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Project Terra Update #8


Valrahk

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All right, it's been WAY too long since I've posted an update here, which is both good and bad. The good news is that the battle system I've been talking about is programmed, and most of the stuff left to do is in those two dungeons I haven't yet gotten around to. The bad news is that progress has been slower than I'd like, because of schoolwork escalating and the remarkably addictive phenomenon known as Pokemon Soul Silver… so I guess I'll say I've switched from "Development" to "Research" modes, which is a bit fitting in this case, since I have a rather pokemon-esque element chart printed out for use in making this game… and no, it's not a Pokemon clone.

 

Now, as for the Demo's release date… I'm not entirely sure at this point, but it is coming, and sometime hopefully within the next couple of months. School 's only going to get more intense for the next few weeks, but once June hits, I'll have a lot more free time. I may send a Beta of the Demo out to BZPers, but we'll see how things go between now and then.

 

In light of the delay, I won't release another character profile until next time. I will, however, say one thing that is perhaps more revealing: The status screen is to the game as Buffalo were to Native Americans: Nothing will go unused.

 

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Ah, yes, HeartGold and SoulSilver versions. Epic soundtrack, epic gameplay, epic graphics compared to even Platinum (barring the Distortion World, the most epic dungeon in the series anyway)...and even a useful and somewhat cool hidden item detector. Not to mention Pokeathelon, a dozen legends to catch (Kyogre/Groudon, Rayquaza, Latias, Latios, Legendary Beasts and Birds, Lugia, Ho-Oh, not counting two potential Dragon Trio members) and the best Safari Zone in the series...oh wait I'm trying to get you OFF it so you can finish this already. Um...dangit I can't think of anything against them. Curses...

 

Anyways, could I get access to the beta? It seems interesting so far...can you post another screenshot?

 

Neya Out. :miru:

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Ah, yes, HeartGold and SoulSilver versions. Epic soundtrack, epic gameplay, epic graphics compared to even Platinum (barring the Distortion World, the most epic dungeon in the series anyway)...and even a useful and somewhat cool hidden item detector. Not to mention Pokeathelon, a dozen legends to catch (Kyogre/Groudon, Rayquaza, Latias, Latios, Legendary Beasts and Birds, Lugia, Ho-Oh, not counting two potential Dragon Trio members) and the best Safari Zone in the series...oh wait I'm trying to get you OFF it so you can finish this already. Um...dangit I can't think of anything against them. Curses...

 

Anyways, could I get access to the beta? It seems interesting so far...can you post another screenshot?

 

Neya Out. :miru:

 

Considering you've set the record for longest reply to a Project Terra post, and are the only one to ask so far, I'll say... yes, but with one condition: You'll be getting a different beta from the one I'm going to be sending to a friend here (where I am right now, not BZP). The difference is, due to time constraints, he'll be getting a version that won't have some non-essential bits (battle backgrounds, miscellaneous NPCs, opening title animation, etc.), and you'd get a version that (probably) has those in there, so it will take a bit longer to get it out to you. Also, prepare for the longest first demo of your life.

 

By the way, I'm training to beat Red right now, so there won't be as much intensity with Pokemon after that (I'm thinking Saturday I'll go and scale Mt. Silver to face him. I don't need to get Moltres since I already have it, so it'll take less time). On the other hand, my Dex is only 1/4 of the way full...

Oh, here's one thing against them: grinding. So... much... grinding... clock... at... 88 hours... and... rising...

 

Oh, and I've got a screenshot (actually saved on my computer right now), and I'll post it in the next update. I've also prepared for making the chipset to that second dungeon.

 

On a tangent, I realized that, technically, there are four dungeons in the Demo (depending on how you look at it), but two of them are small,one-map transitional dungeons (one actually leading directly to a larger dungeon, and one that everyone here should find more than a bit familiar). The logic behind calling it three dungeons is that one of the transitional dungeons has a boss at the end. Otherwise, it's literally just a path with some items on the wayside. Oh, I should mention that the early parts of the game approach FF13 levels of linearity. The difference is that Project Terra actually has you change direction every once in a while :P . Also, there are towns in this game.

 

On that note, I should probably get to bed and stop teasing this thing. I want to be refreshed for my gamemaking class (a.k.a. Astronomy) tomorrow :P .

 

Edit: Is that banner in your sig... your team? Remind me not to battle you...

