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Two more levels done in Episode VIII, only one more left to go to finish that movie, then it's just Episode IX left to finish the story. After quickly skimming through the guide, it looks like the upcoming level and the first two levels of Episode IX will be relatively quick, so it might yet be possible to finish the game within just the next two stream sessions. I don't anticipate being in any particular rush for the next couple of Tuesdays, so I won't mind if you have to keep going a little later to make that possible.

Formerly known as Takanuva's Symbol, I rejoined BZPower on October 10, 2012.

These days, I am perhaps best known for my obsession with all Lego video games.

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With four relatively quick levels completed, there's now only the last two levels of Episode XI left to go until the entire story mode is fully completed. Looking ahead through the guide I've been referencing, I think it might just barely be possible to reach the end of the game in next week's stream, so I'll definitely be looking forward to that.

Formerly known as Takanuva's Symbol, I rejoined BZPower on October 10, 2012.

These days, I am perhaps best known for my obsession with all Lego video games.

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And with just barely enough time, the entire story mode of Lego Star Wars Skywalker Saga is finally complete. That sure was fun to watch, and once I'm able to purchase that game, I'll definitely be looking forward to playing it myself.

So, if I remember correctly, all there is left to do to fully complete Lego Pirates of the Caribbean is to collect all the minikits and compass items in all five levels of the final movie, unlock and go through the bonus level, and get a few more achievements that include going through story mode on the first level twice, once without dying at all and once without any studs collected.

I have some ideas on which Lego game to play after that one is done, but I'll save that conversation for later.

Formerly known as Takanuva's Symbol, I rejoined BZPower on October 10, 2012.

These days, I am perhaps best known for my obsession with all Lego video games.

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The Skywalker Saga was definitely a fun jaunt through Star Wars, and it was interesting to see how they decided to interpret the films into a playable game. It was definitely no small feat! After fifteen episodes though, I'm definitely looking forward to a change of pace back to PotC!

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Not bad progress this week. All minikits and compass items collected in two of the five remaining levels. Too bad the game froze, but at least you didn't get far on the third level when that happened. As for the achievements, if I remember correctly, the last of the toggle characters are some Spaniards, so you'll likely get that achievement in the fourth level, and the last of the animals to ride is a giant spider in the fifth level, so that's when you'll likely get that achievement. (If you don't get those achievements by then, then it'll be clear that you missed something somewhere.)

For next week when you try that third level again, I would recommend not entering the lighthouse until after you've collected everything else in the outside area, which would cover everything except that one minikit that you're already aware of. Here's hoping it won't be much longer before this game is fully completed.

Formerly known as Takanuva's Symbol, I rejoined BZPower on October 10, 2012.

These days, I am perhaps best known for my obsession with all Lego video games.

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Alright! All minkits and other things collected and all levels fully completed. Well, except for the bonus level, but that's relatively easy. You'll find it by completing some special golden build somewhere in the left area of the hub. As for those two achievements of going through Port Royal in Story Mode, to complete the level without dying requires turning off invincibility, but you can keep the other red bricks active (including extra hearts and regenerate hearts, which should help a little). As for completing it without any studs collected, I would recommend doing that after the other one, so that you're a bit more familiar with how to get through the level, as well as some good places to quickly lose a lot of studs (so I would recommend turning off fall rescue as well as the stud multipliers). Looking forward to seeing this game fully completed next week.

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Formerly known as Takanuva's Symbol, I rejoined BZPower on October 10, 2012.

These days, I am perhaps best known for my obsession with all Lego video games.

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I forgot to mention yesterday about my suggestion for what game to play after Lego Pirates of the Caribbean is completed.

First of all, thanks to some remarkably good timing, the week after next Tuesday just so happens to be the first Tuesday of a new month, perhaps for that stream, you could go back to that once-a-month stream of Lego Dimensions, starting off with the previously promised Team Pack of Joker and Harley Quinn and exploring the DC Comics hub world. (Or, if you prefer, you could instead try Lego Brawls, since that will also be the first Tuesday after the game fully releases on September 2. I'll let you decide between those two options.)

