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  1. Vazidan stood leaning against the rail, refusing to meet Teluli's eyes. The leaves surrounding him in every direction rustled beneath a gentle breeze, scattering a thousand shadows in a thousand different directions. "You are too young, Teluli," said Vazidan. "To enter the City of the Mask Makers, is…foolish." There was judgement in his voice, but the old Protector was wise, and simply wished that Teluli would understand how dangerous this proposition was. "I'm not being foolish," remarked Teluli, "I know more about the city than you do. I know what to expect. I'm prepared to leave, and I'm going whether you approve or not…just thought I'd extend the courtesy of saying goodbye. So, goodbye." And with that, Teluli bitterly climbed down the tree, and set off into the jungle. "To be so young and foolish," whispered Vazidan, as he watched Teluli dart through the jungle below, toward the Ancient City. It was late in the evening, and the jungle was mostly dark. Only the treetops shown any light, like dim golden flakes swaying in the wind. Vazidan studied the region, contemplating. Some thirty minutes north, the outskirts of the Ancient City loomed: A thick, dark, taboo section of the jungle, which Vazidan had only entered once. The thought of Teluli becoming tangled in its hostile vines, and being condemned in the city itself, filled him with remorse. Vazidan remained on the balcony until Teluli disappeared in the trees, until the breeze grew silent, and finally, until the golden light of the sun was replaced by white light from the moon. "Fare well, Teluli, the Chronicler," he said into the night. *** Teluli stood before the distinctly separate jungle in the dead of night, like so many times before. These were the outskirts of the Ancient City, the decaying jungle, the forbidden sector. Its marshes were beyond tolerable, and its plant life beyond wild. But Teluli was the most capable villager in the Region of Jungle; the hostility of the plants was nothing the rugged child couldn't handle. Teluli was here for one reason: To uncover the mysteries of the Rahi in and around the Ancient City. The outskirts of the Ancient City were taboo. The city itself was forbidden. None had entered the city since the ancient days, and its mysteries pulled at Teluli's burning need to explore, to learn, to document. Teluli had visited the outermost regions of the decaying jungle several times before, but tonight was the night to defy the code, break through, and venture all through the outskirts and into the city itself. Scared, excited, and yearning to face fate, the petite Jungle child stepped into the darkest forest, never to return. Vazidan stood leaning against the rail, with his apprentice perched beside him. The timeless trees of the jungle swayed as they always had, casting lively shadows across the balcony. "I grow old, Vizuna. The jungle-leaves call to me." Vizuna stood still, admiring the trees, the sky, and his elderly father's wisdom. He said nothing. Vazidan stared at the dark outskirts of the Ancient City. The breeze was strong this evening, and at times he could feel it lifting him - or rather, lifting a part of him. It was time to pass his mask, and the title of Protector, to his son. "Before I depart," he said, meeting Vizuna's eyes, "I must leave you with a gift. Come along." With a shaky hand, the old Protector directed Vizuna into his tree-hut. From a pile of books, he withdrew a rugged leather journal, and handed it to his son. "Several years before you came to be, the young chronicler Teluli ventured into the City of the Mask Makers. He was never seen again." Vizuna wiped the weathered journal's cover, and read: "The Chronicles of Teluli…" "Every evening, for months, I kept watch over the outskirts, waiting, hoping," continued the dying Protector. "Eventually my hope dwindled, and in an act of desperation, I entered the decaying jungle. There I found a journal - this journal - tangled in vines and moss. It is the last fragment of Teluli's memory, and it must be preserved." Vizuna nodded. "And now," said Vazidan, resting a hand on his son's shoulder, "I give you my mask. Wear it well, son." My name is Teluli, the Chronicler. Last night I entered the forbidden outskirts of the City of the Mask Makers. I have left my home, the Region of Jungle, to pursue an expedition in the Ancient City. My goal is to explore the city, and record all that I can learn about the wildlife within. Presently, I am perched upon a rock within the outskirts, squinting to write in the dim light. This place is like a twisted, dark labyrinth; less than a day has passed and already I am lost. The plant life here is overwhelmingly hostile, and totally unsuitable for all the regular Rahi - Kuckoo Birds, Pariks, Chameleons - all I have seen thus far are foul insects and timid rodents, but nothing substantial enough to document. I am getting close, though; I can feel it. I can feel new discovery around every twisted corner. I do wonder how this toxic area came to be. Vazidan, the Protector of Jungle, said it was caused by the Great Cataclysm, the same thing which caused our ancestors to flee the city so long ago. However, after nearly a year of study, it is clear to me that the tainted outskirts are expanding. This region is growing larger, and there must be a reason. It's as though something toxic is leaking from the city itself, tarnishing the wilderness, spreading like a