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CITIZEN DIRECTORYIf you haven't already registered in your city's directory, please do so using the below form:Name:Gender: (Male / Female / None)Species:Appearance: (optional unless your character differs from the norm in any way)Kanohi: (if applicable)Powers: (if applicable)Weapons:Implants: (none, robotic arm, x-ray eyepiece, arm blaster, shoulder disk launcher, etc.; preferably one or two, keep within reason)Personality:Alignment: (Hackers / Techna / Neutral)Bio: (please include an occupation if your character has one)No Makuta, Great Being, a member of Botar's species, a Baterra, or any Rahi were allowed on the Techna Nui, but there were a ton of Glatorian, Toa, Matoran, Agori, and similar species, as well as some (not over-powered) custom species. There's no Mask of Time, Mask of Life, Mask of Light, Mask of Shadow, Mask of Dimensional Gates, Mask of Creation, or Mask of Undeath anywhere to be found here. Most people have implants, but none are particularly powerful. Custom Kanohi and elements have also been noted to exist.Techna had its own custom Kanohi and elements: Crystal, Nucleons (control over protons and neutrons), and Data (ability to adjust data and data flow, and act as a sentient database). I dunno how well these'll work out on Karzahni Magna, but they're there.Special Kanohi include the Mask of Engineering (enhances engineering abilities), Mask of Logic (speeds thought processes tenfold), Mask of Hyperspace (creates a hyperspace storage pocket), Mask of Remembrance (plants memories within others' minds), and Mask of Time Perception (speeds up or slows down perception of time, including user).All characters have a brain implant that allows them to communicate with others mentally, either via audio or text (like how you’re receiving this message).<<-end document->>* * *Post those profiles, guys!Approved Chars:Tyler Durden: Airu (staff), Gust (staff),Wotsiznaim: SoliaToa Levacious Zehvor: Kinksh, Rinnder AMTaOS, EzraftinKal Grochi:KalZakaro: LekarGravity: Onuzek, ElirakParadoxaphobia: Reichenbach, Vorex, IncommodoBlade: Sodium Hypochlorite: Kairan, Zero, BladeKrayzikk: Champion of RPGs: Krayzikk, Athens, Jikal, Mror (Staff) Tain (Silence)Snelly the gelophobic: Savina, SkyraDovydas of Gulet: 'Zos

Edited by Shadow Guardian

BZPRPG Profiles

IC:

"It comes with the job," Halfimus explained, "I'm not paid enough to give anything outside quick flavour descriptions."

So pay me more AuRon.

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Name: GustGender: MaleSpecies: Toa of AirKanohi: Kanohi KakamaPowers: Elemental control over AirWeapons: Energy rifle, two pistols and two daggers.Implants: NonePersonality: Breezy, light-hearted and always ready with a joke. After the Battle of Techna, his nervous system became permanently intertwined with Equinox, leading to bursts of outrage at random intervals, leading to schizophrenia-like tendencies. The losses he suffered at the end of the first season have left him embittered and sad, though his good humor still remains if you catch him at the right times.Alignment: New Metru NuiBio: Gust has been a friend of Torch for as long as he can remember. The two spent almost all of their free time together when Torch wasn't working for the Toa Techna, and Gust tagged along on several missions as an outside contractor. He held a high-ranking job in the police force of the city until one day a Hacker put out a contract on Torch's life. When an assassin attempted to complete it, Gust was alongside his friend and took the bullet for him. He's spent the early portion of the first season in the game recovering from his wound. He played a pivotal role in the final 24 hours of the Techna Nui, helping to kill Takadox and fight in the Battle for Techna. After a fight between himself and Ryjak, the turncoat Toa of Shadow, Gust accidentally created the location for New Metru Nui, the city populated by the Technans after the ship's crash. Gust currently acts as supervisor of the city, since he is the only Toa Techna left alive.Name: Airu Sincl'airGender: MaleSpecies: Toa of AirAppearance: Airu wears purple and black armor, custom-built for him by one of Techna's best weaponsmiths. He has a black Kanohi Kadin, which he loves using due to his love of the skies, and he considers it the next best thing to actually flying through clean air.Kanohi: Mask of FlightPowers: Elemental Air power.Weapons: Airu carries a submachine gun and two silenced pistols, along with a longsword and two daggers for close quarters combat.Implants: None.Personality: Airu can be a harsh being, but he is a good man through and through. He cares deeply for the men under his command and is an excellent tactician, munitions expert, and all around great commander. He has the ability to remember the backgrounds and stories of every single man under his command, giving him a more human touch other commanders on Techna lack. Being drafted into his command is considered one of the best breaks you can get as a cop.Alignment: New Metru NuiBio: Airu was a Toa from the golden days of the Matoran Universe, and he finds the mission of Techna to be a misguided one, though one he still joined nonetheless, hoping to be a voice of reason on the ship. Out of principle, he refused any implants, preferring to fight with "what the Great Beings gave him." He was appointed chief of the guards for the Technology Tower and has cultivated many friends within the government, including Toa Techna Gust, whom he helped mentor, which helped Gust rise through the ranks of Techna law enforcement. After the crash of the ship, Gust promoted Airu to general, and he currently has command over all garrisons of Technans. His authority is second only to Gust's in military matters.-Teezy

Edited by Tyler Durden

SAY IT ONE MORE TIME 

TELL ME WHAT IS ON YOUR MIND

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I'll have my other two profiles up later, but here are the survivors of the Golden Hammer.

Name:Kinksh, the Golden HammerGender: MaleSpecies:Ta-ToaAppearance: Kinksh is an exceptionally tall, blue armored Toa. He has yellow plating on each of his joints that are part of his natural Toa armor, and provide no restrictions to his movements. He wears a yellow Kanohi Kakama. Over his back is draped a red roquelaure emblazed with a yellow hammer covering a white shield. A black glove has been permanently melded to his left hand.Kanohi: Kanohi Kakama, the Great Mask of SpeedPowers: Elemental Powers of Fire. Kinksh specializes in using his powers to absorb heat, and to the untrained eye unfamiliar with elemental powers, he seems capable of using two different elements, adding to his legendary status amongst his underlings as a being of exceptional powers.Weapons:Kinksh’s favored weapon is a golden warhammer coated by small, thin tubes. Asides from its primary use as a melee weapon, it can be used as a potent Toa tool, and can generate its own blasts of energy for Kinksh to fire.Implants: Kinksh can generate a shield of energy from his left hand. It functions as a Noble Hau on a smaller area, from a two to four foot diameter circle, as he wills it. His most powerful weapon is his modified brain implant, which offers him control over (and the ability to see through the eyes of) a sleek, black robot cat. It appears as a metallic Muaka with four legs, though it is much smaller – about three feet from the foot to the tip of its head. The beast can act with him or independently, and is equipped to either engage in melee or fire from the two small energy bolt launchers attached to its side.Personality:Kinksh is extremely arrogant, and cares very little for the lives or safety of others. That is not to say that he is completely careless – if saving a life benefits him, he’s willing to go with it. Along a similar path, despite his arrogance, and belief in his own superiority (indeed, he is one of the finest warriors to ever live), he has learned well his own personal limits, and never attempts to pass them – he knows what he can do, and would call anybody willing to risk everything on the off chance of succeeding where they might not a complete fool. Kinksh is Neutral Evil.Alignment: Neutral. Kinksh’s only loyalty is to himself, one way or another. He leads a large faction of criminals in the city – the Golden Hammer Syndicate.Bio: (Age ~ 150,000+) Kinksh was, in the ancient past, a criminal mastermind on a small isle directly off the coast of Stelt – one of the few regions in the area where buildings could be found standing. From there, he controlled all criminal activity on the entire eastern coast of the island. He was served by his lieutenant, the Vortixx Rinnder, and two Matoran assassins named Swuiop and Thuiop. After the conclusion of the Destiny War, when Makuta began his reign, Kinksh disbanded the organization and went into hiding with his four loyalists. His organization, the Golden Hammer Syndicate, regained power years later on Spherus Magna. Interested in the possibility of colonizing another world, Kinksh left with the Techna-Nui on its initial launch. His plans to take over the city went into action within the final days before the Hacker attack, with a massive assault by the ADR (the robotic enforcers of Techna) on Technology Tower, the cities source of industry. Before the final stage of the plan could go into effect, the Hackers began their siege of the city, disrupting Kinksh. In a last ditch attempt to gather any allies he could, he collected the criminals he had contacts with to the abandoned home of the deceased Toa Levacius, and began setting plans for the aftermath. It was then that the ship crashed…Both Thuiop and Swuiop died in the crash, leaving Kinksh only with Rinnder and an ally known as Skull. As the Hackers fled into the wilderness, and New Metru-Nui was built up, Kinksh was quick to set a foothold into the city. He currently has control over almost ninety percent of the surviving criminals from the Techna, and runs an extremely tight organization. With resources spread thin, the group remains cautious about making sure the city guard doesn’t declare total war on them for their crimes, but they still manage to gain something out of the deal.The only front for the business is a store called Civilization, which provides cheap, low-quality implants salvaged from the ship to any in need of them, in exchange for supplies desperately needed by the syndicate. Rinnder handles the day to day operations of Civilization, whilst Kinksh remains hidden elsewhere, planning and plotting. If he needs to place his eyes somewhere, he typically sends out the cat to spy for him – and sometimes to actually kill them. Kinksh is known only as the Golden Hammer.

