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So I just thinking about Kanohi, and looked up the prototypes of some of the masks, kanohi designs that were never used. I was just thinking about them and what powers they could be assigned if they were given a chance. So I'm going to put up the links to the pictures and my suggestions for potential powers for this unused kanohi designs: Proto-SuletuA - Smokebomb (release a cloud of smoke in a nearby area), Memory (Add, alter or remove memories from the target), Presence (create an impression on the target that affects how you are precieved or remembered) Vacuum or Intangibility (as in Tuyet's mask). Proto-Komau - Animation, Sleep/Sloth, Stasis, Stun, Density Control or Slowing targets down Proto-Akaku - Whirlwind (either turn yourself in to a living cyclone or trap opponents in a mini-tornado), Hypnosis, Disorientation, Tracking (the little eye bit on the top corner marks the target and the mask will be able to locate them), Psychometry ((as in Helryx's mask) or Weather Control. Proto-Mohtrek - Mutation (as in Miserix's mask), Entrapment (Create energy ropes that try up a target) or Elasticity. Proto-SuletuB (Far left) - Insect Control, Poison, Acid or Quick Healing. Proto-Iden (Far Right) - Intangibility (as in Tuyet's mask), Density Control, Shrink (as in this is the Great form of a Kanohi Pehkui) or Imprisonment (Trap a target in a energy sphere like a reverse Hau). Proto-Kadin - Regeneration (as in this is the Great form of a Kanohi Kiril), Smokebomb, Healing (as in the Toa Mangai's of Green mask) Burrowing(able to create tunnels in solid inanimate surfaces), Growth (as in this is the Great form of a Mask of Growth), Manifestation (create temporary physical objects that fade after a short period of time), Thermal Resistence or Density Control. Proto-Calix - Fear, Anger, Power Storage (build up power over time and release it in attacks, elemental powers or physical feats), Power Scream, Sonics, Vaccum or Psychometry (as in Helryx's mask). Proto-Elda - Symbiosis(Draw strength from the presence of allies and increase their prowess slightly in return), Calm (reduce negative emotions and pain in the target), Magnetism, Statis Field or Alchemy (changing one element into another).