disease. To find the true cause of these mutated outskirts, or to confirm that it was caused by the Great Cataclysm, is the secondary goal of my expedition. One thing at a time. The first step of my expedition has been taken: Embark into the outskirts. The next step is simple - traverse the decaying jungle. The outskirts of the Ancient City, otherwise known as the "decaying jungle." This is a forbidden section of the jungle which is plagued by hostile, mutated Rahi, and dangerous marshes. It has remained unexplored for centuries, like the city, since the Great Cataclysm. Who on Okoto named these creatures Sap Suckers? For every one that I swat, ten more buzz by my mask. I hereby rename this aggressive, swarming Rahi the "Teluli Sucker." Sap Suckers are common enough in the northern cluster of the Region of Jungle, but these are different, no doubt mutated like the jungle itself. A night has passed since my previous entry, and I cannot say I'm enthralled by this first discovery. Sap Suckers are tiny insect-like Rahi with four fine wings and a long, straw-like snout. Unlike the Sap Suckers familiar to the Region of Jungle, these are fit with prickly orange claws, and a bizarre bony tail. From what I have observed, the mutated Sap Suckers latch on to a tree with their fore claws, dig at the bark with their claw-like appendage, then siphon sap with their impressive snout. Another, er, interesting trait of the mutated Sap Sucker is its taste for flesh. I spent all morning swiping at the buggers - first just one, then a dozen, then a hundred more. In a panic, I lunged into a marsh, and slinked away through the water. These feisty Rahi swarm in dreadfully great numbers, and can be found amongst sap-rich trees, or harassing any susceptible villager like myself. Footnotes Build with Skull Warrior and Skull Slicer! Building Instructions Scavengers are slow-moving Rahi, and although they are indifferent towards me, I find them disgusting. They are larger than my fist, and are often found sleuthing about the undergrowth, digging small Rahi out of the dirt, or sleeping beneath the leaves. A talented explorer approaches the jungle from different angles. Today I sifted through the convoluted roots of a great, winding tree, and crawling within the growth there were Scavengers - nasty, segmented creepers with disturbingly long feelers, angular legs, and tentacle-like appendages around the mouth. They move with the clickity-clack sound of a rough exoskeleton, always tickling the ground with their snake-like feelers. The roots that I dug through must have been some sort of nest, for there were at least a dozen, all writhing about. Lately I've been keeping an eye on the ground, and Scavengers are in fact fairly common in the toxic outskirts. They are very clearly drawn to moisture, and can be found in dark, wet, obscure places on the jungle floor. Footnotes Build with Skull Warrior! Building Instructions Unlike the common Scavenger, King Scavengers are rare, solitary, and found above the ground. They are slower than the ordinary Scavenger, but far more capable, and will fight aggressively with three rigid teeth. I was walking along, keeping close to the ground in search of small Rahi, when I nearly stepped on this thing. At first sight I thought it was an ugly colorful fruit, but then it moved - it moved in a very familiar manner. It didn't take long for me to realize that I was looking at a King Scavenger, a species similar to the Scavenger which has been gifted with an armor-like exoskeleton, sharp teeth, six legs, and perhaps the most useful gene of all: flamboyant yet strangely effective camouflage. Thanks to its similar appearance to common fruit, the King Scavenger is able to reside in the open air, rather than hiding beneath the surface like its feeble relative. I watched the King for a while, at a safe distance so as not to intimidate it, and observed as it engaged in combat with another Rahi - some sort of small spider. The King Scavenger is shockingly feisty in combat, thrashing suddenly and sporadically with its hooked teeth and overbearing its opponent under sheer mass. Without a proper set of tools, there's no way to be certain that the King Scavenger is legitimately a relative of the common Scavenger. Footnotes Build with Skull Basher, Gali: Master of Water, and Protector of Earth! Building Instructions Personal Log My sense of direction in these outskirts is becoming less disoriented. The mountain range ahead is visible over the tree-line, and beyond it lay the Ancient City itself. As I near the base of the mountains, the jungle grows darker, wilder, and more disorderly. Trees, split down the middle, smashed into the ground, or pulverized to a million pieces, dart the land. I fear that something horribly destructive lies ahead, but I must press onward. These skeletal spiders are smaller than the Skull Spiders, and are indifferent toward me. Scavengers seem to be their most common prey, though I did spot three of the spiders feasting on a rotting King Scavenger. Unfortunately, the first Skeletal Arachnid I found had been recently killed by a King Scavenger, but soon after, I realized how very common this Rahi is, and was able to uncover a whole nest. Like all the Rahi I've discovered so far in this abominable jungle, the Skeletal Arachnid appears to have exposed bones all over its fleshless body. Other features include a pair of fine pincers protruding from its temples, and a bulging abdomen which is