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  1. Hello everyone! Merry Christmas, as well! On December 5th, Darkflame Universe, a long running community project to develop a replacement server for the abandonware MMO Lego Universe, went open source. This is an astounding achievement, but there are caveats, some of which of which being they can’t distribute or patch the Lego Universe client themselves, and they cannot publicly run their own server. This means that it’s hard to actually play the game unless you find someone else hosting a server or you’re rather familiar with highly technical topics and have the time and patience to troubleshoot them. Luckily for you, I’m in the latter category. It’s taken longer than I hoped due to various factors in my own life and the fact that Darkflame Universe’s server released with rather poor documentation, but I’m confident enough in the stability of the server I’m running now to open it up to others on BZPower outside of my close friends, who’ve been kind enough to put up with the occasional bugs and technical difficulties as I’ve polished my deployment to a somewhat stable state. ~~~ GENERAL DISCLAIMER ~~~ This is a service I’m running and allowing others to use, there is no warranty, and any support I give is on my own free time. If problems arise, unexpected maintenance may occur. In fact, based on what my friends and I have played, there are plenty of strange bugs and glitches that can be frustrating. Just be aware of this. ~~~ MODERATION ~~~ There’s a certain charm in having an active enough population to see another player in a dead game, and part of allowing more players into my server is to allow for some of these dynamic moments or more easily let friends play together. But, this isn’t anarchy, and if any players abuse their privilege of playing on my private server and become a problem, please make me aware of this so I can resolve these issues. I don’t think this will be a problem, but it’s worth mentioning up front as a warning and a path to resolving any issues. ~~~ SETUP INSTRUCTIONS ~~~ So, how do you play? Let’s cut to the chase 1. Acquire a Lego universe client. If you own a copy of the game from back in the day, it theoretically would still work, however, this isn’t necessary. Out of an abundance of caution, I won’t link any of these downloads in this topic, but it is possible to find these out there. Google searching for things like “Lego Universe Client 1.10.64” and asking others who have found one can eventually get you there, although sometimes it will find you unhelpful advice. Once you've done this, Darkflame Universe lists a few known valid checksums if you want to verify that the client you’ve found is safe. 2. Repair your client. Download this configuration file (Tip: right click the link and click 'save link as') and use it to replace the ‘boot.cfg’ file in your lego universe client. This provides the necessary information to tell your game client to connect to my game server. If you downloaded an ‘unpacked’ client then you can follow the instructions here to change one line of one of the unpacked files that will allow you to play the survival challenge in Avant Gardens, which is needed for quest progression. Alternatively, typing ‘/skip-ags’ in the chat when you arrive at that quest will complete it for you and allow you to continue progression without it. 3. Create an account Follow the instructions in this google sheet to create your account. I’ve set aside 25 keys which should be more than enough to grab your own and make an account, but if these run out, contact in the discord and I can generate more. 4. Log in Run `legouniverse.exe` in your client and you should see the name of the server at the bottom of the screen if you correctly replaced your ‘boot.cfg’. Log in using the account info you created, and enjoy! ~~~ KNOWN ISSUES ~~~ Logging out of the game or getting disconnected will temporarily break your client’s configuration. Why it does this is beyond me, but this means you can’t log back in until you close the game and open it back up again. A minor inconvenience, but it’s not the end of the world. Sometimes you get stuck and it becomes impossible to load into an area. This has happened to two people that I know of. I can manually fix this issue if it arises, so contact me. ~~~ It’s been too long since I’ve posted in this subforum. I remember getting the opportunity to play the LEGO Universe Alpha as a kid and being so excited. It’s funny to think all these years later, now I have learned the skills needed to set up a server of it for my friends and play the game for the first time in far too long. Hopefully some of you will get to relive some of those memories or perhaps experience a game you missed out on for the first time. Let me know in this topic or PMs or via Discord if you encounter any problems that I can help with, and I’ll get back to you when I have the free time to do so. ~~~ ADDENDUM ~~~ I've created a discord server for support of the server. Access it through the link and use it to talk to other players or to get in touch with me for solving technical issues.
  2. Hello! Remember MNOG 3D? This isn't it, but it's something by a few of the same people! We wanted to make something for Bionicle's 20th Anniversary and we decided that a Quest for the Toa inspired game with MNOG gameplay would be a lot of fun, and now we've made it available for you to play for free! DOWNLOAD HERE! We made a goal for ourselves to make this game in a weekend, but we did have some pre-production time as well as tinkering with it after. This game is the culmination of about 3 weeks of work. We hope you enjoy it! The objective of the game is to simply help the troubled Matoran scattered around Onu-Koro. Talk with everyone and see if you can find the items that they require. Maybe Turaga Whenua will give you something special if you help everyone? Make any Matoran you want using our character creator!
  3. Order of Mata Nui Ring Brotherhood of Makuta Ring
  4. I'm a huge fan of Evangelion so I decided to make Eva Unit 02 as best as I could. I haven't posted many creations here so I figured I'd start.
