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Bakugan RPG: The Reign of Naga


sonyaxe

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Bakugan RPG: The Reign of Naga.

Hosted by sonyaxe, co-hosted by The X

Co-Co-hosted by The Lonesome Wanderer

By all rights, none of us should be here.

The world should have exploded, or been ripped to shreds.

But it didn’t.

And that is almost worse than if it had.

Ever since the Bakugan fell from the sky, nothing has been the same for me. At first, everyone thought it was a game, but strange occurrences started happing. Bakugan started to talk, battlefields started collapsing, and the barrier between Earth and Vestroia, the universe that the Bakugan came from, started to collapse.

Most of us didn’t notice this much until dimensional gate appeared in the ocean, bringing with it the supreme evil of Vestroia, Naga. He was a gigantic dragon had absorbed the Silent Core, which was made of negative energy that he hoped to use to take over the world with. Only one thing stood in his way. The Bakugan Battle Brawlers. They were a team composed of six brawlers, the best battlers in the world. Each was a master of their attribute.

They crumbled like a wet paper bag before Naga’s assault.

Naga then absorbed the Infinity Core after defeating his sister Wavern, giving him control over the entire universe. Four of the Brawlers -Marucho, Julie, Alice and Runo- were exposed to the silent core with their Bakugan and turned to Naga’s side. With them, Alice reverted back to Masquerade, the greatest Bakugan Brawler in the world.

But that was three years ago. Naga has subjugated the world’s governments and brought Earth under martial law. However, there is still hope.

Shun and Dan, the two greatest Brawlers, managed to escape, along with a few hundred children that still had their Bakugan. They… no, we managed to get to an abandoned military base somewhere off the coast of Cape Horn on a large island. We set up there, and with the help of our Bakugan, created a fortress that has never, and will never, be breached. From that fortress, the resistance harasses Naga, mainly by taking over bases or getting rid of supply trains to his massive armies.

We are the Resistance. We will take back the world.

________________________________________________________________________

Battling

Battles will be decided using Gate Cards, Ability Cards, and of course the Bakugan. To start a battle, one person will “set” a Gate Card, or throw it on the ground. This will be the surface that the Bakugan battle on. In a battle, you can have twelve Ability Cards, three Gate Cards, and three Bakugan.

A good, basic battle would be where one of the 2+ brawlers challenge each other to a brawl. One of the brawlers shouts, "Gate Card, set!" and throws down one gate card. Each brawler throws one Bakugan onto it, and the battle commences. The owner of the gate card can then say, “Gate card open! (insert name of a gate card here)” and the gate card will have some special effect. Once this happens, brawlers can use ability cards by shouting, "Ability activate: (insert name of an ability card here). Brawlers use abilities to attempt to overpower their opponents Bakugan, while the two Bakugan duke it out on the field. One Bakugan will eventually be defeated, usually by an ability that one brawler was too slow to counter, or just by overpowering the other Bakugan using Gate cards and Ability strength boosts, in which case the stronger Bakugan may do some mixed martial arts to finish off his opponent :P. If a Bakugan manages to land a hit that would be under normal circumstances a mortal blow, the other Bakugan will return to ball form. The battle continues like this, each player taking turns throwing down a card, until one person’s Bakugan have all been defeated. Once a Bakugan has lost a battle, it cannot be used for the rest of the brawl. When all of one person's Bakugan have been defeated, the battle ends.

Bakugan

Bakugan are normally large, monstrous creatures. But on Earth, they take the form of a small ball about the size of a walnut. In this RPG, however, Vestroia and Earth merged, so Bakugan can choose to be in their ball form or in their normal form. There are six attributes of Bakugan, indicated by their color. They are Pyrus (fire), Aquos (water), Haos (light), Ventus (wind), Sub-terra (ground) and Darkus (shadow). Normally, each battler keeps only one attribute of Bakugan with them, but that is not always the case. Bakugan have different traits based on what Bakugan they are and their attribute. For example, a Ventus Bakugan would be faster than a Sub-terra, but the Sub-terra would be stronger. Your ability cards and gate cards can strengthen your Bakugan, and the ability cards unlock their various powers.