Link to comment
Ah, yes, HeartGold and SoulSilver versions. Epic soundtrack, epic gameplay, epic graphics compared to even Platinum (barring the Distortion World, the most epic dungeon in the series anyway)...and even a useful and somewhat cool hidden item detector. Not to mention Pokeathelon, a dozen legends to catch (Kyogre/Groudon, Rayquaza, Latias, Latios, Legendary Beasts and Birds, Lugia, Ho-Oh, not counting two potential Dragon Trio members) and the best Safari Zone in the series...oh wait I'm trying to get you OFF it so you can finish this already. Um...dangit I can't think of anything against them. Curses...

 

Anyways, could I get access to the beta? It seems interesting so far...can you post another screenshot?

 

Neya Out. :miru:

 

Considering you've set the record for longest reply to a Project Terra post, and are the only one to ask so far, I'll say... yes, but with one condition: You'll be getting a different beta from the one I'm going to be sending to a friend here (where I am right now, not BZP). The difference is, due to time constraints, he'll be getting a version that won't have some non-essential bits (battle backgrounds, miscellaneous NPCs, opening title animation, etc.), and you'd get a version that (probably) has those in there, so it will take a bit longer to get it out to you. Also, prepare for the longest first demo of your life.

 

By the way, I'm training to beat Red right now, so there won't be as much intensity with Pokemon after that (I'm thinking Saturday I'll go and scale Mt. Silver to face him. I don't need to get Moltres since I already have it, so it'll take less time). On the other hand, my Dex is only 1/4 of the way full...

Oh, here's one thing against them: grinding. So... much... grinding... clock... at... 88 hours... and... rising...

 

Oh, and I've got a screenshot (actually saved on my computer right now), and I'll post it in the next update. I've also prepared for making the chipset to that second dungeon.

 

On a tangent, I realized that, technically, there are four dungeons in the Demo (depending on how you look at it), but two of them are small,one-map transitional dungeons (one actually leading directly to a larger dungeon, and one that everyone here should find more than a bit familiar). The logic behind calling it three dungeons is that one of the transitional dungeons has a boss at the end. Otherwise, it's literally just a path with some items on the wayside. Oh, I should mention that the early parts of the game approach FF13 levels of linearity. The difference is that Project Terra actually has you change direction every once in a while :P . Also, there are towns in this game.

 

On that note, I should probably get to bed and stop teasing this thing. I want to be refreshed for my gamemaking class (a.k.a. Astronomy) tomorrow :P .

 

Edit: Is that banner in your sig... your team? Remind me not to battle you...

 

Gira is level 52, everyone else is in the 60's. Yep. Currently trying to grind on Gym Rematches and find Ditto so I can get a Synchronizer with a good nature. Occasional Pokeathelon.

 

And with the aid of my Arcanine's Intimidate, Morbuzakh's (Victreebel's...) Sleep Powder (with a Choice Scarf as a speed booster,) and Vezok's (Feraligatr's...yes I named my entire team barring Steelix [Violet City link trade,] and Arcanine [named for a puppy I have named Marco,] after Bionicles...Gira is named Gorast, Yanmega is named Matau,) I beat the E4 rematch with no pokemon higher than Level 58 at the time, and without forcing any of Lance's team to use Struggle. :P

 

So your friend gets an "alpha-beta," I get the "beta-beta" after he's revised a few glitches and such. Okay, I can do that, and I have some experience already from Piraka Mania. The XP computer is back up and running, and I should be able to get on it for at least an hour a day...

 

Neya Out. :miru:

Link to comment
Ah, yes, HeartGold and SoulSilver versions. Epic soundtrack, epic gameplay, epic graphics compared to even Platinum (barring the Distortion World, the most epic dungeon in the series anyway)...and even a useful and somewhat cool hidden item detector. Not to mention Pokeathelon, a dozen legends to catch (Kyogre/Groudon, Rayquaza, Latias, Latios, Legendary Beasts and Birds, Lugia, Ho-Oh, not counting two potential Dragon Trio members) and the best Safari Zone in the series...oh wait I'm trying to get you OFF it so you can finish this already. Um...dangit I can't think of anything against them. Curses...

 

Anyways, could I get access to the beta? It seems interesting so far...can you post another screenshot?

