Asterisk Holder: Fiore DeRosa Origin: Final Fantasy Was It In Bravely Default?: Yes Overview: As classic and iconic as you can get! The Red Mage has long been a Square Enix staple, a jack-of-all-trades who can cast a little White Magic, cast a little Black Magic, and swing a few swords. In Bravely Default they can cast all White and Black Magic spells through Level 4, giving them a very solid spellbook to work with, and they learn a variety of support abilities that give them chances to g
Asterisk Holder: Artemia Venus Origin: Final Fantasy III Was It In Bravely Default?: Yes Overview: A master of bows who can take down any kind of foe. As a Ranger levels up, they learn new Hunting commands that deal x1.5 damage to certain families of enemies (bugs, dragons, undead, etc), making it a great command set to master and equip on whatever physical powerhouse Job you like. The Targeting command it starts out with does x1.25, but pierces Default, letting it deal lots of damage
Asterisk Holder: Hayreddin Barbosa Origin: Final Fantasy III (called Viking) Was It In Bravely Default?: Yes Overview: Pirates are axe-wielding powerhouses whose special abilities let them deal physical damage while simultaneously debuffing the target, making them great for any team. They also have powerful moves like Double Damage, Torrent, and Amped Strike, along with several abilities for raising their physical strength under certain conditions. A Pirate never stops swinging until
Asterisk Holder: Praline à la Mode Origin: Final Fantasy V (called “Dancer”) Was It In Bravely Default?: Yes Overview: The Performer Job is purely supportive. They don’t have any decent methods of attacking nor the stats to make use of other Jobs’ abilities, and their defenses can make keeping them alive difficult to boot. Still, you definitely want to book them a gig, because they can give solid party-wide buffs and provide ever-handy BP boosts. Taking care of them gets easier once th
Asterisk Holder: Angelo W. Panettone (left) Origin: Bravely Second Was It In Bravely Default?: No Overview: This Job focuses on debuffing, and is said to be capable of inflicting ailments and lowering enemies' stats. Specific attacks seen thus far are "Charm Cake", which charms all enemies, and "Pie Meteor", which throws pies at an enemy until their stats go down. Personal Thoughts: This is going to be one of the best games ever. Update 1/23: New Magnolia image, role revealed and
Asterisk Holder: Konoe Kikyo Origin: Final Fantasy Was It In Bravely Default?: Yes Overview: Fast as a Monk and tricky as a Thief, the Ninja class has long been a favorite of many, not just for its aesthetic but also for the powerful abilities they tend to acquire, such as their signature Dual Wield. They also possess abilities that are great for evasion and abilities that increase how many times they attack—the combination of Transience (counter after dodging) and Utsusemi (guaranteed
Asterisk Holder: Barras Lehr Origin: Final Fantasy Was It In Bravely Default?: Yes Overview: An agile, armorless physical attacker who specializes in Knuckles. If your Monk stays light on their feet, they can cause some serious damage even with just their standard attacks. They have some useful techniques as well, the most powerful being Phoenix Flight, which takes advantage of their high HP in a high risk high reward assault! If you want raw speed and high HP, Monk is your Job. Pe
Asterisk Holder: Chairman Profiteur Origin: Final Fantasy: The 4 Heroes of Light Was It In Bravely Default?: Yes Overview: It’s all about the money. And you’d better have plenty of it if you’re planning on using a Merchant! They have some very useful abilities, but they all take up money rather than MP—and some of them have some hefty charges. Still, just being a Merchant means you get more money at the end of battle, so that might help keep you out of poverty. For buying BP, it just mi
Asterisk Holder: Argent Heinkel Origin: Final Fantasy Was It In Bravely Default?: Yes Overview: With armor, swords, and shields, this Job is a pretty solid front-line unit for your starting party. They offer extremely useful abilities like Sword Lore, Shield Lore, and the ever-amazing Two Handed, along with the oddity that is Dual Shields, but hey whatever works. They’re going to be your most solid party member early on, and are capable of protecting allies from damage. A great Job f
Asterisk Holder: Unknown Origin: Bravely Second Was It In Bravely Default?: No Overview: We have been told that the Guardian is a heavy damage dealing Job that uses spiritual energy, and will supposedly use the powers of others. It has been seen using a “Soul Smash” attack. Personal Thoughts: This looks like an interesting Job—bashing things in with glowing fists has a certain appeal to it! I’m curious about this “using the power of others” thing, though. Will this be something sim
Asterisk Holder: N/A Origin: Final Fantasy V Was It In Bravely Default?: Yes Overview: The basic Job one has without an Asterisk. Rather than having a unified theme, Freelancer outfits are whatever the character wears normally, though in Bravely Second three of the four protagonists do wear similar uniforms in their Freelancer Job. Though they don’t have any specialties, Freelancers do learn a variety of useful abilities, and gain a boost to all stats for every other Job you master. The
Asterisk Holder: Unknown Origin: Final Fantasy XII: Revenant Wings Was It In Bravely Default?: No Overview: Fencers are said to be able to increase their defense ("Bison Horn") and speed ("Falcon Claw"). They fight using special sword techniques. Personal Thoughts: We don’t have much to go on, so I can’t really say a whole lot. I’m not sure what sort of sword techniques are available that won’t overlap with Swordmaster, though. Apparently, in the Final Fantasy games where this is a Job,
