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Skakdi Witch Doctor


Pohaturon

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While Skakdi are capable of physically wearing Kanohi Masks, they do not possess the measure of focus nor the mental capacity to utilize their powers...

Except for the very small fraction of the population who were mutated by the personal experiment of one curious Great Being.

 

About 1-3% of the Skakdi population have well above average mental capacities - even beyond that of Toa. While the average Skakdi cannot use Kanohi powers, these mutant Skakdi can use the powers of multiple masks at the same time, without even wearing them. 

 

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Known as Shamans, or Witch Doctors, these Skakdi are physically larger than their regular counterparts, and their spines are more elaborate. Their mutations also cause the appearance of various abnormal growths on their bodies, though luckily these are always symmetrical.

 

Other physical characteristics are more vibrant skin pigments - the average Skakdi are bi-colored without armor, though both colors are always different shades of the same color - and hunched back.

 

Skakdi Witch Doctors are equally revered and feared by their counterparts, while their existence is seldom considered more than a rumor beyond the shores of Zakaz. The Witch Doctors wield terrifying power, and are able to activate and control the powers of Kanohi masks even at a distance, thus using the powers of opponents' masks against them. They also wield elemental powers, considered by their fellow Skakdi to be "magic", and immense physical strength.

 

It's fortunate, therefore, that Witch Doctors seldom engage in combat. While they are rarely seen outside of Zakaz, all Witch Doctors travel to other islands occasionally to harvest Kanohi - usually still attached to the original owner's head. Beyond this, they do not engage in the warmongering typical of their race. 

 

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Instead, the Witch Doctors dedicate their time to rituals, incantations, hexes and the consumption of various mushrooms, while practicing the use of Kanohi powers, Their innate abilities allow them to control 3-4 masks, however if exercised (much like a muscle), this can be increased. The most powerful known Witch Doctor managed to simultaneously activate the powers of 35 Kanohi. After this, he claimed to have been "enlightened", and traveled to a nearby Skakdi village where he preached that their world was actually the body of a larger being, who was travelling through the void. The villagers promptly tore the Witch Doctor to bits and ate his remains.

 

Two shamanistic pursuits of the Witch Doctors not related to Kanohi are Voodoo and the training of familiars. The former involved the crafting of - usually Skakdi-like - effigies which can then be linked to the soul of another, thus any force affecting the effigy would effect the individual bound to it. Familiars, in turn, are rahi who are tamed by the Witch Doctor, and kept as loyal pets.

 

This particular Witch Doctor once caught a newly hatched Visorak, tamed it, and enchanted it so that it will never grow in size. 

 

Witch Doctors often live in huts or hovels deep in the jungles of their homeland. While the homes of the Shaman often mirror their denizens and are thus unique, one constant in all such homes is a ritual altar, which functions much like a table. Witch Doctors are keen collectors of all kinds of oddities, so seeing various Kanohi, old weapons and even kraata around their altars is not unheard of. 

 

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All Witch Doctors carry a special staff, which they adorn with the heads of those whose Kanohi they collected. The Shaman are capable of using not only the Kanohi they wear, but also those on their staff. They also all possess ritual daggers, used in the art of Voodoo, as well as other rituals requiring living sacrifice. 

 


 

Thoughts and feedback much appreciated!

 

:kakama:

  • Upvote 8

:kakama: Stone rocks :kakama:

Model Designer at The LEGO Group. Former contributor at New Elementary. My MOCs can be found on Flickr and Instagram

:smilepohatunu: :smilehuki:

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Okay now this is unique. I really like the build and the amazing story you've put behind it makes it all the better. The inventive story you've created I find very compelling and am not having to try hard to imagine or picture. It very natural and feels like ti would fit right into the Bionicle lore.

 

 

-Onvermel-

"I believe in certainties. The strength of my limbs, the power of my mask, the sharp edges of my blades — that is what I build my plans around. Trickery, deception, complex strategies, they are for the weak! If you want power, and another has it, you get it not by outwitting him — you get it by stepping over his corpse." Makuta Icarax

"WHO ATE ALL THE PIES! WHO ATE ALL THE PIES!"

 http://onvermelreport.blogspot.ca/ --- https://www.youtube.com/channel/UCaX7xUwGu9-8kVqQ4BqOxWw               

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  • 3 weeks later...

Came for the concept, stayed for the worldbuilding.  Trinkets are neat too, tho.  :P

It is not for us to decide the fate of angels.

Dominus Temporis, if you're out there, hit me up through one of my contacts.  I've been hoping to get back in touch for a long time now.  (Don't worry, I'm not gonna beg you to bring back MLWTB or something.  :P )

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