 

Neya Out. :miru:

 

Considering you've set the record for longest reply to a Project Terra post, and are the only one to ask so far, I'll say... yes, but with one condition: You'll be getting a different beta from the one I'm going to be sending to a friend here (where I am right now, not BZP). The difference is, due to time constraints, he'll be getting a version that won't have some non-essential bits (battle backgrounds, miscellaneous NPCs, opening title animation, etc.), and you'd get a version that (probably) has those in there, so it will take a bit longer to get it out to you. Also, prepare for the longest first demo of your life.

 

By the way, I'm training to beat Red right now, so there won't be as much intensity with Pokemon after that (I'm thinking Saturday I'll go and scale Mt. Silver to face him. I don't need to get Moltres since I already have it, so it'll take less time). On the other hand, my Dex is only 1/4 of the way full...

Oh, here's one thing against them: grinding. So... much... grinding... clock... at... 88 hours... and... rising...

 

Oh, and I've got a screenshot (actually saved on my computer right now), and I'll post it in the next update. I've also prepared for making the chipset to that second dungeon.

 

On a tangent, I realized that, technically, there are four dungeons in the Demo (depending on how you look at it), but two of them are small,one-map transitional dungeons (one actually leading directly to a larger dungeon, and one that everyone here should find more than a bit familiar). The logic behind calling it three dungeons is that one of the transitional dungeons has a boss at the end. Otherwise, it's literally just a path with some items on the wayside. Oh, I should mention that the early parts of the game approach FF13 levels of linearity. The difference is that Project Terra actually has you change direction every once in a while :P . Also, there are towns in this game.

 

On that note, I should probably get to bed and stop teasing this thing. I want to be refreshed for my gamemaking class (a.k.a. Astronomy) tomorrow :P .

 

Edit: Is that banner in your sig... your team? Remind me not to battle you...

 

Gira is level 52, everyone else is in the 60's. Yep. Currently trying to grind on Gym Rematches and find Ditto so I can get a Synchronizer with a good nature. Occasional Pokeathelon.

 

And with the aid of my Arcanine's Intimidate, Morbuzakh's (Victreebel's...) Sleep Powder (with a Choice Scarf as a speed booster,) and Vezok's (Feraligatr's...yes I named my entire team barring Steelix [Violet City link trade,] and Arcanine [named for a puppy I have named Marco,] after Bionicles...Gira is named Gorast, Yanmega is named Matau,) I beat the E4 rematch with no pokemon higher than Level 58 at the time, and without forcing any of Lance's team to use Struggle. :P

 

So your friend gets an "alpha-beta," I get the "beta-beta" after he's revised a few glitches and such. Okay, I can do that, and I have some experience already from Piraka Mania. The XP computer is back up and running, and I should be able to get on it for at least an hour a day...

 

Neya Out. :miru:

 

After I wrote that last part, I looked back and realized... wait a minute... I have a Giratina! It's level 1 right now, though. I need to get its move sets and everything figured out before I start training it, though. That's for summer, though. I should probably try to get a Riolu between now and then... maybe by breeding from a Lucario from the GTS (I really don't like the safari zone...). Yeah... the summer's going to be about team-building and dex-filling, at least with Pokemon. On a random note (as if this wasn't just one long one anyway), I've only named one of my Pokemon after anything Bionicle, namely Spherus, the Electrode I used to fight/catch Latios (who I call Picard, one of three Star Trek-named Pokemon in my box right now (the other two are Data, my Magneton, and Lore, my Porygon). If I ever catch a Latias, I've decided I'll name her Troi.). Wait... I just remembered--My Tauros is named after the second main boss of Piraka Mania, Kahne... Wow, that's an obscure reference... Also, I've beaten Red and gotten all the legendaries I can catch at the moment since then... My Feraligatr, Kraid, has now reached Lv 81, with most of the rest of the Red-beating team not far behind (except Dood, my Golem. He's been at Lv 72 since before the Red Battle). Also, just to randomly brag about this incredible stroke of luck: I caught Groudon in Soulsilver in 6 turns, first try, and no, I didn't use a Master Ball (that'd be for my Mewtwo).

 

Anyway, yeah, you'll be getting a "beta-beta," though the differences will mostly be additional, non-essential graphics, like battle-backgrounds. I say non-essential because they aren't necessary for testing the game, at least not at the moment.

 

By the way, I should be getting Update #11 up tonight.

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