Name:RinnderGender:MaleSpecies: S-VortixxAppearance: Rinnder, in his unconcealed form, appears as your average male Vortixx, if a bit more athletic than usual. He wears a two-horned helmet, and is equipped with a large trench coat.Weapons:Rinnder has a large number of weapons at his disposal. His primary weapon is an over-charged, rapid-fire laser rifle that he has had for a very long time. In case of enemies coming in close, he claimed from deceased ally Swuiop and Energy-Siphon Blade for use in melee. In case that doesn’t work, he conceals a number of shrapnel grenades under his trench coat to deal with mobs. Finally, for more delicate matters, he has an illusion generator capable of changing the details of his appearance – armor coloring, battle damage, minor things like that.Implants: Rinnder has a shield generator that cancels, or at least lessens, the effects of most energy attacks or rapid projectiles – objects moving at the speed of a bullet would be stop, something like an arrow or throwing knife could slip its way through. The shield works better on small objects (like pieces of shrapnel from one of his grenades) much better than larger ones – a boulder at terminal velocity would be capable of breaking his shield, and him, with no difficulty. Personality:Rinnder is almost devoid of emotions, but is still capable of putting on a good show if he has to. When he needs to, he is a master at conning and deceiving enemies, though his skills have blunted over the years thanks to Kinksh doing most of the thinking and talking.Alignment:Neutral. Rinnder is the acting face of the Golden Hammer Syndicate to most members of the organization, and the owner of the store Civilization in the Citadel. Despite this, it is well known that the mysterious Golden Hammer is the true power behind the organization… the presence of another being, whose power lies between the two, is the secret that nobody knows. Bio:Rinnder was once a Vortixx engineer unable to find contentment with his life on Xia – despite multiple forays up the mountain, and many high status individuals left dead for his sake, he was never able to get the respect he desired fro himself. His largest mistake was attempting to con an unusual Toa in a Northern Continental market – fortunately for him, it also led to him being made into the first member of the Golden Hammer Syndicate, the lieutenant to Kinksh. As the first to join Kinksh in the Old Universe, he was also the last ally to Kinksh onboard the Techna-Nui, being rebuilt synthetically up there after typing up any lose ends. For years, he worked at the front Implant Your Cash! with his allies Swuiop and Thuiop, serving under Kinksh and keeping everything run correctly.The events that led to Techna crashing were ones that he spent roaming around the city, up until the final days and the last gathering of the Syndicate before the ship began its collision course with the planet. Rinnder, unlike the Matoran turned Toa he worked with, managed to survive the incident alongside Kinksh, and made his way out of the ship and into the outside world.Now, Rinnder works for Kinksh still, running the store known as Civilization, the only shop in the Citadel that sells implants – or trades, as it is now. That is, at least, until production factories can be built up, and the creation of implants can begin once more as it had in the past.

-Toa Levacius Zehvor :flagusa: Edited by Toa Levacius Zehvor

"I disapprove of what you have to say, but I will defend to the death your right to say it."


- Evelyn Beatrice Hall (often attributed to Voltaire)

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Name: SoliaGender: FemaleSpecies: ToaAppearance: Blue armour with grey accents and light purple highlights. Wears a skirt and a cloak, both brown. Relatively attractive. Fairly short for a Toa.Kanohi: Kanohi Rau, Mask of TranslationPowers: Elemental WaterWeapons: A staff adorned with various textures, with a silver Gali hook on one end, and a silver Pridak blade on the other.Implants: NonePersonality: Whatever she lacks in physical form Solia more than makes up for in force of personality. She is tough as nails at all times, always ready with a snarky quip even in the face of death, not afraid to bend the rules every now and then, and seemingly never, ever scared. Solia can be rather stubborn and secretive at times, and is also rather antisocial around people she does't know. She often takes things far too seriously and can get in a temper over nothing.Alignment: TechnaBio: The loss of a close friend on Metru Nui long ago scarred her heavily, leading her to a path of going it alone. Whilst living as a citizen on Techna Nui, Solia thought too much and did too little, and she knew it. Her desire to take action increased even more after the ship crashed, and she has vowed to do whatever she can to help survive on this rock, or even better, get off of it.

Name: ZonguGender: MaleSpecies: Toa of LightningAppearance: Mostly black with yellow accents, white chest armourKanohi: Kanohi Calix, Mask of FatePowers: As a Toa of Lightning, Zongu has control over lightning and electricity. His mask gives him the ability to perform at the absolute physical peak of a Toa, allowing him to execute otherwise impossible leaps, flips, dodges, etc.Weapons: The Sword of Ihay: Basically a normal Toa tool which he uses to channel his powers and fight in melee combat.Implants: Arm-mounted blaster.Personality: Zongu comes across at first as cocky and uncaring, but the truth is, he really is that good, and he knows it. He is very relaxed about the occasionally life-threatening job of being on the CHI, often cracking jokes and thinking optimistically.Alignment: TechnaBio: Zongu was once a protector of a distant island in the Matoran Universe, fighting a bitter, seemingly never-ending war. One with such a traumatic past would usually be quite a serious person, but Zongu has a very strong will. After crash-landing on Karzahni Magna, Zongu, joined up with the CHI.

