Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation since 07/12/2022 in all areas

  1. Hello, happy 810NICLE day USA people! Ran out of time to post this update on my project but as the Island is a build of it's own I'll just post it here: MNR_2022ISLAND1280×960 67.3 KB (Thanks to my brother, @eilrach for help with this, took us 2 or 3 days of work to get it like this, it’s not perfect but this along with 6 mini Toa Mata was going to be the final update) (Note: This was written just before it got 10k) Well, here we are, on the verge of 10,000 supporters. I won’t be able to update this once it hits the goal so some aspects such as the Island of Mata Nui won’t get seen here…although I will post a version of the GSR with that and instructions to Bricklink so keep an eye out for that! (I will stay true to my promise!) Gathered friends, thank you. When this started out, it felt impossible to get here, this was my first Studio build and I did not know if I would complete it. Once it was built, I did not know if people would be interested, but we did it, thanks to you, a Toa, a hero. Thank you all. Thank you Maskposting, thank you r/bioniclelego, thank you TTV Boards-my digital home, thank you BZP, thank you to all those who shared the message whether it be on “Biscord” or “Biogram” and thank you to all the people who gave input and advice-you were heard. And thank you to all those with other projects, who code and modify games, those with digital forges in which new masks and tools are made, who make mocs from worlds both strange and familiar, those who film stop motions, those who review and those who write new tales. You have ensured that Bionicle has never been gone. Whatever happens from here, Bionicle will continue to live on. I was brought into the fandom by fan works and I’m sure many more will be. I’ll end things off by quoting the lad himself: “All journey’s must come to an end, but this time, there is a new beginning as well. There will be challenges to face and enemies to fight, but I know you will overcome. All that has gone before, my friends, has only served to give birth to this new day. Let unity, duty and destiny be your guides. Be well, be strong, care for this world and for each other. Farewell.” - Mata Nui Greg Farshtey -Axelford
    8 points
  2. Felt like posting something on this old relic so here, enjoy some of the cover arts that I've commissioned for the Bionicle campaigns I've been hosting on Discord the past few years! I like to think they've been pretty varied. All but two of the covers below feature art from @TBK! The Argonauts was a pirate adventure, with a dash of horror and time travel to spice things up. The Aenid was a sequel to The Argonauts. Still a pirate adventure, but also a tragic war story that culminated in a massive battle. Twilight Requiem was the second part of the Edge of Dawn saga; it dipped into Norse Mythology, sci-fi, time travel, and politics all wrapped up in an academy storyline. Azure Moon was the third part of Edge of Dawn. It was a war story, with some of the most brutal scenes in any of the campaigns. The protagonists of this story thought they were the heroes, but were actually the villains. Silver Snow was the fourth part of Edge of Dawn; it went all-in on Norse Mythology, and revisited the Underworld before instigating Ragnarok. Crimson Flower was a blend of everything, as the heroes sailed the seas against greater odds than ever before. They ended up overcoming death itself in their quest to victory. Verdant Wind was the culmination of Edge of Dawn - and it was also the culmination of every other campaign in the series up to that point. It brought everything to a head, as the players ended up taking on the gods of the world. For Verdant Wind I also commissioned several variant covers, from the likes of @ZippyWharrgarbl, @ToaTImeLord, @xccj, @Akaku: Master of Flight, @Jakura Nuva, and a few non-BZP members. The Mysterious Affair at Styles was a murder mystery taking place in a new world. Its cover features art from @Taka Nuvia! Epigoni was the tale of a last stand to save the world from an alien invasion. Glass is a horror campaign, taking much of its inspiration from the Cthulhu Mythos - but also from gothic horror and more. Its cover features art from Specter L! (i think if you click the image, you should be able to see a higher quality version)
    8 points
  3. [Fort Garsi, Environs (Ipsudir/NPC)] Somak did well to understand this was not Sarke, but not well enough. War was more than learning to kill your enemies, it was learning to see them not as individuals, but as obstacles, and right now Sohmak one obstacle that the stone skakdi on their bike was not keen to run into. They couldn’t exactly swerve around with the force pulling them towards the wall, but they could do one thing. They could go faster. The skakdi gunned the throttle about two seconds before impact and leaned to the left, sending them at a slightly different angle to the wall, straight past Sohmak, straight towards the group that lay huddled behind it. There was no turning back now. The skakdi braced for impact, but they kept their eyes open. Sohmak opened his eyes to grit and dust and empty air. — Ipsudir was going to have to give Kirik a stern talking to, she thought. Probably with some fist thrown in. She had told him to corral the invaders, drive them into the waiting mouth of the trap that had been rehearsed many a time, but instead he had leaped at the first opportunity to prove himself worthy by fighting Zanakra. It was a pity she could not have raised Zanakra under her wing, as one of her own warriors. The welp had the ambition certainly, and the skill and toughness needed. No warlord, but a warrior certainly—one that would have to be taught a few lessons after she inevitably tried to take Ipsudir’s place. But that was not to be. Ipsudir was a thinker, not an intellectual. She had never dwelt on the intricacies of art or pondered the fabric of the universe. She knew the way the world worked; it was built of iron and blood, as it should should be. As one battlewife had found out at the cost of her eyes, Ipsudirs habit of strategy did not mean she could not fight. Ipsudir was a warlord, a warlord did not let subordinates do the thinking for her. That was asking for knife in the back, as she would know, having been the holder of the knife in times before. Zanakra could not lead by example, for her lackeys were Crieb:dii and fools, more enamored of their own unblemished skins than the battlefield. Ipsudir loved Sarke, but she understood what it was. It was a game, played with fist and blade instead of stones, and it was a hobby dear to her. But a hobby of warriors was the profession of fools. Ipsudir did not teach her warriors with Sarke. She did not teach them to fight. She taught them to kill, to kill and to kill, to turn your enemies into rahi before you on the glut of your slaughter. This was war, this was the glory under which Lamo-Lyco-Zakaz was won, Irnakk:Dii’s blood price. This was not Sarke. — The companions of the Tatorahk camp fought defensively, each according to their skill, as they had been taught. But no matter how much they shoveled out, the ship was sinking. This was not spineless bay, where the cover was plenty and the waters murky, easy to slip into and away from a fight. This was the badlands, and it did not like to spit out what it had already swallowed. Earth and stone mixed here, making the construction of a barrier made of only earth slow and laborious. Lugnoz, pulling herself upright, started to cough. He didn’t stop, the blood poured out of the wound in his throat and drowned his lungs and he kept coughing and coughing until there was no life left to cough out. The shot echoed around the canyon, but it followed the bullet, too late to change the outcome. In exposed cage on the hill, the old skakdi reloaded his najin rifle, and cocked it again with a smooth, practiced motion. Ythrok frantically grasped for power that was not there, the next grenade was not halted. She soon joined her partner on the ground, torso caved in and distended. — “CRIEB:DII! THIS LAND IS NOT FOR THE WEAK-SEEDED!” The skakdi of plasma who had originally crashed her bike had recovered, and managed to draw the attention of with her loud yelling and equally loud orange and pink armor. She was currently embroiled in a struggle with a large sundew plant, which was attempting to simultaneously drown and strangle her. But her hand was free, and that was all she needed. BANG! Her shotgun siphoned a small amount of her latent elemental power, coating the shell and almost melting it as it streaked through water, evaporating it, and blew off the shoulder of the skakdi of water who was half of her current predicament. As she fired, she charged her lazer vision, aiming straight for her opponents head. — This was not Sarke. Three skakdi were pulled to where Jojax waited on the wall—one grabbed the other’s wrist, turning the skid into a controlled glide as their powers of earth and stone worked upon the landscape around them. The tips of their short, basket-hilted lances gleamed as they advanced, the beginning of vision powers gleaming in their eyes. These were not the blunt weapons of Sarke—they were designed to kill, and kill fast, without the added trouble of having to strangle someone. The third party member did not go as smoothly down the slope, but despite an obviously sprained ankle and dented bone white armor, his mouth was open in a malicious grin, swinging a rotating chain sword in her direction. All the skakdi’s weapons were pulled by the wall too, but they let them move, drawing closer, all pointed at Jojax’s chest. She had been right, in a way. But she was the fish. — Two skakdi sprinted forward on their daggertooth mounts, one blue shot with silver, the other deep gunmetal and black. Fasil and Kerigor, they were called, and they had been hand picked by Ipsudir for their intelligence and ferocity, as well as the particular way their powers complimented each other. Fasil rode in front, her spinning razor-lined shield occasionally deflecting a beam from the attackers’ vision powers. Kerigor had weapons too, a well made najin shotgun that he been using to splatter the brains of any of zanakra’s coterie that got too close. He holstered it and put a hand on his spiked mace as if to draw it, but it was a ruse. As they charged toward the wall, Kerigor took a hold of Fasil’s elbow instead, and their powers ran together and bloomed. This was no frantic grab at anything that could give them an advantage—this was practiced, rehearsed. Electricity and magnetism (true magnetism, not a facsimile forged of gravity and iron) ran together, supporting and strengthening each other. A sphere of deadly force formed around the riders, flickering with ice-blue streaks of light. Fortunately for Jojax (and indeed, the people who were intent on impaling her), the iron wall was not designed to conduct electricity the way the fences had been. They felt only a diffused buzz as the remaining wall not submerged in dirt buckled and split, allowing the two riders to leap down into the clump of Zanakra’s forces, carrying their deadly aura with them. — “Krex, stay up on the wall with Srednak. You know what to do when I give the word.” Ipsudir headed downstairs. It was time to deal with this herself. OOC: Hoo boy, so I know this was a lot. I generally prefer to ask forgiveness rather than permission when it comes to combat. If the staff ask me to edit, I will, but otherwise I’m going to stick to my guns. @Snelly and @Visaru, you're on your own for now--have fun. @Smudge8 @Nato G @Sparticus147 @Zeal I know a lot is happening and the urge to post is great, but please let @Geardirector have a turn posting as Krex before responding to all this that is happening. I also have several things to point out as well. 1) @ARROW404 Think of it this way, you don’t have to come up with so many npc names now. :] 2) Ipsudir’s warriors are trained and experienced, they have taken apart fortresses before and have defended against attacks much more organized than this one. They are trained just not in strategy, but in tactics. They know how to react to changes in situation and have systematic ways of dealing with you. If your character try to blunder their way through danger with only pro-wrestling experience, they will not be saved by luck. They will just die. 3) Power joining has been a thing for a while. As a hope you saw, your enemies can do it too, and they practiced with it as well. 4) The forces of Fort Garsi have a home turf advantage—they know the terrain, which is quite different from what you are used to, and they have technology and powers suited to it. 5) Consider running away—after all, Zanakra is the only one who is really committed to this battle, and there’s more of you than her. :] Also, you might find allies in the strangest places. I think there’s a certain lady to the east with a very personal stake in seeing Ipsudir die, as @Palm can attest to. One even might say that running into each other, both broken and licking your wounds, would be a great story moment…