List of Bakugan…

Bee Striker · Centipoid · Cycloid · El Condor · Falconeer · Fear Ripper · Fourtress · Gargonoid ·Griffon· Harpus · Hynoid · Juggernoid · Laserman · Limulus · Manion · Mantris · Monarus · Rattleoid · Ravenoid · Reaper · Robotallion · Saurus · Serpenoid ·Siege Sirenoid · Stinglash · Tentaclear Terrorclaw ·Tuskor · Warius · Wormquake

Gate Cards and Ability Cards

Gate Cards:

These cards are a crucial part of any battle. With them, you can do anything from raising your strength to switching attributes. In a battle, you would have three Gate Cards of your choice.

A list of available Gate Cards:(will be added to as the RPG progresses)

All of the differently attributed Reactor Cards- Make a Bakugan of the matching attribute stronger.

 

Character Cards- Makes that specific type of Bakugan stronger. (i.e. a Warius character card would make Warius a lot stronger.

 

Triple Battle- The person who set down the Gate Card can throw in another Bakugan. The two Bakugan’s strengths are then combined.

 

Reversal- The Bakugan's strengths are switched.

 

All of the different attributed Hazard Cards- Turn all of the Bakugan on the field to that attribute. (i.e. a Aquos Hazard will turn all battling Bakugan to the Aquos attribute)

 

Peacemaker- All battling Bakugan are returned to the brawlers without a fight.

Resurection- The winner gets one defeated Bakugan returned to their non-defeated Bakugan "hand"? (not sure what the correct term was)

 

Nullification- Nullifies all active abilities. All of them. No questions.

 

Mind Ghost- All standing Bakugan automatically lose.

 

Power Merge: Strength is transferred from your opponent's Bakugan to yours.

 

Ability Cards:

Ability cards can determine the fate of an entire battle. You can have ten of your choice in a battle. These cards are more diverse than Gate Cards, and can have battle changing effects.

A list of available Ability Cards:

 

Saurus Glow: Increase your Saurus' strength.

 

Slice Cutter: Allows your Mantris to weaken your Bakugan by throwing arcs of energy at it. Every arc of energy that hits weakens the target more and more.

 

Frame Fire: Pyrus Bakugan are strengthened, and said Bakugan can shoot fireballs.

 

Firewall: If you have a Pyrus bakugan in the battle, creates a wall of fire that weakens non-Pyrus Bakugan if they try to get through.

 

Jump Over: Negate your opponent's Ability card if you have a Ventus bakugan in the battle.

 

Robotallian Enforcement: Increase your Robotallian’s bakugan strength for the duration of the brawl.

 

Slash 0: Gives your Fear Ripper huge claws and a strength boost.

 

Lightning Shield: If you have a Haos bakugan in battle, weaken your opponent’s Bakugan and prevent further abilities from being used.

 

Fire Judge: If you have a Pyrus bakugan in battle, increase its strength and give it a flaming hammer.

 

Ability Counter: Negate your opponent's Ability Card.

Power Charge: Increase your bakugan's strength.

 

Fire Sword: Turns a Pyrus Siege’s sword into a flaming sword.

 

Backfire: Use your Pyrus bakugan in the battle to nullify your opponent's Gate Card.

 

Twin Machete: Increase your Mantris' strength and give it huge, sharp claws on its forelegs.

 

Rapid Fire: If you have a Pyrus bakugan in the battle, shoot in another bakugan and combine strengths.

 

Rapid Haos: If you have a Haos bakugan in the battle, shoot in another bakugan and combine strengths.

 

Fire Storm: Increase your Pyrus bakugan's strength and it starts raining fire from the sky.

 

Poison Fangs: Any of your monstrous (i.e. saurus, not a siege) bakugan can use this card. Weaken your opponent’s Bakugan if this hits, and also weaken it more every time it brawls.

 

Whirlwind: Use your Ventus bakugan to create a huge tornado.

 

Earth Power: Increase your SubTerra bakugan strength and large pillars of Earth shoot out of the ground.

 

Savage Air: Shoot in another Ventus bakugan and combine strengths.

 

Wing Burst: Shield a Bakugan that has wings from any attacks.

 

Fire Tornado: Creates a tornado of fire that strengthens Pyrus Bakugan.

 

Desert Thunder: Increase your SubTerra bakugan’s strength and creates a lighting storm.