used to draw thin but strong webs. Ordinarily, spiders ravel their prey in cocoons before consuming, but the Skeletal Arachnid does not exhibit this behavior. Instead, whole clusters of spiders deliver organized attacks, negating the need to disable their victims tactically. The dry, withered remnants of Scavenger remains scattered in their lair leads me to believe that the defenseless Scavengers are a common feast for Skeletal Arachnids. In this part of the decaying jungle, small dead Rahi crawling with Skeletal Arachnids is a common sight. Footnotes Build with Skull Slicer and Skull Warrior! Building Instructions Skull Shredders are the destructive menace of the jungle. They are only seen when they attack, though they leave a large imprint on the land with their many scaly claws, so as to prove how dangerous they are. Well, I found the source of the mess in this part of the jungle. My home, the Region of Jungle, is a relatively safe environment. There are no massive or overly-powerful Rahi which wreak havoc on the woods - our worst adversaries are the Skull Spiders, which are manageable. It's no surprise, however, that the decaying jungle has such a menace as the Skull Shredder - especially this deep in. I encountered the thing prowling in shadowy thickets last night; at first, all I saw were its red eyes and fangs, glowing like scorched metal in the bushes' darkest depths. The rest of its body blends well with the jungle, giving it a massive advantage as a predator. Even its claws - I counted ten on each forearm - are shades of green, and are as fine as slumped jungle leaves. The Skull Shredder I encountered was hunting a grazing Rahi, one which I unfortunately did not get the opportunity to study, for the Shredder tore into it like one of the demolished trees. Its attack revealed another trait: The tail protruding from its back sports two long, opposable blades, which the Shredder uses to pinch and tear its victims. Truly, from every angle, the Skull Shredder is a horrifying killing machine, and I advise all to respect its territory, marked by mutilated trees. Footnotes Build with Skull Slicer and Skull Scorpio! Building Instructions Personal Log The acidic marshes are one last hurdle before I reach the mountain strip. Sticklike trees and toxic, opaque waters mesh together into a heterogeneous mix of obscurity and hostility. It will be difficult to explore the marshes, and I don't intend to stick around any longer than I have to. The aptly-named Stilted Swamp Crawler has a set of blade-like claws protruding from each limb, which are used to keep itself elevated above the swampy waters in the deeper regions surrounding the Ancient City. It is a mighty, dangerous Rahi, which keeps to its lair when it isn't hunting. I had to do a double-take when I saw this Rahi drifting above the waters. I was lucky enough to spot it before it saw me, and quickly took to the shadow for further observation. The Stilted Swamp Crawler is huge, the largest Rahi I've seen yet in the decaying jungle. It strides eerily through the air, scanning the marshes with its single green eye. Its legs and thorn-like appendages blend in with the tall trees, while its bright back stand out, giving the illusion that it is hovering above the water. The first Stilted Swamp Crawler I found disappeared into the jungle before I could finish my observations, but later in the day I discovered and studied another. The second one had a habit of keeping flat on the water, sometimes submerging itself completely with only its head and tail sticking out of the surface, like a mossy boulder and a purple stem drifting through the green marsh. While its natural prey remains a mystery to me, I have deemed this an extremely dangerous Rahi, and hope that it does not exist outside these marshes. At the very least, the Stilted Swamp Crawler is terrifying, and is equipped with all the best advantaged for hunting: Camouflage, high ground, large size, and a multitude of massive, sharp weapons. Footnotes Build with Skull Basher and Skull Scorpio! Building Instructions The Boney Wasp is the largest and most dangerous Rahi I have ever seen in the jungle. Its gargantuan wings buzz as loud as an earthquake, and on its muscly, curled tail there is a small, deadly stinger. Today I was found by the great Boney Wasp. After two full days of travel through the marshes, I have emerged near the foot of the mountains. Before I could move past the decaying jungle, however, this monstrosity confronted me. I heard it coming off in the distance, first as a subtle hum, then as an almighty rumble when it drew near. For sheer size alone, I do not doubt that this Rahi dominates the entire jungle. Despite its size, the Boney Wasp flies with the same darting speed as the tiny Sap Sucker. Even on the ground, its four legs carry it faster than I can run. Had it found me earlier in the marshes, or closer to the rim of the jungle, I wouldn't have stood a chance. Thanks to my small size, I was able to sprint through the trees and stumble onto the rocky base of the mountain before it could manage to clutch on to me. I heard it lose interest and fly away, but regardless, I did not stop running until every sign of the jungle had disappeared. The Boney Wasp is the king of the decaying jungle. No individual villager or known Rahi has any chance of besting it in a fight. We can only hope that there are no more of them out there. Footnotes Build with Skull Slicer, Lewa: Master of Jungle, and