kini. Pokécoins would be widgets and so forth. Much of Pokémon Go's praise stems from the social experience, so for the sake of argument, presume this game would be just as popular. The three starters would be Fikou, Kofo-Jaga and Gafna, while the fourth hidden starter would be the Ussal. Imagine traversing your neighborhood hunting for larger Rahi like Nui-Jaga, Kahus or Muakas. You'd need to find a lake or river to encounter a Razor-whale or Takea. Further from urban areas, you'd find Kavinika or Ash-bears. I think there are enough canon Rahi to make the game viable in the long run, and instead of joining one of three teams, you'd pick one of six elements to represent. Thoughts? Ideas? Would you play this?
  17. Just a quick question here that I hadn't really thought of before. It might've been answered in canon somewhere, but I don't remember; what is the purpose of Rahi in/on the GSR? Most "highly sentient" beings (Matoran, Toa, etc.) serve various purposes, but I can't really think of any for Rahi, especially since some Rahi endangered some of the "highly sentient" beings. Any thoughts?
  18. Something I built for the latest contest, and looking at some of the newer models I look doomed. https://www.flickr.com/photos/114873918@N08/27210331934/in/dateposted-public/
  19. Colibri is my first posted MOC. It is a Rahi native to Mata-Nui, specifically Le-Wahi. It is based on a hummingbird, with a vaguely quetzal-inspired tail. It is at least tangentially related to the Gukko, but much smaller and cannot be ridden. I designed Colibri with a gear function in the wings that causes the upper green wing to move, as well as the lower green wing. The silver portion remains stationary. The upper and lower wings move independently from each other but are attached to the same reciprocating function. It contains no CCBS pieces except for ones with nearly identical G1 equivalents. It contains one of the Lego rubber bands to hold the mechanism together. Thank you for viewing my MOC, and please vote for Colibri. https://flic.kr/p/HsFHnS https://flic.kr/p/HYex3S https://flic.kr/p/HYeweN https://flic.kr/p/HsL46v
  20. These are a bunch of Rahi I've made. Nothing complex, they are all fairly simple. The Trendren The Trendren is an aquatic Rahi. It swims around on the ocean floor and eats whatever it can find. View of the head. View of the underside. All of the flexibility in the MoC. How the head is connected. Fish A little fish guy. No name for this one. Swim fishy, swim! The Acsect The Acsekt are a species of Rahi that are slightly smaller than Matoran. They have hard metal shells that store a green glowing acid in it. This acid is used to liquefy obstacles and food. Inside the shell. Side view. - All criticism is welcome!
  21. This is a short story about my BZPRPG character, Poraku. Enjoy! The Rogue Rahi Poraku's hut had been built just outside of Po-Koro. For such a friendly person, it would seem strange that his hut would be built so far from other Po-Matoran. And, Poraku relented, it was a bit odd, but it was a precaution, in case something like the incident of the Rogue Rahi ever happened to Poraku again. What is the Rogue Rahi incident, you ask? Well, I'll tell you. ***** In the time before time...Just kidding. It's still in the time before time, but this story isn't an epic, there is no epic quest to find some Mask of Ultimate Awesomeness, and there is no Toa. This is just an even that happened in Po-Koro to a small Po-Matoran, and how the event shaped him. Poraku awoke one day to horn's blaring. That meant an emergency. Poraku wondered what the emergency was. So, against better judgement, Poraku jumped out of his bed, grabbed his special weapon, an unearthed Kanoka launcher, off the wall, and ran outside. It always takes awhile to adjust your eyes to the bright sand of Po-Koro on a sunny morning, but when Poraku's eyes finally adjusted, he saw what the emergency was. A lone Kane-Ra Rahi-beast was tearing through the village of Po-Koro. Some huts had been mowed down already, and several Po-Matoran were being run over and flung out of the way by this furious beast (luckily, the armor of a Po-Matoran is extremely dense, so no one would suffer serious injury.). Something had angered this beast, because Rahi beasts never came this close to the village. Poraku could even see this beast's pack, just southwest, about 200 yards down. But, there was no way to figure out what the problem with the Kane-Ra was immediately because at that time, the Kane-Ra pivoted, saw Poraku with it's beady eyes, and charged. The Kane-Ra rammed into Poraku's hut, instantly destroying it. Luckily, no incredibly important possessions had been in the hut, luckily. Also luckily, Poraku had jumped out of the way just before the Rahi made contact, so he was not caught in the impact at all. The Kane-Ra rifled through the rubble, looking for a morsel to consume. Poraku took the advantage. Poraku fired his Kanoka at the Kane-Ra's back. It howled in rage and turned around to face the tiny Po-Matoran. Poraku probably looked like little more than a mouthful to the beast. "Hey, ugly..." Poraku whimpered. He gulped. The beast lunged forward, almost like it was spring-loaded. Poraku