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Cowboy Fortress 2: Offense


Xaeraz

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I really need to learn to skin/animate so I can make this into a reality.

 

EXAMPLE WEAPONRY:

 

MULTI-CLASS WEAPONS:

Shotgun becomes a more time-period accurate shotgun, retains six-shot "clip".

Pistol becomes dual revolvers, fired alternatingly.

Pain Train remains the same.

 

SCOUT:

Scattergun becomes ?

FaN becomes classic double-barrelled shotgun.

Critacola/Bonk switch from cans to glass bottles.

Bat becomes a shotgun held by the barrell.

Sandman becomes a plank of wood.

 

SOLDIER:

Rocket Launcher becomes ?

Direct Hit becomes ?

Buff Banner remains the same.

Gunboats become solid steel Cowboy Boots.

Entrenching Tool becomes a Spade.

Equalizer remains the same.

 

PYRO:

Flamethrower becomes ?

BackBurner becomes ?

Flare Gun becomes Molotovs.

Axe becomes a Hatchet.

Axtinguisher becomes Tomahawk.

Homewrecker becomes a railroad hammer.

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