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Toa Nidhiki05

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Posts posted by Toa Nidhiki05

  1. I wanted those disks and the ultimate dume helmet, I also wanted the ignikas. But those got out from under me. I'll give you $12.50 , shipping included for them.

     

     

    So $12.50 plus shipping for the Dume Helmet and discs (171, 442, 589, 212, 265)? PM me and we can hammer out the details. :)

     

    Hey, what's the stats about the Kanohi?

     

    For $2 for four masks and me paying the cost of shipping, I don't really think it is worth it.

     

    -TN05

  2. I need the fallowing disks:171442589212265I'll take those and the kanohi I want, how much for those?

     

    I need the fallowing disks:171442589212265I'll take those and the kanohi I want, how much for those?

     

    Well, the discs would be 2.50 total (0.50 each); as for the Dume helmet, I'm not sure what it would be worth and if it would be worth shipping if I don't even get $7.50 (cause PayPal takes out a bit of money).

     

    -TN05

  3. Bah! How dare you suggest us Premier Members don't deserve exclusive rights!</sarcasm>

     

    Honestly, I don't care either way. There are good arguments on both sides here - it is a perk for donating, and people can always get someone else to start the poll., but on the other hand, why not let everyone use it? To me, its up to the staff, and they've made their decision based on some factor.

     

    -TN05

  4. How much for the Metru Rau, Komau, and Matatu, along with the Rode? I'll put up around $2 I live in Fredericksburg, Virginia if that helps at all.

     

     

    Does that include shipping?

     

     

     

    I can negotiate a price for the gold ignika. (Since it would be nice with set, but this is more nice.) If I still have enough, then I may consider other masks.

     

    TLH has made a very good offer on it, but what sort of price were you thinking?

     

    What do you say to $35 + shipping for

     

    • [*]
    Noble Jutlin[*]

    Noble Avsa

    [*]Noble Miru[*]Noble Akaku[*]Great Pekhui[*]Great Kualsi[*]Gold Ignika[*]Silver Ignika

     

    - :t: :l: :h:

     

    I would definitely be willing to take that; I will note the Avsa is not the Noble Avsa, it is the Great one. They look similar, but are not the same. If you want to proceed, PM me and we can get the details squared out.

     

    I would be willing to offer you 15 for the three masks I need plus 50 cents a disk, what do you think?

     

     

    I like the offer but TLH has made a very good offer. Regardless of how that deal pans out I would certainly be willing to sell the discs for that price, and the Dume helmet price can be negotiated as well.

     

    -TN05

  5. How much would you want for the ultimate dume helmet, the gold and silver ignika's and for each disk? im not sure quite which ones i need but i am still interested in them.

     

    let me know

    MC

     

    Honestly, I have no clue. I don't hang around this forum too often (if ever), so I don't really have a good idea as to what they are worth. I'm kind of hoping some people on here might be able to help in that regard. Sorry to be of little help there. :(-TN05

  6. I was going through my gigantic collection of BIONICLE pieces the other day and realized I don't really need all of my Kanohi or disks. So I've decided to come here and see if anyone is interested in buying/trading for them. It's not a very large collection, and I don't believe any of these are particularly rare, so I'm more than willing to negotiate on price.

     

    Buying rules

    You pay first through PayPal; when confirmation of payment is received, I will ship the item out. Nothing personal, but I don't want to risk getting nothing for my items. Additionally, I would prefer that you pay shipping; I live in North Carolina (Catawba County, which is about an hour out from Charlotte), so keep that in mind when buying.

     

    Trading rules

    Each side pays own shipping, but that is negotiable if the worth of the item is high enough. You send your item out first, and once I receive confirmation that it has been shipped than I will send mine out. I am interested in sets from 2001-2004, and am in particular need of a Toa Mata Pohatu.

     

    The items up I have available are:

     

    all_masks_discs.jpg

     

    More specifically, I have the following masks from 2002-2003:

     

    2002-2003.jpg

     

    The following masks from 2004-2005 are available:

     

    2004-2005.jpg

     

    The following masks are from 2007-2008:

     

    2008_on.jpg

     

    The following Kanoka discs are available:

     

    discs.jpg

     

    Once again, I'm willing to negotiate on price. I do not know what these are worth, so I have no set price; feel free to ask any questions you might want to ask about the items.