jumped, and landed on it's back. "Oh, no," Poraku groaned. The creature started bucking back and forth. It was all Poraku could do to hold on. "If only a Toa were here!" he moaned. Suddenly, he had an idea. "Well, if a Toa's not here...think like one!" The plan formulated. As the Rahi bucked forward, and Poraku let go. The rest went in slow-motion. Poraku, as he flew backwards, flipped in midair, to where he was facing the Kane-Ra straight on. The beast roared. While his mouth was opened, Poraku fired his Kanoka again. The Kanoka disk flew in, struck one of the Rahi's teeth, and flew back out. The Rahi's tooth shot out like one of those Piraka's Zamor spheres. Poraku landed less than expertly, but that didn't matter, because the creature was already retreating in his pain. It headed back in the direction of it's pack. Poraku breathed a huge sigh of relief and sat down. Something didn't feel right in the southern regions. He felt under his bottom, and there was the Kane-Ra's tooth. Poraku smiled. Here was a souvenir worthy of the Toa themselves. He stood up, and all the Po-Matoran nearby cheered. He was a celebrity! Later, Akiri Hewkii awarded him with a small, golden medal for his bravery. Hewkii also privately told Poraku that one of his aides had seen Poraku in action, and how he had much potential to be a great athlete. Hewkii offered to even privately mentor the small Po-Matoran! Poraku felt so proud. During the ceremony, a Po-Matoran guard named Takoii shoved another, angry looking Po-Matoran into the middle of the ceremony. "I found the man angered the Kane-Ra," The guard said. "This man right here." He pointed at the other. "Ahkmou. A troublemaker if I ever saw one." So, Poraku thought, it was this Matoran who was responsible for the destruction of his hut and several others. He'd have a few choice words for this 'Ahkmou' later. But, Poraku already knew where he would build his next hut. And, he knew exactly what he was going to do with his medal and the Kane-Ra tooth. ***** And that is why Poraku's hut is stationed on the edge of Po-Koro. Long and drawn out, I know, but hey, it's a story. And what happened to the Kane-Ra tooth? Well, Poraku knew some of the arts of weapons crafting, as Po-Korans' usually make the most weapons out of all the six Matoran. He fasioned the tooth into a small blade, crafted a small handle, and fastened the medal into the hilt of the sword. And since then, it has been Poraku's most-prized possession. And it isn't bad for combat either. As for Poraku, Hewkii kept his word and personally mentored Poraku until he became a great Kolhii player, second only to Hewkii himself. And that Ahkmou character? Well, he became the arch-enemy of sorts to Poraku, but that's for another time, and another story. Because that is the way of the Bionicle.
  22. Forged from a few years of refinements and rebuilds, this is my definition of The Marendar. Full Album + History: http://imgur.com/a/pS5Gg In the G1 lore, Marendar was a unique creation of the Great Beings. It was created as a safeguard against the Toa, should any of them go rogue against the Agori, or even the Matoran and Mata Nui. Sealed within a metallic Protodermis cage, he was finally released following Makuta Teridax’s defeat. However beyond this, we know nothing as the Bionicle G1 story ended shortly after. The model stands at about 40 CM tall, depending on how much grip his legs can get, weighs about one and a half kilos, and consists of an estimated 1200+ pieces, including the Fission Harpoon he wields.
  23. He may look cute, but one wrong move and he'll trap you with his trap-jaw mouth... (Click on the pictures to see full resolutions. Sorry about the quality at full res, my camera really isn't suited to taking photos of LEGO in the dark English days we've been having recently) Not much to this really. I was just playing around with some of the new 2016 Bionicle pieces and I came up with this little Shadow Trap mouthed beast. I imagine this to be some sort of Rahi-style beast, with crystalline armour, sharp crystal tail blade and deadly snapping jaws. The Creature head/Shadow trap combo I found turned out better than I'd expected. And I'm beginning to wonder if this should have been my entry to the January Flickr contest instead of my second Dragonborn MOC But never mind that now, I'm still proud of how this little tearaway beast came out Comments, upvotes and constructive criticism appreciated