  5. I was trying to design some Bionicle-inspired robot characters, but this one ended up being particularly Bionicley. This guy is named Ludwig
  6. So I was told I should create a review topic for my Epic, BIONICLE: Battle for Spherus Manga, which you can link to below: http://www.bzpower.com/board/topic/21953-bionicle-battle-for-spherus-magna/
  7. Hy guys! This Is my personal construction...the Great Spirit Robot Mata Nui (head) What do you think? VID_20690519_063749_605.mp4 VID_518520612_103357_512.mp4
  8. When Takanuva and Darkness had made a break for the Coliseum, the Toa of Light expected that they would be fighting his way tooth and nail all the way to where ever the Hall of Masks would be. The amount of Toa that had spilled out of the place had suggested that the center of the city was teeming with more warriors who were armed to the teeth and ready to destroy the opposing rebellion. What he found though was quite the opposite. Instead of opponents and roadblocks, they found empty halls, silence, practically almost no sign of the massive confrontation that was taking place just one floor below. As they wandered the halls it seemed as if the Toa and Dark Hunter were kio away from the battle, and wandering through an empty building on some far edge of a Metru. This floor had not brought them face to face with Vahki, any of Tuyet’s Toa army, or even a single Matoran. If the two of them were not present, there would have been no sign of the occurring conflict. Takanuva forced himself to keep focus on the mission, but part of his mind could not ignore the creeping sensation that the empty halls were giving him. They came to the end of a hallway, where an elevator door stood nestled into the wall. The bell within rang and the door opened seemingly at their approach. The empty elevator box stood open, inviting them in. The two unlikely partners looked at each other. Darkness himself looked particularly unnerved. “A trap?” the Toa of Light asked. The Dark Hunter shook his head. “It may be a way for you, but not for me,” said Darkness. “I sense ill will with this door. Take it if you may, but I shall find another path to this Hall we seek.” The Dark Hunter slid away into the shadows before Takanuva could even say his name in protest. The Toa of Light breathed hard out of his nose. Typical Dark Hunter, he thought, not willing to risk his own neck. Takanuva was on his own he knew as he took a step toward the elevator. To the credit of Darkness though, Takanuva thought as he stepped inside, something did seem off about the structure; the way it just stood there, open and silently waiting for him. Beyond the door, the light inside shined down on the lines of gold that ran through green walls. The shadows did not flicker. No sounds of elevator music came from inside. Nothing seemed wrong with the elevator box, but at the same time, something Takanuva could not put his finger on definitely seemed off. It did not matter if it seemed off. The Toa of Light needed to get up to the Hall of Masks. Whatever way took him there, he would have to take it. A single bell from within dinged, and the door closed. However, the box did not move. Takanuva looked around at the — suddenly maroonish-purple— walls in annoyance. Shouldn’t the elevator be taking him somewhere? Maybe Darkness was right and another way was a better option. The color change of the interior was an unsettling surprise, but he was not going to let that deter him. This elevator would take him to the Hall of Masks. A light on the wall with the number four began to glow. Takanuva pressed it, and the elevator began to take him upwards. He smiled with satisfaction, his arrival to the fourth floor soon to come. The elevator bell gave a resounding ding! as the doors opened. However, the floor the Toa had arrived at looked no different from the one he had just left. Frowning, he took a step towards exiting the elevator. The Toa of Light paused mid-step. Something screamed in the back of his mind not to exit the elevator. Nothing around him looked wrong. Takanuva could not see any traps, but also something did not feel right about getting off at this floor. This was raw emotion from deep in the core of his mind, screaming, begging him not to get off the elevator. There was a certain sense about the fabric of the alternate universe of Tuyet’s empire, a feel about the very air, that was very different from his own home. This hallway in front of him had none of that same feel. The more Takanuva pondered it the more he felt as if he should not get off the elevator. What do I do then? The question echoed in his mind. As if in response to his thoughts, another button on the wall panel began to glow. Floor two. Takanuva pushed it, and the doors closed again. The Toa of Light felt the elevator lurch and begin to descend. He was a little more worried than when he had originally stepped onto the elevator. The same thing happened at floor two. Nothing was out there, but the Toa of Light felt as if it were simply not safe to get out of the elevator. The light for the sixth floor glowed to life, and he hit it. The elevator took Takanuva to several more empty floors, where his intuition told him not to get off. After the sixth floor was reached, the light for the second floor lit up. This was followed by the tenth floor lighting up, and then the fifth floor. Takanuva pressed each of these, hoping it was a secret code to access the Hall of Masks, but after the handful, he suspected there was something else at play. Takanuva paused before pressing the lit button for the fifth floor. Looking around he was equally annoyed as he was anxious. “Whoever or whatever you are behind all of this, I have a mission,” he told the elevator, concerned as he voiced his thoughts. “I do not have the time to play your game.” He hit the button for the fifth floor, and the elevator shuddered as it began to move. The lights flashed once or twice. The colors of the elevator walls changed again, flashing to a blue and then back to the maroonish- purple shade that they were. Something else rumbled through the elevator as well, the phantom of an emotion which left Takanuva from saying anything more. He expected the fifth floor to be empty, just as all of the others were. But the door opened to the sight of a smiling Ga-Matoran, who walked into the elevator and turned to stand next to the Toa of Light. Macku! Takanuva thought as he recognized the noble Kanohi Huna on her face. “Hello there,” she said. Takanuva relaxed at the comforting voice of his Ga-Matoran friend. No matter what dimension he came to, Macku had almost always been there, a certain guide to help beings from another dimension. To see her here— regardless of how corrupted this Tuyet-ruled universe was— brought him relief. He was about to respond when he saw her reflection in the elevator door. The silvery protodermic material did twist and contort his own Kanohi, due to the nature of the reflective surface. However, observing Macku’s reflection, Takanuva knew something was off. Her height was no longer that of around Takanuva’s thigh— she seemed to be standing shoulder to shoulder with the Toa. The mask that reflected in the surface of the elevator seemed to be twisted and contorted, yes, but there was more. It seemed to be spiked and wild, the mask bending and appendages coming out in places where Takanuva was sure they couldn’t be, even in a trick reflection. Whatever he was looking at… seemed almost devilish. The reflection of her eyes flashing to a dark glowing red— a deeper crimson than the Makuta’s eyes— made him decide it was best not to answer. The button for floor one lit up. Takanuva hit it with as much haste as he could. He didn’t even care as the elevator lurched and went upward. He just wanted to get moving. The fear and worry that had washed over the Toa earlier was far more than anything he had felt from the Turahk’s staff or Makuta’s fear on his island home of Mata Nui. Those were simulated, artificial doses of fear. But the chilling fear and worry that he encountered from the elevator was incredibly real. And Macku— or whatever it was next to him— brought Takanuva sheer terror. The first floor button brought them