    8 points
  4. Hi! So I'm posting several large, wearable Kanohi masks that I've made over the years, as well as a full-body Vezon cosplay. I should have posted these (all but the latest one) years ago; the reasons I didn't were a mix of not feeling 100% happy with how they turned out, lacking internet access for a stretch of time in 2016, and also just foolishly not prioritizing doing so. But better late than never. Anyway: 1. Kanohi Olmak This is my latest, which I just completed earlier this month. It is made of foam. Glued together with a mix of industrial-strength glue (for the main shape), and hot glue for the smaller details. I covered it with white plasti-dip spray, then spray-painted it with a really great metallic gold. It's not perfect but I am still really, really happy with how it turned out. The metallic gold paint in particular really looks awesome. At first I didn't know where to start, because the curved shapes did not make it obvious to me about how to reproduce the shape with foam pieces. The "eureka" moment was to take two sillhouettes of the mask (from the front and from the side) and slide them together; from there I was able to figure out the rest. I was able to attend San Diego Comic Con this year. I stopped by Stuart Sayger's table to show him this mask. He is just the nicest guy ever, so friendly, and you can truly feel his love for Bionicle. He actually signed the inside of my mask! Unlike the others I made, I think I actually made it the right size to cover my whole head while still being the correct shape (e.g. not "stretched" to be tall). My original intent was to make a full Brutaka costume; unlike many other characters, I think Brutaka lends himself really well because his proportions are fairly humanoid. But when I finished the mask, I became worried that it was too big compared to my body; I didn't want the Brutaka costume to look bobble-headed. But after looking at myself wearing it, I decided that the size is good enough. So now my plan is to go ahead with the full costume; my goal is to have it completed by July 2023. 2. Vezon costume ^At Brickfair, 2019 I think. This one was very ambitious, but I thought Vezon lends himself well to a costume; I could make the main body just black and still look good, and the cape would look cool. The problem was that I made the mistake of scaling the entire head around my glasses, when I should have scaled it around my own head, so while the head looked very good on its own, it ended up way too big. Oh well. Overall I'm really happy with it. I also made the eyes light up- I'm proud of being able to pull this off, and I think it looks great. The teeth are also painted to glow-in-the-dark; you can't see it with this picture, but they glow really well. San Diego Comic Con 2019 was when I first met Stuart Sayger (who, again, could not be a nicer guy). He signed the inside of the head! 3. Kanohi Kraahkan ^(The poster on the wall is an awesome fan-designed Bionicle poster from Redbubble. I would credit the artist, but I don't actually know who made it, the poster was a gift). Made in 2016. This one I did not make on my own, I made it in collaboration with a wonderful friend and mentor. He is a cosplay expert, so it was much more refined than the others I made, with beautifully smooth edges using a dremel he has. It was made of thicker foam sheets, and painted with black plasti-dip. I think it was the exact right size needed to cover my entire head; but given the unusual and inhuman shape of the Kraahkan, it had to be pretty large. It has two inner straps, so it can be worn as both sides/configurations of the mask. It was originally much more curved, but over the years, gravity has made the sides become overly straightened compared to the Lego piece. This is something I could probably fix with a heat gun. I also did a giant Great Kanohi Ruru in 2013. Unlike the others, it was made of cardboard and black duct tape, with transparent green cellophane in the eye holes. I wore it to San Diego comic-con, and also Brickfair Virginia, in 2013. Unfortunately, I cannot find any photos of it, and it is currently not intact (cut off the sides to mail it home, and I don't have black duct tape to repair it). It was way way too big, but other than that I was very happy with how it turned out. Anyway, every time I make one of these I learn a lot more and improve in certain ways. I am really excited to do more in the future, specifically the full Brutaka costume!
    7 points
  5. Hi all — just wanted to give my apologies to anyone who's been waiting on me for posts over the past couple of weeks. It's been a bit of a tough time for me and I have a very difficult workload at the moment, so I'll try to catch up soon, but unfortunately I can't make any promises. When I'm able to post I'll prioritise the Ga-Koro sub stuff, since I know that's holding certain things up, and the Broker stuff on Zakaz.
    6 points
  6. I think it's also worth noting that Bionicle's early marketing was really a product of its time. Back in 2001, going to a website to learn more about the lore was a relatively novel experience. Streaming 3D computer-generated animations of the toys on the internet - in glorious 144p - was a relatively novel experience. Playing a whole interactive and episodic point-and-click adventure in your browser was a relatively novel experience. (Not to mention, the idea of a big-budget Lego theme and even the actual toy concept of a Lego action figure you can build was fairly new itself...) In the era of Youtube, social media, fan wikis, affordable CG animation, an oversaturated digital marketing landscape, and a Lego brand that's releasing all kinds of posable action figure sets, managing multiple big-budget themes and even doing whole animated TV series and movies now; none of these things are special any more. It's easy to say Lego didn't do enough marketing in 2015 - and they probably didn't - but Bionicle 2015's marketing team had a much bigger uphill battle. They couldn't just repeat the same tricks and expect to recapture the same lightning in a bottle.
    6 points
  7. IC: Muuk [Naho Bay, Fowadi] "Aye, that'd be me," The Po-Matoran confirmed, giving a nod to the Toa surveying the deck. "Yer lookin for a ride, Toa Makua? Not usually our speci-ality, and fair warning t' ya, we tend t' get stuck in with the less than savory types if ya know what I'm sayin' t' ya." From behind his Kanohi the quartermaster grimaced, giving a shrug, before continuing, "Well, ya look like the kind that ain't got a problem takin' care of yerself with that there sword of yer's huh? Either way yer gonna be paying for rations I suppose, consider the bunk complementary if yer willin' t' help us out in a scrap." If he had anything more to say to Makua it was promptly interrupted as the acrobatics from an unfamiliar Lesterin caught his attention, and the Po-Matoran pivoted on his heel to shout, "Oi, wat'er ya doin there!" @Emzee @BULiK IC: Sentinel [Ga-Koro, Southern Docks] If the Lesterin's expression had been one of relief a moment earlier, then the look that spread across her face from behind her Rau as Talli presented a veritable novel of experience out at sea was pure appreciation. She accepted the presented parchments, taking a cursory glance at the official Ga-Koro Marines seals that decorated the records of service. A moment later and her blue eyes shifted back to the Matoran, an inquisitive eyebrow raised. "This is an impressive record, though if you don't mind me asking Miss Anach, why leave Ga-Koro? With experience like this you could find work… pretty much anywhere. Not that we couldn't always use a sailor like you, definitely the opposite, just that you could find better paying, less dangerous local crews I'm sure." @Mel IC: Dehkaz [Ga-Koro, Cael's House] Dehkaz listened intently as the foreign matoran-he couldn't recall if they called themselves by another name-recounted her experience and expressed her interest in joining. Though her words were shaky, and it looked as though the last meal she had gotten was when she had started on her journey to Mata Nui, she was nonetheless resolute. The Toa of Magnetism considered what she had said, before settling down onto one knee in an easy position to meet her gaze eye to eye. "Well met Saardma Azusai, I am Captain Kyhrilik. You and your people have traveled far to reach the safety of this island, it's because of this I feel the need to warn you; being a part of my crew may not be the safest of employments you may find on this island. We do our best to protect the lives of the peoples of Mata Nui, even if it means putting our own at risk." "We are certainly willing to have you as a member of the crew, though if you wish to lead a safer life here then there is no shame in that as well." @Snelly @Krayzikk @Click @otter @Lady Takanuva
    6 points
  8. decline and fall must have earned one indulgence, in some seven months here : )
    5 points
  9. IC: Niici — Ko-Koro, Wise Man’s Archive (Backroom) The Toa crossed her arms self-assuredly as Muir and the Archive’s owner walked away. As they departed, Niici glanced around the room full of manuscripts and books and then began to remember the look and layout of the library as she walked in. It was a nice place for sure, and it was curious that she hadn’t heard of it before. Maybe it was new. At any rate, such a calming quiet place would be a popular destination for the studious Ko-Koronans. Like all the other business owners in Ko-Koro and beyond, Niici had an obligation to facilitate a potential relationship with those businesses which showed potential. She would need to make sure she caught the owner’s name. Once things were settled here, she would have much to report on to her staff and to the board of directors. One of those notes would include reaching out to this fellow here. Niici’s suddenly found her train of thought being interrupted by the exchange of a cigarette between Cyrix and Syzygos. She raised an eyebrow and then quickly lowered — it should’ve been obvious the Toa of Air was a smoker. He had the demeanor. She just wished he had better taste in brands. Niici commonly carried her extended slim black cigarette holder with her, in case such opportunities arose like right now. She had begun pulling it out of her jacket pouch when she saw the brand that Syzygos was smoking. As much as she would've loved to partake, no respectable Gentry-fellow would be caught dead smoking a Fusa. She couldn’t risk word getting out about that potentially. And so, the cigarette holder moved back to where it was and rested in her pouch. The air dome beside her got so smoky that she struggled to see inside. She felt like she was said and seen what she needed to, and it would be wise to go back to HQ and process this while it was fresh. The Archive owner, like virtually all establishment owners, would be here when she or a representative got back. With that, she stood up and leaned forward slightly, turning her head to the right, and looking through the smoke at the two Toa. She waved politely and gave a telltale expression of Are we done here?, smiling all the way. OOC: @BULiK @Keeper of Kraata
    5 points
  10. IC: Priicu - Wise Man's Archive, different back room (Still Closed!) The Ko-Matoran opened his mouth to respond, but quickly shut it as Muir continued, giving him more time to think of what he would say. Muir's advice was welcome- and eye-opening as well- though he was off the mark regarding Priicu's motivation. "Thank you, Toa Muir," he said. It felt a little strange adding the title 'Toa' given their openness toward one another thus far, but it had come to him naturally. Looking up at a person tended to have that effect. "You needn't worry about my soul, though it is appreciated. I only want to agrandize the library, not myself. Power does not suit me. I was considering the Gentry as clientele and donors, and nothing more." He kept his voice particularly low, seeing as they were speaking not far from a Toa of Sonics, about said Toa of Sonics. It took many more words to explain that than he usually used, but complex thoughts were often so, and he wanted to be clear. He put on a little extra smile as well, so the non-Ko-Wahi-native would recognize his genuineness. His expression darkened after though, into a touch of concern. "I had heard rumors... But... Pala-Koro? The Island Liberation Front?" There was the occupation matter as well, but one thing at a time. "What did the Gentry do there? Allegedly."