 

Shadowscratch: Nullify your opponent's Gate Card and freezes your opponent’s Bakugan in place.

 

Solar Plexus: Allows your Ventus bakugan to nullify your opponent's Gate Card and makes your Bakugan really fast.

 

Feather Storm: Your Harpus can shoot jagged feathers at your opponent’s Bakugan.

 

Face of Grief: Allows your Fortress to negate both your opponent's Gate Card and prevent them from using Ability Cards.

 

Alan Ray: Increase your Manion's strength and allows it to shoot a beam of whatever attribute it is.

 

Face of Rage: Allows Fortress to get two huge swords and gives it a lot of strength.

 

Depth Tornado: Allows your Aquos Bakugan to create a huge tornado/whirlpool.

 

Abyss Ruler: Increase your Darkus bakugan's strength and shrouds the Battlefield in darkness.

 

Anthemusa: If you have an Aquos Sirenoid on the battlefield, you win the round automatically.

 

Haos Stasis: If you have three Haos bakugan on the battlefield with one of the being Haos Tentaclear, increase Haos Tentaclear's strength, and return every Ability you've used in battle back to your arsenal.

 

Forcing Waves: Increase your Aquos bakugan’s strength and creates a tidal wave.

 

Solar Ray: Allows your Haos Bakugan to shoot a laser of light.

 

Hot Blast: Allows your El Condor to decrease your opponent's bakugan's strength and El Condor can shoot lasers from his eyes.

 

Wall Burst: Creates a wall in the Battlefield and increases your Bakugan’s strength.

 

Storm Breaker: Allows your Ventus bakugan to nullify your opponent's Gate Card.

 

Sparcap: Allows your Ravenoid to nullify your opponent's Gate Card, and increase Ravenoid's strength.

 

Spirit Eye Flash: If you have a Haos bakugan on the field, change the strength boost from your opponent's Gate Card to a subtraction instead of an increase.

 

Ventus and Pyrus Co-Relation: If you are a Ventus bakugan against a Pyrus bakugan, increase your Ventus' strength.

 

Dimension 4: Negate opponent's Gate Card power boost if you have a Darkus bakugan in the battle.

 

Double Dimension: Negate the effect of the opponent's Ability Card if you have a Darkus bakugan in the battle.

 

Tsunami: If you have three Aquos bakugan on the battlefield with one of them being an Aquos Siege, wipe out all the bakugan on the field other than that Siege.

 

Doom Companion: Destroy all bakugan on the Gate Card you've activated this card for.

 

Haos and Darkus Co-Relation: If you are a Haos bakugan against a Darkus bakugan, increase the Haos' strength.

 

Pyrus and Darkus Vertical Relation: If you are either a Pyrus bakugan against a Darkus bakugan, or a Darkus bakugan against a Pyrus bakugan, increase your Bakugan’s strength.

 

Shade: Negate all of your opponent's active Ability Cards.

 

SubTerra and Aquos Diagonal Relation: If you have either a SubTerra bakugan against an Aquos bakugan, or an Aquos bakugan against a SubTerra bakugan, increase your Bakugan’s strength.

 

Darkus and Aquos Co-Relation: If you are a Darkus bakugan against an Aquos bakugan, increase your Darkus' Bakugan’s strength.

 

Water Refrain: If you have an Aquos bakugan in battle, your opponent can no longer play Ability Cards for that round.

 

Left Gigante: Use your Cycloid bakugan to negate your opponent's Gate Card.

 

Sand Trap: If you have a Sub-terra Bakugan on the field, create a sinkhole that immobilizes your opponent’s Bakugan.

 

Copycat: Re-use one of yours or your opponent's cards against them. Attribute or bakugan requirements for the card are still applied.

 

Tornado Pandemonium: Increase your Ventus Bakugan’s strength and create multiple, random tornadoes.

 

Venomous Beast Torrent Attack: If you have a monstrous bakugan on the battlefield, you may exchange it for another monstrous bakugan and switch positions in the game. This card also works for defeated bakugan.

 

Aquos and Ventus Co-Relation: If you are an Aquos bakugan against a Ventus bakugan, increase your Aquos' Bakugan’s strength.

 

Back Draft: If you have a Ventus bakugan on the battlefield, send yours or your opponent's bakugan on the Gate Card back to its owner.