As for which game to play on the other Tuesdays, I'll first remind you that I had recommended the first games to go through should be those that would be quickest to fully complete, starting with themes that were featured in only one game each. With Pirates of the Caribbean about to be fully completed, that leaves the remaining options of Jurassic World, The Incredibles, and Lego City Undercover. From my personal experience (thanks to Steam keeping track of how many hours I've spent playing each game), Jurassic World took me over 50 hours to complete, The Incredibles took me less than 40 hours to complete, and Lego City Undercover to me about 90 hours to complete. With that in mind, I would recommend The Incredibles as the next Lego game to fully complete. That game is rather different from all the other Lego games in some aspects, so after next week's, stream I'll try to explain some things to keep in mind for that game.

Edited by Chronicler06
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Formerly known as Takanuva's Symbol, I rejoined BZPower on October 10, 2012.

These days, I am perhaps best known for my obsession with all Lego video games.

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Great to see Lego Pirates of the Caribbean is now fully completed (at least as much as we're able to see). For the game you decided to play next, Jurassic World may have been my second choice after The Incredibles due to my experience with how much time it took to complete them, but they both have their challenges for reaching 100% completion and all achievements, so I'm okay with seeing either one of those two next. I'll wait until next week to explain my advice on some of the first few things to do, since you'll be going with Lego Dimensions for the next stream.

Speaking of which, if I remember correctly, my suggestion for the next pack to open was the only remaining Team Pack among the Year 1 content, which is Joker and Harley Quinn from DC Comics, but apparently you didn't have one back when I had first made the suggestion and you had to buy it second-hand to get access, so hopefully you'll have it now. If not, then the next packs I would suggest would be the Fun Packs of Emmet and Unikitty from the Lego Movie. Either way, I'm looking forward to finally returning to monthly streams of Lego Dimensions.

Edited by Chronicler06

Formerly known as Takanuva's Symbol, I rejoined BZPower on October 10, 2012.

These days, I am perhaps best known for my obsession with all Lego video games.

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Some progress done through the DC Comics hub world and getting to see which abilities the new characters can use is always good to see. Though, as we've discovered, some of the characters that were part of the Level Packs are somehow not registering their vehicle builds as having been completed. I also recall some other things that should've been unlocked after completing those levels that somehow are not currently registering as such (like Doctor being able to regenerate, or being able to switch between all the Ghostbusters instead of just Peter Venkman). My speculation on why that might be happening could be because you've always quit the game almost right after completing those levels, so perhaps by not doing anything else afterwards that would trigger an autosave (like collecting a gold brick in the hub world), the game might somehow never recognize that you actually completed those levels (while somehow still recognizing that you did collect the gold bricks and minikits from completing progress in those levels). If that's the case, then the only solution may be to go back through all of those bonus levels all over again and then making sure you do something afterwards to make the game autosave so you can keep those after-level unlocks. Perhaps you can do that once you've gained access to enough characters to have all of the Year 1 character abilities so you can collect all ten minikits so it won't be a completely wasted effort.

As for which new game to start next week, I honestly don't mind which one you decide to go with. I had recommended Incredibles before Jurassic World only because it took me less time to complete the former than the later. Both games do have their moments of difficulty, so maybe you can have that factor into your choice.

For the Incredibles, that is pretty much the only Lego game where you must fully complete the hub world content before replaying any of the levels, because some abilities are unique only to certain Pixar characters, which can only be unlocked by completing certain group builds in the hub world (which also provide all the red bricks), but the part I had the most struggle was some achievements required so much precision that I often found myself restarting certain levels several times before I finally got them.

For Jurassic World, you should start by activating all the map stones in the hub worlds (much like you might recall from Lego Lord of the Rings) so that you can more easily find the red bricks you'll probably want before replaying through the levels (as well as using the quick travel option so you can switch between day and night mode), with the difficult part of this game being all the chase sequences where you have to time your moves just right to collect certain minikits (which I successfully did without needing to do any repeats, but only because I had studied playthrough videos I found on YouTube so I could memorize when and where to make the right jump or move).

Like I said, I don't mind which game you decide to go with, so just make your choice based on what I just explained are the first things to be done and the parts where you'll most likely struggle. (Thankfully, neither game has any achievements for multiplayer mode, unlike Pirates of the Caribbean.)