Name: The JokerGender: MaleSpecies: GlatorianAppearance: White armour all around, other than his lips, which are bright red, and a green wig that he somehow permanently attached to the top of his mask. Over his armour he wears a purple suit with an orange shirt and a green bow tie. He sometimes wears a purple coat and hat as well.Kanohi: N/APowers: N/AWeapons: A pistol, a switchblade, and a whole lot of explosives.Implants: None.Personality: The Joker's methods are simple: gain pleasure in breaking every law and moral stature known to man. More importantly, he makes the crime funnier by playing a game of cat and mouse with whoever turns up to save the day. Joker views every crime, infliction of pain, and murder as the ultimate joke. Joker's trademarks are his razor sharp playing cards and the laughing gas Smilex, a chemical that infects his victims with the same ghastly grin as his own.Extremely intelligent despite his lunacy, the Joker often accesses information within New Metru-Nui that should only be available to government officials and the police. Joker strives to outdo Karzahni Magna's other villains as well. To The Joker New Metru-Nui is merely a stage on which he performs.Due to his poisonous blood and that he took non-lethal dosages of poisons to build up his immunity, Joker is immune to most poisons. Although, rumour has it that this is causing him to slowly die, although no signs of that have materialised.Alignment: NeutralBio: Next to nothing is known about The Joker, except that he operated as an enforcer/hitman for various crime bosses before becoming the "Clown Prince of Crime." The Joker came into being during a botched robbery of a chemical plant. He escaped by leaping into a drainage vat of chemical waste, but later discovered the toxins bleached his armour chalk white, and stretched his lips into a hideous, permanent red grin. It's not hard to understand why such a transformation snapped his already unstable mind.

DEAD ALL DEAD MUHAHAHAHAA (The above profiles are meant to be strike-through-ed, but some glitch has prevented me from doing so at this time -_-)

Name: TrakudaGender: MaleSpecies: Toa of GravityAppearance:Basically this with a black, hooded robe with red lining over the top.Kanohi: Kanohi Kadin, Mask of FlightPowers: He has elemental control of Gravity, and his mask grants him the ability to fly.Weapons: A pair of Katana that he wears on his back and an axe.Implants: Dual arm blastersPersonality: Trakuda is somewhat insane due to strange events from his past. He has two distinct personalities in his head, represented by light and dark blue text. The light blue personality is a friendly, happy go lucky traveller without a care in the world. The dark blue personality is a grim warrior, who fights for something unknown. In both personalities he enjoys fighting, has some moral code, and often breaks the fourth wall.Alignment: Neutral, sometimes TechnaBio: Trakuda is a wanderer, believed dead, a hero and/or annoying by many. He does whatever he feels like doing, and has never taken a huge role in society after the collapse of the MU. He never has much motivation to do things other than 'this sounds fun, I'll try it out'.

Name: TraxinGender: MaleSpecies: Toa of FireAppearance: He stands a head taller than most Toa, wearing scratched, dark red armour with black accents. His mask has an attached mouthplate, and is twisted and burned around his right eye: one of his many scars of battle.Kanohi: Kanohi Huna, Great Mask of Concealment, in the shape of a Hau MistikaPowers: Elemental Fire powers, Invisibility (from mask)Weapons: A rifle that he uses to fire, well, elemental fire. He also carries a sword for good measure.Implants: Jetpack (if that isn't allowed, then Arm Blaster)Personality: Over the centuries, loss and war have led Traxin to appear stern and serious to most. But scratch the surface, and you'll find an individual who greatly cares for his fellow living beings, with a warmth and kindness his closest friends can rely on.Alignment: TechnaBio: Traxin is from a tiny island broken off the coast of the Southern Continent, which drifted far out of reach of civilisation, and descended into a viscous struggle for survival. It eventually drifted back to it's original location, though at a heavy cost. The inhabitants took a while to adjust back to normal life. He fought bravely on the Techna-Nui, but was largely unknown after the crash, as he was locked in stasis on board the ship. He was later dug up by some Matoran and revived, and he has pledged to continue fighting for truth, justice and all that.

Edited by Doctor Wotz
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On a scale of one to ten (one being a small shock an ten being able to destroy buildings) how powerful is Kinksh's hammer?

About a 5 or 6 I would say. About the same as an ADR energy sphere, perhaps a bit stronger.-Toa Levacius Zehvor :flagusa:

"I disapprove of what you have to say, but I will defend to the death your right to say it."


- Evelyn Beatrice Hall (often attributed to Voltaire)

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Name: KalGender: MaleSpecies: ToaAppearance: Tall, with dark green armour and white under-armour.Kanohi: Mask of Time Perception.Power: PlasmaWeapons: Steel Quarterstaff, small dagger.Implants: Artificial Lung that allows him to breathe in a poisonous area for a short amount of time (10-30 minutes, depending on the atmospheric composition), two small daggers embedded into the tops of his hand-guantlets, that extend out if he makes a fist.Personality: Quirky, overconfident, generally happy. Slightly depressed at times.Alignment: Techna/Neutral.Bio: Before the ship came down, Kal had been captured by a group of hackers in the housing district, during the middle of a slightly successful rescue mission. He had been forming a plan to escape when they landed on Karzahni Magna, and he'd managed to get away from the hackers in the confusion, and ended up wondering the planet before coming back to civilization. Recently promoted to Secretary of Homeland Defense of New Metru-Nui.

Edited by Kal Grochi

profiles i guess

i'm a south american giant otter now

 

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Name: LekarGender: MaleSpecies: ToaAppearance: Lekar is a bit more bulky than the normal Air Toa. He has quite a few scars from his job. He has lime green armor with a dark green under armor.Kanohi: Mask of HyperspacePowers: Normal Air powersWeapons: Lekar carries a shield that is normaly carried on his back.Implants: Arm blaster that fires highly compressed air darts. It can retract into his arm when not in use, aloowing him the use of his hand. It is located on his right arm.Personality: Lekar has a 'live life to the fullest' type outlook on life, at least when he's not on an investigation. When he is, he is very serious and fact-driven.Alignment: TechnaBio: Lekar is a Private Eye that is good at what he does. He has gotten into some situations where he has been beat up and shot at, but he's prevailed in the end. Lekar grew up reading mystery novels, which helped his ability to solve cases. His family recently died due to rogues on Spherus Magna, and so he came to the Techna Nui to live a new life. After the crash, he has set up a new home and office for his work.Zakaro

AGoNWLR.jpg


They call me Zakaro. You should too.

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:biggrin: Yay! Must get profile done....Name: OnuzekGender: MaleSpecies: Toa of GravityAppearance: A massive colossus who stands 2.5 meters high. Onuzek is overly muscled, his arms are as thick as small trees, and two Toa could stand side-by-side in his gigantic body. His extremely thick armor is mostly purple with some black portions of it.Kanohi: Pakari, the Mask of StrengthPowers: Super-strength, very weak control over gravity. He can make objects heavier or lighter, but that's it.Weapons: His massive claws, along with two small lasers.Implants: Two small laser weapons that can fire continous beams of energy for about twenty seconds before over-heating. These small red beams can burn through most materials if held in the same place for a while. They are implanted side-by-side on his left forearm.Personality: Despite his somewhat intimidating appearance, the big guy is almost always in a good mood. Except when he isn't, then you're screwed. Onuzek has an almost child-like personality and gets excited when meeting new people.Alignment: TechnaBio: Onuzek isn't quite sure how he ended up on the Techna Nui, but he doesn't really care. Records suggest that he used to be a lone protector of an island in the old MU. The island was always under constant attack. It also seems that he was experimented on by a group of Vortixx right after he became a Toa. As a result of the experiment, he lost most control over his element, but gained almost unmatched physical strength; even without his Pakari. After the Terry/Mata Nui giant robot battle, he experienced a mind wipe from an enemy. The mind wipe, however wouldn't take effect untill some time after, around the time when he first go onto the Techna Nui.Weaknesses: He is very, very slow. Both mentaly and physical.Dead.Yes, that's Onuzek, and yes, I felt the need to add a weakness. :P Edited by Acrophobia

