So last week I got a location (friend of mine's apartment) and we're gonna shoot there. So that's settled and that's awesome because now I have a place to make my movie. Great. Most of my preproduction paperwork is squared away, so that means I just have to wait for approval from NYU so I can shoot on the 18th/19th (holy frappe that's in two weeks). I also got to fill out my pick sheet - I'm renting a DOLLY. This is exciting. Crew is also coming together. I've got a meeting with the art depa
Essays, Not Rants! 120: It’s All In The Pacing Time is relative. Some scientist said that at some point. For my purposes, it means that one minute can seem longer or shorter depending on the context. That minute in traffic is far longer than that minute playing video games before work that got you stuck in traffic in the first place. Naturally, this applies to stuff like movies too. A two hour movie can feel incredibly long or it can flash by in an instant. Why? Pacing. Pacing is important.
LET ME BUY MY TICKETS. Seriously though. Looks fantastic; seems to be what oughta be the next step for the story (and character) to take. And, yeah. Well. Time to wait. ...nooooooo
Saw a Sneak Peak tonight at a nearby IMAX theater. In a word: magnificent. Just, dang. I went with a friend of mine who's a huge Trekkie (she sat me down to watch Wrath of Khan a few months back) and she loved it too. Gotta say it's a toss up between it and Iron Man 3. But dang. Go watch it.
Essays, Not Rants! 108: Interconnected I’ve been waiting for Agents of SHIELD to really get into its groove proper. It finally did last week, courtesy of some major plot points from Captain America: The Winter Soldier. Which is kinda odd, really. A feature film bearing a different name affecting a TV show that much. I mean, it makes sense within the universe they’re creating, but from a meta perspective, it’s terribly uncommon. And that’s one thing I love about the stories Marvel Studios’
Essays, Not Rants! 051: Instant Tension: Just Add Guns Say three guys are discussing the proper pronunciation of the word milk. Then the argument heats up and they start yelling. Things are starting to get a little intense Now one of them pulls a gun on the others. Things just got real, man! Then the other guys pull out their guns! Just like that the tension in the story jumps through the roof and the argument about elocution is forgotten in favor of will these friends kill themselves over it.
Essays, Not Rants! 249: In Which Josh Rambles Aimlessly About Science Fiction on Christmas Eve I liked the idea of Passengers when I first heard about it: On an extra-solar space mission Chris Pratt and Jennifer Lawrence wake up from cryogenic sleep and have to deal with being alone together. It’s like Lost In Translation… in space! And I’m a sucker for a riff on Lost In Translation (Monsters: Lost In Translation… with aliens!). But then I saw the trailer. And look! Explosions! Peril! It’s not
Essays, Not Rants! 175: In Search of Story I have spent entirely too much of my life playing The Sims. Seriously, since I was first sent a copy of the game by my cousin in 2002 I’ve logged endless hours in the original game and its sequels. I’ve bought expansion packs and borrowed them from friends. What I’m saying is I’ve played a lotta Sims. Now, The Sims is one of those games that there are many ways to play. Personally, I got through my burning/starving/drowning phase relatively quickl
Essays, Not Rants! 037: In Defense of Science Fiction You ever caught yourself explaining the conceit of a piece of science fiction and, halfway through, realize how stupid it sounds? No matter how cool it is, it just sounds silly on its way out of your mouth? Compare these two ideas: • A group of kids make a movie and wind up learning about life and moving on in this coming of age film. • A mysterious alien appears in small-town Ohio giving a group of kids the adventure of a lifetime. The
Essays, Not Rants! 117: In Defense of Michael Bay Michael Bay gets a bad rap. His movies are criticized as being low on plot and depth with anything worthwhile being substituted with mindless explosions. His characters are either terribly dull or more resemble caricatures than actual people. Also, sometimes they’re Megan Fox. Michael Bay makes movies that, when boiled down to it, are just excuses for big action set pieces that feel ripped from a lousy Saturday morning cartoon. And, way I see