     

    UPDATE: The Noble Miru, Noble Akaku, Noble Jutlin, Great Avsa, Great Pekhui, Great Kualsi, Gold and Silver Ignikas, Green Miru Nuva, White Hau Nuva, Light Brown Great Kakama, Pale Blue Pakari, Dume helmet, Red Pakari Nuva (1), ,Brown Pakari Nuva, Blue Hau Nuva, Kanoka 171, Kanoka 212, Kanoka 442, Kanoka 225, Kanoka 265, Kanoka 677, and Kanoka 589 have been sold.

     

    -TN05

  7.  

    Not exactly sure how this is supposed to open. I'm trying to start it, but I'm getting an error message that it cannot find 'player.swf'. -TN05

    you have to open it in an web btowser such as firefox.

     

    Thanks. :)

     

    After just a few minutes, this thing is awesome. The text is not amazing, but it makes sense and fits with the story well. I'll get a little more in-depth one I get further along.

     

    UPDATE: OK, the whole Hafu bit is hilarious. I could totally see Hafu doing that. I couldn't get Whenua or Onewa to recognize the message, and I had to quit after getting stuck in Jala's room.

     

    -TN05

  8. For Mask E I'd humbly suggest this EM mask power I made:Mask of AfterlifeWhile worn, it takes energy from the user and stores it, and upon death, it uses this energy to allow the user to continue life in spirit form. In this spirit form, the user is able to communicate to living beings, as well as to appear in a ghost-like form. The user cannot use any powers they had, or physically interact with the world, but they are capable of all things the Iden allows, except possessing robots.The time the user is able to spend in spirit form is roughly double the amount of time they wore the mask; when they surpass that point in spirit form, their spirit fades away and dies. The mask is not viewed as taboo/evil by Toa and other 'good' beings.

     

    I think the light color and sleek design of it match that power, plus it is a 'good' version of the canon Mask of Undeath. I think most of the other ideas are good.

    -TN05

  9. So, I was wondering again (heh, you know me, always asking questions), are all Toa equal in power? Save the Toa Nuva and Tahu.

     

    Also, why were the Toa Mata made into Toa Nuva?

    One more thing, in a Greg F question, it said that now that Tahu had these powers, he would stand a very good chance against a Makuta. But wouldn't he, as a Toa Nuva, already be able to stand near close to a Makuta?

     

    1) For the most part, yes. More experienced Toa will be essentially more powerful because they can manage their EE reserves better, but Toa learn to do that as they gain experience.

    2) They fell into energized protodermis and were destined to transform. That's really all there is to it.

    3) No, not really. Toa Nuva are more powerful than standard Toa with their better mask powers and control of their element, but Tahu Nuva still has only two powers (Fire and Shielding) as opposed to the Makuta's 44 powers (Shadow element, mask, 42 Kraata powers). Now that Tahu has control over a significant number of Kraata powers, he could easily pose a severe risk to a Makuta - we know he has heat vision, which could carve open a Makuta's armor. There are also plenty of Kraata powers like Laser Vision, Plasma, Disintegration, Fragmentation, and Gravity that could do this, although we don't know if Tahu has any of those. Additionally, Tahu might have the very valuable Makuta powers of Quick healing, Density control, Accuracy, Limited invulnerability, and Dodge. Simply put, the odds of Tahu beating a Makuta now are much more even than before because he has more valuable powers for beating Makuta.

     

    -TN05

  10.  

    Could a Toa of Plasma absorb heat (maybe even light if Bane's prediction holds true) like a Toa of Fire?

    I don't know if it's ever been denied, but it's definitely not confirmed. BS01's respective pages show this; it's stated for Fire but not for Plasma. My guess is no; that it's a Fire thing to help make them more balanced with Plasma. The limitation on Plasma would help keep them from being overpowered.

     

    Would the aforementioned wall of plasma have any effect on energy-based projectiles, such as Rhotuka?

    I think it would work on Zamor (I was thinking about that one before seeing your post so pardon the indirect answer :P -- and yeah I know it's not energy-based, but similar), because Zamor are intangible after they're fired but "drop" something tangible that's inside when they hit. So the Plasma should destroy the "payload." Rhotuka are tangible energy, so if they hit a solid wall, the energy breaks and the power is released. Whether that would happen with Plasma is somewhat debatable -- it's a fluid, but I'd think the superheat would definitely blast apart the energy bonds even more so than a solid. At least for a fanfic I'd go with that.

     

     

    Toa of Plasma can absorb Plasma, like almost every Toa type can, but they should not be able to absorb heat since that is a Fire power.