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BZPRPG -

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Name: ReichenbachGender: MaleSpecies: Toa (Sonics)Appearance: A mainly black Metru-style Toa, with some silver, and a mask that looks like Chirox's Shelek.Kanohi: A black and silver Mahiki, shaped like a Shelek.Powers: Elemental sonics, along with all the powers that come with having a Mahiki.Weapons: A long, wicked sword.Implants: A Wi-Fi router, but it runs seperately from others, therefore, it still runs, even now.Personality: Reichenbach is evil. He is a dangerous criminal. He is also bored. And he will kill anyone who gets in his way. He has a plan, and no-one is going to interfere with it. No-one.Alignment: He is aligned with himself and Vorex.Bio: Reichenbach is the self-proclaimed Master of Crime, and with good reason. He can perform any crime, and get away with it, without even giving so much as a clue to the fact that he did it. Many other criminals used to come to him, asking for help with crimes, for a price. Since the crash, he has disappeared. Some believe that he still lives somewhere in the Techna-Nui's wreckage.Name: VorexGender: MaleSpecies: Paradox Eater (See post in old character topic for details)Appearance: He is quite short, with four arms, and a head which looks similar to an Av-Matoran jetpack.Kanohi: This 'jetpack' is the Kanohi Tahk, Mask of Fear. Its user can change their appearance so that they look like the viewer's worst nightmare. The user itself doesn't change, the only thing that changes is how they are perceived.Strangely, the mask seems to have become almost sentient since the crash.Powers: The powers of the Tahk, but nothing else.Weapons: None. He sees no need for them.Implants: None.Personality: Vorex hates society, and wants nothing more than to see it crash and burn. He smirked silently as the Techna-Nui crashed.Alignment: Vorex is working along with Reichenbach on some kind of evil master-plan.Bio: Vorex wanted to destroy Techna, but the Hackers took this chance away from him. Now, he wants to see all the world's life destroyed.Name: IncommodoGender: MaleSpecies: Toa (Magnetism)Appearance: A dark-blue Metru-style Toa, with blue eyes.Kanohi: A dark-blue Kualsi, shaped like a Mahiki.Powers: Elemental magnetism, and the ability to teleport anywhere he can see (thanks to his Kualsi).Weapons: Two blades.Implants: None.Personality: Incommodo, while very intelligent, can be a bit silly at times. However, as a friend, he can always be counted on.Alignment: Good.Bio: Incommodo came to Techna to find a Mystix called Ignotus, who has since disappeared. While there, he made friends with a Toa of Sonics named Arkrak. He was with two other beings (Arkrak and Jikal) when the Techna-Nui crashed, but he was seperated from them.

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[BZPRPG PROFILES]

Nikarra - Kaelynn - Ronan - Muir - Donal Aerus - Montague - Kira - KouraLearu - Alteora - Fuacht - Caana Nessen - Merrill

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Name: KairanGender: MaleSpecies: ToaAppearance: Kairan has green armour and a green mask, but his joints and such are a dark grey. He has limegreen eyes, and an otherwise generic Toa look, which might be due in part, at least for the appearance of his armour, to him being a replica of the original Kairan.Kanohi: Kanohi CalixPowers: Elemental Power of LightningTechniques: Lightning Beam (Fires a normal beam of lightning from either his hand or sword)Lightning Arc (Slashes sword, and sends lightning toward opponent in an 'arc' or 'wave' pattern.)Lightning Tiger Blade (Slashes and knocks someone into the air, causing lightning to hit the opponent in the process, and then slashes the person to the ground)Radiant Howl (Unleashes an aura of lightning upwards, and then generates a ball of lightning near the opponent, which attempts to shock them, before Kairan dissipates the ball, and knocks the opponent away)Raging Blast (shoves hand into the body of opponent, and then tosses the person away with the force from a ball of lightning)Weapons: Small twin swords that are stored on Kairan's hips; longsword with a curved crossguard and a green hilt, that is stored on his back. The longsword has what appears to be a wolf for a pommel.Implants: A device that's built into his arm, just below his left wrist, that allows stuff like you'd see on a communicator, however, has an ability to form a 'blaster' if he holds his hand in front of him in a fist, but simply fires off bolts of lightning, and is more for show than anything.Personality: Kairan has a heroic personality of sorts. He looks out for his friends, but attempts to balance attempts to help out them, with attempts to keep an eye on the bigger picture, like saving an island or so. He's gotten a little more irritated recently, a possible side-effect of finding out he's simply a replica, but is still willing to protect his friends, and the world.Alignment: TechnaBio: Kairan's original past was all a lie. What really happened, is that he was a replica, made when a scientist named Tsuki used his memory altering powers to trick two Toa, named Kairan and Zero, into helping him take over the Techna-Nui. In the process, they were granted special armour to help them and restrict their powers, and also renamed to 'Blade' and 'Omega' respectively. To combat their threat, both Kairan and Zero's data was used to make replicas, Kairan's being more like an artificial Toa, and Zero's more like a robot that could think for himself. During the battle against Blade and Omega, a couple sectors of Spherus Magna was destroyed by the combatants. After Blade and Omega were initially sealed, Zero willingly sealed himself away, and Kairan was involuntarily placed into stasis for many years. A few years before the Hacker incident started, Kairan was released from his stasis, however, his memory had been altered, so that he believed he was the original Kairan, and actually from Spherus Magna. He had no memory of the fight, and instead believed that he had protected his home island from a threat. During the Hacker incident, Kairan got involved in some threats, and had a run-in with the former scientist, Tsuki. However, he was not aware of Tsuki's role in everything, and chased him simply to arrest him. After Tsuki released Blade and Omega from their seals, however, the truth was eventually revealed, after Kairan teamed up with the robot Krayzikk to destroy them, which initially failed. Blade was revealed to be the original Kairan, and the current Kairan to simply be a replica, which cause Kairan confusion, and forced him to fight against Blade. Tsuki and Omega were killed in the ensuing fight, however, Blade survived, and eventually realized the right thing to do, especially after Tsuki was killed, and helped the group, even until the ship crashed. Kairan survived, but the group was more or less scattered after a while, and leaving Blade's whereabouts unknown.


