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Showing results for tags 'modeling'.
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So trying to model a hat for Team Fortress 2 again, seeing how it goes. Here's my progress so far: Pic 1 Pic 2 Making a fedora-thing for the Engineer still. I think that it's pretty good so far; maybe it could use a few tweaks. I'd be glad to hear other people's thoughts on it so far. Side note: is there anyone here who can texture? Out of curiosity.
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So recently I've tried my hand at modeling in Blender. I'm working on creating a hat for Team Fortress 2 to submit through the Steam Workshop. Mainly because I want something sparkly to wear on my Engineer's head. And also because cash money. I've finished the model and I'm working on figuring out the best way to UV unwrap this thing. if I succeed, maybe, just maybe the engineer will finally have the trilby he deserves but probably not