    5 points
  11. IC| Kirik As the riders barreled down the slope of jagged rocks toward the invaders, not one of them realized at first that the slight boost to their speed was caused by an unexpected magnetic force pulling them toward the bunker. A red Skakdi warrior with a missing arm was the first to notice. He pulled his vehicle around an especially large boulder, and found that his ability to pull himself back into formation was heavily hampered by the invisible magnetic force. So instead of heroically just barely dodging the jagged metal beam sticking out of the dirt, he instead shot himself right into it, breaking his vehicle in two and impaling himself on the pointy edge of the spike. His scream was barely noticed, but then another rider found their vehicle out of control, they hit a rocky dip wrong, their front wheel turned sideways, and they crashed spectacularly. Another rider leapt of his vehicle as it began to crash, but wasn’t expecting the magnetic force to pull his bike into his back and pull him toward the bunker. More fell as projectiles sent by the enemy slammed into them and their bikes. But no matter. They were warriors. Casualties were expected. As Kirik felt the strange force tug on his vehicle, he immediately gave up trying to save it and dropped off his bike, sliding through the pebbles on all six limbs, letting his bike skid sideways as the magnetic force tugged it forward. He waited until he had just enough momentum to keep up on his feet before shifting himself into a stumbling, erratic run as he weaved and hopped across the rubble toward the enemy, electro blade and metal knives raised. Seeing him, some of his other fellows did the same maneuver, avoiding their bike crashes. Those that survived their crashes were back on their feet fast, limping toward their enemy with none of their vigor for battle emptied, the magnetic force helping pull them forward despite their injuries. The few riders on the backs of beasts carried on almost unimpeded. Their mounts, Zakaz-native tiger-like Rahi accurately dubbed Daggerclaws, made their way along by gripping the boulders with their muscular bladed claws, resisting the pull of the magnetism until they reached the still recovering forces with ferocious pounces. Not far behind were the remaining riders, now on foot. Some lost their footing and found themselves pulled straight toward the magnetized bunker and Jojax’s waiting fists, but others managed to leap over the bunker, escaping the magnetic field and landing among their enemies. Kirik did not waste his time. He saw Zanakra’s taunt, saw her crawl out of the mountainside alive, and knew at once she was the most glorious combatant on the battlefield. Without dropping to a speed slower than an outright run since leaving the gates of the fortress, he threw himself off the top of a large boulder, leaping through the air straight toward Zanakra, each bladed arm aiming straight for the upstart warlord. OOC: So some (changing the percentage to be unspecified for Mel to decide) of the NPCs have been taken out by crashes and projectile fire or ensnared by the magnetic field, the rest have reached the invaders and are fighting with something to prove! @Snelly @Smudge8@Nato G @ARROW404 @Sparticus147 and everyone else involved in this battle.
    5 points
  12. IC: Vrill [Wise Man's Archive, The Backroom] Vrill shook out another cigarette before he stowed the cardboard pack of 'Fusa' branded cigarettes in the same crystalline compartment. The strong black silhouette of the desert Rahi's raised fists stuck out against the tan, nearly sandpaper background. He preferred the much-advertised 'toasted' flavor of Ta-Koronan 'Hikaki Strikes' to that of Po-Koro's sun-dried 'Fusa' competition... but Onu-Koro's smokes tasted like dirt and he figured Muirtagh would find the local flavor more amenable. That was what he might say if he was pressed... but the choice of cigarettes he had with him were primarily a result of the local stands he checked out on his way to the lawyer having selections that could only be described as "complete ####". The paper danced between Vrill's impatient fingertips in well-practiced twirls, waiting for its funeral pyre to arrive.
    5 points
  13. IC: Rudra, 小さい竜 (Chiisai Ryuu) The Hero of Naho Bay Hmmmmm. He blinked, processing the words as they came. It did stand to reason that this kind of ship, full of gizmos and doodads and clear technological intricacies would need more than one person to utilize in its totality. Any vessel that big had its breeds of delegation of labor to make sure they sailed with optimal efficiency, men rigging sails, navigators carefully eyeing course, the helmsmen at the wheel and the captaincy looking down from on high to monitor each shift in turn. Would this one be different in that respect? Suppose not. For her to be so thoroughly crewed could only mean she did need many to run at optimal efficiency. "Well, to begin with, you ran off my first mate." he fired back, snorting and smirking as he registered the naked furor in the way she spoke the title of Mata Nui's honored warrior caste— showing her true colors now that she was backed into a corner, eh? It'd be pitiable if he were a neutral passerby, some onlooker with no stake in the game— but that kind of luck wasn't the Dasaka's gift today from the spirit. He blithely continued, feeling on a roll as always. He was a Confidence Man (tm) "I appreciate the concern, but I'll figger it out." he drawled plainly, seemingly disaffected by any worries or seeds of doubt the leff-tennant had hoped to plant. "Sinshi gets a pretty good tour of the place, I find— I know this rock tub runs on electricity. Powers that weird little screw you've got. I'm sure you understand why I'm not worried there, about yer little lightstone in a box." Sparks cracked near his bargaining chip's temple. An illustration. "And we can both see your wheel's doin' fine. That's thrust and steering, babe. All a real man of the sea needs." He wouldn't necessarily need to submerge it or anything, so long as he got it there. Nuparu'd figure out how to do that by tearing the thing to bits anyway. But if she was really so concerned... "If it's really that impossible, maybe I oughta keep the little lady here along for the ride once she comes to— have her take some of the work on for me. Keeps you foreigners from pulling any funny business on me, too. Whaddya say, cuffs girl, you want a cut now?"
    5 points
  14. IC (Ageru Tazera, Ageru Dakte) [Bridge of the Chiisai Ryuu] Dakte transmitted the mental equivalent of a nod to Ayiwah, then reduced the strength of his Ideatalk to communicate locally with Tazera. :Ma'am. I am just outside the bridge, surveilling via my Ruru. I'll use my abilities to extricate Inzu as soon as you're ready, after which I can engage and subdue the thief while you get her to safety. May I suggest you keep him talking, the better to catch him distracted?: :A fine plan,: Tazera replied approvingly. :It's good to have you here, cousin. I'll do as you suggest. Let's deal with this once and for all.: She focused on Rudra once again. She'd been thinking about the interloper's words, and she had just the thing to keep him busy with. "There is a problem with your demands, Toa," she said, delivering the title with scorn. "You say you want all Dasaka off the Ryuu, and passage to the Koro of Onu. But I must inform you that this vessel cannot be crewed by a single being. Multiple operators are necessary. So...how are we to give you passage in a craft that will not move?" OOC: @Razgriz
    5 points
  15. Mata Nui Online Game Improvement Mod or MNOGIM MNOG is a well-made flash game that, thanks to its use of vector graphics, still looks great even two decades later. However, it does suffer from a few bugs, as well as from the compression once needed to send the non-vector graphics over dial-up internet. My goal with this project is to improve the experience of playing MNOG to be the best it can be. Those at the BioMedia Project have provided versions of MNOG on their website that play at the appropriate 18 fps and save your progress as you play. I have used their original 2001 auto-saving version as a base. High-Quality JPEG Replacement MNOG makes use of many highly-compressed JPEG images. I have re-created nearly every image at the same resolution, but much higher quality. A few images didn’t have an obvious method for re-creation, such as the Ta-Wahi beach sand, so instead I cleaned up the jpeg artifacts to the best of my ability. There are a couple images toward the end of the game that I’m still working on, but should be done for the next update. Bug Fixes I have fixed a few bugs in the game, such as Maku teleporting to Po-Wahi, incorrectly overlapping layers, and typos. General Changes I have made a number of changes to improve the gameplay: The Telescope wouldn’t update because it looked for 2001 dates, now it updates as you progress through the game; Maku won’t arrive on the beach until you have visited Vakama; A guard will stop you from using the Ta-Onu Highway until after Po-Koro; Added black bars to the sides of the screen to prevent widescreens from viewing non-playable area; Book of Chronicles can now scroll from bottom to top and vice-versa; Stopped the Ta-Koro gate from instantly slamming down in front of you when you click it; Disabled ability to cross lava when bridge is down & lowered bridge sprites; Villagers no longer tell you that Nokama has a mission for you until you have the chisel; You can now update Maku on Huki’s status; Added check so that Kapura will not be wandering the woods while also in your company. Color Consistency I've modified several Matoran colors, most notably Jala's eyes from green to yellow, and his feet from red to yellow. Full list of All-In-One changes can be found here. How To Install You’ll first need to install MNOG (Original 2001 Version) from BioMedia Project. You can download the mod as an All-In-One or you can grab separate sections. Install these separate sections in this order as desired: Bug Fixes High-Quality JPEG Replacement General Changes + High-Quality JPEG Replacement Color Consistency + General Changes + High-Quality JPEG Replacement For the All-In-One: Unzip 'MNOGIM All In One.zip' and copy the ‘Mata Nui Online Game’ folder to the same folder that holds your ‘Mata Nui Online Game.exe’ file. Overwrite all files it asks to overwrite. You are now ready to go. For Bug Fixes: Unzip the .zip file and copy the ‘Mata Nui Online Game’ folder to the same folder that holds you ‘Mata Nui Online Game.exe’ file. Overwrite all files it asks to overwrite. For High-Quality JPEG Replacement: Same as for Bug Fixes. For General Changes + High-Quality JPEG Replacement: Install High-Quality JPEG Replacement and then General Changes the same way as Bug Fixes. For Color Consistency + General Changes + High-Quality JPEG Replacement: Install High-Quality JPEG Replacement and then General Changes and then Color Consistency the same way as Bug Fixes.