 

Right Gigante: Makes your Cycloids hammer HUGE.

 

Revive: Return all of your lost bakugan to your arsenal.

 

Dive Mirage: Use your Aquos bakugan to nullify a Gate Card, and also allows your Bakugan to dive under the surface of said Gate Card.

 

Mega Flare Blinder: Allows Tentaclear to nullify your Gate Card and prevent your opponent from playing Ability cards this turn.

 

Pure Light: If you possess a Haos bakugan in battle, restore 1 bakugan from either yours or your opponent's defeated pile and add it to your arsenal.

 

Triple Node: If you possess a Haos, Aquos, and Pyrus; or a Ventus, Darkus, and Subterra bakugan on the battlefield, increase each of the three bakugan's strength MASSIVELY.

 

Haos Freeze: If you have a Haos bakugan on the field, prevent your opponent's from using Ability cards this turn. Then, you may shoot in another Haos bakugan and combine power levels.

 

Merge Shield: With a Darkus Bakugan on the field, create a shield that blocks attacks and your Bakugan gets stronger, and your opponent’s is weakened

 

Grand Down: Allows your Darkus bakugan to nullify your opponent's Gate Card.

 

Dragoon: Increase your El Condor bakugan strength.

 

Spirit Canyon: Allows your SubTerra bakugan to neutralize your opponent's Gate Card.

 

Pyrus and SubTerra Co-Relation: If you are a Pyrus bakugan against a SubTerra bakugan, increase your Pyrus' Bakugan’s strength.

 

Reverse Blow: Return your bakugan back to your arsenal during mid-battle.

 

Haos and Ventus Diagonal Relation: If you have a Haos bakugan against a Ventus bakugan, or a Ventus bakugan against a Haos bakugan, increase your Bakugan’s strength.

 

SubTerra and Haos Co-Relation: If you are a SubTerra bakugan against a Haos bakugan, increase your SubTerra's Bakugan’s strength.

 

Factions:

There are really two factions in this RPG. The Resistance, which is composed almost entirely of kids, is led by Dan, Shun, and Kai. In this faction, being a Darkus brawler is rare, as most Darkus Bakugan are being used by the Legion. The Legion of Naga, which is comprised of adults mostly that have been trained to use Bakugan and is led by Naga. Any attribute besides Darkus is uncommon,but there are still a good number of non-Darkus Bakugan.

Locations:

Fortress of Wrath: Naga’s main base. It is centered in what was once New York City, in the United Nations building. Apparently, he found it funny that humans could ever be united in any way. The weapon systems on this place are HUGE. Meaning, if you don’t have the pass code ready in about 2.637 seconds, you will be blasted to atomized bits. If you are a member of the Legion of Naga, you will most likely start here.

Parade Grounds: Within the Fortress of Wrath, there are many open spaces where soldiers drill and practice battling. Soldiers also trade news, eat, and spend what little leisure time they have on these large fields.

Weapon Station: This is where most of the fortress’s weapons are controlled from. Pretty basic, but you have to be pretty high ranked or respected to set foot in here. Occasionally, missions are planned in this room.

Redemption H.Q.: This is the central hub of all of the Resistance’s missions. There aren’t many weapons, but this fortress is naturally protected by the year-round storms that rage around the island it was built on, courtesy of some volunteer Aquos Bakugan. If you are a part of the Resistance, you will most likely start here.

Battle Park: A large, sunny, verdant park filled with flowers and trees, and also brawlers wishing to hone their skills. Most of the time, this is where people train and hang out.

Mess Hall: A place to eat, hang out, and just talk about anything.

Command and Control: A large, tiered, circular arena where missions are planned. Everyone is allowed to listen and give their input or ideas, and missions are planned by everyone, not just the leaders, using a democratic, voting procedure.

Most other places, such as cities, forests, mountains, etc. will be basically the same. Cities are constantly changing hands as the Legion and the Resistance battle it out.

Rules:

1. Follow all BZRPG rules

2. Follow any guidelines listed above

3. No meta-gaming.

Meta-gaming is using information in you IC posts that you character could not possibly know. Just don’t do it. It annoys me. And when you annoy me, your Bakugan gets sent to the DOOM dimension. (Lol jk)

4. Use IC for in character posts and OOC for out of character posts.

5. Be respectful

6. Have fun!

Character: Please put your character profile in the discussion topic for approval.

