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The Gutsy Ending


Ta-metru_defender

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Essays, Not Rants! 127: The Gutsy Ending

 

I feel like Edge of Tomorrow has been out long enough that it’s safe to talk about the ending. And honestly, I feel like I could have discussed the ending much closer to when it came out because, well, it kinda just was. There wasn’t a big shocker at the ending, no moment that left you going “woah.”

 

Edge of Tomorrow ends with breaking the loop, as one would expect from a movie that’s essentially Groundhog Day with aliens and guns. But unlike Groundhog Day which ended with the next day, Edge of Tomorrow ends with a reset. To the day before, only this time the aliens are defeated and such. So yay, there’s a happy ending, everyone’s alive despite the heroic sacrifices made by Will Cage and Rita Vrataski. It’s a happy ending and there’s the hint that that undercurrent of romantic tension is free to blossom. Woohoo.

 

But it’s the easy ending. Everything’s tidy and neat and somehow destroying the alien Omega hive mind meant time/Cage’s consciousness being shot back to the morning before — the loop is reset. Which makes sense (kinda), but, again, it’s so typical. It was a great movie up till then; really pushing the concept for all it was worth. There was also some build up as to what they would have to do to destroy the Omega. Maybe by destroying the Omega Cage would become the new Omega and control the aliens. There were hints that in order to end the loop Cage would have to be willing to sacrifice himself and Rita. Ultimately he does, but it’s cushioned because he’s back to the start at the end.

 

I’m told the manga the film is based on, All You Need Is Kill, has a much ballsier ending. In it Rita never lost her reset ability, so both would ‘wake up’ after they died. At the end, however, they turn against each other since they’ve become antennae for the hive mind themselves and, thus, one of them has to die. That’s a cool ending and it’s one that plays all its cards. The film, well, played it safe.

 

I like gutsy endings when done right. District 9, for example, didn’t end with Wikus reuniting with his wife but rather, well, he become one of the prawns himself. It’s a weird ending, but one that’s appropriate given the gritty tone of the film. For it to end happier would be untrue to the narrative that had been presented. Furthermore, it’s one that sticks with you long after the movie came out

 

The Last of Us is another story that had to be gutsy. Given how the game progressed, it couldn’t have a bright happy ending — to do so, in the words of writer/game director Neil Druckmann “...didn't feel honest anymore. After everything they've done and everything they've been through, that was letting them off a little too easy - especially for Joel." The honest ending was the ballsy one. The one that left you a little uncomfortable and questioning all that had come before. It worked, and the game is all the better for it.

 

Now, there’s a time and place for the gutsy ending, just as there is for the safer one. The recent film What If ends much happier than I expected, though part of me did want it to step up and be the romcom that ended melancholically. But hey, it didn’t feel nearly as schizophrenic as Edge of Tomorrow did. I’m just fine with movies like The Guardians of the Galaxy or The LEGO Movie ending with an optimistic note. The gutsy ending is the one that defies conventions and provides a resolution that, though not necessarily unexpected, is one that’s unusual. Like having your two main characters turn on each other.

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