    4 points
  16. I think we also have to take into account the state of LEGO as a company back in 2001. It was still in a downward spiral so when the Bionicle line started the company was looking for a win. It was willing to take huge risks to try and salvage what it could. When G2 came out, and even now, LEGO has established licenses and other brands to profit off of and don't need to take those big "Do or Die" type of investments. They can try and bring back a theme like G2 and if the numbers don't add up there isn't a loss to the company to discontinue it like what would've happened back then.
    4 points
  17. I love how your hero has 1 intelligence
    4 points
  18. IC: Dolbren - The Iron Mahi [A Game of Questions] Dolbren considered Datrox’s response as the three approached the far end of the car. His voice, to Dolbren’s mind, betrayed little skepticism. Either he was a better actor than Dolbren guessed, or things were less far gone than he might have supposed. In a way it was all the better if that was the case. As much as Dolbren might enjoy a fight, he still had a job to do. Nothing would work if they were all Karmine, whose most-used tool seemed to be shocking violence. And Dolbren was starting to like Datrox, so forthcoming he was. That was a rare virtue, to speak honestly to a stranger. Dolbren was happy to give him the benefit of the doubt. "There is something to be learned from it, you know." As he spoke he inspected the door. Just as he had very seldom been on the 'Mahi, he had absolutely never stepped between two cars on the moving train. Should prove educational. "Even if you're like me, like us, I mean, which you are; going back to the beginning can tell you something." Clarifying his remark, after a moment he added, "Even if your life as a Toa is so far removed from your life as a Matoran that it isn't even funny." He peered down and through the door's window. The carriages seemed to be attached by a kind of interlocking mechanical joint. He needed to get a closer look at that, one way or another. "But isn't it true that the way you acted, in every event you never could have predicted, was informed by every one that came before? And if you grant that, there's a chain of causality that leads back to whoever you were at the beginning. And that guy came from a place. So if you're at all self-reflective, you can learn something from that place." He turned back to his two companions and shrugged. Per the seeming rules of the game, having given them something he had to ask a question. "Do either of you want to go first, or shall I?" OOC: @Tarn @Vezok's Friend @BULiK and @Silvan Haven had the driver alert the sentinels in the cargo car a few pages ago, not sure how we're handling their actions.
    4 points
  19. IC: Baszlin - Iron Mahi ‘If anything happens…?’ What did he mean by this? Were more strange fellows about to come crashing through the cabin windows, adding to the crystalline no-man’s-land on the floor that neither foot nor food trolley dared to traverse? Or, perhaps he was planning on having another medical emergency. Baszlin never thought to plan his; they’d be much more convenient that way, if he could just, say, schedule a broken arm for another day, or the terribly debilitating effects of Ga-Koro syndrome in six months’ time, when it’d be more financially lucrative. What? Musings locked firmly within his skull, the Skakdi said nothing and simply offered a nod to the Matoran before retrieving his still-packaged personal effects from his seat, catching up with Surdo and whom he assumed to be a professional psychopath, at the other end of the passenger cabin. He stole a glance at the other, motionless occupants of the car as he passed them. Suspiciously, none of them had moved a muscle since Surdo’s brief affliction had begun. As Karmine paused to open the door to the next compartment, Baszlin leaned closer to one such fellow in his immediate vicinity: a Toa of reddish coloration who, to his eye, looked somewhat odd. Stranger still, the Toa didn’t even do so much as turn their head to look in either direction - either towards or away from the Skakdi’s face, which was now uncomfortably close. Is this Toa… made of wood? Baszlin withdrew, now sweeping his gaze over every single one of the cabin’s occupants. My god, are they all made of wood?! Probably not, but the thought evaporated a moment later before he could make a proper determination, and instead was replaced by a sudden craving for pine nuts. Perhaps the psycho had snacks. He could ask.
    4 points
  20. IC: Muir (Wise Man’s Archive) Muir nodded and reached into his coat, producing a small, leather-bound notepad (with the slightest metal latch) and a pencil of his own – and an unusual one, at that. Muir's 'pencil' was a small tube of graphite powder, which flowed out and quickly coalesced into a thin rod with a pointed tip. The benefit quickly became clear, as it wrote far faster than one could by hand. Careful ripping paper; it's louder than writing. Files are all back in my office in Po-Koro – I made a habit of keeping copies of any reports I wrote for the Guard, too, after a few 'got lost'. I'll bring you fresh copies when I'm next by. As for the Gentry, we weren't expecting them, but their apparent relationship with the Kalta does concern me. We'll see what the investigation turns up. The graphite was a trick he rarely showed off – even Vrill hadn't seen it in action (and for good reason, too; even partners need secrets, especially if one speaks in half-truths and implications). It was the perfect aid to Muir's investigations, allowing him to quickly record the details of a conversation while they were fresh in his mind, sometimes even by secretly transcribing in real time. Better yet, he could check his notes without even looking; the graphite left on the paper was easily detectable with his powers, especially so close on his person. He couldn't know whether Priicu would realise its significance, but now seemed a perfect time to make use of it. After all, how else could he write as fast as he talked? OOC: @ARROW404
    4 points
  21. @Goose IC: Priicu - Wise Man's Archive, storeroom (Sorry, we're closed!) He placed a hand over his mouth, processing the information. He thought he was generally a well-informed person (even if he hadn't recognized Cyrix on sight) but this information was completely new to him. He knew Pala-Koro had been destroyed of course, but that was the extent of it. It was no wonder why either. Given the Gentry's power, they had as much control over the flow of information as the government. And if he was realistic, probably more. How much investigation it must have taken to glean this much information... and how much more there must have been, yet to be discovered. Suddenly, he felt quite averse to the idea of taking their money. Financial support meant control, and he wanted no part in a propaganda machine. Grabbing his notepad and pencil, he scribbled a response. First: Best we not speak aloud. He showed this to Muir and returned to scribbling. This is very troubling. If you have any reading I could do on this- reports for example- I would like to have some copies here, in the back. And if I can help against them, please keep me apprised. The evidence Muir had mentioned was circumstantial, particularly concerning Ko-Koro. Again, Priicu suffered from his lack of a full picture. Knowledge was his only power, and he was quickly coming to realize he had less of it than he had thought. Another thought occurred to him and he added another line. Syzygos mentioned investigating corruption in the Ko-Koro government. Is the Gentry a part of that? He would think to immediately destroy the paper he was writing on when he had the chance. Having said his piece now, he tore out a page and handed it to Muir, offering him the pencil as well, though he suspected a lawyer would have a few on hand.
    4 points
  22. IC: T’harrak – The Battle Of Fort Garsi For a brief, beautiful moment, T’harrak felt her tension trickle away, replaced by a growing sense of confidence and control. No longer was she fluttering from one frantic thought to the next; now she had something clear and concrete to focus on. She’d done something. She hadn’t wasted time waiting for approval, or overthinking herself into being too doubtful to do it. She hadn’t wasted her breath pitching ideas to allies too busy chasing personal glory to contemplate working together. She’d just trusted her gut and done something. Something that would help more than just herself. “Thank you,” she said to Seeker, turning towards her newly-made window onto the battlefield… just in time to see the entire surrounding hillside come crashing downwards, cascading over the combatants. Dirt and debris and the dreadful roar of roiling rubble filled the air, and T’harrak squeezed her eyes shut, throwing up her arms to shield her face as she braced for impact. But it never came. She lowered her arms. Cracked open an eyelid. Blinked through the drifting dust. The window before her was spiderwebbed with slim fissures, with shards of shattered lightstone and tangled tufts of wire, crushed between rock and dirt, all pressed up against the barrier… but the wall had still managed to hold. But the ever-relentless pace of the battlefield offered her little opportunity to dwell on her small victory. The next envoys of strife were already on their way, in the form of rahi riders and sonic cycles careening over the canvas of carnage. T’harrak loaded an empty zamor into her launcher, then flipped open her satchel and sifted through the compartments within that housed the pouches of powders she used for ammunition. Salt… dirt… metal filings… lightstone powder… No. She sighed. We’re past the point of warning shots and non-lethals. She picked out a pouch of najin powder, and poured it into the zamor sphere. The warriors coming her way were going to fight to kill. She had no choice but to return the favour.