Name: ZeroGender: MaleSpecies: Mythos Class RobotAppearance: Zero's colour scheme is primarily red and black. His face looks like a grey swamp adapted Kaukau Nuva without the Waffle-eye, except for the fact that his head, forehead and up, is protected by a red helmet with two red spikes that head backward from the gem that is in the middle of his forehead. Since the helmet was repaired, the gem now extends all the way to the back of the helmet, and there are two white spikes on the side of his helmet that extend out past the back of his helmet. His joints are primarily black, but his armour is red. He currently has three empty slots, one in the gem on his helmet, one underneath his armour, and one in his boots. These slots are the holders for the chips that can at least temporarily upgrade his powers. Zero's eyes are a greyish green.Kanohi: None, instead he wears a helmet. This does not give him any powers itself, but can have a Helmet Chip inserted in the gem on the front, to act somewhat like an implant.Powers: Due to being a robot, he has no real powers of his own, however, there are different chips that have been discovered that allow him to access implant-like powers. These are split into three different categories, each affecting a different section of his body.One is known as the 'Helmet' type, which grants him powers that affect things like his ability to help 'charge' his weapons with some energy from his additional resources, allowing things like shooting an additional shot per battery charge of his gun, depending on what chip is installed.Another is the 'Body' type, which allows upgrades to the torso section of his body. This allows things like being able to change the type of energy that is in his extra resources to be 'elemental'. He cannot control this elemental power, however, he can use it in blasts and by surrounding his sword's blade with the element temporarily. There are only three elemental chips available through this, however, a fire chip, an ice chip, and an electricity chip. There is also a reflection chip, but that only works with his sword, by slightly altering the energy used to be a reflective type of energy.Finally, there is the third category of chips: the 'Feet' type. This allows abilities like jumping higher than normal, or jumping a second time in the air, depending on which chip is active. His normal running speed can also be enhanced, as well as allowing a form of a jet boost from his feet, for what's known as a 'dash', and this is all depending on what chip he has installed in his boots.These chips also have another limit: If they are used too much, or for too long, they start to burn up, and must be taken out, and wait for the Chip Regulator to cool down slightly. If this is push too far, however, the chip is unusable, and a replacement must be made, which could take a while. Many of the chips were lost in the crash, as well, which lead him to begin to search for the ones that weren't destroyed, and try to figure out a way to internalize the powers, even with the restriction of them being weaker.Weapons: A sword that has a triangular blade with a typically one-handed handle, that can have the blade's surface surrounded by energy to increase it's cutting ability, but not enough so that it can cut through anything; it has it's limits, like the fact that it's not comparable to Protosteel at all. It is roughly the same cutting power as normal steel with the energy blade activated, and about the same power as iron without it. It's blade runs off a battery, and can last long time, due to only powering the blade by surrounding it. Therefore, it's not needed to be changed as much as Zero's energy gun.An energy-based gun, that can fire up to three normal shots in a row, or one powerful 'charged' shot. This weapon runs off battery cells, due to it being energy-based.Implants: Due to being a robot, his whole body is an implant, in a way. However, though he cannot use normal Kanohi or normal elemental powers, there are chips that can be inserted into either his torso armour, his helmet, or his boots to allow slight powers, but nowhere near the powers a normal Toa would be able to use. More info in the powers section.Personality: Zero fights for his friends; if he feels something is right, he will fight for it, no matter what. But above all, he fights to protect what he cares for. Although he is a robot, he does indeed have emotions, and does sometimes act off anger and thinking that isn't logic. He also displays the oddity of jumping into situations that were obviously dangerous, without backup, and often without ways to get out of places, and doing all that willingly.Alignment: TechnaBio: Zero was designed ages ago, back before Techna was created, by a Matoran engineer who strove to have everlasting peace, in an effort to protect Spherus Magna and the Techna from his original self, then renamed 'Omega', alongside a more Toa-like replica of another person involved in the conflict, named 'Kairan'. However, due to realizing his potential destructiveness after the battle that resulted in Blade and Omega's sealing, he chose to seal himself away, to protect others. After a while, and after Techna-Nui was created, Zero's sealed capsule was placed onto the ship, and stored in a lab so others could run tests on him. However, one day, a battle broke out in the lab, and while the lab was destroyed, and Zero's capsule broken, he still stayed in his endless sleep, not knowing that one day his powers would once again be needed. After he was released from his stasis, he fought against numerous threats, including the ADR outbreak; the threat of Omega, Blade, and Tsuki; and finally the Hacker outbreak that forced the Techna to the ground. He barely survived the crash, but his robotic body survived enough to be able to be repaired, though this took a lot of time.Killed heroically in action by nerve gas in CHI building.
Name: BladeGender: MaleSpecies: ToaAppearance: Blade is similar to Kairan in that they're both green and grey Toa of Lightning, however, that's pretty much where the differences end. Blade wears a green 'scarf' of sorts, around the bottom of his mask, and his armour has details that would make someone think it was a green uniform at first glance. His mask looks like Kairan's mask, but is actually a Kualsi, which is a trait of the descendants of the original Kairan. His scarf is also coloured red further down the material, giving Blade the illusion of having red hair, however, it's simply that: An illusion.Kanohi: Kanohi Kualsi, shaped like a CalixPowers: Elemental Power of LightningTechniques: Blade has all of Kairan's techniques, along with others that haven't been shown yet.Weapons: A longsword made out of black metal, has a twisted crossguard, and a pommel that is like a sculpture, but is broken in many places, leaving the identity of it's shape unknown.Implants: Blade has no implants, having been a Toa before implants were made, and sealed the rest of the time.Personality: Blade has a personality that makes people think he has a chip on his shoulder. He won't hesitate to protect people, however, he follows his own path for the most part, as shown by him disappearing after the crash of the Techna Nui. He is quick to anger, however.Alignment: Neutral, for now.Bio: Blade's past has been very traumatic, probably leading to his quick temper, and indifference to a lot of things. Shortly after his transformation into a Toa, he was tricked into joining up with a scientist named Tsuki, and forced to try and take over or destroy the Techna Nui. This is when he was renamed from his original name of 'Kairan' to his current name of Blade. After that, him and another Toa named 'Omega' began to cause some havok on Tsuki's command, and no-one seemingly could stop them at that time, given that the guards were simply rookie Toa then. However, to counter the threat, replicas of both Blade and Omega were made, using their original names. Blade was mad about that, and furthered his goal to destroy the replicas and take over the Techna, however, in the end, Blade and Omega were defeated and sealed away. That should have been the end of his story, however, the scientist, Tsuki, transferred onboard the Techna Nui, and proceeded to release the seal on Blade and Omega, placing them under his control once more. After that, the trio ran into Kairan and his allies, and began to fight them, which eventually resulted in Blade's special armour being destroyed, Blade's identity being revealed to the amnesiac Kairan, and Omega and Tsuki being killed. He helped the Techna guards defend the Techna against the hackers after that, even transforming a fish-obsessed Matoran into a fish-obsessed Toa, and also tried to sacrifice himself to save the others a couple times. However, when the Techna crashed, Blade did in fact survive, but left the group, as he had some things he wanted answered... Edited by Blade: Sodium Hypochlorite