Oh, and before I forget, when you get back to Lego Dimensions next month, the next packs I'd like to see opened are the Fun Packs for Emmet and Unikitty. Now that all of the Level Packs and Team Packs from Year 1 are opened, that just leaves the Fun Packs, and with only three more hub worlds left to explore (Lego Movie, Legends of Chima, and Wizard of Oz), I think the Lego Movie world should be the next one to visit. Also, I'm specifying Emmet and Unikitty because of certain abilities unique to them (Emmet drilling through special cracked panels, and Unikitty working with rainbow bricks). The other Fun Packs for the Lego Movie theme are Benny and Bad Cop, but all of their abilities are covered by other characters you've already brought in, so those two can be saved for later.

Formerly known as Takanuva's Symbol, I rejoined BZPower on October 10, 2012.

These days, I am perhaps best known for my obsession with all Lego video games.

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On 9/6/2022 at 9:20 PM, Chronicler06 said:

Though, as we've discovered, some of the characters that were part of the Level Packs are somehow not registering their vehicle builds as having been completed. I also recall some other things that should've been unlocked after completing those levels that somehow are not currently registering as such (like Doctor being able to regenerate, or being able to switch between all the Ghostbusters instead of just Peter Venkman). My speculation on why that might be happening could be because you've always quit the game almost right after completing those levels, so perhaps by not doing anything else afterwards that would trigger an autosave (like collecting a gold brick in the hub world), the game might somehow never recognize that you actually completed those levels (while somehow still recognizing that you did collect the gold bricks and minikits from completing progress in those levels). If that's the case, then the only solution may be to go back through all of those bonus levels all over again and then making sure you do something afterwards to make the game autosave so you can keep those after-level unlocks. Perhaps you can do that once you've gained access to enough characters to have all of the Year 1 character abilities so you can collect all ten minikits so it won't be a completely wasted effort.

Interesting theory! I'll have to remember that for any future level packs we play, so we can avoid it in the future.

On 9/6/2022 at 9:20 PM, Chronicler06 said:

As for which new game to start next week, I honestly don't mind which one you decide to go with. I had recommended Incredibles before Jurassic World only because it took me less time to complete the former than the later. Both games do have their moments of difficulty, so maybe you can have that factor into your choice.

According to my spreadsheet, I'm 40.5% of the way through Incredibles and 34.9% of the way through Jurassic World, so even though they both have difficulties, I think I'll take the 5% boost and go to Incredibles!

On 9/6/2022 at 9:20 PM, Chronicler06 said:

Oh, and before I forget, when you get back to Lego Dimensions next month, the next packs I'd like to see opened are the Fun Packs for Emmet and Unikitty. Now that all of the Level Packs and Team Packs from Year 1 are opened, that just leaves the Fun Packs, and with only three more hub worlds left to explore (Lego Movie, Legends of Chima, and Wizard of Oz), I think the Lego Movie world should be the next one to visit. Also, I'm specifying Emmet and Unikitty because of certain abilities unique to them (Emmet drilling through special cracked panels, and Unikitty working with rainbow bricks). The other Fun Packs for the Lego Movie theme are Benny and Bad Cop, but all of their abilities are covered by other characters you've already brought in, so those two can be saved for later.

I definitely know we've come across some areas that need both Emmet and Unikitty, so that sounds like a good idea to add them to the collection!

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Not a bad start to progress through Lego the Incredibles.

I noticed you focused on some achievements (probably with more effort than was necessary for one in particular). For your information, Dory is unlocked with the southern Pixar build in that waterfront district (only 1 incredibrick needed for that build) and you need to have her complete an underwater race for another achievement, so perhaps keep that in mind for next time (also keep in mind the northern Pixar build (5 incredibircks) in the waterfront district provides the invincibility red brick).

You also may have noticed certain tasks need to be done a certain number of times throughout the hub area, so make sure to do them whenever you encounter them, as completing all of a certain number will unlock a character.

As for the character bags, while I understand not wanting to spend studs on them right away, also keep in mind that some of the character abilities you need (such as flying) could be provided by some of the characters to be revealed in those bags, so there may come a point where you might be tempted to start opening some of those bags.

Anyway, thanks for letting me know there will be no stream next week, and I'll look forward to the next one in two weeks.