    4 points
  23. @ARROW404 @Smudge8 @Nato G @Zeal @Sparticus147@Mel @Snelly@Geardirector@Visaru IC: Gashril The bruiser with the arms covered in metal, Sohmak, offered to make some noise with her. She had been so fixated on her damaged voice that simply using her element had slipped her mind. And here was a fellow Sonics Skak:Dii. It had been a long time since she had battled using pure, unaided elemental energy, the idea brought a grin to her toothy maw. "That sounds-" Before she could answer though, the world turned upside down. Having little choice, she released her vision power to try and get an idea of what was happening. The ground had given way beneath them- another of Garsi's defense measures, no doubt. She gripped the arm of the Skak:dii of Earth who was piggybacking her, and the two reached out quickly. Mixing Earth with Sonics in this situation wasn't ideal, but it was a sight better than fire, plasma, or lightning. The collapsing earth all around them slowed, screaming as it did so. She kept the sound in the lower frequencies, but presently in the middle of tumbling head over heels, she couldn't keep the sound to a lower level. All attempt to communicate would have to wait until she and her partner finished their manipulation, but the landslide was now no longer deadly at least. They held their position for the moment, letting their allies caught in the trap get themselves free before they could start to pack it all together safely. Those closest to the fort had been hit the worst, the partnered-up plasma and lightning Skaks trapped underneath the now slowly shifting rubble. Through the irritating sound, they managed to blast their way free though, a little singed and banged up, but raring to go. The others were taking care of the oncoming bikers, but someone had to handle the grenades, rock launchers, and other projectiles headed their way, so they got right back to it, laying out their mixed powers like a shield between the fort and their allies once more.
    4 points
  24. IC: Vrill [Wise Man's Archive, The Backroom] Vrill hadn't planned on partaking just yet - it hadn't been long since someone pointed out that libraries were not that appreciative of fire hazards. But the moment the swirling plumes of Cyrix's draft splayed outwards in a flagrant disregard of fluid dynamics, Vrill knew the game had changed. Now, he wasn't all too dissatisfied that Muir was suddenly quiet, but overall, this was certainly an unsettling experience. So Cyrix wanted a tête-à-tête? Fine. The Cy-Toa didn't need Cyrix's heatstone to light his smoke, but he took it anyways. A gesture of good faith. He brought the cigarette to his lips and in his other hand, the heatstone thermos. While the half-unscrewed cap obscured the Le-Toa's vision of his cigarette, a tiny black shard of obsidian silently split from the crystalline outer layer of armor around Vrill's fingertips. It snaked down the cigarette that was beginning to catch flame, slipping between the cap and main body. The heatstone parted way at the Cy-Toa's command, the crevasse widening just enough to swallow the obsidian shard before sealing once more as if nothing had happened. Vrill tilted his head backways and exhaled deeply, marveling as the smoke hit the top of their private bubble. He screwed the heatstone container shut and slid it back to Cyrix. Deep inside, the obsidian shard was growing while Vrill took another calm drag on his smoke. A marker. Just in case. "Well, official inter-koro investigations draw attention. Some good press, yeah, but as you just saw -" 'Syzygos' nudged his head slightly towards where Fenn was. "We're dealing with a touchy subject. Plus, don't want to scare off any leads before we get to them." He shrugged. "It may have been too cautious... but I suppose we're well past the point of keeping a low profile." Vrill glanced at Muir as he inhaled more smoke. "My partner's all about transparency - to a fault. I urged for more discretion... but that hasn't really gotten us that far. You're probably not the first or the last to see straight through our cover." There was real remorse at that failure. Even if for the wrong reasons. It was the most honest and vulnerable Vrill had ever been in the Le-Toa's presence. Even Muirtagh would have been surprised, had he been able to hear the sorrow in Vrill's voice. Good thing Cyrix had him in that bubble, then. "So - you think we should announce our new task force?"
    4 points
  25. IC: Dolbren - The Iron Mahi [Down the aisle] With that, it almost seemed like Datrox knew what was going on. It was so excellent a riposte. All because, of course, Dolbren hadn't been planning on going anywhere. Excepting the cargo car, just a short distance down the aisle as it was. Somewhere along the way, within the next dozen kio if all went according to plan, Dolbren was going to quit the train proper. Apparently in some kind of mechanical carriage, no ussal required. He had to do something. "Let's walk and talk." His intonation was flat. At once three things happened: Dolbren dropped his gaze down and away from Datrox's eyeline, he sidestepped the other Toa to walk down the aisle, and his smile grew thinner. He was aware of the latter thing, but it would have happened even if he were not. As it was, however, it was something to which he suspected Datrox would pay attention. Always best to know where the other guy is looking. Their conversation was still more back-and-forth than interrogation, a fact of which he was sure Datrox was aware. He kept giving him things. Datrox had looked at the Vortixx again. She looked tired and sickly, and Datrox was worried about her. Dolbren was not so kind that he wouldn't pick that up and use it. "Your friend can come with us too." He hadn't even tried to hide his glance the second time, he had to know Dolbren would notice. That was enough to really smile. Still, despite Dolbren's flippancy, one thing was hard to forget. She was an unknown quantity. Another tick on the tally. Dolbren vs. People who might try to be a hero, 1:2 It would be a mistake to let Datrox's question hang unanswered. And yet there was something more difficult, in the moment, about fabricating something wholesale than lying about details. But, while Datrox must have known he was withholding something, Dolbren could play questions with the best of them. His interest in other people was omnipresent, and genuine. "As for your question: well, pal, haven't you ever wanted to go home?" OOC: @Tarn @Vezok's Friend @Void Emissary @BULiK
    4 points
  26. IC: Jolek {Returning to Familiarity} And without a word more, the winds carried dust out to sea. The gray man watched silently as his erstwhile accomplice vanished into the grid of the city's footpaths, towards self-enlightenment. No waves or extended farewells this time— if he had to guess, the Lesterin felt much the same as he regarding the gestures. Ornamentative, unnecessary. Somehow out of place within the understanding they shared, men of similar trade, similar ambition. He let his gaze fall back to his knuckles as the dabbling brawler rounded the bend and left his vision altogether. Still tingling from the alien sensation of striking solid rock, however lightly, he could sense his own body yearning to go somewhere, just as that guy's was. The second he'd sent off towards the shimmering waters to the north of here today— he didn't claim to have ever kept track, but that had to be a new record. The scenery of a city always had some small changes in that way— faces arriving and leaving. He'd not even caught the other fighter's name, or even really placed whether or not his was a face standing out as familiar in the formless mobs of the village's citizens. But he understood that feeling, the one that drove him to test his knuckles against something firm. That strengthening oneself made the difference, in lieu of those miracles like this "Seprilli". The need to lose oneself in the rhythm, and stop worrying about the worldly troubles that plagued your head, filled your thoughts. He'd done it millions of times. He'd do it a million times more. After all, he'd taken to the evening streets with that very purpose— meeting his fellow man and sending him on the journey (that everyone seemed to join these days) was... incidental. I'd better head out before night. He concluded with a snort, expelling acrid air from the musty atmosphere brough on by high inner-city walls. Ash's thick today. I'll barely get any moonlight to work under. And so, the more things around him changed... He started off again, back out east towards the gate at a steady run. Built-in road work of getting to the proper scenery was certainly an extra boon here— all the slacking had made his endurance feel like it'd dipped. Hard work beat the stuffing out of hardly working, when it was a match between this and trudging around the residences. Elly had more than once looked at him crosswise for looking forward to this at the end of the day... But this stuff just kept his head on straight. Small plumes of ash kicked up in the wake of his staccato footfalls, he surged out the gates, off for the trees. ————— The forest, like always, was still. A field of gray glowing softly crimson as the lava floes gained more prominence as the light above dimmed, and streaked with jagged black lines of burnished trees. to think such an explosive scuffle'd occurred here, just a few hours ago... You wouldn't have imagined it, really. In Ta-Koro, the scene would have lasted well into the night— investigative procedure would see to that. Guards filing papers of after-action report, conducting interviews with bystanders to get a read on the situational play-by-play, cleanup of whatever damage it had wrought in the aftermath, all that and the kitchen sink. It would have dragged on ages, whereas here... He breathed in deep, staring down the medium-sized trunk some arm and a half's length ahead, and settled into a familiar stance. His right foot sliding back and away from the left, around a shoulder's width. His arms rising in turn, hands closing into loose fists in front of him. Rear projected slightly in front of the brow line, guarding, catching, parrying. Lead extended forward by half, rising and falling subtly with his breath. There to probe, to flicker, to frame, to punish. ...Here, things melted away once they finished. There was no aftermath, there wasn't real follow-up, no sense of lingering question. It just was, and then was not, as things settled again into the quiet equilibrium around him. He needed that these days. In truth, he might have liked it every day and just not known it, back when it was the simple way of things and all he knew— but he was here now because that had ended up anything but. Today was different. The past months were different. Two people chasing the memories he'd never regained in one day. Two people off to forge new self-perspectives. Two he'd sent on the exact kind of mission he'd told himself to set out on, before all this. Over and over, that sense circled through the empty hallways of his mind, in a way nothing had yet been able to shake. He was growing real tired of thinking like this, of suffering through that same feeling of watching beneath still water as the surface rushed by. He ground his lead foot in a short arc against his "flooring", pushing loose ash, soil, and debris to the side. THONK. "Ssssh. Hrmf—" And a dull, hollow thudding rung through the stillness, setting the air astir with the sounds of eight limbs striking the stern bark of the tree, chased by a Fa-Toa exhaling his turbulent thoughts into the void. Jab. Follow with a Cross. Should I be here? Rock back onto the rear leg, sling the hips over until on the ball of that foot. Lead leg follows through, arcing high. Head kick. WHAP. Well, yeah. This is good. Iron out the kinks. Never a bad time to condition. Ride the rebound once it's sunk in, rechambering the leg into stance. Hitting with the shin's of no consequence, since this isn't full speed and your dense bones are long numbed to anything less, only registering the impact instead of pain. Let it carry you forward as your guard raises again, folding it in tighter— THUD. Elbow across the jaw with the rear arm. While in this close, reach out with that hand to the side of the trunk. Your lead was already there to guide the strike, so take it just a little above that hand— Not here. More like... Here. Picture the Skakdi from this afternoon, and knee his ****** nose in. Getting a second or third in isn't bad at all— tree ain't going anywhere. But if we consider this a clinch... break it on your terms. Shove away as you fade back into open space— Eh. Could have pivoted there too, maintained a dominant angle. Let that idea slide off so long as you keep it in mind as an option. Front kick to the trunk while you're this far away, then. Control distance if you're gonna think. Two lead leg, last rear— I don't take your meaning. Jab too. It's your safest weapon, and pretty long in it's own right. Stepping into it felt good, so follow it up— Yes you do, Jolek. His cross elicited a deep, cracking report as it landed, a ramrod rear straight that made the 1-2 such a deadly staple in fighting. The tree shook wholly as his knuckles dug into bark and bark dug into knuckles, a pained shudder running through the length of its many branches and shaking leaves loose. As the fist shot back into his guard, he idly noted how it throbbed and clicked his tongue, electing to double check just how deep he was sinking his hips into the hook to the liver that instinctively followed. He did need this, then— either to remind himself how to have total control of his weapons... or to get whatever the karz had snapped in there all the way out of him. He continued on. Let the flow of technique into technique into technique dictate things. All you need to worry about is your power, your placement, and your potential. This is the best you can manage for it here. It was all there was in the world, and all that he needed. Past and future do not exist. Just optimize this present moment, find its frame, and embody it. The thudding impacts continued to ring out from the man and the tree, in this world all their own. One could scarcely fault him for failing to notice anything else. OOC: You know the drill.