to the tenth floor. As the door opened, Takanuva completely ignored the impulses and screams for him to stay on the elevator. He forced those voices down, using the calming power of the Kanohi Avohkii on himself, and stepped clear out of the elevator. “Where are you going?” asked the Macku-that-was-not-Macku. Takanuva ignored her as the doors shut. As the doors closed, he spun. Three elevators faced him— the one he had departed from on the left, another two directly to his right. The floor numbers on top of all three elevators, even the one Takanuva had migrated from, were dark and unchanging. Upon closer inspection, the symbols for the floors were all written in reverse, as if they were being looked at from a mirror. Macku-that-was-not-Macku was simply sitting behind that door on the left, waiting for him. He could not explain it, but Takanuva could feel it in his armor. Some internal force pulled him along as he walked the tenth floor. Hopefully this is the Hall of Masks, and I have simply gotten up here quicker than Darkness. Takanuva walked silently, his lance tight in his hand. The marble of the hallway echoed as his armored feet paced. After a while though, Takanuva began to think there was nobody here. No security, no masks, not even people. The halls were devoid of weaponry, carvings, even artwork. There was a certain feel about the place, a general vibe that was not Tuyet’s empire dimension. It was the same feeling he had experienced in the elevator— a creeping sensation along the back of his neck, a shadow escaping the corner of his eye, a shudder along his armor— but amplified tenfold. A faint red aura hung about the place that made Takanuva think the elevator— or whatever it was— had led him into a totally different reality. As he rounded a corner, he saw a window looking out into the city. Takanuva approached it, looking down into the vast sprawl of Metru Nui cityscapes. The place was incredibly still. No battle or rebellion was outside on the ground. No armies marched throughout the streets. No Matoran, no Rahi, not even the sea beyond seemed to move. The one thing that Takanuva did discern in the city came from the sky. A red cross like shape, which was casting its red, hellish glow, hovered in the sky, unmoving still. It was like looking at a picture of the city. Everything was still and peaceful, but there was something wrong about it. With no people, no movement, no nothing at all but that red, shining cross shape, there was an impression about the place that Takanuva could not describe which felt off. Whatever it was, it struck another bout of fear in Takanuva in this latest experience of terror. It frightened him in a way similar to how a Muaka cat was frightened when a villager would shove a flaming branch into its maw. Whatever hellish place this was, it repulsed Takanuva, made him want to whimper out loud and run away. The stillness of the city and the red of the light felt as if he was experiencing a very poisoned version of his home. Takanuva needed to get back. Even if it wasn’t his home dimension, the alternate Metru Nui with Tuyet was far greater comfort than whatever this place was. He whirled, tripping and stumbling as he strode towards the elevators which he had come from. He came to the elevator lobby and paused, frantically looking at the three elevators. Even though he was away from the window, the red glow bathed faintly over everything. It was burned into the Toa of Light’s corneas. He wanted to take another elevator rather than the one he had come up on. The other elevators would help him avoid the devil, that monster in the guise of Macku. But his intuition— which had not led him into actual harm yet— reminded him of advice he had learned what seemed not so long ago. In the tales of the Toa Metru, when fleeing the city to find a refuge for the Matoran, the then Toa of Air had approached a crossroads within the Great Barrier. Go left, Matau had insisted to his comrades. Going right had met with disaster and challenges that had almost gotten the group killed. But going left… as much as it seemed improbable that had been the safer path. Going left would take him back into the elevator with the monster. But what could the other elevators possibly lead him to? Not wanting to find out, Takanuva pressed the button for the left most elevator. As his finger drew away, he noticed that the symbol for it was backwards, just like the lights above the elevators. The door opened, and the Toa of Light slid in, trying his hardest not to acknowledge the too cheery Matoran standing beside him. Buttons on the elevator lit up, and Takanuva pressed them, curious as to where the elevator was taking him now. After a few floor selections, Takanuva noticed that it was the reverse order that he had originally pressed them in. Hopefully that meant he was heading back from whatever place he was in. Standing beside him, whom he still ignored with all of his might, was the shape and form of Macku, still silently humming. Takanuva could not wait longer for the fifth floor doors to open up. When it did, he knew “Macku” would leave, and he could take the rest of the elevator ride alone. He expected “her” to leave silently. Once the doors to the fifth floor opened, “she” took a step forward. Takanuva could have almost cried from relief as he felt “her” leaving his side. But “she” stopped half way through “her” stride, just as the Toa of Light had done earlier. “She” did not look at him, but at the same time he could feel the neck straining and twisting towards his direction. Takanuva avoided the gaze of the Matoran shaped thing— because that was definitely not Macku— at all costs. “It is really a shame,” Macku’s voice called. However, Takanuva almost jumped toward the back of the elevator box as he heard another voice as well. A contorted, twisted sound—that may have been one voice or several hundred or several thousand— spoke underneath the comforting tone of the Ga-Matoran’s cheery tone. It was nothing like the friendly tone she had spoken to him with, but at the same time it was. There was an accursed underlayer of the voice, one that spoke to Takanuva from not just the Matoran’s mouth but all corners of the elevator. “I really thought you would stay longer,” the thing-in-Macku’s-form said in hundreds of thousands of voices as she left the elevator. The doors closed, and Takanuva slouched against the wall, utterly spooked by the voice. She was gone now, and he was away from whatever she was, but something stuck with him in those nefarious undertones that he could not shake. The light for floor one lit up. Takanuva stared at it for a second, before hitting it. The elevator began to move upwards. He knew where it was taking him. “No!” he yelled in the closed box. His sobs of relief from moments earlier were turning to cries of distraught. He hit the button for floor one again, even though it did not light up. “I am done playing your game. Take me back. To where I came from this time!” The elevator grated to a halt briefly, as if to consider his words. Takanuva glared at the empty air front of him, hoping to stare down whatever was doing this. Then slowly, very slowly, the elevator began to move again. The doors opened at the first floor, and Takanuva barely breathed as he felt a whoosh of breeze fill the elevator box. He could not believe his eyes as he peered out of the doors, seeing the hallways of the Coliseum before him. He examined the walls, everything outside, before stepping out. Yes, this was Tuyet’s dimension. He did not know how he had gotten back here, but somehow he had managed to return from where he had been. Takanuva turned around to look once more at the elevator doors, not having heard them close. To his disbelief, he only saw a blank wall. There was no elevator, or even any indication of one having ever existed. Only a blank wall, its marbled surface grey and unrevealing. A shiver went up his spine. Takanuva turned back to the hall. Probably for the only time in his life, began to run towards the comfort of Darkness. **** A little story based on a paranormal blog that I read on occasion. Thought this could have fit in with the Dark Mirror Universe, taking it a step further.