Protector of Jungle! Building Instructions Personal Log This journey is taking longer than I had predicted. I am writing this at the border of the jungle, roughly a quarter of the way up the mountain. The geography surrounding the City of the Mask Makers is hazy, but hopefully I can gather my bearings at the top of this mountain. I've discovered and documented seven Rahi in the decaying jungle, more than I had even hoped for. I'm not surprised that most of them have been aggressive, hostile, and dangerous, but I'm holding out hope that there are still friendly and peaceful Rahi to be found in the Ancient City. So far, every single Rahi I encountered showed identical signs of some sort of disease - exposed bones and decayed flesh. Perhaps even their hostile behavior is a result of illness. I feel very confident that there is a plague at work here. Even if I can't cure it - even if I can't discover the source of it - I am elated that I am able to create this historical document, and hope to share my findings with the rest of Okoto. Now I embark on the next phase of my expedition - the mountain stretch. Beyond the decaying jungle, a range of mountains keeps the Ancient City separate from the rest of Okoto. A playful mountainous-variant of the Magma Fox, Blossom Foxes are common in fields of flowers along the mountain stretch. My first day in the mountains went well. Upon wandering into a rippled field of flowers, I was greeted by a small, excited Rahi, one much like the Oko Kani back at home. At first, it seemed timid, and I was skeptical that it would be friendly. But, unintimidated by its petite size, I approached it cautiously, and indicated that I was friendly. Stricken with joy, the Blossom Fox - as I have called it, due to its striking resemblance to the Magma Fox - began dancing in the flowers, eagerly inviting me to explore the colorful meadow. Blossom Foxes love a good petting, and bode well for my trip through the mountains. Footnotes Build with Ekimu and Protector of Jungle! Building Instructions The bearded Califa, named after its stringy purple chin hair, is a hulking beast with massive horns, powerful hooves, and a jutting jaw. The mighty Rahi keep to themselves, grazing along the mountainsides, and are wildly defensive, but not very provocative. Past the flowery meadow and a short distance further up the mountain, I discovered a large pack of grazing beasts. The Bearded Califa are similar to the Okoto Mukau, a common herd Rahi in the Region of Stone, but are much more powerful and wild. I carefully approached an outlier of the pack, but was quick to retreat when it charged toward me. They are quick to strike, but only if you intrude upon their space. I spent the rest of the day watching from a distance, studying their behavior. Fights broke out willy-nilly between some of the larger Califa, but tended to last only a few seconds before the weaker ones fell back. As you can guess, the Bearded Califa fight by swinging their massive blue horns, and by kicking with all four legs. It's truly a sight to behold, watching such mighty beasts deliver such powerful blows. Another thing I caught on to was the importance of the Califa's beard. A longer beard seems to represent greater authority within the herd, and the Califa with the longest beards are almost never engaged in fights. Interestingly, when the Califa with the longest beard was attacked by a rowdy member of the herd, many of the other Califa nearby stepped in to defend it. It's appears that the oldest Califa are the most respected of all. Footnotes Build with Skull Basher and Skull Warrior! Building Instructions Somewhat similar in appearance to the Scavenger, but twenty times their size. Boney Crawlers are large, primitive Rahi with a sharp pronged tail, and a deadly bite. I did not stick around for long to study this particular Rahi. Unlike the Bearded Califa, which intrigued me the entire time I observed them, these Boney Crawlers are quite to-the-point in their behavior. The things attack anything that moves, and spend their time crawling over boulders and sniffing at the dirt until they grow tired. I found a group of twelve loitering in the same general area, but the Rahi are fairly commonly found roaming alone in the rockier parts of the mountainside. Footnotes Build with Skull Grinder and Skull Slicer! Building Instructions The Yabbawak are horrible, mean, relentless giant birds. They smother one another in overpopulated packs, like a chaotic mess of squawking feathers. And their voice, oh, their voice - like a raspy, wailing siren, as you are clobbered by prickly feathers and claws from every direction. Everything these Rahi do is totally agitating. The moment I approached one, it locked on to me, and seemed absolutely intent on tackling me to the ground and beating me while I was down. The Yabbawak clutched my ankle with its claws and flapped its wings in my face while grappling my mask with its teeth - all while squawking its whiny, piercing shriek right at my head. After I managed to rip it away, it kept kicking and tossing maniacally, while the rest of the flock charged forward. I tossed the horrible creature aside, and flung myself in the opposite direction. I don't know how many there were, or exactly how far I ran, but I exhausted myself trying to lose them. Yabbawak are merely untrusting bullies. Steer clear of these Rahi, or they will ruin your day. Footnotes Build with Skull Slicer! Building Instructions Kidjit are