    4 points
  27. March 2001 AU issue of LEGO World Club Magazine LEGO World Club Magazine (AU) – March 2001 : LEGO World Club : Free Download, Borrow, and Streaming : Internet Archive On pages 12-13 we get images and descriptions of the new Bionicle Toa, as well as some information on collectible masks. Notice the masks that are included here. Each of the Toa's respective masks are shown, as well as a ghostly Matatu and Ruru. It's strange that these specifically are included here, and not depictions of the other 4 noble masks. Both the Matatu and Ruru were found to have "misprint" colors in EU mask packs. They were the only noble masks to also have Toa colors, rather than just Turaga colors, in the mask packs. Was the magazine publisher aware of this, and is this the reason these 2 masks are included in the line-up? It's also important to note the information at the bottom of page 12. While there was some debate across multiple Bionicle media as to whether or not the Toa had to collect 6 noble masks, we know that they collected the 6 great masks. There were indeed 72 masks available in the mask packs: 36 great masks (six masks in six colors) and 36 noble masks (six other masks in six other colors). However, the writer then states there are 12 masks in 6 colors. This could be an oversight/typo, but it seems to imply that the 72 masks were initially both the noble and great masks in only 6 colors, presumably the Toa's colors. However, the last line: This could refer to a number of things. It could reference the ultra rare gold contest masks, the rare promo masks, the infected Hau (which, despite not being counted among the 72 masks in the mask packs, was indeed included), or the EU misprints (Matatu, Ruru, and possibly the Kaukau). What do you think?
    3 points
  28. For Kentoku folks, I'll work on getting up a big 'ol post this weekend, probably Sunday. I just moved and am adjusting to life on my own, plus I'm starting a new job in addition to trying to get everything hooked up and back online. Thanks for your patience!
    3 points
  29. Can Bionicle be successful with kids now? I mean, my niece likes to play with my Galidor figures sometimes. She is too young to appreciate the "story" (not that anybody is in a rush to share Galidor's story) but she has fun with the figures. She has not taken as much interest in the Bionicle figures other than for the ones with "balls" (Zamor spheres) and she likes watching me fire the Zamor launchers. When it comes to Lego figures in general she recognizes the Disney characters from the CMF line though, since that is more in line with the stuff she watches at her age (she also refers to the big monster dude from Hidden Side as "Daddy Jack" though since that figure does look like Jack Skellington). She does also enjoy AT-AT and AT-ST models as well because she likes the walkers stomping around in Star Wars. So as toys, the appeal of all this stuff is timeless even if many of it is much older than her. So yes certainly kids will find appeal in Bionicle still if they are exposed to the toys, even if they don't know the "lore." I think its a fallacy to assume that kids don't have the same interests in kids of generations past. Yeah, I played video games, had satellite TV, and got on Bionicle.com to read stuff as a kid; but contrary to what Boomers may lead you to believe I also rode my bike around, hiked through the woods, slept in sleeping bags under the stars, drank from garden hoses and put rounds through a BB gun against tin can target ranges. Kids still enjoy a lot of the same stuff, its just the digital age has offered new competing interests. But give Bionicle good enough toys, and appeal will be there just as it was in the past. Kids are not a magical enigma that change drastically, that is more-so an imagination of the adults around them. But can the Bionicle story work now? That I think is a more interesting question. The early 2000's were a time of big ideas in fantasy and science fiction. The adaptations of Lord of the Rings, Harry Potter, the Star Wars Prequels etc. I look at stuff like Halo, Atlantis or Treasure Planet as sharing a lot of that same DNA with Bionicle; a mash up of science fiction and fantasy with elder races and big giant objects and the like. Avatar the Last Airbender also dived into elemental powers and elemental tribes as well. The DNA of an era that made Bionicle is imprinted on a lot of its peers from the same age. Now though we are more in the realm of super-hero stories, and the tonal shift is subtle but visible. Yes, Greg gave the Toa personalities more akin to the Justice League and gave Makuta a sense of "Lex Luthor meets Dr. Doom but he's a robot" as well... so the elements of superhero vibes are there in Bionicle. But I think themes like Ninjago with their focus on a core cast and a "villain of the week" formula captures the era of superheroics more than Bionicle ever did, with its focus on mythology and the habit of changing out Toa teams every few years. Bionicle's story is convoluted because in a way it wanted to imitate that expansive world building of its peers at the expense of having more fleshed out character dynamics that have become more the norm in later years. So its not impossible to bring Bionicle up to the modern era, but a lot of what made it so great is a relic of a past time. And as others have mentioned, Lego would have to invest a lot to make sure Bionicle stood out against their own offerings; something they failed to do for G2 and well G2 suffered as a result. Maybe someday the nostalgic gold mine of Bionicle will appeal to Lego when they want to tap into Millennial and Gen-Z nostalgia baiting, and we'll end up like Transformers with endless tribute toys trying to capture our nostalgia and wallets. But if Lego wants Bionicle to have the same cultural impact it had back in the day, it would require a very heavy investment to top and surpass Lego's own offerings elsewhere.
    3 points
  30. IC: Myhruk [Ga-Koro, Docks, Fowadi] "WATER?" the bewildered Lesterin sharply repeated. He was frozen in place, processing the Po-Matoran's accent. There was no water nearby. Only below. Ah, he understood now. "Staying away from it!" Quick thinking. Water was pretty far down on this ship, all things considered. Much better than the dubious structural integrity of the Koro's lilypads. He looked up. At the midpoint of the pole, there was a metal platform. Furthest from the water on the ship. Shame he wasn't up there. Another deduction; unfortunately, there didn't appear to be a ladder up this tree trunk that he could use to- Tree? His hands twitched. Digits danced back and forth. There was a way to make it up there. He was sure he knew how. IC: Nichou [Ga-Koro, Warehouse] Nichou nearly jumped at just how suddenly their world had been upended. He had been confident in their chances - there was a Toa with them, plus he knew Lekua would always be able to find a way out, and it had just been concretely established that Nale had his back. Even if he hadn't quite believed that THAT many people had entered without drawing any attention, the silence had been so ever present that against all odds, it became a surprise to him. Knowing the element of surprise to be long gone, Nichou's left hand patted across his tool belt, frantically reaching for a particular cylindrica-got it! His thumb slid a button on the side of the metal device with a click, springing open an internal mechanism that rotated a shade open. Light instantly poured through the second half of the iron body, where a glass lens focused it into a concentrated beam that threw the crystal's glow much further. Nichou turned it from side to side, the cone of warm tungsten light slicing through the warehouse's musky darkness like wide strokes of a blade. He didn't see anything but strange plants in front of him, and the view was similar once he swung over towards Nale to make sure her flank was okay. The plants were moving but there weren't any threatening figures. It was when he continued his rotation around what was beginning to feel like a trap that the miniaturized spotlight fully revealed the gargantuan frame of the monkey... in that moment, there were no words. Maybe if he stood still, it would keep standing still. Not that Nichou's rational mind was in control of his legs by then. OOC: @~Xemnas~@Tarn@BBBBalta@Rahisaurus et al.
    3 points
  31. a hobby of warriors was the profession of fools
    3 points
  32. IC (Lohkar) [The Dancing Crab, Ostia] Unassuming though Lumune's presence was, she nonetheless found herself the subject of the Lesterin captain's gaze. His posture remained languid as he addressed the Po-Matoran, but there was a hawkish interest in those blue eyes. Nothing piqued Lohkar's interest like things other people thought he didn't need to hear. "No need ta worry, luv," he said jovially. "Nothin' bothers this captain. An' while I may be many things, one of 'em is most certainly a well-travelled sailor. How can my humble self assist ya?" OOC: @ARROW404 @Snelly @Void Emissary @pokemonlover360
    3 points
  33. That depends on how it is handled, and 2015 was handled poorly; cool sets, a mess of a story that alienated old fans, despite relying on them to promote it, ****** mobile games, and last but not least, a mediocre series. The Bionicle that got started out in 2001 was very ambitious and in order for anyone new to be interested in Boinicle it'll have to be equally as ambitious, but in a modernized and current way. Lore the like of Bionicle would have to be presented as a videogame, a PROPER videogame, alongside the LEGO sets, and the sets would have to be treated as a kind of merchandise collectible. Basically, digital media is paramount. It isn't 2001 anymore. Younger audiences will not be interested if the digital media isn't treated equally or more important than the toy.