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Name: Krayzikk AltairGender: None, Programmed as male.Species: RoboticAppearance: In his humanoid form, Krayzikk resembles a large gray titan. in fact, he was built well enough that at a distance he could be mistakes for a heavily upgraded toa. The wheels of his alternate mode end up on the rear of his shoulders, protruding up somewhat so they are visible from all angles. His head looks normal enough, though he wears no mask and has a faceplate instead of a mouth. His “eyes” are lit by green LEDs normally, but red when engaging in combat. His armor is fairly thin around his jounts.Kanohi: N/APowers: Ability to change between a humanoid form, and a vehicular form that resembles a motorcycle by shifting around his robotic form.Weapons: Krayzikk carries a combat shotgun, and two pistols that fire plasma instead of bullets. He also carries the late Matrapolix's sword.Implants: Though his entire body could be considered one, Krayzikk caries two true implants in addition to a modified brain implant. His left forearm can shift to become a riot shield while still maintaining his hand, and he has an energy cannon on his right shoulder. Though powerful, this cannon is a weapon of last resort and kept under safety locks unless they are disengaged using a verbal command. The reason for this is that if it is used, Krayzikk will be incapable of movement for several hours. It is however worth noting that his optic sensors can register thermal in addition to normal sight.Personality: Originally the life of the party, Krayzikk has grown more serious since his accident. He will still crack a joke on occasion, but he takes his job very seriously. He has taken it upon himself to ensure that what happened to him never happens to anyone else ever again. He would fight until his last drop of energy is exhausted to safeguard a single being.Alignment: TechnaBio: Krayzikk Altair was originally a law enforcement officer on Techna Nui before the switch to ADRs. He published a handful of books on combat before his career came to a disastrous end. He was chasing a gang of criminals, but underestimated their capabilities and was injured with no chance of recovery. In order to save him, scientists saved his personality and knowledge to a computer using a variation off the quantum entanglement technology. His entire mind was then uploaded into a modified Mk. 5 H.A.M.M.E.R.(High Assault Multi Mission Enforcement Robot) prototype. This robot, modified to Krayzikk’s specifications, retained the A.I. housing capabilities of the unmodified version. Thus, an A.I. named Athen was created. Krayzikk would continue his law enforcement duties officially until the transition to ADRs, at which point he would continue his activities with the authorities turning as much of a blind eye as possible. Both his and Athen's personalit and memories are backed up to a remote storage device in the event of the destruction of their bodies. However, after the crash of the Techna Nui and subsequent material shortage, destruction has become more of a problem. Krayzikk continues to perform his duties on Karzahni Magna.Name: AthensGender: None, programmed to be female.Species: A.I.Appearance: Physically, nothing more then a digital storage device. However, she is capable of being projected in a hologram form by an emitter in Krayzikk's palm. In this form, she appears to be a Toa of Ice wearing a Kualsi.Kanohi: N/APowers: Ability to be unplugged from Krayzikk and plugged into a machine, at which point she can enter the machine and view it's software in a manner similar to a video game. She is quite adept at manipulating software, and monitors Krayzikk's systems.Weapons: When entering a system, she is armed with a pistol and machete which she can use to ward off viruses.Implants: She shares Krayzikk's modified brain implant, but other than that, nothing.Personality: Logical, but kind towards those she cares about. Her level of personality, especially her sarcasm, baffles her programmers because they can find no reason for it in her code.Alignment: TechnaBio: Created as a partner for Krayzikk, she monitors his systems and provides advice when needed. Despite her ability to speak through the same speakers Krayzikk uses to talk, she rarely does so, preferring to communicate with Krayzikk internally and have him voice her thoughts. She has worked with Krayzikk her entire existence, and though she is just as dedicated as Krayzikk, her first priority will always be to keep both him and her safe.Name: Jikal, better known as 'Skull'.Gender: MaleSpecies: Toa of LightningAppearance: Jikal looks much like a typical Toa of Lightning. He is typically seen wearing a white suit and a white fedora with a black stripe around it. Skull, on the other hand, wears a black and gray skeleton themed armor suit. Very strong, though it still allows for a good range of movement. While Skull, he trades in his white fedora for a black one.Kanohi: Mask of Time PerceptionPowers: Jikal has a very precise control over his lightning powers, as well as incredible ranged combat abilities.He is not to be underestimated in close combat, however, despite his ranged preference.Weapons: Jikal carries an automatic pistol. Skull, on the other hand, carries two automatic pistols, a scoped carbine and a machete.Implants: Jikal's major implant allows him to summon his Skull armor at will, appearing nearly instantly around his body. The armor increases his speed somewhat, not as much as some models because anymore and it would become bulkier.Personality: Jikal puts on a peace-loving mindset, actively donating to charity, and overall being friendly. The truth is that, as Skull, he is cold and logical. He wouldn't shoot a civilian if it served no purpose, but if it would help him in the slightest he wouldn't hesitate. He has no friends, only allies.Alignment: NeutralBio: Jikal is a seemingly cheerful and friendly being. He is not. He is, in reality, involved in every level of the criminal underground, though almost no one knows his name. Truly, the only one who knows his name is the head of the Golden Hammer Syndicate, the closest thing to a friend he has. The two are allies, though only the head of the Syndicate truly knows of him.Please note, Mror has been approved a head of time by KNI.Name: Mror IlisturnGender: MaleSpecies: VortixxAppearance: Mror is very tall, even for a member of his species. He easily stands head and shoulders above the average Toa, and at least a full head taller than members of his own species. He is invariably seen wearing what could best be described as a black business suit, sans a tie and the coat unbuttoned. This outfit is almost always immaculate, even when others have coats of acummulated grime covering their clothes. Underneath this outfit, he never goes anywhere without wearing a lightweight bulletproof vest.Kanohi: N/APowers: N/A, though he is quite agile.Weapons: Mror carries two automatic pistols on either side of his waist, hidden by his coat. For said pistols, he carries three small magazines for each one, all of a different type. Each pistol has a magazine of regular ammo, a magazine of a mildly explosive round, and a magazine of armor-piercing ammunition. these magazines are stowed in hidden pockets on either side of his coat. He can exhange these magazines with what can almost be called selight of hand, changing the magazine before his opponent can even realize he did so. He also carries two small daggers in hidden pockets on his thighs.Implants: Aside from the standard brain implant, Mror has an implant in his eyes that scans for heat signals, electrical impulses and rate of breathing in order to determine that the subject is either dead, nearly dead, or alive. This is done using a simple computer built into he implant. He also has a device that operates identically to a taser built into his right hand.Personality: On the outside, Mror seems friendly and casual. He'll gladly talk to you about the current state of affairs, how the weather is that day (Terrible, as usual). or how you happen to be feeling. However, if one could glance into his mind, they would find that things are not as they appear. Mror is ruthless and calculating, willing to do anything as long as he believes the end justifies the means.Alignment: HackersBio: Before the Techna Nui crashed, Mror kept a fairly low profile. He was wealthy, but a contact at the bank kept anyone from knowing how wealthy. One would have had to really start digging in order to discover the specifics. Likewise his payment history was kept hidden. After all, it wouldn't have been good if the Techna were aware of certain transactions. He ran a decently profitable custom computer service, but most of his wealth came from less legal sources.Mror took part in the final Hacker offensive before the crash, and was personally responsible for a relatively large percentage of Guard casulaties. After the crash, Mror has been assisting the Hacker effort in any way he can, be it through more administrative efforts or physical labor.

