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I didn't have a good track record this year. Let's look at the numbers: BrickFair Alabama ended on January 20, 2013; coverage was posted on February 8, 2013 - difference: 19 daysBrickFair New England ended on May 12, 2013; coverage was posted on July 23, 2013 - difference: 72 daysBrickFair Virginia ended on August 4, 2013; coverage was posted on December 23, 2013 - difference: 141 daysBrickCon ended on October 6, 2013; coverage was posted on January 1, 2014 - difference: 87 daysI want to do better next year, but I also want to make sure the coverage we're giving you is what you want. Please vote above and leave any other comments you have about how we can improve our coverage below. BrickFair Alabama is a week away, so we'll try to incorporate your feedback then! For the third question, here are examples of the different types of coverage: Flickr slideshow (with a gallery): BrickFair 2013 Virginia Wrapup, BrickCon 2013 WrapupFlickr gallery: Bricks Cascade: An Event in 112 Photos, More Cascade PhotosImages hosted on BZPower: BrickFair 2013 Alabama Wrapup, BrickFair New England - A Belated WrapupYour input is greatly appreciated!
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The Arsenal of the Ancients Abandoned to time, abandoned to death.Left alone, the creatures roam.-A Rhyme of Those Inside You run. You don't look back to see what's chasing you, you just run. You run because you know that skittering sound killed your brother, and it would just love to kill you.You can tell. Oh, Great Beings, you can tell. You call feel its hatred, wanting to break you, destroy you, make you like it. Make every last shred of sanity vanish from your head before it feeds on you and allows you the escape of death. The death it can't feel. But you're fast. Your brother injured it using one of the prototype weapons lying around the dusty, dark rooms of the Warehouse, but that wasn't enough to save him. You ran while he screamed, while the escapee came the closest to feeling happy it ever does. It might be enough to save you. If you can just make it to the light before the line between you and it disappears. The light is so close. But so far. History of the Warehouse Storage Facility 42. Something the Great Beings would probably like to wipe off their slate. It used to be a highly secure facility where only the most classified experiments were conducted and most valuable projects kept. Emphasis on used to. It used to be in a large cavern. Something went horribly wrong, as it always does. Something tried to escape. It failed. The failsafes didn't. Element-blocking and physical barriers were thrown up, reinforcing the walls to be nearly unbreakable. The cave was collapsed, burying the facility in tons upon tons of rock and earth. The perfect prison, for the wrong prisoners. Scientists, janitors, and anyone in the base at the time were trapped. For a time, everything held together. Just keep doing your jobs, and the rescuers would be here soon. That lasted until the first blackout. The power in some of the less secure containment areas disappeared, the main computer system deciding that it needed to conserve power for the long-term. The escapees weren't too bad, not enough to keep security from putting them down or chasing them into the basement, but it shook the little bit of confidence everyone had. Factions emerged. The second blackout, a few months later, took the power out of the communications relay. The system's reasoning was simple: Either relief was coming or it wasn't. Beaming a signal through hundreds of bio of rock took a lot of power. That was a dark time. Many died in riots, and the social structure, barely stable, was completely toppled. People started to wonder if those outside had decided to abandon them rather than admit their mistakes. The blackout that claimed mid-security tipped it over the edge. Ironically, in hatred came Unity. Pulled together by their bitter dislike of the people who had stuck them here, order returned. Another seeming eternity passed, with each day the hope rescuers would come diminishing further and further. Finally, the computer was struck with a decision that tied up its memory banks for weeks. It had somehow grown to care for those that depended on the ever dwindling supply of energy left in the reactor. Three major systems were left. Maximum security, the food synthesizers, and the barriers. Unfortunately, it couldn't choose to turn the barriers off. That was an overriding command, back from the days when it was servant to its creators. The final decision was to turn max security off. With those systems gone, the prototype reactor that fed the barriers could power the food systems nearly indefinitely, saving those who didn't die at the hands of the creature freed. Unwilling to see its dependents suffer and meet their