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My first impression of FTL


~Shockwave~

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Logicalcyclops: It's just got these unpredictable difficulty spikes and just let him suffocate and what do you mean the O2 thingy is broken he wasn't even near it and now I've effectively cut off my ability to repair the thing that gives me air with a lack of air and the irony isn't killing me the lack of air is.

Logicalcyclops: Actual thing that happened.

Logicalcyclops: But at least nothing was on fire.

Logicalcyclops: Because there was no fricking air.

 

 

This is a description of one of my first runthroughs of Faster Than Light.

 

This game is going to be fun. And I don't know if that's sarcasm or not. I don't think it is because that situation was fun to watch. In a defeated way but still fun.

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Just wait until you get to the Flagship. Then you'll truly know frustration.

 

FTL's a rewarding game when you win though. Meaning it's almost never rewarding, but it's sure as heck worth it when it is.

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