  9. Metru Nui Mosaic by Jason, on Flickr Metru Nui, the City of the Great Spirit, the City of Legends Introduced in 2004, Metru Nui was the original home of the Matoran and the setting for both the 04 and 05 stories, and remained a focal point for Bionicle Gen 1 universe. This is created using the pieces of 31203 World Map. Well, not entirely; the additional dishes are pieces I added separately, and the set was short by about 100 coral tiles, so I needed to buy some more of those... but the majority of this model comes from the one set. When the World Map was first introduced, I immediately know I wanted to recreate one of the Bionicle islands with it. But, alas, a couple of different people beat me to remaking Mata Nui, so I decided to go a different route. Figuring out the backgrounds was a challenge with most of these map designs, because the oceans were what the colored tiles were meant for rather than the land. Some of the ocean designs I've seen have been just too chaotic, so I wanted something that was a little cleaner but still relevant to Bionicle. And as it would be, 2004 Metru Nui was associated with six Kanoka symbols for each Metru that would be simple to recreate and not too parts intensive. Each Kanoka symbol was made using two colors based on the selection from the set. Some of them were trickier to choose from than others. I was originally going to place them in a solid grid, but unfortunately that meant the ones in the middle would've been mostly covered by the island, so I moved them all around a bit so the defining details could all be clearly seen. This did leave a small gap around Ga-Metru, so I added a UDD symbol to fill in the empty space. The island is mostly made of white studs, but I wanted to make sure I included enough details to make Metru Nui stand out from Mata Nui, since the island shapes are very similar. Metru Nui is distinctive because of the many canals, chutes, and buildings. The canals were added using teal as the primary water color and shows the clear separation of the six Metrus. Tan tiles are used to form the Chutes that interconnect the island, creating pathways from one area to the other. Various buildings and towers were also included, and I recreated these using white dishes and set their locations based on various landmarks off some of the details maps on the island. Each Metru has a central hub facility that is slightly larger than the others, and the Coliseum rises out of the center of the island using a larger cone piece. This took me a couple of weeks to get the designs and colors selected. Then I waited until double VIP points to buy the actual set; after that it took me about five days of building sessions to put the full mosaic together, teasing it on Instagram as I went. I had to wait on a few separate orders to get the domes all finalized, but now that they're in I've got it all put together and photographed. (I mean, it's not the greatest photo, but it gets the idea across.) Since it's a fairly big and costly project, this one will probably stay together for a while and hopefully will show up at a few cons. It will most definitely be at BricksCascade 2022, and maybe I'll eventually fly it out to BrickFair. (It'll have to get broken down for transport but I think it's possible.) I'm fairly pleased with how it turned out. And for a quick summary, here are the colors I used: Ta-Metru: Coral and Medium Azure Ga-Metru: Medium Azure and Lime Po-Metru: Orange and Bright Light Orange Ko-Metru: Medium Azure and Lime (I'll be honest, I plan to switch the lime out for another color like Aqua, but I don't have the pieces for that yet.) Le-Metru: Bright Green and Lime Onu-Metru: Dark Blue and Coral Water: Teal Land: White Chutes: Tan Thanks for looking.
  10. Hi all, Today I’d like to introduce the Bionicle Database of Studio Models - a repository of digital files for Bionicle sets and models compatible with Bricklink's Studio programme. https://drive.google.com/drive/folders/1IJyAHHGeeMkKCyhR39vl42MGvrDsQPxV?usp=sharing 5 The project is currently in Beta, as we’re currently rapidly populating the chronology of official sets. And this is where we need your help! We need Studio models of: Canister sets from 2005 onwards Boxed sets from all years Combiners Alt builds Canon contest winners (Artakha, Todbuk, Dark Hunters etc) If you have any files you think might be helpful, please PM me or contact me elsewhere. Keep on building! -Tammy
  11. - Built for New Elementary's Bionicle 20th Anniversary Festival (part 2 of 4): https://www.newelementary.com/2021/11/47299-lego-50914-bionicle-57557-part-61807-.html Thanks to Huw for the pics! (Not an Iron Man thing, despite appearances...) -
  12. EDIT: I've updated the download links here to the latest version, with the 810NICLE Day update! This is (hopefully) the final update to the PDFs, but stay tuned to https://crosswiredgeeks.com/biologicalchronicle for news about other formats and more! So, I realized a while back that the Bionicle story is... a little hard to know how to read. You've got the chapter books, the comics, the serials, the podcasts, etc., and no easy way of knowing what order it should all be read in. Well, I've decided to try and fix that. This is Biological Chronicle: the Complete Bionicle Collection. I've made PDFs containing practically every text- and audio-based piece of canon Bionicle fiction, plus any comics with story material not included elsewhere, in an ideal reading order. Everything is here, from the MNOG walkthrough to the Young Reader books, as well as QR codes (that are also clickable links!) which take you to video-only content. I re-did the existing podcast transcriptions, refined the existing translation of The Crossing, got the best comic scans I could, and just generally tried to make sure that everything is as high-quality as possible. This compilation is divided into 10 "Books," or volumes, each containing roughly one year's story. Now, I understand that some people might have different preferences for what's included, so I've created a few different versions of each volume to try and have options for every reader (the specifics are detailed for each one below). For example, every volume has a "Text-Only" option: no comics, no picture books, etc. I've also created a single, complete PDF, with EVERY volume in it (as well as another version of it that's text-only). I've spent many months working on this, but understand that there may still be some minor formatting issues or typos here and there. If you find any, please let me know! I want these collections to be as perfect as possible. Also, serious thanks to Toatapio Nuva, who typed up all the chapter books, and gave me great advice during the process of putting this together. Without his help, I can't imagine how much longer this would have taken me. So, anyways... I hope you guys enjoy! All feedback is welcome. Click here to download a ZIP of all 10 Books! Note: I've temporarily taken down the links to the single PDFs that contain all 10 Books, as they've become unsustainable to maintain. I'm looking into a way to provide them as an option, but rest assured that you aren't missing anything by downloading the books individually (using the big link above, or the individual links for each Book below). Individual volumes (and their various alternate versions): Book 1: Infection (2001 story) - Last update: 08/10/2021 "Standard/Recommended:" Has the canon version of the Shadow Toa fight (from the Style Guide) Above, but without external media links Text-Only: No comics. Has the canon version of the Shadow Toa fight. Above, but without external media links Hapka version: Has the original version of the Shadow Toa fight from Tale of the Toa. Above, but without external media links Text-Only, Hapka version Above, but without external media links With optional extras: Same as the Standard version, plus a written version of the story from the videogame Quest for the Toa (this was omitted from the "Standard" version since it's a fan transcription and not officially endorsed). Above, but without external media links Text-Only, with optional extras Above, but without external media links Hapka version, with optional extras Above, but without external media links Text-Only, Hapka, with optional extras Above, but without external media links Book 2: Swarm (2002 story + Bohrok Kal) - Last update: 08/24/2021 Standard/Recommended Above, but without external media links Text-Only: No comics Above, but without external media links Book 3: Masks (post-Bohrok Kal 2003 story) - Last update: 08/10/2021 Standard/Recommended Above, but without external media links Text-Only Above, but without external media links With optional extras: Includes fan-made write-ups of MNOGII and the 2003 Flash game "The Legend Continues" (not included in above versions for readability and non-official nature) Above, but without external media links Text-Only, with optional extras: No comics. Includes the MNOG II walkthrough from BS01 Above, but without external media links Book 4: Legends (2004 story) - Last Update: 08/10/2021 Standard/Recommended Above, but without external media links Text-Only: No comics Above, but without external media links Book 5: Venom (2005 story) - Last update: 08/10/2021 "Standard/Recommended:" Includes screenshots from the Search for the Mask of Light Animations Above, but without external media links Text-Only: No comics, or animation screenshots Above, but without external media links No Animations: No screenshots Above, but without external media links With optional extras: Includes the short story "Protection," which was excluded from the above versions because it is confusing without the context of the Maze of Shadows videogame. Also includes the comics and MoL Animations Above, but without external media links Text-Only, with optional extras: Includes Protection, but not the comics or animations. Above, but without external media links Book 6: Doomed (2006 story) - Last update: 08/10/2021 Standard/Recommended Text-Only: No comics Book 7: Sacrifice (2007 story) - Last update: 08/10/2021 Standard/Recommended Text-Only: No comics With optional extras: includes the prologue from the cancelled book "Bionicle Legends: Invasion" Text-Only, with optional extras Book 8: Rising (2008 story) - Last update: 08/10/2021 Standard/Recommended Above, but without external media links With optional extras: includes all Takanuva's Blog entires (redundant ones were omitted from the Standard release) Above, but without external media links Text-Only, Standard: No comics. Includes text from Journey of Takanuva, rather than scans Above, but without external media links Text-Only, with optional extras Above, but without external media links Book 9: Destiny (2009+2010 story) - Last update: 08/10/2021 Standard/Recommended Above, but without external media links With optional extras: includes a written version of the story from the My Lego Network Bionicle campaign. Above, but without external media links Text-Only: No comics. Includes text from Early Reader books, rather than scans Above, but without external media links Text-Only, with optional extras Above, but without external media links Book 10: Epilogue (unfinished/post-finale serials) - Last update: 08/12/2021 Standard/Recommended (there are no comics in this one) CHANGELOG And for those curious, here are my notes from the creation process. These aren't necessarily representative of the final order of things, but rather just what I jotted down during the process of putting everything together. I'll try to put together a more finalized list of what's included and where. Changelog (started 1/26/2020, does not include all changes made before this date)
  13. I thought I'd post this on the new forum. Rules / Aim of the game: All ordinary BZP rules apply, obviously. After I say a Bionicle-associated name, the person after me will post another name beginning with the last letter of the previous name. Then the next person will do the same, and so on. For example: Person 1: Icarax. Person 2: Xia. Person 3: Axonn.etc. Try to say a name that hasn't been already said, but it's fine if you don't. If someone has said a name which is made up of two words, for example Mata Nui, say one which begins with the last letter of the last word. And REMEMBER, if someone says a name which ends with an X, say XIA! It never fails. Also, because this is the BIONICLE last letter game, don't say any HF-related words. Let's keep this to Bionicle please Rules on banning: If a member continually says non-Bionicle related words, or spams, he will be banned for 7 days. Have fun! So, I'll start: Nektann.
  14. Well, the BZPRPG is back, act 3 has begun. It’s been like a decade since I was in act 1, and things have changed both in-universe and out. For one thing, Dece has adopted the identity of Kanohi, much like in Six Kingdoms. Although actually I originally created the plot point ofKanohi for BZPRPG Act 3, it just took a while for BZPRPG to get started so I adapted him fir SKE in the meantime. And it did require some adapting, the rules are a bit different here, Mata-Nui lacks the Kanoka of Metru-Nui for one. So to help setup the Kanohi of act 3, and flesh out an off screen adventure, I wrote this short story about him. I am posting it today for the one month anniversary of act 3 beginning. It’s a standalone adventure, it’s not needed to read his adventures in Le-Wahi or vice versatile read this story. It just adds some context. I will say this story takes place three days before my first Kanohi post, for anyone following the timeline. With that said, enjoy this little story. … What do you see, Dece? Kanohi bolted upright and swiped up his Volo Lutu Launcher, his heartlight flashing and his many wooden masks rattling from the violent motion. His lungs pumped out a hacking gasp of air, as his optics darted around him. Their lens searched through the gasps in his masks, his head pivoting on its socket. There was nothing there, save the early morning sunlight that lit Le-Wahi. A beam of light had merely drifting across his head. He could hear crackling, but his optics identified the sound as a pair of Brakas chattering to themselves The cross-wired Fe-Matoran slumped against the tree, rustling the crude hammock he had made of vines and the trees branches. He lay there, tracing his metal fingers through the grooves in his masks, trying to stabilize his pounding heartlight. Another dream, another nightmare of that wicked Matoran with the Hau who thought himself the Makuta. Finally he sighed and holstered his Volo Lutu Launcher, before he began readjusting his armor, making sure each mask was secure. The straps for each wooden mask were made of braided plant fiber, each mask acted as plate of armor, greaves, shoulder