deaths at the hands of the abomination, the computer went dormant. If it could have cried, it would have. Now those left behind are hunted. Hunted through the dark halls of Storage Facility 42, their numbers ever decreasing, trying desperately to use the prototype (and unreliable at best) technology stored in the warehouse to their advantage. Species Since this is set during the construction of the Great Spirit robot, most of the workers in the lab are Matoran. None are Toa, the captive taking depraved pleasure in robbing those it hunts of their protectors first. A slight number are Agori and Glatorian. Any species created by Mata Nui have not been made yet.The EscapeeNot much is known about the captive, other than what has been heard from those unlucky enough to survive its attacks. A collection of lyrical statements have been compiled from the ramblings of these poor individuals, collectively called "Rhymes of Those Inside." They seem to discuss the situation of the researchers and the nature of the creature, though rarely in any form of sense. A particularly mystifying description:"The insects turned, turned the metal, turned the equipment, turned the mental." Locations:Storage Facility 42 is divided into two large sectors by Hall 2B, or the Hallway of Twilight, as more poetic residents have called it. The western sector is much smaller than the eastern one. Storages, Labs, and Halls are identified by a letter, a number, and a combination of the two respectively. The inhabitants slowly retreated into the western section over time. The reason was the food and water dispensers at first, the monsters later. Almost all of the light has been shut off to the eastern section, and maps have mostly been lost, making this a haven for the more undesirable inhabitants. West: [*]Storage A: By far the largest single room in the western section, Storage A is home to the great majority of the remaining population. Due to the tendency of the less polite inhabitants to avoid light, it's kept brightly lit at all times. Almost all technology has been moved out of here to make room for refugees from other settlements. The majority of the floorspace is taken up by cots and other forms of beds, a medical area in the northwest corner. The remaining area is consumed by food and water dispensers. Storage A also makes up the largest section of the western sector. [*]Storages B & C: Located adjacent to Storage A, these two rooms are where most of the living supplies for the inhabitants of A are kept. Spare bedrolls, tools, some weapons, medical supplies, etc. [*]Storage D: Between Storage C and Hallway 2B, Storage D is the starting point for most expeditions into the eastern section. The only thing approaching a bar or restaurant is in D, run by a Matoran of Plantlife named Rekan. [*]Lab 1: Mostly disused now and stripped for equipment, Lab 1 still may have some technology no one has taken... [*]Lab 2: The home of the remnants of the security forces, Lab 2 is the place to run to if you're being chased by anything, be it raiders or the escapee itself. East: [*]Lab 20: Located in the heart of the eastern sector, Lab 20 is the best estimate for where the Prisoner calls its home, some perverse desire calling it back to the place it was kept captive. If you want to stay alive, don't go anywhere near Lab 20. [*]Storage E: One of the largest rooms in the entire facility, Storage E is full of undocumented equipment and technology, perhaps the best place to find something that might be able to defeat the captive. Boxes are piled high on the aisles and in a seemingly random order. Factions:There are no true official factions in this RPG apart from the security forces lead by a Glatorian named Heran and a small group of escaped minimum security prisoners operating out of the eastern sector. Player factions will be added as needed. Eastern Assailants: More a name given by the westerners to the raiders living in the east than any official band, these scrappers survive by dodging the escapee and raiding the west for food and supplies. Security: Formerly those responsible for enforcing security levels, now they have a much more dire mission: defend the west from the escapee and raiders. Unfortunately, their numbers are dwindling...Profile Form:All residents need to fill out an identification form, get staff approval, and post it in the profile topic. Otherwise you won't get a funeral. No more than 5 characters unless given explicit permission, please. Name: Please keep it Bionicle-ish.Gender:Species: Matoran, Agori, Glatorian. Another species might be granted if a good enough reason is given.Appearance: What your character looks like.Personality (optional but encouraged): What your character thinks and acts like.Weapons/Equipment: Your tools and possessions.Skills: Any things you're good at.Bio: Five sentences, please. Rules and Regulations:1. All