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Rpg Ko-koro Online Now!


bonesiii

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aurora_bonealis.png


It's here! The first of the Part 2 levels in my RPG: The Map of Mata Nui, for the Bionicle Paracosmos, is now online! As promised!

The level isn't 100% finished, but the important stuff is there, including storyline, 2 of 3 minigames, best graphics yet in the game, music, a new weapon, and more. Details are in the first post of the topic; the download is here:

Download here! (Version 2.0)

Have fun! I'll leave off this blog entry with the screenshots:

ko-koro.png
(Ko-Koro)

hut_of_raitu_interior.png
(Raitu's Hut Interior)

kiraia_ice_fish_versus_snowball_chucker.png
(Kiraia Ice Fish vs. Snowball Chucker)

sanctum-temple-exterior.png
(Sanctum Temple Exterior)]

ice_bats_are_on_mata_nui.png
(Ice Bats are on Mata Nui)

ko-wahi_cable_car.png
(Ko-Wahi Cable Car)



Others:

Chogo Attack

Icicle Eatery Interior

Library Interior

Snow Dodgeball pic 1

Snow Dodgeball pic 2

Snow Slugs in Magic Battle Room

9 Comments


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Horray :happydance:! I've been waiting for this since I finished version 1.2 ^_^. Seems like you've improved in graphics design--for example those trees look very detailed and realistic.

 

*starts to download...*

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Aha!

 

I just got to the part where I break something in frustration and check the Walkthrough. But there is none, so I'll look around Ko-Koro. :P

 

~SS

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Aha!

 

I just got to the part where I break something in frustration and check the Walkthrough. But there is none, so I'll look around Ko-Koro. :P

 

~SS

In fact, there is a walkthrough... Clicketh.

 

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Aha!

 

I just got to the part where I break something in frustration and check the Walkthrough. But there is none, so I'll look around Ko-Koro. :P

 

~SS

In fact, there is a walkthrough... Clicketh.

Methinks he means for Ko-Koro, and that isn't done yet.

 

If anyone wants to write one up, would be appreciated! I liked it better when MotR did the first walkthrough as opposed to if I would do it, since it's more true to what you guys would experience rather than just a bunch of spoilers from the designer(s). :)

 

And MotR's busy, I believe.

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I can give it a try--if it's OK with you. Finished it yesterday. A certain puzzle took me ages to solve...

 

If you say yes to my try--doesn't mean you have to approve what I've written--I would appreciate if you would PM me with the correct number of hits needed to take down the boss. :)

 

I must say, this level just raised the quality of your RPG ^_^.

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Tis cool. So, when's the sledgeracing coming in?

 

The programing in this is excelent. I'm trying to still figure it all out. The sprites are great. Did you make the Matoran ones bones, because I think I've seen the bases before.

 

The maps, especially on the earlier levels though, could use some work. They're all square-ish *shudders*

 

Good RPG =)

 

I could tell you've been involved because of the bones-style humor *coughtiribombacough* I bought a bottle of air ^^

 

You should, like, make the Le baddies in the fighting room Baby Gukko's =D

 

-T

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Tis cool. So, when's the sledgeracing coming in?

I think we've got a version 2.1 just about ready, though I dont' remember if Ojh got that game done or not come to think of it... Hopefully that will be in a few days. :)

 

The programing in this is excelent. I'm trying to still figure it all out. The sprites are great. Did you make the Matoran ones bones, because I think I've seen the bases before.

I made the Matoran sprites, yes. Not sure if the body is original--might be based on the size and shape of one someone else did. Not sure though--not based enough to really be from it though. Pretty much Ojh and I looked for good Matoran sprites, didn't like any we found, so I drew the most set-style ones possible (Mctoran that is).

 

The maps, especially on the earlier levels though, could use some work. They're all square-ish *shudders*

Ojh has been fixing up many of the previous level Wahi/hut interior graphics for this update. I believe all the Wahi are pretty much done, although I still have to have a look at how he did Po-Wahi to see if I agree with it. :P

 

Good RPG =)

 

I could tell you've been involved because of the bones-style humor *coughtiribombacough* I bought a bottle of air ^^

Lol, that one was Ojhilom's idea, I think, the bottle of air. Tiribomba of course had to be in there, yes, that was me. ^_^

 

You should, like, make the Le baddies in the fighting room Baby Gukko's =D

 

-T

XD.

 

 

And many thanks, bngi, for that walkthrough! :D (Which is added to the second post of the topic in case anybody wonders where.)

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