Essays, Not Rants! 069: In Defense of Giant Robots I grew up on Power Rangers, giant mecha anime, and Transformers. I built giant robots with my LEGO’s (and spaceships, natch). Of course, all this was just cartoons and imagination for the most part. And now we have Pacific Rim. It’s easy, heck, it’s natural to brush aside the movie as being simple childish nonsense. After all, giant robots are the stuff of anime and Power Rangers. The stuff you enjoyed as a kid. You’re an adult now. You ha
Essays, Not Rants! 044: In Defense of Fan-Fiction I’ve written my share of fan fiction. Be it about Star Wars, Bionicle adventures, or Mega Man stories; trust me: I’ve written my fanfics. Thing is, that was years ago. I’ve hardly done anything remotely fan fictiony (be it an animation or a piece of writing) in years. I guess I grew out of it; I wanted to make my own worlds and not lean on someone else’s work as a basis. I wanted my stories to be mine and independent. Of course, I still read
Essays, Not Rants! 092: In Defense of Escapist Fiction A term that I see thrown around a lot regarding my preferred fictions is “escapist fiction.” You might have seen it before; films like The Avengers and Pacific Rim are just escapist fantasies, especially when compared to ‘real cinema.’ Or video games are just ways to live out a fantasy and science fiction a way to avoid problems and reality. It’s an interesting criticism, to say the least, one that sometimes culminates in me giving up an
Essays, Not Rants! 131: In Defense of Destiny’s Story I talk about video games a lot on this blog, because I love them and play a lot of them. I also write about storytelling because it’s kinda my thing. Now, there’s a lot to say about video game narrative, which, honestly, can apply to narrative in general. Games are special because narrative — or even story of any sort — isn’t necessary for a good game (See: Pacman, or better yet,Pong). But, contrary to what game designers like Jonathan Bl
Essays, Not Rants 023: In Between Most stories are about going somewhere. The quest in The Lord Of The Rings is to get to Mordor and destroy the ring. In any Indiana Jones movie he’s trying to get whichever artifact it is he’s after this time. A New Hope is about getting the princess and defeating the Empire. But sometimes a story’s point isn’t actually the destination or the goal or whatever. The MacGuffin is negligible to the point of being unimportant. The characters’ goal is either arbit
Essays, Not Rants! 177: Importance of Different Narratives Narratives are important. They don’t just affect how we interpret events happening around us, but influence the way we see the world. Stories tell us what to expect. The question then is what narrative do we hear? Chances are, there’s an ‘accepted’ version of it all. Y’know the saying about history being written by the victors? That’s the thing about narratives: they tend to be established by whoever’s in power (usually meaning whit
Essays, Not Rants 024: Imply, Don’t Show Every aspiring writer is at one point treated to the ancient adage of “show, don’t tell”. The idea is that rather than telling us that Sam is an impressive diplomat, it works better if the writer describes her being a great diplomat. It gets boring (and annoying) if a writer keeps on saying that a character is a certain way but never actually shows them acting according to said characterization. That’s well and good for characterization, but what abou
Coulda sworn I posted this on Saturday. Ah well. Essays, Not Rants! 167: I’m Going To Use The Word ‘Intertextual’ Because I Want To Intertextuality is a fun word to say. It’s an even funner concept: it’s the idea that one text will reference another. And I'm on a vacation of sorts this week so I'm gonna write about it. See, when intertextual literature lets its world be informed by the outside. Chuck, for example, uses it to inform characters. Characters’ references to Tron or Back to the
Essays, Not Rants! 338: I’m Swinging Here It wasn’t long after I first moved to New York that I found myself really wanting to be Spider-Man. Not for having spider-like strength or the responsibility entailed; nah, what I really wanted were those web-shooters. Confronted by the architectural chasms that make up the city’s downtown, I figured that being able to swing from building to building would really help me get to class quicker. I’m sure there’s something to be said there for how ingrain
So I've spent more time since Mass Effect Andromeda came out playing the game than at work. Or sleeping. Or working on scripts and schtuff. How's your week been?