    3 points
  34. The best thing I can say right now is that the breaks between my blog entries are much, much longer than the breaks between my artistic endeavours (please imagine those two words in a more sarcastic tone). Wish I knew what was the problem, but sitting down to draw is no longer as easy nor natural as it used to be. Mostly, I am afraid, I think. Afraid of what I create not lining up with what I had in mind (a given, if I rarely try my hands at it.) Afraid of only being able to produce slightly off, slightly nightmarish vent art when really all I want to do is draw pretty things to distract myself from what's causing the vent arts in the first place. Especially the latter point. So what am I doing to combat that, and the accompanying feelings of hopelessness? Two things, mostly. One is working on my mental health and resilience. Times are bad still, but I don't want to let that crush me. The other thing is moving to other creative things to do in the meantime - I've taken up crocheting, darning and other mending techniques, and painting. To keep my hands occupied, and have something to show by the end of the day, something tangible, a proof of my tiny existence in that miniscule time frame that I'm around for. Because things will get better again. They always do.
    3 points
  35. [Hanaloi, Forest (Falki)] There was little use getting fancy in battle if simplicity would do. Hambra, in her focus on Caana, had let Falki slip from her mind. They always do. Falki sheathed the damaged katar in one smooth motion and drew her kukri. The blade, a matte turquoise crystal, cast no light as she ran forward. She had fought enough sighteyes to estimate how much deeper she would need to cut at the ash bear’s exposed calves to reach true flesh. As she cut forward with her weapon, the kavinika surged forward, leaping to bite at limbs, ready to bring down this large prey like they had so many before. [Semeraed] Semeraed was straddling a thick branch like a wooden Soko, bow drawn and ready to shoot. But she couldn’t shoot Falki, despite the cold and unholy darkness that had taken hold of her beloved’s heart. As the mind reading rakshi skewered Riko, she knew with a surety that it must be her target—but she would only have one shot. Forcing herself to breath naturally, she turned her single sighted eye back and forth, judging the distance and preparing. [Hanaloi, Observatory Entrance(Fanai/Murasaki)] Fanai recognized the pressing feeling and the rush of water for what it was, an illusion. Still, it was a struggle against the feeling, even if she knew that the sighteye had no power to actually stop her breathing. Murasaki was panicking. Murasaki was not breathing. ::Breath.:: Murasaki’s consciousness was luckily used to small intrusion of Plangori-style willhammering, but Fanai couldn’t mislead a sighteye like she could another willhammer, only calm the frantic racing of Murasaki’s mind. Luckily, the sighteye had seemed to use all their energy on the auditory and tactile senses, and the Plangori warriors could still see enough to stumble away from the pursuing kavinika and their kraata riders, toward their allies. Fanai sensed something else, a familiar and yet twisted mind beyond the trees. ::An enemy illusionist above us:: The keen arrows of the scouts would be welcomed here. [Mari] Rakshi dwelt in shadows. They clung to them, found safety in their embrace. Despite their Zataka-given cunning, the shadows were a comfort that they could often not resist. Usually, this was a place where Menti feared to tread. Unfortunately for every rakshi that had faced Dastana Mari, this place of comfort held none of the safety they were used to. The menti’s eyes were almost completely closed now. She could picture every texture etched in stark relief, and the visual spectrum was more of a distraction at this point. The obscuring darkness of the cloud was simply non existent. The cloud evaporated, its conjurer pined to the ground by a mindarm-aimed dart. Mari spun her spear, slicing a kraata in two as it attempted to jump for her. The creature had been counting on surprising her—but it was instead the one on the end of a sharp surprise. She had no doubt the rahkshi would attack again once it realized the kraata’s trick had been ineffectual. [Rina] Crack! The other end of the pack was also having a bad time. The hated weapon of light and pain seemed to be everywhere, biting and slicing, forming shimmering arcs that bisected any who dared attempt to get close to its wielder. And the wielder herself was concealed from their eyes, seeming to bend the light and slip into a space where darkness could not reach. They could sense something there, a mask to infect, but it was too vague for them to do anything but jump in the vague direction what they detected, driven by the greater will that compelled them. Ironically, it was they who where in the dark. The more intelligent kraata held back, hoping that their mounts could get close enough. The brief window of darkness lent them the boldness to actively attack. Rina felt a slimy texture smack into her right shoulder, even as a Kavanika’s jaws closed inches from her left ankle. (She knew she had picked the Huna for a reason.). She didn’t have the time to bring her whip around, so she instead snatched the kraata with her left hand. It dissolved in her grip, frantically teleporting out of her hand, but Rina was ready this time. She whorled her whip in a circle in front of her own face, hearing the satisfying sizzle of psionic energy dissolving slug flesh. Then the light came back, along with a seizing pain in her muscles, spasms that made her stumble and… A familiar force pulled her back, out of range of the kavinika’s bite. A strong arm pulled her up. ::Don’t get greedy.:: Of the eight or so kavinika that had attacked the pair initially, only four remained, one missing its teleportation kraata rider courtesy of Rina, and one limping from a half-severed paw. The menti readied her weapon, paying particular attention to the blue and red creature that had given her the nasty shock. ::Oh, but we’re Dastana.:: OOC: @Keeper of Kraata @Goose I have darkvision blindsight an Arthron. :] @Nato G
    3 points
  36. IC: Sohmak - The Battle of Fort Garsi If not for Gashril and her companion, the earthen onslaught would have almost certainly buried the brawler; their slowing of the collapse gave Sohmak a literal fighting chance, batting away the smaller rocks with his mighty Protosteel exo-gauntlets and throwing devastating (if panicked) haymakers at the larger boulders that bore down on him, decimating them to more manageable chunks that piled around his feet. Still he didn't escape unscathed, battered, bruised and a smidge bloodied. But no less fighting fit; it would take more than the earth swallowing him up to keep the Sonic Striker down. Sohmak clanged the Sluggers together, sparks flying as he roared with a furor he'd not displayed before, in or out of the ring. As much an intimidation display as a desperate attempt to mask his growing terror. Dealing with the wretch in the ramparts would now have to wait, however. As Ahuum's magnet-trick on T'harrak's bunker threw the motorcycle assault into disarray, one of the riders-come-runners found their trajectory veering off from their squad, in an uncontrolled sprint towards Gashril and co. The two Tahtorak campers otherwise occupied with cleaning up the collapse, Sohmak allowed himself the focus of a singular opponent. And at once was his mind clear. No mad trapmasters, no imploding hillsides, no bloody fortress politics. A Skakdi, and another Skakdi, and a great violence building between them. The Sarke champion relished the feeling. This was bliss. This was-- Not Sarke. His mind clouded over again with new feelings. Dread and disgrace. Sohmak had seen what the Sluggers could do to great boulders and thick steel. He'd thought sparingly about what they'd do to flesh and Protodermis, what the act of killing, of breaking the second of the only two rules he'd ever lived by would feel like. He had about six seconds to consider the possibilities before the Garsi rider closed the distance. Sohmak planted his feet firmly, winding back his arm. The exoskeleton supporting the hulking metal fist whirred with menace, a metallic chunk sounding as the armature locked into place. The bruiser zeroed his foe, his mad dash leaving little room for evasive manoeuvring... and closed his eyes. As he loosed the ruinously powerful punch with a frightful yell, he wondered if the mechanisms would translate his holding-back-the-blow at all. OOC: @Mel @Geardirector @Visaru @Snelly @Nato G @Sparticus147 @Smudge8 @ARROW404 I didn't miss anyone right? 😅
    3 points
  37. IC: Verak "That's what I'm worried about, brother. Lohkar and his crew are good people, but a mysterious island appearing out of nowhere in the captain's memory, across the endless sea... Well, sounds like a fantasy to me. But the thrill of him being wrong is part of the allure. Pretty sure this is the first ever ship to depart Mata-Nui's shores and cross the endless ocean. How do you feel about being a part of history, sister?" I turn my gaze from the ocean to the towering cliffs we were approaching. I spotted more than a few dark caves spotting the hillside. Probably filled with only seabirds and their droppings but still, I can't help but wonder if there are any mysterious in there to explore. Wish I still had my Kualsi, I could go check the caves out out and be back in the boat in a second. Don't give me wrong, I love getting back to a Calix, but I feel so trapped with it, so immobile. Maybe the next mask I can try out is one of those masks of flight, that seems to fit my style, if they have those on this island. If they have any masks at all. If it's even inhabited... Well, I guess I'll find out soon enough.
