Asterisk Guide: Dark Knight
Asterisk Holder: Alternis Dim
Origin: Final Fantasy II (character), Final Fantasy III (as “Magic Knight”)
Was It In Bravely Default?: Yes
Overview: Dark Knights are powerhouses who specialize in giving up their own HP to execute mega-powerful dark-element attacks, putting them at high risk if you don’t have a healer ready. Should you keep them alive though, they can easily wipe the field, so figuring out how to best make use of them is definitely worth it.
Personal Thoughts: I guess Dark Knight and Templar were confirmed? This has story impact I must not get into here. Anyway! Since I have difficulty keeping my party alive already, Dark Knight isn’t really for me, except for when I’m executing final boss strategies. They learn a lot of great abilities: Magic Drain, Helm Lore, Physical Attack 30% Up, Adversity…there are plenty of reasons to invest in this Job. There’s also Minus Strike, which does damage equal to how much HP you’ve lost, and that’s fantastic to use while you’re waiting for your healer to recharge. There’s also the option of using Drain Sword Magic before using their skills—that way, while you will lose some HP upon attacking, once you hit, you’ll gain some HP back, at least enough to keep you steady until your healer gets to you. There was never much doubt this was coming back, was there?
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