Your character will be a kid, 12-16 years old if you are in the resistance, or an adult, from about 25-38, if you are in the Legion of Naga.

Character sign-up sheet.

Name:

Age:

Gender:

Faction:

Main Attribute: (Pyrus, Aquos, etc…)

Appearance: (please, more than ten words at least)

Personality: (self explanatory)

Background: (optional)

Bakugan: (Use the list that is up farther in this post. List their type and attribute.)

Here is some extra info:

After about 20 posts in this RPG, and after you win at least four brawls, I may see fit to reward you with a talking Bakugan. All staff will automatically have one.

This is my first RPG. Please, if there is any confusion, comments, or criticism on ANYTHING, don’t hesitate to ask.

On Talking, or Guardian, Bakugan: These Bakugan are Bakugan that have seen fit, whether through chattiness our seeing potential in their brawler, to talk to them. Be creative, give your Bakugan a personality! For example, a Seige may have a chivalrous personality, or a Robatallion may be like Spock. Be creative!

Major NPC list so far:(will be added to as the RPG progresses)

Name: Daniel Kuso

Age: 15

Faction:

Main Attribute: Pyrus

Appearance: Dan has wild, brown hair at around neck length, dark red eyes, and is of average height. He normally wears a yellow shirt under a red jacket, with red pants that have a black strip on the knees and black skate shoes. He also has green sunglasses that he wears above his eyes and blue fingerless gloves.

Personality: Dan used to really love playing Bakugan, but since then has taken on the role of one of the Resistance leaders admirably. Still, he gets frustrated easily and expects the best out of everyone. He still tends to act rash and impulsive which often leads him to trouble. He is very eager for a brawl, thinking he can take on anyone. He is constantly organizing offensive missions against Naga, because he can’t stand just sitting there and waiting.

Background: One of the two creators of the rules for Bakugan (The other being Shun Kazami), Dan is one of the resistance’s most powerful brawlers, rivaled only by Shun and Kai. He is the strongest Pyrus Brawler there is, but despite this when Naga came, he and the rest of the Brawlers were defeated. He and Shun were able to escape to Cape Horn, and take over a small island off the coast with the help of a bunch of kids who followed them to Cape Horn.

Bakugan: Pyrus Dragonoid (Guardian), Pyrus Saurus, Pyrus Griffon, Pyrus Garganoid

Name: Shun Kazami

Age: 16

Gender: Male

Faction: The Resistance

Main Attribute: Ventus

Appearance: Shun has black hair at neck length, brown eyes, and is of average height. He normally wears a black shirt that has green markings on it, with black pants and boots as well.

Personality: Shun was one of the calmest brawlers in the group, before Naga defeated them. He rarely gets flustered or annoyed and even when he is annoyed; he maintains a cool voice (even though he voices his displeasure). Shun is a lone wolf and always focuses in battles. However, his stamina does have its limits; shown by how he tires after a large amount of constant battling. He has good instincts as he is able to discern a person's actions by their personality.

Background: One of the two creators of the rules for Bakugan (The other being Dan Kuso), Shun was one of the top Brawlers for a while. He is the strongest Ventus Brawler there is, but despite this when Naga came, he and the rest of the Brawlers were defeated. He, Dan, and many other Brawlers were able to escape to Cape Horn, and take over a small island off the coast.

Bakugan: Ventus Storm Skyress (Guardian), Ventus Monarus, Ventus Ravenoid, Ventus Falconeer

Character list:

sonyaxe's characters:

Name: Kai Williamson

Age: 14

Gender: Male

Faction: The Resistance

Main Attribute: Darkus

Appearance: Kai is slightly on the tall side for his age, with short black hair and a serious face. His eyes, surprisingly, are black, with the pupil only barely discernible from his irises. He usually wears a black t-shirt with black jeans and a black bakupod. He wears running shoes that are all black. The strangest part of his appearance, however, are the scars running all over his body, starting at his elbows and covering his entire torso and back.

