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Bone Thugz Disclaimer: Credit to the photo-editing work belongs to: Scott Wilhelm, on Flickr A band of rugged bandits who seek to wrest control of the wasteland race tracks, whether by air, land, or sea. Having clad their vehicles with the bones of a long-fallen dragon, they are as dreadful as they are fast! Built for Space Rally Racers (Space Jam 2020 Collab category). Dragonwing Sailship by Mohamed Marei, on Flickr Dragonheart Racer by Mohamed Marei, on Flickr Dragonsbane Wheelbike by Scott Wilhelm, on Flickr Dragonsong Speeder by Scott Wilhelm, on Flickr As indicated in the collab page, I took on the Dragonheart Racer and Dragonwing Sailship, while Scott was responsible for the latter two (Dragonsbane Wheelbike and Dragonsong Speeder.
Welcome to the discussion topic for Wasteland! This is where all OOC discussion takes place, and also where players must post their profiles for approval. Once approved, profiles will be added to the list at the bottom of this post. This topic will also be used to keep track of any big events that take place in-game. Take a look for those at the bottom of this post, above the list of approved characters. Want to make a character? Go ahead! Take a look at the sections below for a profile template as well as information to help you get started: Profile Template Name: (what are you called?) Race: (what type of Matoran are you?) Gender: (male, female, neither, or other?) Mask: (you may possess one powerless mask.) Abilities/Skills: (what are you good at?) Weapons/Equipment: (what weapons & equipment do you carry?) Appearance: (what do you look like?) Personality: (what are you like? List your likes, dislikes, pet peeves, etc.) Weaknesses: (list any flaws you have. This section is mandatory.) Matoran Types & Their Passive Powers Ta-Matoran (Fire): enhanced heat tolerance. Ko-Matoran (Ice): enhanced cold tolerance. Ga-Matoran (Water): able to hold breath for longer periods of time. Le-Matoran (Air): enhanced agility. Po-Matoran (Stone): enhanced strength. Onu-Matoran (Earth): enhanced night vision. Vo-Matoran (Lightning): resistance to electric shocks. Fa-Matoran (Magnetism): internal compass & good sense of direction. Su-Matoran (Plasma): eye protection against bright light & limited heat tolerance. Ba-Matoran (Gravity): resistance to gravitational pressure. De-Matoran (Sonics): enhanced hearing. Bo-Matoran (Jungle): innate understanding of plants & resistant to poison. Fe-Matoran (Iron): enhanced endurance. Ce-Matoran (Psionics): resistance to mind control & telepathy. Av-Matoran (Light): able to instinctively alter armour colour. Shadow Matoran: not permitted to play. Shadow Matoran profiles will not be approved. Equipment & Weapons Your character wakes on the sands with nothing. Therefore, any equipment and weapons they possess must have been scavenged from the Wastes, or made with scavenged materials. Advanced technology is nonexistent, and basic tech is unreliable. Weaknesses All characters must possess a minimum of one legitimate weakness or character flaw. Perfect characters are no fun to interact with, and they quickly become boring to play (trust me). Your character doesn't have to be paralysed from the waist down, but should have some flaw more hindering than an allergy to chocolate. Below are some examples, but feel free to come up with your own! Some examples of appropriate weaknesses Easily influenced by others. Gets tired quickly. Easily influenced by emotions. Hot-headed. Poor vision. Missing left hand. Doesn't know how to fight. Rules & Guidelines This RPG is largely sandbox, with character allowed to go and do whatever they like. That said, there are a few things to keep in mind: i. All BZP rules apply. ii. Play fairly. Coming up with new equipment or skills out of nowhere, dodging or blocking all attacks, and dishing out absurd amounts of damage are all examples of godmodding, which is no fun for other players. Getting your hands on functional weapons and equipment should be difficult; simply pulling them out of your back pocket is frowned upon. (Remember: this is a Wasteland. It's not supposed to be easy!) iii. Keep in-character and out-of-character knowledge separate. This is an important distinction to make: your character's knowledge is separate from your own knowledge as a player. A Matoran living in the Settlement won't be aware of another Matoran discovering a haven beyond the mountains unless someone comes back and tells them. iv. Play your own character. You may control some NPCs to a degree, but leave player characters to their owners, unless you have their permission. This is especially important in combat: you do not decide whether your attacks land; that is up to the player of your opponent. v. Use the acronym 'IC' (In-Character) when speaking as your character, and use the acronym 'OOC' (Out-Of-Character) when speaking as a player in the game topic. This helps to distinguish between character knowledge and player knowledge. vi. All profiles must be approved by staff before playing. Staff There's currently only one staff member, and that's me, Eyru. Your profile must be approved by me before you can play. If you have any questions about the game, you can post them here or send me a PM, and I'll be happy to help. Current Events The status quo reigns. Approved Characters The Wolverine - Moega Daronus - "Revenant" The Silent King - Torpaq Noice - Krahno SnowyAegis - Keoni, Hanari FallenCor - Mina The Old Master - Aurelius, Elara Pat Lee - Hekua Burgerpants - Gapori FallenAtlas - Agonos Ghidora131 - Dessimus Shard the Gemknight Toa - Arid Naota Takizawa - Fulmen, Jasisu Government Man - Yegg Virid - Zavarix, Keristary Urchin - Skoll The Amaztastical Lynn - Toku Junior Shark - Bolu Timageness - Dastad Rahkshi Lalonde - Rihka Endless Sea (Alaki Nuva) - Kuur