pads, chest plate, he even wore one over his true mask. They can’t recognize me, I don’t look like Dece, I am Kanohi; the Mask. I help people. Dece couldn’t help people. Dece … Dece didn’t save people. I save people. He drummed his masks, trying to recenter himself. The thudding of metal fingers tapping wood centered him, helping him calm down. He was safe. He … he was safe. Kanohi sat fully up, he could hear the hammock creak and buckle beneath him, he wasn’t surprised. The rush job he made it in almost guaranteed it could not last to support the Fe-Matoran another night. It wasn’t the first time. So for now as it held, he would focus. The Fe-Matoran reached underneath a mask, pulling out of a slot a Takea’s tooth. The sharp fang had been gutted into a shell, housing a mechanism of metal and stone. He flicked it, and a small flame erupted from it. He stared into the flame, he could hear his vocal processor already beginning to sputter. S-still, he was Kanohi, he needed to help the travelers of the jungle. B-because then, maybe one day, he… The flame danced before him, rising and falling. His mechanized throat began to hack as he remembered that all consuming flame, even as the lighter’s fire seemed to grow, embers stretching from it before snapping off, like straining rope from his Volo Lutu Launcher. His heartlight was pounding again, imagining smoke gushing from the fire into his chassis. Finally the Matoran of Iron snapped shut the lighter. A vision wasn’t coming. But his visions were … it was the only thing valuable about him. It’s the only reason the False Makuta cared about him. It’s all he could offer. S-still, he was Kanohi, he would help the Matoran. He stowed the lighter away and shakily stood up, nearly toppling off the branch as he did so. Fe-Matoran were not meant to enjoy the treetops, it was not his environment. But that made it safer for him. And he could do more good here. Kanohi drew his Volo Lutu Launcher and steadied his aim at a nearby tree’s outstretched branch. He squeezed the trigger, and the iron hook hurled from its barrel. Trailing behind the hook was a tail of braided cord, linking the projectile to its launcher. Then with a thud the hook latched to a tree branch, wedged in. Springs in the Volo Lutu Launcher straining, yearning to draw close again. With a lurch Kanohi hurtled forward, yanked through the air on the rapidly recoiling rope. With a smash he smacked into the branch, the hook slotting back into the gadget. He climbed up onto the branch and fired again, launching to another tree. He was a Matoran of Iron, he could endure much more physical exertion or abuse than other breeds of Matoran, even without his armor. So he kept grappling from tree to tree, smashing through the twigs and leaves of the jungle’s canopy, the broken shards tumbling to the forest floor. Kanohi barreled through the jungle, startling Taku from their nests. He tried to call out “sorry” to the fleeing Rahi, but all that came out was a hack. Talking was still a luxury he did not possess. The jungles of Le-Wahi made up a large chunk of Mata-Nui, roughly the southern two-fifths of the island. All sorts of Rahi lived her, foraging and hunting among the trees. Le-Koro was here too, though Kanohi did not head into town much. He … there were multiple reasons why. Then he heard a cry. Immediately he grappled around towards the shouts, hurtling and smashing through sticks and twigs towards the sound. The tree branches smacked and scraped his armor, he flinched, but he had to keep going. Someone needed help. N-Nichou would understand. He had been unworthy of the Wanderer’s Company too. No, that wasn’t fair, that suggested the Wanderer’s Company was wrong. But Stannis and the other Maru, Kanohi had seen their deeds, had visions of their heroics. Had visions of … the ones who fell short. The Toa Maru were great heroes, the greatest in the history of Mata-Nui. Him not measuring up to them was because of his flaws. Not a fault of theirs. But even if he was not destined to be a great Toa, he would still help people as best he could. Because he was Kanohi, the vigilante of Le-Wahi. He slammed into a tree branch and scrambled atop it, before looking around. There, an orange Ta-Matoran was clutching his mask, screeching out a static squeal. His heartlight was pounding violently. He was in distress. The sound sent Kanohi’s heartlight pulsing, the noise making him unsteady. But he knew firsthand how overwhelming things could be, and Kanohi was “cross-wired” himself after all. He had experienced sensory overload before. It was not fun. And the simple fact was that Kanohi needed to help him. He sounded really hurt, and much pained noise might attack a predatory Rahi. Kanohi grappled down, coming to the Matoran of Fire. His first thought was to speak comfortingly, but his vocal processor was as rough as gravel, what sound he made was strained and indecipherable. The vigilante Fe-Matoran raised his hands to embrace the Ta-Matoran, then pulled back. Getting squeezed by a stranger was never comforting, he knew that from experience. And if his pain was physical, he might hurt the other Matoran. Ta-Matoran were not as sturdy as himself. What should he do? The screeching was jagged as gravel, it sent his pistons flexing with unease. He … the sound was overwhelming to the vigilante’s sensors. But Kanohi had to help. He clutched his head and drummed his mask, trying to help himself think. Okay, first, check the Ta-Matoran’s symptoms. Kanohi looked over the Matoran, he seemed fine, outside of the screaming … wait. Kanohi focused his optics, this Matoran’s chassis was not orange, his frame was actually red. The front of his torso had been plastered with some powder. A narcotic? Or pollen from a plant? Le-Wahi was home to many carnivorous plants, but could he recall one whose pollen caused pain? He was not really a botanist, but … he could vaguely remember once hearing a Le-Matoran telling the story of spores that made Brakas scream, until the Rahi was attacked and eaten by a Muaka. The spores would take root in the Rahi’s chassis and grow, they needed to be ingested by the large beast. The plants would eventually strangle the Muaka’s gears and it would be paralyzed, and as it lay dying the plants would bloom and release their spores. He … did not do the story justice, it was very nice, accompanied by panflutes. But the point was, if this powder was those spores, this would not only kill this Matoran but a Muaka too, along with Kanohi if he wasn’t careful. He had to move quickly to save three lives. The moral to that folktale was not to blindly accept an easy meal, it said nothing of how to treat the afflicted. The story would not help him here. Instead Kanohi grappled to the treetops, and yanked on the branch. He was dwarfed by the strength of Po-Matoran or Onu-Matoran, but the vigilante was active these days, he had some power behind him. With a rip he pulled off a leafy branch. He hacked out an apology to the tree, before grappling back to the forest floor. He grabbed his canteen and doused the leaves, and then slowly, carefully, he began to brush the Matoran of Fire. Theoretically Kanohi could try to burn the pollen away with his lighter, Ta-Matoran after all had resistance to heat and flames. But resistance was not immunity, and if he burnt another person… The Ta-Matoran stuttered out a scream, and his