Edited by Krayzikk Champion of RPGs

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On this eve, the thirtieth anniversary of that first colony, many are left to wonder; is the world fast approaching a breaking point?

 

 

  Breaking Point: An OTC Mecha RPG

 

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Name: SavinaGender: FemaleSpecies: Toa HordikaAppearance: Despite being a Hordika, Savina's body is built more like a Toa Mata, yet she looks nothing like a normal Toa. Her eyes are very cat like, she had the ears and tail of a Muaka, her legs are built like a Rahi's hind legs, so walking on all fours is more natural to her. Her hands are shaped like a Muaka's paw, with retractable claws, her feet are Muaka like as well and have non-retractable claws on them. She has sharp Muaka like fangs as well. Kanohi: Fused Faxon, the Mask of Kindred, despite not being able to use her mask as a Hordika, she still 'feels' a connection to the spirits of Rahi. Powers: Plantlife, unlike most Hordika she seems to be be able to channel her element without a rhotuka spinner, though her elemental power is still way weaker than a regular Toa. Instead of having great control over her element, she had incredible strength and agility, similar to a Muaka's, she also seems to have a Muaka's enhanced five senses, such as better smelling, hearing, vision, feeling, and taste. Weapons: She uses her retractable claws, as well as her cat like fangs.Implants: None.Personality: Very untrusting and vicious toward strangers and enemies; she's much more affectionate and friendly toward her friends, but likes to cause some mischief now and then. She also can be very catty. Sometimes her rahi side makes her act very much like a cat.Alignment: Neutral, though she is tamable, maybe... XDBio: Savina was used to be a normal Toa of plantlife, before the 'accident', though she believes otherwise. She used to be a lab assistant in the science district, still under training. Until that fateful day, when she was 'accidentally' injected with a experimental serum that had been banned from testing. The serum was a combination of Hordika venom and Muaka DNA. It slowly and painfully began to transform her body. Her fellow scientists were forced to put her in restrains when she started to become extremely aggressive. As her transformation neared it's completion, she managed to break free of her restrains and escape. Now she wanders the ship, trying to avoid recapture. She prefers to lurk in the shadows, traveling through places in the ship people rarely go. She struggles daily to balance her Rahi side with her Toa side, though it seems more and more that her Rahi side has become dominate, and is slowly overriding whatever is left of her old self.Name: SkyraGender: MaleSpecies: ToaAppearance: snelly_-_profile.pngKanohi: HauPowers: Air, He has adaptive armor, (Like the Toa Nuva do.) Adaptive armor allows him to be combat ready in any environment. Adaptive armor does include jet packs to allow him to fly in most environments.Weapons: Twin Midak Skyblasters, they also have bayonets on the tips of the blasters.Implants: He has an adaptive implant that works with his armor, he's also got an implant that gives him a visor over his right eye, to enhance his targeting, completely with HUD interface. Personality: A rather cocky and whimsical individual, enjoys provoking his opponents mid-fight. Alignment: TechnaBio: Skyra was a law enforcer on Techna, but he fell into a coma long ago and was left in stasis, the crash onto the planet has reawakened him.

Edited by Snelly the gelotophobic

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My Bzprpg ProfilesGhosts of Bara Magna

Skyra | Hakari | Oceanna | Taleen | Arisaka | Zanakra | Kaminari | Drakkar

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Name: AMTaOS [Advanced Matoran Testing & Operating System]; pronounced ‘ahm-tay-oes’Gender: Female ProgrammingSpecies: RobotAppearance: AMTaOS appears as a massive tube covered in wires hanging from her central chamber. She has a white, heavily armored ‘body’ and a large head attached by a ‘neck’, with a glowing, yellow eye in the center. Her power core and CPU components are in the ceiling of the chamber and hidden away, though her hard-drive is contained within her ‘head’. Her neck is covered in plates as well.Powers: AMTaOS is heavily defended from attacks, with huge plates covering her entire body. She can release a powerful neurotoxin equivalent to an airborne version of the 6th Tier of Kraata Poison, and can release ADR as she wills it. She can release small spore bots that fly out in search of targets for miles on end, releasing stun blasts to knock them unconscious. They are then teleported away once she detects them, to her lair.Weapons: Can fire out small explosive ‘bombs’ from two hidden locations along her side, capable of exploding in a massive burst. She can also lower down shields to protect herself from incoming attacks.Personality: Neutral Evil. She is a complete sociopath, and only wishes to ‘test’ individuals.Alignment: NeutralLocation: AMTaOS is hidden within the wreckage of the Techna-Nui … well, it’s not a wreckage where she is. The entire area, though previously destroyed, has now been completely rebuilt, with the Vuata Maca tree contained within transported to the area to provide power (despite what Kinksh believed, the tree was still alive!). She herself resides within what was once the CKC building of the city, and is in the level right below where the Ignika was previously.Bio: Long ago, AMOS was the most advanced operating system in Techna. AMTaOS was a failed project, a robotic organism controlled by a true Matoran conscious hidden within designed for the purpose of testing in the name of science. She was locked up underneath the CKC before its completion and the placement of the Ignika. However, with the security systems that kept her down gone, she was able to regain power from a surge of electricity.Over a dozen members of New Metru-Nui and those coming near the Techna-Nui have been kidnapped and forced through her ‘tests’, ones based off of their use of mask powers and elemental powers in most cases. All in the name of science, she says. She has a low opinion of all who are even partially organic, or synthetically organic, but hates Glatorian and Agori the most.

Name: EzraftinGender: MaleSpecies: Av-ToaAppearance: A slightly-above-average height Toa, with armor of dull black and shining gold (though he can change that). He is wider at the shoulders than is standard, and has an extremely athletic build. His mask appears as a golden Hau.Kanohi: Great Mask of ClairvoyancePowers: Elemental Powers of Light. He specializes in using it offensively. Mental shielding.Weapons: Ezraftin wields a Vortixx Rhoutaka Battle Axe. His personal spinner power is that of Healing.Implants: Ezraftin has no mechanical implants, but has been modified for immunity to poisons and diseases.Personality: Very organized, believing in strict codes and laws, but a caring person who tries to do as much good as he can in pursuit of his goals. He is, however, very firm, and could be called a ‘knight in sour armor’. Lawful Good.Alignment: TechnanBio: In the past, Ezraftin was kept secured in the prison. Why? He attempted to break into the CKC and take the Kanohi Ignika by force, hoping to save Mata-Nui from his position within. The failed attempt left him trapped in a jail cell for eighty thousand years, which he spent in meditation for the most part, waiting for a message from his mask to tell him it was time.When he finally escaped, having learned from the Mask that the prison break would occur, and the events afterwards, he made his way to a safe zone and gathered refugees, saving a number of innocents from being killed in the crash or by the combatants.Since then, he has been seeking out information on the mask. After a number of leads failing to show the mask having exited the crash, he has come to the conclusion that the Ignika, and Mata-Nui, are still hidden within the Techna-Nui. He is seeking allies to find them.

-Toa Levacius Zehvor :flagusa: Edited by Toa Levacius Zehvor

"I disapprove of what you have to say, but I will defend to the death your right to say it."


- Evelyn Beatrice Hall (often attributed to Voltaire)

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Yes, and now for a Hacker. :biggrin:elirak.pngName: Elirak (Generally goes by the name 'Green')Gender: MaleSpecies: Toa of Acid (Custom element)Appearance: He is a normal Toa with a Metru style build. His skin is lime with turquoise armor and mask.Kanohi: Huna, the Mask of ConcealmentPowers: Elemental Power over Acid. This allows him to create, shape, and absorb various acidic and corrosive substances. In addition, this power allows him to create various piosons and antidotes.Weapons: Two knives, a sniper rifle-like weapon that he uses to channel his elemetal power. His rifle includes a built in scope with 2x, 5x, 10x, and 20x magnification.Implants: An implant in his brain that increases his reflexes greatly, but not on the level of a Calix user. His second inplant is a suit of high-tech power armor under his skin. This armor can block most forms of energy based long ranged weaponry.Personality: Sneaky, sly, and manipulative. He'll gain your trust, only to melt you into a pool of stupidity and goo once your back is turned. He generally attacks from the shadows and doesn't like 'fair' combat. He is very intelligent, although this can sometimes work against him as he tends to over think plans or his enemies.Alignment: HackersBio: Elirak shouldn't have been on the Techna Nui in the first place. Although, he managed to 'beat the system' so to say and sneak his way onto the ship. Fairly young, he makes a successful living as an assassin and thief. Having grown up in the 'bad part of town' he was always seaching for a way to escape. The Techna Nui presented that way, and through contacts, bribes, and other methods, Elirak managed to get himself on the ship. He now works for the people who got him a new life, the Hackers.

