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Welcome, ladies and gentlemen, to my second attempt at doing a Let's Play, after my first one that was aborted due to my inability to record sound files (and can no longer be found on the Internet). This will be a Let's Play, or After-Action Report, depending on where on the Internet you are most familiar with, of a little-known GBA game known as Super Robot Wars: Original Generation (which was, in the west, released as Super Robot Taisen instead for some apparent reason). It will be done in screenshot format much like those done by Something Awful, as the game is actually quite long, and my hard drive lacks the space necessary to store it all. First of all though, what is Super Robot Wars? Super Robot Wars (or Super Robot Taisen in the west because you just gotta invest in the Japanese) is a series of tactical role-playing games (like Fire Emblem, except not backed by the money-making juggernaut known as Nintendo) by Banpresto (owned by another money-making giant in the form of Namco Bandai) focused around giant robots (with a few exceptions) murdering other giant robots (or aliens, plant-monsters, demons and et cetera) for an excuse plot that ranges from "actually pretty entertaining" to "I have no idea what is going on". With that in mind, you may be wondering, "why should I play this series to suit my robot needs if the plot consistency is trash?", and there is one simple and very good answer to all that. It's a series of crossover games that features robots (with a few exceptions) of different franchises teaming up to fight evil. Or injustice. Or each other. It varies. The most recent addition to the series, Super Robot Wars Z3.2 Tengoku-hen (which will never get a western release because of licensing issues) for example, uses material from 44 different 'series' (though some of them are part of the same franchise, such as the two Macross Frontier movies). We have included in the game, to name a few, Zambot 3, Gigantor/Tetsujin-28, Godmars, VOTOMS, Mobile Suit Gundam, Gunbuster, Macross, Mazinger Z, Full Metal Panic, Aquarion, Gurren Lagann and Code Geass. Definitely a sight to behold. It also has a habit of throwing waves upon waves of enemies at you. Source: Super Robot Wars J's fan translation Due to licensing issues however, many of the games will never come over to the West, which brings me to my next point ... What is this Original Generation game that you'll be playing? As of writing, there have been three Super Robot Wars games that have been brought over to the west under the name of Super Robot Taisen. All three of them are part of the "Original Generation" branch of Banpresto's TRPGs, meaning that they make use of the numerous original characters that have popped up in the series instead of the intellectual property of other companies. This of course, meant that all three games (two tactical RPGs and one ... I actually have no idea what Endless Frontier is supposed to be) could cross over without too much difficulty. Though hitting the shelves in 2006 when the GBA was in its twilight years and the NDS began its reign of handheld terror over video gamers everywhere didn't really help much in actually getting it to be a lasting presence in the western market. The game being played here is the first one in the series, the aptly titled Super Robot Wars Original Generation. Great, now that's out of the way, what are you gonna do here? Upon opening up the game, you'll be greeted with a simple-looking title screen: In the first OG game, you have a choice of two characters to play as. Each one provides a different story (though sharing a setting and possessing similarities), so the one you pick will be rather important to your experience of the game. The two viewpoint characters of the game are: Nerdy High Schooler recruited into piloting giant robots for his government after coming second-place in a video game tournament and - -a sexy beefcake who is forever cursed with 90s hair even as games featuring him come out twenty years later. For the purposes of this Let's Play, I'll be picking Kyosuke, as for one, I like his route better, and because I poked Krayzikk for help in decision-making and he immediately leapt to Mr. Beefcake (mostly because he doesn't like wacky Zeta Gundam lookalikes). But that won't be the last we'll see of Lil' Ryusei; if this thing gets up and running, I might even play his route after finishing this guy's! Now, let's get this show on the road. Table of Contents: Kyosuke 01 - Broken Wings (1, 2) Kyosuke 02 - A New Beginning (1, x)
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