     

    As for Zamors, Plasma would be more than enough to annihilate the contents of the sphere - lightning in the Inika's bodies was enough to do so, so Plasma should be able to as well. I agree on Rhotuka as well, I just don't think the energy would survive the extreme heat of Plasma. At the very least Plasma would be a good option to dispatch tangible projectiles like Kanoka.

     

    -TN05

  11. I sorta view Plasma as being a completely offensive power whereas Fire (while being one of the most offensively oriented), is a little more neutral than Plasma. Powers such as Water and Air have a lot less offensive capabilities, but this doesn't make them any "weaker" than, say, Fire for instance. There are advantages to being defensive as well as offensive, and Plasma offers very little in this field. This is not to say that Fire necessarily does, but like many other people have pointed out, Fire has more of a subtlety to it that can be advantageous. I mean we have lasers in real life that are used for things such as some surgeries and precise cutting, but in our world there are still just as many uses for fire that are not made obsolete by the use of plasma or lasers.

     

    Also on a side note, I've always thought that Plasma probably has a few light related powers, which could be one of its few defensive abilities, such as creating a blinding flash of plasma energy that would stun and temporarily blind enemies. Just a thought that I had.

     

    Plasma does lack a lot of defensive capability, yes, although there are some very good uses - imagine a bad guy has this projectile launcher. You could launch plasma at the projectiles to prevent them from hitting you, or you could superheat the launcher to make him drop it.

     

    I think that last idea makes sense, it just really depends on the intensity of the plasma; plasma welders, which can cause sunburn and vision damage (why you need the mask, gloves, and protective gear), operate at about 25,000 degrees Fahrenheit. That is 12.5 times more hot than the 2,000 degrees that the Plasma Shield of Pahrak-Kal could make. This would be a great question for Greg if he still took questions. :P

     

    -TN05

  12. Doesn't Tails lag behind you during the Special Stages? That looks pretty annoying.

    Yep. And since you can't control him unless you have a second player, Tails will grab rings and then hit bombs and lose them. The stages are hard enough as-is, but Tails makes them very difficult.-TN05
  13. I agree, TN05. Of course, the point of all this is that overall the elements do balance out to equal, so it's not about making one better than the other.

     

    It's kinda like, you show the weaknesses of one, showing that it's not superior, and then show its strengths to "bring it back up" to equal.

     

    One nitpick: Not sure it's safe to say plasma-ifying a tree wouldn't start a fire, though. In a moist jungle, I would agree, but if things were dry, and just one spark caught, it could all go up. Of course, maybe the Toa could then try again with the flaming part and hope it works that time to stop the spread. Still.

    Yep, they all have separate merits. Plasma has some drawbacks, but it also has plenty of upside in utility as well as in the sheer heat of plasma. If you want to superheat, melt, weld, or cut something, Plasma is a better option than Fire. If you want to burn something, control open flame, or adjust the heat of something, Fire is a better bet. Fire may grant more control over heat, but it is a bit messier than Plasma, and it probably won't get as hot as Plasma, but Plasma doesn't offer sustained burn or the ability to control heat.

     

    I can picture the two powers complementing each other quite well - the Plasma Toa can use his power more liberally, and the Fire Toa can deal with controlling the heat of the Plasma or cleaning up any mess.

     

    My tree example was mainly for a moist jungle or swamp like on Mata Nui - regardless, I think a melted tree would have less chance of setting off a fire than a tree that is on fire.

     

    Well plasma is a gas that is superheated. So, could a Toa of Fire not focus enough energy to reach that level? Fire itself is nothing, nothing but heat. And if a Toa could superheat air to the point where it explodes, it would have to be upwards near plasma level heat. So couldn't a Toa of Fire have a very limited power of plasma as well?

     

    To get a flame to burn to such a high temperature you need a lot of fuel, a lot of oxygen, and you need the material to be above the flash point; if it lacks any of these, it will die. Heat is a byproduct of fire, not necessarily the cause of it. Plasma skips over this process entirely; it doesn't need fuel, oxygen, or flash-point temperatures, but it doesn't give a controlled burn.

     

    Plasma is at least 2,000 degrees Fahrenheit according to BIONICLE, so we can assume that Fire is much less hot (at its base) to prevent overlapping powers. A Toa of Fire can increase heat, and absorb heat to decrease it, but we don't know the full extent of this. Regardless, I would guess there is an upper limit to this ability, probably well short of the temperature of Plasma.

