Update #3
It's been a while since the last blog post, and sorry about that--been busy with life and stuff. There hasn't been too much concrete progress, but what's there is going really well; that second dungeon's chipset now has two floor patterns and a rotunda with a compass rose in the middle (which will feature prominently in the gameplay of the dungeon). The rotunda still needs a bit of work, mostly in the form of decoration and bits of simulated age, but it's coming along very well. After that, there's the pieces of furniture for it that are too spoilerific to reveal (but other than that aren't particularly interesting), some little bits around the rest of the architecture (stairs, tables, etc.), and then... the lower floor variations of all of those. It's going to be a big dungeon, both in sheer size and in scale (its concept is that it was constructed by certain large beings, who wouldn't even think of using the small building materials Matoran would).
As for teasers, nothing this time. Hopefully next time I'll be able to show that first Act II dungeon, and maybe throw in a related character profile as well.
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