  24. The mythical island of Okoto is complete with every variety of environments. There are volcanoes, glacial mountains, deep waters, swampy jungles, hot deserts, murky underground caves - but what dwells within the island's wilderness? Presenting... Wildlife of Okoto Rahi combiners and alternates for the 2015 Winter Bionicle sets. As always, click the photos for a much higher resolution. Region of Stone The great barren desert spreads across the northwestern part of Okoto. The most dangerous phenomenon in the desert is sandstorms that blow across the wasteland. Dikapi The Dikapi are two-legged Rahi found in the Region of Stone. They are friendly, docile creatures, and they wander the deserts in flocks, bringing a certain pleasant charm that is appreciated by all Stone villagers. Build Dikapi with 70779: Protector of Stone! Oko Kani The Oko Kani is a large Rahi found in the rocky Region of Stone. It blends in with the environment with both color and shape, making it an effective hunter. In the wild, Oko Kani are hostile, dangerous creatures that live in packs. However, some have been captured when they were young, and domesticated to be kept as pets. Domesticated Oko Kani are friendly, playful, and loyal to their owners. Build Oko Kani with 70779: Protector of Stone and 70781: Protector of Earth! Instructions for the Oko-Kani. Okoto Mukau The Okoto Mukau is a bovine Rahi most commonly found in the Region of Stone. It spends most of its time grazing, and emits a signature deep moaning noise periodically. Build Okoto Mukau with 70785: Pohatu-Master of Stone, and 70786: Gali-Master of Water! Instructions for the Okoto Mukau. Electric Hawk Electric Hawks are massive, electrically-charged bird-like Rahi. They stalk the deserts, walking on two feet, and they attack by flinging their tail and zapping foes with their electric wings. Build Electric Hawk with 70779: Protector of Stone and 70778: Protector of Jungle! Instructions or the Electric Hawk. Region of Fire Several mighty volcanoes are nested in the fiery Region of Fire. Lava Ussal The Lava Ussal is a small, passive toad-like crab that lives in the lava pits within the Region of Fire. They are not predators of any sort, and spend most of their time lounging around near the villages, emitting their signature rumbling purr. Build Lava Ussal with 70783: Protector of Fire! Instructions for the Lava Ussal. Magma Fox The Magma Foxes of the Region of Fire are one of Okoto's friendliest Rahi. In the wild, they are seen as playful, approachable, kind, and gentle creatures. However, unlike the Region of Stone's Oko Kani, Magma Foxes cannot be domesticated - even when captured as a baby. They tend to be erratic, and difficult to keep in a home. Build Magma Fox with 70783: Protector of Fire and 70782: Protector of Ice! Instructions for the Magma Fox. Komodo The fiercest, most dangerous, and most cunning Rahi on Okoto is the Komodo. They live in the Region of Fire's most hostile areas, often in groups of two or three. They vary in size, but even the smallest Komodos can cripple a villager. They are a similar species to the Oko Maga, however the Komodo are far more dangerous, and significantly larger in size. Build Komodo with Pohatu, Onua, Tahu, Protector of Stone, Protector of Earth, and Protector of Fire! Instructions for the Komodo. Magma Entity The Magma Entities of the Region of Fire are rarely seen on the surface. They are made of pure lava, and are found swimming in the Region's lava pools. They are hostile, but tend to ignore others unless approached. Their only method of attacking involves spraying lava at their opponent. Build Magma Entity with 70783: Protector of Fire and 70787: Tahu-Master of Fire! Magma Strider Magma Striders are found in small numbers along the outskirts of the Region of Fire. They are medium-sized, slow, passive Rahi which tend to migrate throughout the Region's outskirts, avoiding conflict and sticking together. Build Magma Strider with 70783: Protector of Fire and 70787: Tahu-Master of Fire! Baby Phoenix The Baby Phoenix is born from the lava within the Region of Fire's volcanos. Unlike the larger Phoenix, which is solitary and passive, the Baby Phoenix is often seen flying around the volcanos, leaving a trail of fire in its wake. Build Baby Phoenix with 70783: Protector of Fire and 70787: Tahu-Master of Fire! Instructions for the Baby Phoenix. Phoenix The mighty Phoenix nests high up in the Region of Fire's volcanos. It emerges as a baby from the lava itself, and is composed almost entirely of fire. Although it is revered among the Fire villagers, and considered a majestic beast, the Phoenix is an extremely dangerous and solitary Rahi. Build Phoenix with 70783: Protector of Fire, 70787: Tahu-Master of Fire, and 70784: Lewa-Master of Jungle! Instructions for the Phoenix. Region of Earth The western part of Okoto is rich with obsidian fields. It is a black, glasslike and nightmarish place full of treacherous ravines, crevices and deep rifts. Oko Raga The Oko Raga is a small hostile Rahi with immense upper-body strength. It lives underground, in the caves around the Region of Earth. Oko Raga are periodically encountered in the region, and are a formidable foe to any villager. Build Oko Raga with 70781: Protector of Earth! Instructions for the Oko Raga. Oko Maga The Oko Maga is one of the larger Rahi on Okoto. It lives underground, and it is unknown how many are in existence. Only three have been sighted, and every encounter has resulted in death or severe injury. Its natural armor seems to resemble rock, and its claws are used to mangle its prey. Build Oko Maga with 70785: Pohatu-Master of Stone and 70789: Onua-Master of Earth! Instructions for the Oko Maga. Crystal Spineback The Crystal Spineback is a hunched humanoid Rahi with thick rocky skin, and spikes along its skull and shoulders for protection. The heavy beast is often seen digging and exploring, and is slow in nature. They are powerful, but friendly