Rpg Gameplay
I aired the first part of a gameplay demo of the RPG on a non BZP site yesterday, and it got a pretty good reception(except Blackout was dissapointed that his pet got stolen by TM). So far, it's looking like it's gonna be a pretty free range RPG, with open planets and stuff.
The only thing that I was able to air on time was a underground/acidy dungeon type place, and it worked out really well IMO. The platform jumping worked out nicely(using numbers to choose which platform would be jumped on). The spaceship(which will be called the Tecerra 7) added a nice touch as well, as people got to travel to different landing points and explore the planets from there. Another plus was the use of the Frost Beam to do stuff like freeze over a layer of rising acid or lava.
Didn't get to much planet exploration, sadly. I'm expecting to test some of that later with a demo crowd. It should be free exploration, as I said earlier. Multiple cities on each planet will mean many people to talk to, as well as people to possibly purchase items from, including longer attack times and the likes.
Boss combat is looking like it'll be turn based, or as close to that as I can get it. The two bosses I tried out last night worked pretty well. I'm still trying to instate a counterattack feature, but that's looking like it's gonna be difficult considering that BZP is a forum site and not a chat.
Space travel looks like it's gonna play a relatively minor part. Other than using the ship for traveling to other planets, it seems like it's not gonna be used at all.
Updates will continue as we demo more stuff.
-MT
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