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Showing results for tags 'legendary mask'.
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Quick couple of questions that have been bugging me recently: 1) Is there some sort of rule that stops there from being more than one of a particular Legendary Kanohi in existence at one time? I ask because I have seen some people talk as if it is accepted fact that only one of each legendary mask is possible to exist, stating dubious reasons such as "it fully embodies a legendary aspect so only one can exist". However, I see no confirmation of that on BS01 and have not been able to find a Greg quote on the issue. 2) If the answer to 1) is yes, what would happen if you tried to create a duplicate Legendary Mask? For example it seems reasonable to think that, theoretically, Artakha could create a second set of Great Kanoka, identical to the ones he made before. Would they still be able to fuse into a Disk of Time, as the original set was designed to do, or would some sort of "destiny" effect kick in to stop the disks successfully fusing? (BS01 says that damaging the Disk of Time would have the same effect as damaging the Vahi, so I think even making a new Disk of Time would violate a no-duplicate-Legendaries rule, if one exists.) I'd be interested to see what views you have on these things, or whether you know of any Greg quotes that contain the answers. SIDE NOTE: I was thinking that it would be interesting if the G2 "danger of combining six elements" is because that is the (G2) method for producing legendary masks. The MoUP could be what results when you try to produce a legendary mask when all possible legendary masks already exist. (Or maybe the MoUP is an unstable "half-Vahi", produced because the G1 Vahi (aka G2 Mask of Time) is only half a legendary mask, so there was "universe budget" for one more half-mask to be produced. Oops - slipped a continuation theory in there - I can't help myself .)