Asterisk Holder: Geist (warning he's super creepy) Origin: Bravely Second Was It In Bravely Default?: No Overview: The Exorcist’s ability has been translated as “Never Happened”, and allows them to undo turns. This can be done by setting HP, MP, or BP of a target back to what it was one to three turns ago. This abilities are said to have a fairly low MP cost. Personal Thoughts: Sounds like a super broken hybrid of Time Mage and White Mage. Not that I’m complaining (though Geist is cre
Asterisk Holder: Alternis Dim Origin: Final Fantasy II (character), Final Fantasy III (as “Magic Knight”) Was It In Bravely Default?: Yes Overview: Dark Knights are powerhouses who specialize in giving up their own HP to execute mega-powerful dark-element attacks, putting them at high risk if you don’t have a healer ready. Should you keep them alive though, they can easily wipe the field, so figuring out how to best make use of them is definitely worth it. Personal Thoughts: I guess D
Asterisk Holder: Cu Chulainn Origin: Bravely Second Was It In Bravely Default?: No Overview: Chariot is said to be a weapon master class capable of causing massive physical damage. It also possesses a Triple Wield ability, though how exactly this works is yet to be seen. Personal Thoughts: Is that Asterisk Holder a centaur?! Weird. Anyway, physical powerhouse Jobs always sound pretty good to me, and if this Job is a weapon master then that means it’s probably pretty versatile. And
Asterisk Holder: Minnette Goroneze (pictured left) Origin: Bravely Second Was It In Bravely Default?: No Overview: Cat Master works by, well…calling cats to the field! It seems this can be done in two ways: 1. Using the Job’s innate command to call out cats that will buff or debuff, and 2. Using cat food items dropped by enemies to call out cats that will launch an attack. Cat foods can also be combined for more powerful cats, though this ability is currently being rebalanced. Perso
Asterisk Holder: Ominas Crowe Origin: Final Fantasy Was It In Bravely Default?: Yes Overview: Another iconic Job! The Black Mage can cast a wide variety of damage-dealing and debuff spells, making them your basic offensive magic unit. In Bravely Default, their Black Resonance ability powered them up when you had multiple Black Mages in the same party, though the lack of variety and low survivability of Black Mages makes this approach somewhat questionable. They also learn Damage Dispers
Asterisk Holder: Unknown Origin: Final Fantasy Tactics Was It In Bravely Default?: No Overview: The Holy Magic of a Bishop can heal and revive allies, as well as enhance magic. They can cast Heal, power up a spell by casting it twice, and turn damage taken during Default into HP restoration. Personal Thoughts: Sounds sort of redundant. With so few spots left though, I’m going to guess this is replacing Spiritmaster. Bishops in the Final Fantasy games seem to be Red Mage knock-offs, b
Asterisk Holder: Currently unnamed old man (pictured right) Origin: Final Fantasy Tactics Was It In Bravely Default?: No Overview: We have been told that the Astrologer will use “Moon Magic”, which consists of powerful buffs including an ability known as "Element Barrier". Very little information is known. Personal Thoughts: Since Performer and Astrologer are both buff-focused, I’m curious to see how they will be differentiated. I find it odd that we’ve been told so little about the A
I like to join in popular trends sometimes So feel free to ask me questions if you want That also applies to after this entry falls onto that mythical second page no one’s ever read, feel free to ask me weird stuff using whatever channels you like, I can make myself approachable probably But don’t ask me to choose between things because I’m super indecisive okay
It is more apparent than ever that Technic Coliseum is on its last legs. As such, the June tournament will be the last tournament. The successor, Technic Warzone, will begin later that month to give players a week or two to adjust before the first tournament in July. This decision is final. What is not finalized, and needs to be by the time Coliseum ends, are the exact details on how Warzone will be conducted. I posted a draft a while back--if I do not receive any feedback on potential chan
Well it’s not out yet. But you know what is out? Slizer Mafia 2.8, a lazily-named short story that briefly introduces the situation you’ll find yourself in and a couple of characters who’ll be important. Also it goes into some mechanics so that I can skip the long explanations in the actual game to save space. Don’t worry, Slizer Mafia 3 is looking good, and I plan to request permission to host it soon. (Maybe mid-March if the opportunity is there?) And no, you don’t have to read 2.8 in o
I was thinking about making some of the more powerful items harder to get. Rather than just selling them at the shop, I could present them in an auction mode. Every so often, a new auction would be announced, and a rare/powerful item would be offered at a starting price with players able to place bids to decide who wins it. Still just a very rough idea--I'm not sure how often these auctions would take place, if they would have time limits, or even what specific items would be restricted to au
Finally I have managed to make a quick update! Chapter 4 of Shooting Star Sonia is already up in OTC! So, I’ve rearranged my outline for the story. Originally, Chapter 4 was going to end differently and lead right into the scenario planned for Chapter 5, but I thought it would work better if I moved that scenario back to Chapter 6. I’ve still got a plan for what I’m doing in the new Chapter 5, but there are a few things I’m still working out, so there might be more of a delay. Also my upco