    3 points
  38. IC: Jojax-Fort Garzi Assault Jojax heard the rumbling of engines as the battlebikers headed towards Jojax's position. "Oh yea!" She shouted as she began to charge. "Now this is more like it!" But instead of running foreward she began to slide backwards along the ground. Before she could react Jojax tripped and went hurtling back towards the magnetized wall, eventualy impacting with a thud. "You've got Karzin friends on the other side of this wall!" She shouted to no one in particular. It took some effort to peel herself off of the wall and...Stand Up? This was dissorienting. Under the infuence of the magnetic field the wall had become the floor, the collapsed hillside was a wall, and a collection of Skakdi and Bikes were falling out of the 'sky'. Jojax smied and deployed her floating gloves, getting ready to repeatedly punch the next opponent to get in range. This was going to be like when she used her impact vision to shoot Makuta fish in an aquarim that one time. OOC: @ARROW404@Nato G @Zeal @Sparticus147@Mel @Geardirector@Visaru @Snelly
    3 points
  39. IC: Surdo - Po-Wahi - The Iron Mahi (First Passenger Car) “Then let’s get moving,” Surdo said, waving his hand around like he was ringmaster of the operation. He began to limp ahead of the others. “Stick close to me, Baz,” he said to his Skakdi companion. “I need you if anything happens.” He paused at the door and scratched the chin of his Komau, before turning around and looking at the only Toa present. “Karmine, you should go in first,” he said, pointing to their purple-clad ally. “Shock and awe.” IC: Datrox Karvan - Po-Wahi - The Iron Mahi (Second Passenger Car) Datrox gestured for Kohra to follow closely as he began to follow. He gave her a look, meaning Trust me. Behind her, the Ta-Toa could swear he could make out another figure in the next train car. Watching them. The tingle of suspicion went up Datrox’s spine again, but he made no obvious indication he had noticed the other person to Dolbren, nor did he alert Kohra. He then walked alongside the other Toa, lagging slightly behind to not bump shoulders with him as they walked the aisle. Datrox was looking at him the entire time, wanting to keep everything in Dolbren’s gaze visible to himself as well, his only blindspot being directly to his right and behind him. He kept the silhouette of Kohra in his peripheral. “Depends on how you define it,” he answered, playing along. “I say I’m from Ta-Wahi. But that’s not really my home, anymore. I’ve been away too long—been a different person too long.” To Datrox, he felt as if he had been a Toa longer than he had been a Matoran. His memories of life in his own village were hazy at this point, and Ta-Koro was not the same place he had known back then for some time now. “I have nothing to go back to.” He cocked his head to the side. “Are you trying to get home, Dolbren?” he asked, genuinely curious. OOC: @BULiK@Vezok's Friend@oncertainty@Void Emissary@Goose and @Nato G (I hadn't noticed Minnorak was looking into the other train car before, sorry Nato) @Johnny Blocksville@Perp
    3 points
  40. IC: Kalyss - Ko-Koro Square The Su-Toa nodded. "Yeah, but the difference here is that we have one dragon-thing, and I'll be directly supervising her. If more show up, then I'd say it's fair to interrogate their intentions." Kalyss shot a glance back in the direction of the Wise Man's Archive. "I also have backup on call, so if the dragon tries something, she'll have Kalta and Guard on her faster than nui-rama on fresh meat." OOC: @Snelly @Visaru IC: Cyrix - Wise Man's Archive, Ko-Koro Unfortunately, the librarian's words went unheard inside Cyrix's vacuum shell. He did note the ko-matoran pointing to the open window, however. Cyrix took another drag, and when he exhaled, smoke came from every hole in his mask; the bubble was starting to get visibly obscured. "I realize the value of doing investigations covertly; it's my job for the Kalta. But it's just me; gathering information to prepare the others, that's my job. But I still have the team to call on if things become hairy; Antidermis I wouldn't call a sensitive topic, not with the way the island is right now. I think the island needs to present a united front, even if Toa like us are looking into things underneath it all." Some ash crumbled from the end of the lit roll of tobacco, floating until it was caught in the unnatural sway of Cyrix's air bubble. He didn't have long before he had to cycle the air out the window. "Speaking of looking into things, why did you have to leave Ko-Koro to get Muir? Any trouble I should know about?" OOC: @BULiK
    3 points
  41. IC: Muir (Wise Man’s Archive) Muir thanked Priicu, and didn't speak again until they were safely out of earshot. Even then, he kept to hushed tones. He wasn't too worried about Vrill and Cyrix – if there was one thing with which he could trust his partner, it was avoiding escalation. "I wanted to offer a word of friendly advice," he all-but whispered, and though his tone was grave, he was clearly quite sincere. "I caught that glint in your eye when Niici came in. I don't blame you; you're a businessman providing an invaluable service, which doesn't necessarily generate a great deal of revenue. Money and influence would not only offer opportunities for expansion, but also improvements to your own quality of life – after all, nothing in this world is free." "But there's the rub, Priicu: everything costs something, and the price of entry into the Cultured Gentry is as high as it is irrecoverable. They've been indirectly involved in a multitude of atrocities, always just far enough removed to offer them plausible deniability, but the pattern is undeniable. From Pala-Koro to the occupation of this very city, their fingerprints are on every locked door the disciples of darkness mysteriously find open." Muir paused then, as he returned the boxes to their rightful place. "As I said, this is only advice, and a bit of context. Your decisions are, of course, your own to make; but if reaching out to the Gentry is something you're considering, you had best weigh the worth of your return on investment. After all, a soul ought not be sold lightly." OOC: @ARROW404
    3 points
  42. IC: Zanakra - Fort Garsi - The hill itself rose against the warlord, or at least that's the way Zanakra saw it as the earth began to violently move and shift. If Zanakra felt fear in that moment she certainly didn't show it. Perhaps she was truly as insane and fearless as she looked. A Zanakra slammed her hammer into a rock that was flying towards her, destroying it, before using her impact vision on more debris coming her way as she scrambled to find cover. She only had moments to figure out something. Zanakra quickly slid towards a large boulder that was sticking out of the ground, sliding behind it as the massive wave of landscape came crashing down, even the boulder wasn't big enough to not get swallowed by the endless amount of rock, gravel, and other debris, but it shielded Zanakra from the worst of it. The warlord used her impact vison to try and stop the mass from burying her but eventually she was covered. Once everything had settled it was eerily silent where Zanakra had once been. Was this it? Was this how the young warlord would meet her end? The loose debris of gravel and rock began to stir, before there was a small explosion of flying debris. Zanakra slowly climbed out of the newly made hole, thanks to her impact vision. She was blooded, bruised, and scratched, but very much alive. She slowly stood up as she surveyed the new landscape, she rested her hammer against her shoulder, grinning despite her injuries. Ipsudir was a cunning warlord, with plans, contingences, and schemes no doubt. It was clearly she'd become a warlord through strategy and intellect, using her wits to outsmart her enemies, Zanakra could respect that in a way. But that wasn't Zanakra, she didn't get to where she was through planning, she had subordinates who could do that sort of thing for her. No, she was a woman of action, of strength. She showed her dominance through sheer force and strength of will. Perhaps someone like Ipisudir would find her to be a fool, but it had gotten her this far, and she was willing to see how much farther it would take her. She looked towards the fort where Ipsudir was most likely watching, at the electric fence and Skakdi on the cycle and sneered. She gave the nastiest grin she could as she simply raised her hand and gestured for her enemies to come at her, taunting them. OOC: @ARROW404 @Smudge8 @Nato G @Zeal @Sparticus147@Mel @Geardirector@Visaru
    3 points
  43. IC: Datrox Karvan - Po-Wahi - The Iron Mahi (Second Passenger Car) “Well, I can never say no to that.” The other Toa was speaking his language, perhaps purposely using the Toa of Fire’s own morals to keep him from the other passenger car. Datrox could still sense it—the underlying dishonesty. He needed Dolbren to slip up, or push him until he finally gave away what his real motive was. What was really happening here. In Datrox’s mind, there was only two ways to achieve this: interrogate him until he got tired of it, or #### him off. He seemed too firm for the first to work, but he could keep trying until option B was necessary. He glanced over his shoulder at Kohra before focusing back on the other Toa. “Datrox, once of Ta-Wahi. Now of…anywhere,” the Ta-Toa said, shrugging. “No place to call home.” He half-turned to begin walking down the aisle before pausing. Datrox’s gaze was briefly aimed at the floor as he raised a finger in the air. “Just one more question, though, Dolbren. We can walk and talk, or you can answer me right here.” He looked at the Toa of Gravity, once again locking optics with him. A faux smile was on Datrox’s Huna. He couldn’t give away too much of his suspicions, but he had figured out a question that would at least force Dolbren to think once more about how to answer. After all, if he was being honest about his name, would he choose to be honest again? Or would he lie, and falter in some way that would give Datrox the “aha” moment he was searching for. His excuse. His tone was that of an authority, asking a wayward Matoran what they were doing sneaking around at night, having already decided they were up to something. “Where were you planning on heading when you got on this train?” OOC: @Vezok's Friend@oncertainty@Void Emissary@BULiK
    3 points
  44. IC: Muir (Wise Man’s Archive) Muir did not react to the exchange between Vrill and Cyrix, and his face was unusually stoic as continued to glare at Niici. "If that's all, Madam Chairwoman," The words were aural venom, the lawyer's soft voice now clipped and measured. "I'd best be getting these documents back to where they belong. Priicu, you wouldn't mind showing me back to your storeroom?" It was an odd request; the route back was quite straightforward, even if no one in the room other than himself and Priicu knew that, and Muir's expression and tone gave away nothing. OOC: @ARROW404 @Emzee @Keeper of Kraata @BULiK
    3 points
  45. IC (Lohkar) [The Dancing Crab, Ostia] "'Wash up on the beach'?!," Lohkar repeated with mostly-feigned indignation. "I didn't wash up on any beach, mate. I'll 'ave you know the 'Vika carried me to these shores in style an' comfort. Not intentionally, I admit, but magnificently nonetheless. The fog, the storms, the occasional leviathan...she weathered 'em all." He leaned back, tankard in hand, smiling in entirely unfeigned pride. "Can't beat Lesterin craftsmanship. An' the 'Vika's the best ship my people ever built." OOC: @pokemonlover360 @Void Emissary @Snelly
    3 points
  46. IC: Nichou [Ga-Koro, Warehouse] From over Nale's shoulder, the focus pulled back to Nichou. His purple Kakama shifted slightly towards the frame, as if enough to show his intent and thought process, even if he didn't look directly at her. Did he have her back? There was a pause as if there was a consideration, but this was instead his own momentary befuddlement at the thought that this was even a question. Nichou didn't think himself to be someone who left other Matoran behind. Not that Nale could have seen it (even if she had been looking in Nichou's direction instead of watching his back, given how dark it was) the carpenter slipped his hatchet out of its leather loop on his tool belt. The worn oaken handle was a perfect fit for his tight grip. The tradesman didn't want to use it, but he knew that he certainly could and would if either of them needed him to. "I know you just met me this afternoon, but did you really have to ask?" Diffuse the tension by pulling the floor out from under it with a reassuring wisecrack. It was not only meant for Nale - Nichou was projecting a confidence in their safety that he himself had been losing as they crept deeper into this strange den. In fact, he was feeling much better himself by the fact that she had brought it up in the first place. Just saying it out loud made him feel safer. He hadn't felt like this in a long time. A long time. Despite the uncertainty, this time Nichou felt more ready than he ever had been for something like this. Danger. Adventure. There was a momentary exhilaration in the Onu-Koronan's green heartlight at the thought of making a difference in a way he hadn't before. Typically, people trusted his creations to protect them. Rarely did they look to him to be a guardian. Times truly had changed.
    3 points
  47. Probably the biggest news is that the long-lost PC game Legend of Mata Nui is now available to play.
    3 points
This leaderboard is set to New York/GMT-04:00
×
×
  • Create New...