tall, proud, and lively Rahi. They seem to have a compulsion to jump, and tend to idly hop up and down the mountainside playfully. If I wrote this entry without describing the Kidjit's size, one would assume it to be a small, furry rascal. These Rahi share traits with friendly bird species and immature Oko Kani. Hopping, rolling in the grass, racing each other up the mountainside, all day long these Kidjit play and play, never seeming to falter until the night falls. They are a totally friendly and approachable species, and don't seem to have any natural predator. The Vultures, which I intend to observe and log tomorrow, do swoop down the mountain and harass the Kidjit occasionally, but it is nothing more than a rivalry between the species. Perhaps the Vultures dislike that the Kidjit play so close to their nests. Physical characteristics of the Kidjit include four hefty round legs, a single thin eye, and a long, curved neck. Their chests puff out significantly, and perked up on their back is a fluffy, pointed tail. The Rahi also have two small horns atop their head. Thanks to the Vultures, I had plenty of opportunities to see the Kidjit in combat. Their primary method of attack involves lunging through the air to deliver a thundering kick, sometimes knocking their opponent to the ground. Secondly, they swing their flexible necks to swipe their horned skulls through the air like a flail. They're not the most impressive horns, but when their opponent lies winded on the ground after a four-legged kick to the side, two measly horns deliver plenty of damage. Amongst themselves, Kidjit are totally peaceful and unsuspecting, more keen on horseplay than wrestling. Footnotes Build with Skull Basher and Pohatu: Master of Stone! Building Instructions Vultures are rare, aggressive creatures which linger in the sky above, swooping down to attack their prey when it is most vulnerable. On the ground, the Vulture's slender wings become overly-articulated long arms, perfect for swiping its claws at an opponent. I think Okoto would be a better place without these Rahi. Vultures are large birds capable of flight, which live in huge nests on the cliffside. Their days are spent snoozing in the safety of their secluded nests, hungrily spying on small Rahi, or harassing nearby creatures, especially the Kidjit. They are rather ugly Rahi, with a flabby snout, oversized jagged claws, and broad boney wings. Their skin glows blue-green with an electric charge. I couldn't study these Rahi at too close a distance, for they do not take kindly to trespassing, and are very easy to provoke. However, I can say that there are relatively few Vultures (thankfully), and many of them show signs of old age. I predict that they live longer than villagers of Okoto, and reproduce only once, keeping their population sizes steady. Despite their foul attitude, Vultures are an interesting Rahi due to their elemental charge, and close, tight-knit, secluded community. Footnotes Build with Skull Scorpio and Protector of Water! Building Instructions Personal Log I have finished my climb, and reached the very top of the mountains. I am beginning to see the Ancient City off in the distance, and know exactly which direction to travel. The Rahi on this side of the mountain stretch show even greater signs disease, and I feel even more confident that there is a plague at work here. It has to be coming from within the city. Nearly a week ago, I stormed off into the jungle to begin my voyage. Vazidan, if you're reading this…I'm sorry for being so hot-headed. My expedition has been every bit as dangerous as you had warned. Still, it has all been worth it…and I hope you come to see that. There is a valley at the foot of this mountain which I will have to traverse. I'm getting close; I think I'm more than half-way to the Ancient City. Now, I begin my descent. Habbarak are massive and powerful Rahi which dwell in the highest points of the mountains. The hostile Rahi have no natural predators, and remain stationary in their clearings. The highest parts of the mountain fold over like a spike, barely flat enough to walk across. These areas are dominated by Habbarak, idle creatures with oddly pointed heads and outrageously large, jagged front legs. I made the mistake of stumbling into their territory, without realizing it, and was sent tumbling down the slope after being chased away by the unwelcoming creatures. However, as territorial as they are, they do not step away from their perch, and I was able to sit back and observe a while without provoking them. Habbarak are unsettling. They sit as still as stone, ignoring one another and keeping absolutely silent all the time. They are so still and silent that I mistook them for part of the mountain. I wonder how they came to be, and what goes on in their head…But this is a scientific expedition, not a historical or a philosophical one, so those are questions for another time. Footnotes Build with Skull Warrior and Lewa: Master of Jungle! Building Instructions What goes on in a Skull Sprinter's mind? Even the Skull Sprinter does not know, for it runs faster than it thinks. I had the opportunity to witness one of the Rahi in person, though it was mostly just a purple blur. Back home in the Region of Jungle, Kuckoo stampedes are common, and the birds are renowned for their speed. They are put to shame, however, by the Skull Sprinter. This is the fastest running bird I've ever seen, in fact it is the fastest Rahi on