EDIT: Upon further review of the guide, it seems some of the challenges throughout the city are worth doing to unlock certain characters. Specifically, (if I remember correctly) one character that can fly is unlocked from rescuing trapped civilians. Just keep an eye out for more civilians trapped under cars or rubble piles with a grapple point on them and you'll unlock the character after doing that ten times.

Edited by Chronicler06

Formerly known as Takanuva's Symbol, I rejoined BZPower on October 10, 2012.

These days, I am perhaps best known for my obsession with all Lego video games.

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18 hours ago, Chronicler06 said:

I noticed you focused on some achievements (probably with more effort than was necessary for one in particular). For your information, Dory is unlocked with the southern Pixar build in that waterfront district (only 1 incredibrick needed for that build) and you need to have her complete an underwater race for another achievement, so perhaps keep that in mind for next time (also keep in mind the northern Pixar build (5 incredibircks) in the waterfront district provides the invincibility red brick).

Haha, I probably went a bit overboard on that 75-hit combo, but like I said, now I never have to worry about it again at least. Good to know about Dory! I saw that achievement and that was the first hint I knew that there were other Pixar characters in the game.

18 hours ago, Chronicler06 said:

As for the character bags, while I understand not wanting to spend studs on them right away, also keep in mind that some of the character abilities you need (such as flying) could be provided by some of the characters to be revealed in those bags, so there may come a point where you might be tempted to start opening some of those bags.

It looks like there are three types of bags - do you know if one is better to open than others when it comes to getting certain characters? I haven't at all looked into how those are distributed yet.

18 hours ago, Chronicler06 said:

EDIT: Upon further review of the guide, it seems some of the challenges throughout the city are worth doing to unlock certain characters. Specifically, (if I remember correctly) one character that can fly is unlocked from rescuing trapped civilians. Just keep an eye out for more civilians trapped under cars or rubble piles with a grapple point on them and you'll unlock the character after doing that ten times.

Good to know that I should focus on more than just crime quests and Incredibricks!

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Good thing there's no stream this week, as I got a little preoccupied with other things today.

Anyway, to answer your question, I had said my thoughts about buying some character bags before I edited that post, so you may not really need to buy any of them anytime soon. Though it should be noted the three different types of bags provide different kinds of characters, with the cheaper red ones being the less useful basic characters and the more expensive gold ones providing characters with potentially useful abilities (and silver is obviously in the middle of those ranges). Also, some achievements require characters that are obtained through those bags, so while opening them is not urgent, you might consider opening some of them by the time you finish everything in the hub world and begin going through the levels.

There's also quite a few more achievements to unlock that can be done somewhat easily, so I'll be sure to point them out at some good opportunities during the next stream. One such achievement is for stopping a certain number of "ambient crimes" such as returning some stolen money (I'm not sure what else would count, so at least make sure to keep an eye out for any robberies).

Edited by Chronicler06

Formerly known as Takanuva's Symbol, I rejoined BZPower on October 10, 2012.

These days, I am perhaps best known for my obsession with all Lego video games.

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Good progress this week with two more districts cleared and two more red bricks collected. I'd like to note that the custom character creator is located in the district of the next crime wave, so that will allow you to get two more easy achievements next time. And as I said previously, make sure to keep an eye out for civilians trapped under cars or rubble piles that can be moved with the grapple ability, because completing that task ten times will unlock what I believe will be a flying character, which I'm sure you'll find very useful. Also, while the ambient crimes (like beating up a group of goons or returning stolen money) require ten each to unlock some characters, they will continue to show up afterwards throughout the hub area, so you'll always have opportunities to eventually get the achievement for 50 ambient crimes.

As for next week's Lego Dimensions stream, as I've said before, my suggestion is to open the Fun Packs of Emmet and Unikitty so you can use Emmet's drill ability and Unikitty's ability to use rainbow bricks. Also, the red brick to be found in the Lego Movie hub world will be the minikit detector (definitely helpful for later), but there's a bit of a process to find it. Basically, you'll need to find a certain gold brick, then drill through the floor into some underground passages where you'll need to chase and catch the drone to get that red brick. Anyway, with the Lego Movie being one of my favorite Lego themes, I'll definitely be looking forward to next week's stream.

Formerly known as Takanuva's Symbol, I rejoined BZPower on October 10, 2012.

These days, I am perhaps best known for my obsession with all Lego video games.

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