BZP rules apply.2. Listen to the staff.3. Your posts should go something like this, with IC for in character and OOC for out of character:IC: The light was getting closer, but Skrina was rapidly losing her lead. OOC: Some help would be nice!4. Arguments/debates may go on for 2 posts in the main thread. After that, take it to PM or the discussion topic.5. No godmodding. Dodging unavoidable attacks, ignoring injuries, etc.6. This fits under godmodding: No metagaming. Knowing things your character didn't learn, magically crashing another player's party without a good IC reason.7. Put The Darkness in your profile to prove you read this.8. Don't kill another player's character without permission from him/her. Make sure to write that you have permission in the post where you kill the character.9. IN THE EVENT THAT DEATH SEEMS UNAVOIDABLE: Your character may be killed to avoid breaking rule 5. Only staff can do this. This isn't a punishment, just realism. If you have a good way to get out of it after your character is dead, please PM the Fourteenth or another staffer.10. Canon characters are not allowed without having permission from the GM first.11. NPC autohitting is permitted as long as you play realistically.12. No bunnying. That means taking control of another person's character without permission.13. Double posting... Nah.14. Have fun! Punishments are given based on the severity and number of the offense. Rewards include prototype tech that works, special powers, or even something like a character slot.
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There once was an island, and on this island lived six Toa heroes; it was their duty to protect the island from all harm that may come to its inhabitants. The island was not whole, as it once was, long ago, long before the Toa had come to the island, a battle for power split the island into sixteen pieces, and fifteen of those shards of the island were blown far away, never to be seen again.When the Toa did first arrive on the island, they discovered their purpose; to bring the island back to its former state. And so they set out on their goal, traveling out to the far spread islands, and using their awesome powers to bring the island slowly back together… The Toa Mizore - The Return Chapter One: Rest and RelaxationSarda: OW! OUCH! Argh, this was never in the job description.Vhisola: Stop your complaining, at least we never get a decent break around here, and now we finally get to rest up a bit.Sarda: But… yoga, really? I hate yoga.Piruk: (Unfolds himself from some ridiculous position) I think it’s actually very calm-relaxing.Vhisola: At least one of you is positive about this.Sarda: (Sighs) I’d rather chill at Utario’s Pizza Parlor, if you two yoga.. ers, don’t mind. (Stands up, and walks away from the two stretching Toa)Vhisola: Oh well, at least he’ll get some rest in his own greasy, slimy, Xbox filled way.Piruk: And to think we’re only eight islands down… Current sure was hard.Vhisola: Agreed, but I’m glad that we all walked away unscathed, for the most part.Piruk: Yeah. Now… how in the world did I get my leg around my neck?Elsewhere…MT: So… you want me to pick you up, and throw you off the top of that building?Tath: *Nods* Just throw me off the edge; I want to see what its like to fly.MT: *Glances at Onepu* Well?Onepu: Well, the chances of survival are against him, perhaps if you tossed him into a conveniently placed barrel of water, he would survive.MT: Well, Tath, I can fly, why don’t you just let me fly you around?Tath: No, I want to fly on my own.Onepu: You wouldn’t be flying, per se, you’d be falling.MT: And screaming.Tath: Okay, I have a better idea, how about you fly me up reeeeeeeeeeaaallly high, and then drop me into the water surrounding the island?MT: *Glances at Onepu* Well?Onepu: Oh come on, you don’t seriously think he would survive a fall from ‘reeeeeeeeaaalllly high’, do you? Why do you have to ask me?MT: *Shrugs* you’re the expert on a lot of stuff.Onepu: Fine… Depending on the height from which you dropped Tath here, the water would either break many of his bones, or kill him. Personally, I don’t think that his terminal velocity would be high enough to effectively end his life upon impact, but it is possible.MT: Uh huh… Alright Tath, how high do you want to go?Tath: A thousand feet! No, no, a mile!Onepu: … MT, if you do drop him, pray that his terminal velocity is low.MT: Gotcha, alright Tath, let’s go. *Picks up Tath and flies him away*Onepu: It was nice knowing that optimistic Matoran.Following a couple Toa…Dekar: This is definitely my idea of relaxation! *Leaps off of cliff, diving into the water far below*Kara: *Watches Dekar as he disappears into the water below* … yeah, I’d never do that.Kono: Me neither.Kara: Should we go grab something to eat?Kono: Yes. I’d rather eat than dive off cliffs all day.