     

    -TN05

  14. I don't really agree that Plasma isn't useful as an element. According to the BS01 article on Pahrak-Kal's Plasma Shield (a Plasma-elemental weapon), it has the ability to shoot produce immense heat, superheat objects, or shoot blasts of Plasma that are about 2,000 degrees Fahrenheit. This is actually very versatile. The way I see it is that Plasma superheats and/or melts things, while fire simply burns them and grants a greater control of the heat involved. The practical difference would be a tree that is melted versus a tree that is on fire.

     

    This may sound similar but chemically it is quite different - for example, a fire needs oxygen and combustible material to keep being active. I would imagine BIONICLE Plasma needs none of this, but it cannot maintain a sustained burn once the Toa stops focusing. This could be useful for making precision cuts, like cutting a steel/iron/metal beam without having to set the whole thing on fire, or precision welding - if you've ever worked with a plasma welder, you know just how useful and precise it can be. I would imagine it could also be used to get rid of a single tree in a forest without having to risk burning the whole thing down, since there is no risk of spreading a fire.

     

    Also, remember Toa normally travel in teams, so a sole Toa of Plasma against one bad guy wouldn't be too common - still, he would stand a pretty good shot, as there are plenty of creative ways to use plasma. For example, you could superheat the ground around him to put him in a little island in a puddle of lava, you could vaporize projectiles launched by the bad guy, you could melting the bad guy's weapon or cut it in a manner that makes it useless, etc. You just have to be a bit more creative with it than you do with fire. For example, lets use the example of a frozen buddy - he might not be able to melt the ice directly, but he could easily launch a beam in a manner that radiates heat at the ice so that it melts. Just as useful as fire, but it takes a bit of thinking to figure out.

     

    -TN05

  15. Keep in mind here, guys, there is a history of BIONICLE-related April Fool's Day 'jokes' being true. Remember when Crystal Matrix retired from BS01... on April Fool's Day? In several books GregF acknowledged Crystal Matrix specifically in acknowledgement statements, so maybe Greg is taking a card from CM?-TN05

  16. And another idea about Legendary Masks. What I'm thinking differentiates them from just a Great or Nuva mask is that the regular masks have relatively small powers that can be handled by converting energy into a physical manifestation (or reverse for things like Vultraz's mask, or upsidedown or something for a ton of other crazy masks). Things like Life, Time, and Creation require such enormous power sources that instead of having raw energy inside of the mask, it would require that specific type of energy inside of it, which would explain the Mask of Life's living qualities. While regular masks would just release their energy harmlessly, because it hasn't yet been converted into whatever it was supposed to be, Legendary Masks would release the energy inside, with it already in the correct form. So, with that in mind, it would be theoretically possible to have a Legendary Mask of Shielding or something if the energy inside was somehow converted into shielding energy prematurely, although that is probably a secret known only to beings like Artahka and the Great Beings. And, for masks like the Hau, the probably difficult process isn't worth doing for a mask that wouldn't require it, so we don't see many Legendary Masks around.

     

    It is confirmed that you can make level-nine disks for any mask power, and they would be just as difficult to control as a Legendary mask. However, unlike legendary masks they don't contain fundamental forces of the universe, so nothing would leak out. Keep in mind that each Great Disk had a regular power, so theoretically there could have been six Legendary-level Kanohi with the powers of Enlarging, Regenerating, Weakening, Freezing, Teleporting, and Reconstituting at Random.

     

    As for creating them, Artakha is the only person to have ever made level-nine disks, and he likely did that with the help of the Mask of Creation. Unless he chooses to reveal how to make them (unlikely considering the steep learning curve for using a Legendary mask), no more will probably ever be made.

     

    -TN05

  17. Fans have imagined some powers that don't have that weakness, especially the "reverse Hau" power in the Multiverse. :) (Which blocks only what you don't see coming... if I recall right. :P) Those that are always on at a low level will not necessarily have that weakness (and it's canon that always-on powers exist in general).

     

    I made that one :D - the Kanohi Uah. Deflects all ambush/sneak attacks and causes a rebound to strike at the attacker at twice the damage, but is completely worthless against non-ambushes. I wouldn't say it doesn't have a weakness though, because all you need to do really is say something like "Hey, over here!" before attacking. :P

     

    Honestly though I think Tahu will be fine. He is the most powerful Toa in existence with all those Kraata powers, and he still has the good old regular Hau to help. It is a bit weaker, but against most attacks it should work well, and don't forget the other Toa Nuva still have Hau Nuvas, so they could always use it if needed.

     

    -TN05

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