creatures. Build Crystal Spineback with 70783: Protector of Fire and 70781: Protector of Earth! Region of Ice Glaciers and tundra permanently freeze the northern part of Okoto. Great snowstorms blow across the region flashfreezing everything. Ice Bear The Ice Bear is a small, passive Rahi native to the Region of Ice. They dwell in small numbers, keeping to the caves for shelter. Most Ice Bears are seen in the northern glaciers of Okoto. Build Ice Bear with 70782: Protector of Ice! Ice Bat Ice Bats congregate in the glacial caves in the Region of Ice, clinging to the ceiling, disguised as icicles. They are nocturnal creatures, dormant through the day but swarming through the night. They do not take kindly to intruders, and will attack anything that enters their cave. Build Ice Bat with 70782: Protector of Ice and 70780: Protector of Water! Boar Boar inhabit the caves and forests in the Region of Ice. Due to their thick skin, heavy weight, and powerful tusks, the beasts are extremely threatening to villagers and other Rahi. They are known to charge at their opponents, swinging their tusks wildly and smashing everything in their path. Build Boar with 70782: Protector of Ice and 70781: Protector of Earth! Instructions for the Boar. Tarrantis The Region of Ice is home of the Tarranis, one of the deadliest Rahi on Okoto. They occupy large, communal nests immediately beneath the icy ground, swooping to the surface to prey on any living thing that wanders by. Build Tarrantis with 70782: Protector of Ice and 70788: Kopaka-Master of Ice! Region of Water The Region of Water is composed of lakes and thundering rivers that form large deltas as well as strings of fertile islands along the eastern coast of Okoto. Siren Little is known about the Sirens, but they are believed to be intelligent. They live together in large numbers, making homes on the ocean floor around Okoto. Many of them carry weapons, such as spears and tridents. They are small creatures, roughly the size of a child, however they always travel in groups, and are extremely hostile. Build Siren with 70780: Protector of Water! Bottom Feeder Bottom Feeders are bioluminescent creatures common in the Region of Water. They are slightly large, yet completely harmless, and spend their lives sweeping scraps from the ocean floor. Build Bottom Feeder with 70780: Protector of Water and 70778: Protector of Jungle! Instructions for the Bottom Feeder. Tarakava The mighty Tarakava is a large aquatic creature with enormous flippers, strong arms, and graceful fins along its back. It is hostile towards villagers and most Rahi, but due to its size, it keeps to deep waters and is rarely seen near the surface. Build Tarakava with 70780: Protector of Water and 70786 Gali-Master of Water! Instructions for the Tarakava. Region of Jungle Okoto's jungles are dangerous places full of gigantic trees and savage wildlife. The jungles hold the most ancient of the Protector Ruins, now overgrown and forgotten. Parik The Parik are tall, bird-like Rahi. They have long, slender legs and necks, and bushy blue wings folded at their sides. Most Parik are found along the border of the Region of Water, and they are also extremely common in the Region of Jungle. They will ignore others most of the time, but if provoked they are extremely fast runners, and will claw their way out of a fight. Build Parik with 70786 Gali-Master of Water! Purple Happik The plump Purple Happik seems to exist for one simple reason: to bring a smile to every villager's mask after a long day of labor. Their color is a reflection of their attitude, and there is nothing more charming than a flock of Happiks dancing in the wild. They are often found in the Region of Jungle; however, they constantly migrate, so for the most part they are seen all throughout the island. Build Purple Happik with 70789: Onua-Master of Earth! Orange Kuckoo Bird Kuckoo Birds are extremely fast runners, and the most common breed is orange with green. They are independent Rahi, however the medium-sized birds occasionally gather together for stampedes through the Region of Jungle. Build Orange Kuckoo Bird with 70778: Protector of Jungle! Chameleon The large Chameleon is a signature Rahi in the Region of Jungle. Although they are huge in size, Chameleons are rarely seen due to their ability to blend in with their surroundings. The reptiles are revered among the Jungle villagers, and are an intriguing Rahi to all who encounter them. Build Chameleon with 70778: Protector of Jungle, 70787: Tahu-Master of Fire, and 70784: Lewa-Master of Jungle! Instructions for the Chameleon.
  25. Yes, it's Bionicle Cthulu! Actually, no it isn't. This is Teuthix, a giant humanoid squid Rahi. Nothing like Cthulu at all, really. Teuthix was a large squid-like humanoid Rahi that lived in the murky depths beneath Ga-Metru. It could react violently if provoked, and was known to lash out with its tentacles at Matoran who disturbed it. However, it was also willing to aid the forces of good in much the same way that Keetongu was. Following the defeat of Makuta Teridax, Teuthix left the Matoran Universe to live in the Great Ocean of Spherus Magna.
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