*The two proceed to walk away, off to some restaurant*Dekar: *Climbs up onto the cliff* you guys gotta try this!! Alright, who’s first? How about we all go togeth-*notices no one is to be found* … they left? Wait, maybe they already went off the cliff. *Turns around, and runs off the cliff again, diving down into the waters below*On a trail in the Hidden woods…Kazi: I swear to Mata Nui I am never going hiking ever again.Garth: Ah come on, you unfit sloucher. You need some exer’ise e’ry once in a w’ile.Kazi: Sloucher? Is that ever a word?Garth: Doesn’t matter, you slouch, so that makes you a sloucher.Kazi: Kpik, are you enjoying this hike?Kpik: *Is engrossed in his right arm* Hm?Kazi: I asked if you were enjoying the hike.Kpik: Oh, yeah, it’s alright. Nice… scenery… *looks back at his right arm*Garth: Somethin’ wrong with yer arm, Kpik?Kpik: I don’t know, but it was changing colors when we brought the island back…Kazi: Changing colors? Like from red to purple?Kpik: No, just from white to black, over and over.Garth: Think it could have anythin’ ter do with yer double?Kpik: He wasn’t my double, he was just part of the team, and we were fused together.Garth: Ah’right, no need ter get chippy about it...Kazi: We’re just trying to help, Kpik.Kpik: I know… I just want to know what’s wrong with my arm, is all.Kazi: *Looks to Garth* should we get him some help?Garth: Would we be anneh kind o’ friends if we di’n’t?Kazi: I’ll take that as a yes. Come on, Kpik, I’m sure there’s someone that can help you.In a Basement…Sarda: OH YEAH, YES YES YES. I GOT YOU, I SO GOT YOU.TDL: NO, NO WAY. NOOOOOOOO WAAAAAAAAYYY, I’M THE BEAST, I AM THE BEAST, LITERALLY!Sarda: I GOT YOU AND YOU KNOW IT. YES, OH YES. I JUST RANKED UP.TDL: UNACCPETABLE!!Utario: Will you two shut up!? STOP SCREAMING OVER A VIDEO GAME!Sarda: You’re shouting over a video game right now, I say we continue this shouting match. FUS RO DAH!TDL: NO, I’M THE DRAGONBORN, FOO. *Shouts unintelligible Elder Scrolls gibberish at Sarda and Utario*Utario: … there’s no winning this fight. *Walks up the flight of stairs to the parlor**Upstairs*Ikod: And… I’ll take… er… a soda.Koon: Anything else?Ikod: That’s the fifth time you’ve asked that, no, I do not want anything else with my Pizza.Koon: Just trying to rob you of your money. *Walks away to fetch Ikod’s food*Ikod: ._.Gula: I buy everything at once, and normally get him to cut me a deal, kinda like a bundle package, only with food.Ikod: Hm…Utario: Everything alright over here? Does anybody want anything?Ikod: Please no, I’ve already bought enough food.Utario: … okay…Door Bell: *Rings as two customers walk in*Utario: Welcome to my pizza parlor. Oh, hey Kara, hi Kono, what can I get you two?Kono: A large slice of cheese pizza will do.Kara: An entire supreme supreme, please.Utario: A supreme supreme? Been a while since someone got one of those… I’ll be right back with your food, would either of you like any drinks?Kono: Don’t try to rob us; I know you and Koon have a way of getting people to buy things.Utario: Haha, alright. *Walks away to bring the two their food*Kara: Hey Ikod, how goes your new shop you opened?Ikod: Eh… it could be better, I mean, not like I’m getting customers, it’s just that the shop isn’t showing any signs of growing.Kono: Hey, what was it you sold again?Ikod: Anything, really, but mostly old antiques that aren’t found anywhere else.Kono: So I could go down there and buy a comic book and a thousand year old trinket at the same time? I don’t know why people wouldn’t be swarming the area…Ikod: I’m thinking of doing auctions as well, but I’d need to expand the shop…Kara: There’s an empty building on Thrive, and the people there are always ready to buy stuff… I don’t know why it hasn’t been completely redone yet, either.Kono: They really like the wilderness, and their little villages.Ikod: Kono, you came from Levi, right? How is the Toa Academy there going?Kono: It’s alright, we’re getting new recruits all the time, and we’re teaming up with other guards all around Hidden to keep the place safe.Kara: Here comes our food.Utario: Alright, one slice of cheese… a whole supreme supreme, and what you ordered, Ikod. *Hands out the food to their respective owners*Ikod: I can’t believe I bought this much food… *Begins to eat the mountain of food*Kara: *Wolfs her food down as well*Kono: *Also starts the process of eating*Ikod: So, this Thrive building… can you guys take me to it when we’re done eating?Kara: Sure. *Finishes her pizza*Kono: … quite an appetite…Ikod: I haven’t even started eating my food!-End Chapter OneI know. I know. It’s not a good start to a good story, but I really need to get this thing on its feet again. The next chapter may be more humorous, but I just need to take a break from all the action and stuff.If you have any questions at all about the chapter or the story, don't hesitate to PM me about it. -Skar