Okoto. It could outrun an entire Kuckoo stampede, a Sap Sucker swarm, even a raging Boney Wasp. When I first came across the Rahi, all I could discern was a whooshing sound, and a reddish-purple haze in the corner of my eye. It was…disorienting, to say the least, and I got dizzy trying to catch sight of it. After spinning in surprise and falling to the ground, the Rahi skidded to a halt beside my head, and looked curiously into my face. Even standing still, all of its motions were snappy and precise, making its capability of enormous speed obvious. After studying me for a moment, the bird disappeared before my very eyes, and was probably halfway across the mountains by the time I got to my feet. That was the only time I'd seen one up close, but there are other Skull Sprinters out there, visible only in the corner of one's eye, and gone by the time their presence is known. Footnotes Build with Skull Basher! Building Instructions The Skeletal Hounds are fast runners, which unfortunately benefits their vicious nature. The horrible Rahi charge in packs, whimpering, snarling, outnumbering their prey…They are not fair Rahi in any way. The mountains have started flattening out as I reach the valley below, and soon after finding myself on these hillier slopes around the base, I was greeted by the howling weeps of Skeletal Hounds. Their shrilling howl was distant, but carried heavily through the air, informing all its listeners that a hunt was coming. Initially I was confused, like I have been so many times during this expedition, but when I saw the purple-black pack charge menacingly from within the woods, I knew I was in trouble. Seven of them, all exuding hunger, propelled themselves across the land on brutish, machine-like limbs, fueled by an irrefutable thirst to kill. A second longer and I would have been Rahi-lunch, but fortunately for myself I caught up to a herd of grazing Bearded Califa. After resentfully watching a small slaughter, I have concluded that Skeletal Hounds are foul, selfish cheaters. They hide in the woods, hunt in packs, and target peaceful grazers. The Califa did put up a fight, knocking hounds astray with their horns and kicking them to the ground, but ultimately the Hounds were more powerful, and were able to take down two of the Rahi before dragging them into the woods to feast. Skeletal Hounds fight by throwing themselves in great numbers at their victims, wrestling them to the ground, and attacking with teeth, horns, and claws. Due to their reclusive and dangerous nature, I cannot comment on how common they are; I can only warn you to stay out of the woods, and heed their pre-hunt howl. Footnotes Build with Skull Basher and Protector of Earth! Building Instructions Large, wooly, and icy-brown, the Marmoth resembles a Bearded Calif, but with trunks in lieu of horns. Tell of the Marmoth has been passed through generations, though details of this extinct beast have been dismally gray. Just last night, however, I was graced with a surprising treasure: The frozen remains of a single, great Marmoth. Behold, the great wooly Marmoth, in all its might. Along the base of the mountain I descended, there was a cave tunneling into the stone wall - one of many in the area - and deep inside, ancient slabs of ice lined the walls, eternally hissing gentle wisps of chilled air, perhaps frozen in time like the legends of the Ancient City itself. Like an icy glass display, there stood a Marmoth paralyzed within the wall. Entranced, I peered into its dead eyes, hardly believing what I was seeing… The Marmoth had tusks and hooves similar to those of the Bearded Califa. Their similar body and face structure lead me to believe that they are somehow distantly related. Unlike the Califa, however, the Marmoth sports a thick trunk, and wild wool sprouting from the legs, torso, and face. There were signs of decay on this particular Marmoth, however that is likely a result of natural degradation rather than the disease that I am studying. Its massive coat of fur suggests that the Marmoth inhabited extremely cold regions. Perhaps the Ancient City was frozen over in history since forgotten? Footnotes Build with Skull Warrior, Pohatu: Master of Stone, and Protector of Stone! Building Instructions Personal Log I have passed the mountain-barrier after five long days of travel. Or was it six? Perhaps even eight…I have lost track of time. There is so much to see, so much to explore, so much to record! I may be the fittest Jungle villager, and the most experienced at exploring the wilderness, but still, I would not have made it this far without an incredible amount of luck. For that, I am thankful. Before me lies the valley, in all its glory, and beyond, faded in the thick haze, is the towering forge of the Ancient City. Like a pillar of hope, it guides me on my quest. From my place here on a high-reaching boulder, I see many beasts wandering through the windy grass ahead. This will be an interesting adventure. At the foot of the mountains lies the valley, an assortment of wavy hills and grassy fields. The Ancient City is directly ahead. In the days before our exile from the Ancient City, Bison were common herd Rahi. Much like the city itself, all the Bison have decayed, with withered skin and exposed bones. Despite their repulsive, undead appearance, the Bison are the same passive grazers they've always been. My family owned a small herd of Mukau, back home in the Region of Jungle. It wasn't much - we only had four - but they are rather sparse in the jungle, so ours amounted to a lot. They are simple Rahi, and don't accomplish much on their own, but I've always appreciated them for that - they are simple and happy, just barely relevant to their ecosystem. Well, the first creature I've discovered here in the valley is the Undead Bison - a generally peaceful, simple grazer, extremely similar to the Mukau I know so well. They are definitely fiercer, with gigantic horns and powerful legs, but at heart they are equally passive. I did observe an instance where an upset Bison provoked a fellow herd member, and I had the opportunity to witness the small debacle unfold. Even in battle, Bison are similar to their Mukau cousins. They attack by thrusting their horns, and charging to impale their opponent. Unlike the Mukau, however, these Rahi possess a ton of strength, and are legitimately capable of damaging one another. Fights between themselves generally only last a few seconds before both Bison concede. Footnotes Build with Skull Basher and Skull Grinder! Building Instructions What a bizarre Rahi, this Longnek. Its incredibly tall neck enables it to reach the highest points of the trees, to feed where most others can not. I did not dare to approach them, for they travel in tight-knit packs and sport powerful front legs, however they acted peaceful, at least at a distance. Longnek are another friendly - or at least, indifferent - Rahi which I have discovered. Their body structure resembles that of a Kidjit, with a traditional quadrupedal torso and an incredibly long, bendable neck. They don't seem to be the most capable fighters, with low running speeds and measly armaments. In a fight, they will spit and bite at their opponent, or try to pin them to the ground before fleeing. Because they band together, the Longnek usually outnumber their predators. Their long neck has an obvious advantage: The ability to reach high places. Longnek feed on a reddish fruit which only grows in the highest parts of the trees. This is not a behavior I noticed in the Kidjits, which feed on the ground. The Longnek Rahi is very common wherever their fruit trees grow. There is an entire small forest of the trees in this part of the valley, but they are sparse elsewhere. I can't imagine that this Rahi exists anywhere besides the valley. Footnotes Build with Skull Slicer and Gali: Master of Water! Building Instructions Electric Gazelles are majestic runners, with an electric charge flowing smoothly over their body. They are a closed-off and dangerous Rahi, but entirely peaceful. In motion, Electric Gazelles might be mistaken for some sort of flashy phantom. Their body resembles a sparkling gush of colorful light, refracting whatever light passes through it. I watched as a stampede of twelve pranced across the horizon, leaping over streams and piercing through the air like they were part of the sky itself. I am glad that I kept my distance, however, because the Gazelles are literally imbued with energy. Whatever living thing comes near them is zapped with electricity, fried under incalculable voltage. They are extremely dangerous, but in their element they are beautiful. Watch, and admire, but keep a very generous distance. Footnotes Build with Skull Warrior and Protector of Jungle! Building Instructions These are disturbing green creatures which walk on two legs, carry makeshift weaponry, and have shabby wings and a tail. They can be found in caves around the rocky base of the mountain stretch, and are incredibly hostile - but they do not venture far from their home. I can't say that I expected to discover a creature such as this. I knew that caves dotted the mountain range, in fact I entered one myself. Still, I was taken back when these gangling, green-glowing Rahi crept out from the caves and trotted through the valley in my direction. They carried clubs, mallets, bows and arrows - every variety of primitive, makeshift weaponry I could imagine. Initially I mistook them for villagers, perhaps left behind when the city fell, victims to the Skull Spiders all these centuries. Then I saw their wings and tails. Even their feet were different, with oversized claws and ankles. Being the crafty survivor I am, I snuck passed them through the hills, and seized the opportunity to explore their homes in the caves. Shoddy stone tools and drawings on the walls suggest the Cave-Dwellers are an intelligent species, however they are destructive, mean, and all around unwelcoming. Footnotes Build with Skull Slicer and Protector of Earth! Building Instructions The land is pressed flat under the weight of these thumping, crystalline beasts. Crystal Rex are horned, feathery, and capable of achieving high speeds when chasing prey. Common, hostile, and hunched, Crystal Rex are natural enemies of the Undead Bison. They fight by clawing with their stubby arms, whipping their boney tail, and ramming with their single humungous horn. They are perhaps the noisiest and rowdiest Rahi I've found thus far in the valley. When idle, the Crystal Rex periodically unleash a ground-shaking roar, which can be heard echoing through the hills for several hundred feet. Even their footsteps are booming, and carry through the valley as resiliently as their voice. The beasts are hungry carnivores, and are aggressive towards whatever is stupid enough to come near. Consequently, studying them was rather difficult. The only times I felt safe going near was during combat, when they were