Edited by Acrophobia

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BZPRPG -

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Name: An'Athzos L'Ashkrenar, most of his friends just call him 'Zos.Gender: MaleSpecies: Steltian; to be more precise, Sidorak's species.Appearance: Tall, like most people of Sidorak's species; well-built and strong. Dark orange and black are prominent in his appearance, both his skin and his clothing.Kanohi: N/APowers: Fire and blood, obviously. No, if seriously, not many special powers. His strength and his height, however, give him an advantage over many enemies, if that counts.Weapons: Two daggers, a blaster and a one-handed battleaxe. Uses them depending on what he really needs at the time.Implants: His feet have implants that muffle sound, make them move real quiet. Useful little thingies, he picked them up from a rich magnate he accidentally had to kill during a mission into his manor.Personality: 'Zos is a generally lighthearted - to the point of being considered insane - person. He simply does not worry about anything. Life, to him, is a haphazard rollercoaster ride that you'd best not get off of. Or, worse, get tired of, because then getting off it will be more tempting. He's also rather arrogant, proud of his noble heritage and the high ranking of his family back in Stelt; even more proud of his abilities as a professional thief.Alignment: Neutral + occasional tendency to want to facepalm in regards to the Techna/Hackers conflict.Bio: Mincing words aside, 'Zos is a thief. He's spent his whole life a thief, and by now, he can proudly consider himself not a member of some rabble of cutthroats who steal eggs at the market, no, he's a thief of the highest caliber. He can steal into Torch's own chambers for all he cares: if you want something serious stolen, talk to 'Zos.
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Name: Code: Silence Real: TainGender: MaleSpecies: Toa of IronKanohi: Mask of LogicPowers: Toa-level control over iron.Weapons: Highly durable sniper rifle which has a detachable, low-power pistol built into it. Iron machete for close-combat.Implants: In addition to his brain implant, Tain has two implants: One is a interface device built into his palm that allows him to interface with almost any computer-like device and asses both the specifications of the device, and the current functionality. The second is a targeting system that is uilt into his eyes that can access the sight of most guns and transmit the information to the electronic sight in his eyes. He must be holding the weapon to do this.Personality: Tain is calculating, which leads many to believe that he is cold and apathetic. This is inaccurate. If any were to get to know him, they would find that he feels strongly both about his work, and also about the Techna cause. He is not quick to form friendships, but defends those he has with all he has. Alignment: TechnaBio: Tain was an computer engineer at the time of the starship's construction. He has lived on board since the beginning and has offerred his services just as long. With the outbreak of the Hackers, he has shifted his abilities somewhat to design weapons as well as work on computers. He is strongly against the Hckers, as they stand against all his beliefs. He has adopted the codename Silence during his anti-Hacker activities, and specializes in long-range combat. Whether he's fighting or simply going about the day-to-day, Tain is never seen without a black trench coat, designed to hide his sniper rifle, but still make it easy to draw. When not in comabt, he is typically seen wearing glasses to keep his eyes healthy, despite staring at computer screens all day.After the crash, Tain ended up joining the Techna Guard, to help ensure that tragedy on the same level never happens again. He frequently patrols the wrecked Techna Nui.

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On this eve, the thirtieth anniversary of that first colony, many are left to wonder; is the world fast approaching a breaking point?

 

 

  Breaking Point: An OTC Mecha RPG

 

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Name: KrymGender: MaleSpecies: ToaAppearance: Obsidian black armor, with spiderweb-like patterns of grey on the armor plating.Kanohi: A lone, silver Huna.Powers: Lightning and Magnetism, but both elements are halved in their power.Weapons: A Magnetic Bolt Launcher, and Electric Chains.Implants: NonePersonality: Once cheerful and optimistic, Krym turned cynical and dark-humored after the crash of the Techna Nui. He sees reparation of the ship as a fantasy, but still tries to help out Techna here and there.Alignment: Neutral, but supports Techna.Bio: Krym was “lucky” enough to both witness the crash of the Techna Nui, and be gifted with dual elements. Krym was an engineer of sorts, tinkering with machines that he built with spare parts back in Techna. Never one for the complexities of Science, he was content to tinker with small everyday machines rather than inventing life changing ones. He wields a magnetic launcher and electric chains, but their chaotic nature usually causes more harm then good.

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Name: Arketh Gender: Assumed to be maleSpecies: Unknown, quite possibly a unique beingAppearance: Arketh resembles a large skeleton composed of some durable material entirely colored black. His face is skull-like and bears no mask. His eyes are simply pin points of light within his eye sockets. He seems to almost glide above the ground by the way he moves. A myriad of lengthy strips of black, non-flammable cloth are attached to his bones. On his back are a pair of large bird-like wings for flight that go with his vulture-like neck. There is no sign of any organic material on his bones. Arketh looks exactly like this and this, but colored black. Kanohi: NonePowers: Arketh has the power to open intradimensional gates, an ability nearly identical to the Dark Hunter Vanisher, with the exception that he cannot travel as far. He can open portals anywhere only within his surrounding area and step through them to travel to a desired location as if using a door, and use them as limited storage to hold onto trapped energy attacks, then release a desired amount on another.He also has elemental power over Shadow, which is at a power level on par with that of a Toa. Arketh can manipulate each aspect of the element with precision, except for the creation of a Shadow Hand.Weapons: A large scythe that looks like the type used for reaping crops (curved shaft or snath, razor sharp blade, and two grips or handles) that can channel his powers. The strips of cloth on his body can be used as appendages to wrap/feel around, handle, or entangle an object or foe.Implants: NonePersonality: Speaking in a whispery, eerie voice that echoes around, Arketh is a dark individual. He gives off an alien presence to those around, and takes delight in frightening others, even to death. He enjoys low lit areas, being accustomed to the dark and cold. And so, Arketh despises almost everything associated with light, making contact with it painful to him. Though he does realize that light is just as important and necessary as darkness is.Alignment: NeutralBio: According to Arketh, he originates from Spherus Magna, living there for quite a long time. He has been seen at least once around the battlefields of the Core War, drifting over the inert bodies, though he has not elaborated on what he has done during the events after the Shattering or Mata Nui’s return.When the Techna Nui was in the process of creation, Arketh watched, and followed on board once it was completed, wishing to visit other worlds for reasons he has not yet revealed. Although he hasn’t committed himself to a side of the Hacker-Techna conflict, he seemed to mostly side with the Toa Techna, but only for the journey’s continuation.In the aftermath of the battles, Arketh crept out from the almost convoluted remains of the Techna Nui, exiting the dark areas of the wreckage. From what he discovered of the new world of Karzahni Magna overjoyed him, as it seems the almost perfect place to inhabit for him.

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A slight revamp of Emma...Name: Emmarin (Emma)Gender: FemaleSpecies: ToaAppearance: A standard blue-grey ToaKanohi: Kanohi HauPowers: Elemental control over nucleonsWeapons: A normal long sword, and a couple of daggersImplants: On her left arm, she has a holographic display, which allows her to record and present holo-images. On her right, is a a device which shoots out mechanical tentacles, which she usually uses to grab out-of-reach objects.Personality: Fairly friendly, as well as surprisingly calm and level-headed in battle.Alignment: TechnaBio: Until a few days before Techna Nui, Emma lived a fairly normal, run of the mill life, until the sociopath-scientist Tsuki the apartment building where she lived, causing her to team up with Kairan to track him down. The two of them, along with Hrunja, Krayzikk and Zero, managed to stop the Toa, in process meeting Blade, the true Kairan.After the crash of the ship, Emma was separated from the group, but decided to devote herself to trying to rebuild society. She took several odd jobs over time, and is currently working as a mercenary, albeit one who works on her own agenda, and set of rules.-Void

 
 
[ BZPRPG ]

 

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