optics began to focus again. The wet leaves mopped and swept away some of the pollen, helping the Matoran’s heartlight steady its glow. He was breathing heavier, but he was breathing. Soon enough the branch’s leaves were all coated in pollen. Kanohi hooked a tree’s roots and grappled away, before pulling free a chunk of moss from its roots. Coughing out an apology to the mat of plants, he returned to the Ta-Matoran and wiped him down. “Th-thank you,” the Ta-Matoran managed, his optics clenched tight. He was still in pain. But before Kanohi could wipe down more of his chassis, there was a large thud behind them. Kanohi’s masks rattled as he swerved behind him to see trees shaking. Something big was coming towards them. Quickly Kanohi crouched and pointed to the Matoran of Fire, before pointing to his back. “I … if the pollen is still on me—” But then a closer tree shook, and the Ta-Matoran scrambled onto Kanohi’s back, trying to grip the notches in he mask playing his back. Kanohi swayed under the weight, and the sensors on his back seemed to prickle. But discomfort or not, the vigilante Matoran knew he had to hurry. Shakily he raised his Volo Lutu Launcher, hooking a branch near the top of a tree. In a rush the two Matoran were wrenched from the forest four, landing in a heap in the tree. Below them was a roar, and a yellow and black shadow broke through the clearing before smashing into the tree, cracking the trunk and shattering dark wildly. Kanohi staggered but fired his Volo Lutu Launcher again, hurling away from the Muaka. He thumped against the next tree but launched his grappling hook again, barely slowing to recover. The Ta-Matoran grunted and groaned with each collision, but he still held on. There was a roar in the distance, Kanohi tried not to guess if the Muaka was still pursuing them, instead focusing on moving away and keeping the other Matoran secure. His servos and pistons strained from the weight, the leaves blinded him, his back tingled uncomfortably, and the branches slashed him. But Kanohi kept moving, he had to. “Th-thank you, again,” the Ta-Matoran managed as Kanohi continued to grapple them along, “ m-my name is Tarama. I … I was just trying to scavenge a Muaka carcass, then everything was pain. I tried to run away, run anywhere, but eventually it got too much.” Kanohi nodded vaguely. He knew how dangerous Le-Wahi could be. It’s why he stayed here, to rescue travelers, explorers, even wanderers. To be there for those Matoran and other breeds that otherwise could have been lost and forgotten in the Jungle. Finally Kanohi collapsed, thumping into a tree. He lay among the branches, heartlight pounding, even as Tarama looked around with his telescopic lens. “I … I don’t see the beast, I think we got away. Thank you, so much. Um, but who am I thanking?” Kanohi lay there hyperventilating for a time, before shoving upright. He was tired, his body ached, and his back was on fire, the pollen irritating his chassis. Still, he had saved a Matoran, helped someone. It was worth it. Shakily he lifted his finger, and pointed to one of his masks. “Ruru?” The vigilante shook his head, and pointed to his masks again, as well as Tarama’s own Arthron. “Kanohi?” the Matoran of Fire guessed, and Kanohi nodded, slumping back down. “S-should we wait a bit, Kanohi?” Tarama offered, and the vigilante nodded. The Ta-Matoran awkwardly shifted onto the branch, trying to stay balanced. Kanohi leaned against the tree, his heartlight unsteady. As he laid there, Tarama coughed, “um, I hate to ask, but I don’t do well in the cold. I know it’s not that cold but my damp armor and it’s still barely day and all. Do … do you have a Heatstone I could use?” The Fe-Matoran flinched, but helping was the right thing. Shakily they pulled free their lighter, and offered it to the Matoran of Fire. He dipped his head in thanks and ignited it, huddling around the flame. The flame seemed to shift and twist in Kanohi’s optics, the flame shooting out like the cord of his Volo Lutu Launcher. It stretched and retracted, stretched and retracted, almost mimicking the beat of a heartlight. It seemed to reach closer and closer to Kanohi, growing thicker and thicker. Smack. Kanohi tumbled as a long wind smacked into him. He careened out of the sky as a Gukko flew above him, a Le-Matoran riding atop. A caravan trailed after the four winged Rahi, knocking about its cargo of lumber. Suddenly the Rahi bucked, and a log fell from its cargo, hurtling at Kanohi’s face. He rolled away, the log smacking right where he had been laying. Shakily he stood up, even as the log ignited. He stumbled back as smoke erupted from the chunk of lumber, the inferno engulfed his sight, blinding him to reality. Fire latched onto him like tendrils, strangling him in a cocoon. As he was dragged into the binds of smoke he flailed, his chest crushed between the gas. Then suddenly the gas condensed tightening into cords of vine. He slid out of them, thumping onto the roots of a tree. Before him he could see a fallen Le-Matoran, her goods scattered like the stars in the sky, her Mount impaled on a tree. She lay limp caked on mud before suddenly jerking upright, staggering on two legs. But her movements were unnatural, and in the gloom of the swamp, he could faintly see thick strings puppeting her limbs. There was a rush of wind and Kanohi was knocked off balance, nearly tripping again. He steadying himself, before realizing in horror he stood before the Gukko. The Rahi was still impaled by a jagged tree, oozing green lubricant dripping from its pierced chassis. The vigilante stumbled backwards, only to thump into someone his height. He spun around, and his vision seemed to blur and slow. He fell to the ground as the world melted before him, standing before him was the Le-Matoran, her body raising from the ground, strange arms suspending her upright, each of the limbs holding her bursting from a tree, and each vaguely resembled a Toa’s arms— Kanohi gasped out, heartlight panting. A vision. A Le-Matoran merchant was going to fall out of the sky? He … he had to get her— He fell back down, still too exhausted. He shuddered, closing his optics. He … his visions were vague, confusing, he had no idea when this vision would occur. Nor did he know if this vision was literal. Maybe it wasn’t a Le-Matoran trader crashing to the ground. Maybe it was the Le-Koro economy crashing, or the Gukko Force failing in a future battle. Regardless, Kanohi was too drained to do anything about it now. And Tarama was in trouble right now, he still had to get the Matoran of Fire to safety. He … he needed to get his fellow Matoran to the safety of a settlement first, then look for the Le-Matoran. And to do that, he unfortunately had to rest first. Weak, failure, what kind of Fe-Matoran struggled after only this much trouble. He was too weak, he was never going to be worthy. Still, his optics drifted to Tarama, huddling around the fire. This Matoran was alive because of him. He helped save him. He had even lent him his lighter to stay warm, the one relic he had kept from his life as Dece. He … he had done good. Kanohi sighed, heartlight still unease, but steadier now. He was no Toa Maru, no Akiri, he was not a great hero. But he still was a hero, and he still could do good. And helping out in small ways, saving singular lives, that mattered too. He just wished he could believe that.