Personality: Very analytical and reclusive, with not much to say unless it needs to be said. Most of the time, he is planning battle strategies and the like in his room with Robotallian, his only true friend. He is at a genius level IQ and has battled Dan to a stalemate quite a few times. He loves brawling and devotes hours every day to practicing and learning new strategies. He is one of the resistance leaders and absolutely hates public speaking.

Background: He prefers not to say. The only clue to his background is in the form of multiple scars crisscrossing his entire body with almost surgical precision.

Bakugan: Darkus Robotallion (Guardian), Darkus Seige, Darkus Warius.

Robotallion's personality: After watching too many Star Trek re-runs, coupled with the fact that he is a robot, his personality has been modeled after Spock and he is extremely logical and sometimes annoying.

The X's Characters:

Name: Isaac Johnson

Age: 16

Gender: Male

Faction: The Resistance

Main Attribute: Pyrus

Appearance: Average height, light skin, with almost black-brown hair that sticks up on the sides and back. Eyes are light brown. Outfit normally consists of a red jacket and jeans, with black shoes.

Personality: Isaac is a relatively clumsy, light-hearted individual and quite friendly as well. However, during battle he gets dead serious, almost cruel in his tactics. He is admired and feared by a few other members of the resistance due to his ferocity in batt

Edited by sonyaxe
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IC: Kai Williamson

 

Kai walked the walls of Redemption HQ, wondering how the world had come to the point when kids had to stand up to adults. The resistance's missions had started small, missions to get medicine and other necessities, but it quickly became something more. The Resistance started taking on supply trains, sabotage, and in some cases, blowing up Naga's command post.

 

"Brooding over things won't help, you know."

 

Kai jumped when he realized Robatallion had -once again- snuck up on him. "How do you do that? You don't have legs in your ball form. And you know why I'm unhappy."

 

"I have my ways. But still, you should move on. You can't save those that are lost. Cheer up."

 

"Well, I do have an idea of what I should do. Come on, we're going to the battle park."

 

Later...

 

Kai walked down one of the shaded pathways near the pond, enjoying the breeze and coolness of the air. But he was looking for someone. Specifically, someone to battle with.

 

OOC: I wanted to get this started with a quick post. Not my best work, but I got around four hours of sleep. So... yeah. Oh yeah, this is open for interaction.

Edited by sonyaxe
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IC: Issac

Issac walked around the Battle park, enjoying how nice and quiet it was. No one was out at this time, since it was relatively early. Still, he wasn't looking to battle anyone right then. He just felt like being outside.Suddenly, he heard footsteps by the pond. Issac turned around to see who-or what- it was, and saw Kai in the distance. Issac waved to Kai, and shouted "What are you doing out here at this time?" Issac was slightly confused, since it was early in the morning. Was Kai looking to battle someone? Or maybe he was just outside enjoying not being inside. Whatever it was, it didn't really matter. If Kai wanted to battle someone, Issac was the only one outside at that moment and he didn't feel like battling at the moment. Still, it would be fun.

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Steam name: Ehksidian

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IC: Kai

When Kai heard Isaac shout, his head whipped around before realizing who it was. "Hey Isaac." Kai walked closer to Isaac so the wouldn't have to shout to one another. "I was bored, so I came down here looking for a battle." Kai asked, "Why are you down here? It is pretty early. Were you looking for a brawl, or just enjoying the early morning?" Kai personally hoped that he wanted to battle. Battling was the only thing that took his mind off of the stress of being a resistance leader.

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  • 3 weeks later...

IC: Alexander Crouched behind a chair, Alexander watched Naga and Masquerade talk strategy. The problem was that he couldn't hear what they were saying, and there was no other furniture to hind behind anywhere else in the UN. However, if he wanted to join the Resistance, Alex thought it would be useful to have some info on the Legion's next move. Otherwise, he would not be trusted at all. He scanned the room one more time, looking for something to hind behind that was closer to Naga. However, he noticed that Masquerade was gone.OOC: Open for interaction

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OOC: YAY, someone posted!IC: MasqueradeMasquerade snuck up behind the eavesdropping recruit and tapped him on the shoulder. "First off, get out of this room or you will be vaporized. Second, come with me. I have a job for you to prove your loyalty." Said Masquerade, not truly caring if he came at all, but having an easily disposable person on this mission could have its uses. Without waiting to see if the kid was following, he quickly started walking to the teleport room.

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