distracted by their opponent, so their idle nature remains a mystery. Footnotes Build with Skull Basher and Skull Warrior! Building Instructions Personal Log I am almost at the front gate. There, beyond the hills, I can see the entire perimeter of the City of the Mask Makers, and the impressive structures within. There is orange light spilling from the forge. I wonder what that is; legend tells that the forge was extinguished. Before I enter the Ancient City, I will make a detour: In a cavity below the walls there is a fiery quarry, kept ablaze by some flaming creatures within. I'm heading there now to investigate. There is very little to be known about this creature I have dubbed "Fallen Hero." It appears to be some sort of half-villager steed, with the face and torso of a Protector, and the body of a Rahi. I cannot guess how many exist, or how intelligent they may be; my encounter may well have been the first and the last ever to occur. As I crossed the last stretch of the valley toward the Ancient City, a galloping being approached me from over the hills. It did not speak, it just stood a few feet before me, staring me down, studying me. I was too anxious to react. The Fallen Hero was taller than me, but small compared to most of the Rahi in the valley. Still, it was very obviously strong, intelligent, and armed with a spear-like blade. It wore a mask, one similar to my own, and had the healthy upper-body of a villager. Its lower body was the normal back and legs of a four-legged Rahi. Individually, the two parts are nothing extraordinary, but paired at the waist, they become…unsettling. After a moment of intense silence, the Fallen Hero puffed its chest, then took off toward the unexplored mountain range opposite the City of the Mask Makers. I wish I could have followed it, studied its behavior, perhaps even spoken with it, but I am here now, standing before the fiery quarry. Footnotes Build with Ekimu, Mask Stand, and Skull Warrior! Building Instructions Blazing Coyotes get along with no one, not even each other. They are scrawny, low-profile Rahi, but exude flame all over their body, making them appear much larger than they actually are. Their primary method of attack involves slashing with their massive claws, and fights amongst themselves are all too frequent. One of the Rahi which calls this quarry home is the Blazing Coyote, a difficult, hardy beast which bathes its surroundings in heat and flame. Villagers from the Region of Fire are known to be hot-headed, and I expect this creature would be right at home there. Angry, rowdy, combative, and above all, hot, the Blazing Coyotes are impossible to get along with, and I wouldn't risk my life to enter that pit of fire where they dwell. I spent some time studying their lifestyle before wandering further along the quarry, and I can say, they don't do much. They don't seem at home here. They may not be the nicest Rahi, but I wish I could ship them off to the Region of Fire to live a happier life. Methods of attack involve slashing with their claws, and methods of play involve brutal wrestling and chasing. I imagine that they would burn to the touch as well, a useful tool when hunting prey. Footnotes Build with Skull Grinder, Mask Stand, and Tahu: Master of Fire! Building Instructions Fire Stalkers are tall, hostile creatures with large claws, sharp wings, and a downright terrible attitude. They appear to be bird-like, but may lack the ability to fly. The only other creature relevant to the fiery quarry is the Fire Stalker, a much taller and more frightening Rahi than their neighbors, the Blazing Coyote. Their wings are kept folded to their back, and are measly compared to their mighty legs and sharp feet. A delicate, ornate claw extending from their ankles is used to precisely disable their prey. I know this because I saw the maneuver in action during a quarrel between two Coyotes and a Stalker. The Fire Stalker was larger, stronger, and smarter than its attackers, and won the fight easily. The Stalker walked away with ruffled feathers, while the fool hearty Coyotes left limping. I must say, these Rahi make me uncomfortable. I know they could destroy me if they pleased. They could march up the rocks, tackle me to the ground, and end my expedition here and now. Instead they choose to sit and stare, doing little more than idly pacing while I'm watching. I suspect they are one of the more intelligent Rahi, and that they wish to keep their lifestyle discreet. I won't provoke them. Footnotes Build with Skull Grinder! Building Instructions Personal Log I've traversed the decaying jungle, barely escaping the great Boney Wasp. I hiked the mountains, and was chased down by a pack of Skeletal Hounds. I marched through the valley, where I was baffled by a mysterious half-villager, and hunted by a team of Cave-Dwellers. Now, after such a long and perilous journey, I stand before the City of the Mask Makers, exhilarated, determined, and only slightly proud. The gate is impenetrable; I'll have to find another way through. The city is falling apart, inside and out, so it shouldn't be hard to find a crack in the wall. Beyond the gate, and over the wall, I can hear the clickity-clack of skeletal Rahi, an entire ecosystem contained within the walls, living among the ruins, tainted with disease. The last phase of my expedition begins here and now. [Click here to continue reading Wildlife of the Ancient City]
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