  15. Really, why? He has a humanoid shape, walks on two legs, super intelligent, able to speak his own language, can use tools, can communicate with Matoran if there's a translator availabe, and even uses Tahtorak as steeds. He's as smart as a Skakdi or a Vortixx.
  16. Please note that this set is not for sale. I'm happy to chat with other collectors though. Thank you! Hello! Today's Bionicle day, and I made a promise a while ago to post an unseen prototype set of a 2001 rahi, so here it is. I'm a Lego prototype collector and found this when going through a cache of prototypes I hunted down. I figured it'd be appreciated if I dusted them off and shared them with the world! You can tell that the parts are prototypes by comparing the moulds to any moulds that were released, mostly by being rougher than (and containing scrapped details of released) Lego elements. The pieces in this set can also be compared to known prototypes already online: Most obviously the kanohi are prototypes with codes on the front. All Toa Mata parts on these Nui-Rama are genuine prototype pieces too, including the red 32551 hook, and the red 32506 claws even show evidence of being the first claws to ever be produced. Please see the last images. The tail piece, 32177, was also never released in red nor yellow, and have to my knowledge never been seen in those colours before (however Google Images has a cached, very mysterious listing, of a yellow claw here, but I assume that was an error). Of course the colour scheme raises questions, so I'm looking for more information on this: The colour scheme matches Muaka and Kane-Ra. Were all rahi supposed to have those two colours? Were all rahi supposed to have several colour packs released? Were the colours somehow swapped around between the rahi? Or was this just a first test where they didn't focus on the colours? The Toa Mata parts on it are prototypes, but the rahi were designed and released after the Toa. However these predate the earliest looks we've seen of any rahi. Was the Nui-Jaga perhaps first designed next to the Toa, and if so were there perhaps more rahi prototypes that were dropped/designed with alternate colours at this stage? Did it have a nickname by the designers similar to the legendary Sand Tarakava? (Otherwise I will make some up!) If you can help out maybe contacting the designer of the set, please let me know! I'm planning on uploading a "prototype overview" video to my new YouTube channel soon, going through every nerdy little detail about this set, so feel free to subscribe if that interests you! There will be more stuff coming too! Not a full prototype set like this, but some interesting Bionicle things plus some RoboRiders and Slizer. Let me know what you think! Some more images:
  17. https://biosector01.com/wiki/Rock_Lion Based on a canon Rahi that appeared in the Rahi encyclopedia, but had no set appearance. These vicious and dangerous Rahi were named for their natural habitat much more than for any link with the power of Stone. Rather, their power lay in their raw physical strength and tenacity, as well as their ability to pour heat into their manes, turning the tips into flaming-hot whips. One injured individual was able to fight off Toa Lesovikk for three entire days- and won.
  18. Turns out I never shared this, only had it as a banner for months. Whoops. Anyway, I'm fairly happy with how this turned out, so I felt it merits its own topic, for a change. This was entirely experimtental, painted with gouache over a pencil sketch. I always liked the whole mood of the Vahki era.
  19. Severed are the seas. Stridently the Sirens sing, Shattering the earth. Instagram Twitter Gallery Some of the design is inspired by the Zaku mobile suits from Gundam.
  20. Six Kingdoms: Apocalypse -- Discussion Topic (OOC) Happy 2021, and welcome to the final game in the Six Kingdoms trilogy. It's been an absolute thrill the past year with Escapement and Rebirth. Now, let's find out what happens when all the chips are down! How to Use This Topic: This topic is where you can discuss Six Kingdoms games with other players (and the GMs) until the end of Apocalypse. Please remember to follow all site, forum, and topic rules in this topic. Please make sure to chat with friends about what stories you want to form together, be they faction quests or personal journeys. Your GMs: @Unreliable Narrator, @Vezok's Friend, @Eyru Other Topics Related to This Game: Sx Kingdoms: Apocalypse -- Gameplay Topic (IC) Six Kingdoms: Apocalypse -- Rules and Character Creation Topic Once the topic Rules and Character Creation is posted you are able to begin creating characters. Once the Gameplay Topic (IC) is posted and your character profile is approved by GMs you are able to begin playing in Apocalypse. We look forward to playing with you all!
  21. Just felt like doing something that would actually be impossible to build in reality. Feeling nostalgic so decided to do the iconic first true appearence of Teridax from ther Mata-Nui online game. In my opinion this is the most terifying that he has ever been, eldrich unexplainable and a true horror to behold. Slightly different to the scene as this version is a mass exuding from the back of the Matorans head, no light in the matorans eyes, only Nothing.
  22. So I didn't actually build this today, but in honor of 810NICLE day, I wanted to share this creation with you all. The Ash Dragon typically lives around Ta-Wahi, among the lava flows, but every so often it flies to Le-Wahi for "greener" pastures to hunt in. It flies silently with it's black wings and is a very efficient hunter. Fortunately it cannot breathe fire, but it produces a cloud of ash when it lands, stunning prey and foes alike. Anyways, you know the drill, let me know what you think, any feedback is appreciated! This has been one of my more complex mocs, and I'm quite happy with how it turned out (aside from the head, I was hoping to use something different than the Vakama Hordika head, but I figured it worked in the end.)
  23. https://youtu.be/8XElUAMXy0M A small preview of things to come...
  24. After an insane preliminary round, Bio-Cup 2021 isn't slowing down - round 1 is soon drawing to a close, and here's my entry which mashes up Bionicle with my main other hobby interest: Make sure to check out all the other stunning entries on Flickr in the contest group!
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